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121. [Request] War Room Spectators - in Feedback/Requests [original thread]
yes.
- by Oso Peresoso - at 2013.08.08 14:04:00
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122. AFKers and the solution - in Feedback/Requests [original thread]
those are bad options that will be easy to exploit for massive SP in the case of the former or circumvent in the case of the latter.
- by Oso Peresoso - at 2013.08.08 14:03:00
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123. Plasma Cannon = I win button - in General Discussions [original thread]
CCP FoxFour wrote: Good thing it's double SP week You're not fooling anyone with this. Many noticed the words of the announcement and figured out its more "double SP cap week, slightly increased active SP week." Those who didn't immediately ...
- by Oso Peresoso - at 2013.08.08 13:57:00
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124. AFKers and the solution - in General Discussions [original thread]
Any system that goes in needs to be a bit more complex than what you're proposing. Nightbird Aeon wrote: Option 1 - Eliminate passive gains in battle entirely, and increase the SP->WP exchange rate to compensate. There will be no reward fo...
- by Oso Peresoso - at 2013.08.08 13:45:00
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125. PSVITA News - in General Discussions [original thread]
who even owns a vita?
- by Oso Peresoso - at 2013.08.08 13:38:00
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126. Better gameplay - in Feedback/Requests [original thread]
I don't think Dust mercs should be able to magically teleport to the inside of someone's titan (or any ship for that matter) that they happen to be piloting for any reason. Stations and structures... sure.
- by Oso Peresoso - at 2013.08.07 21:20:00
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127. [Request] 3x WP FW Event (weekends) - in Feedback/Requests [original thread]
increasing the WP earned would be a way more fun way to boost earned SP than to raise the cap.
- by Oso Peresoso - at 2013.08.07 21:18:00
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128. 1.4 Scanning Change = Salvation for Armor and more? - in General Discussions [original thread]
Beren Hurin wrote: Any medium suit has to sacrifice a valuable lowslot (speed/PG/CPU/armor regen) in order to hide from an STD scanner (46dB) ... These slots are a lot more valuable on a shield oriented suits as they have very few lowslots ...
- by Oso Peresoso - at 2013.08.07 21:15:00
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129. So, the active scanner... - in General Discussions [original thread]
Beren Hurin wrote: -In a much more stealth-important environment, the element of suprise is key. - (NERF) Mass Drivers will be bringing much more attention to themselves. - (BUFF) Vehicles will be seen by fewer people, thereby making group...
- by Oso Peresoso - at 2013.08.07 21:12:00
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130. So is it 2x Sp at 2x the normal rate? or 2x sp at normal rate? - in General Discussions [original thread]
Cody Sietz wrote: Just curious so I know to double grind or just play as usual. double the cap at like .... 20%-30% faster rate. Something like that.
- by Oso Peresoso - at 2013.08.07 21:08:00
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131. you wouldn't afk if: - in General Discussions [original thread]
ZDub 303 wrote: However having hundreds of people afking each evening is boosting the player counts for dust, allowing some justification for continued funding and keeping CCPs stock up due to an increased perception of player activity. Ther...
- by Oso Peresoso - at 2013.08.07 20:23:00
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132. you wouldn't afk if: - in General Discussions [original thread]
Zahle Undt wrote: The AFKing will cease when Dust becomes fun to play and delivers on some of its promises. Wrong, because people are AFKing who also think the game is fun and do play it actively. If Dust delivers on its promises like incre...
- by Oso Peresoso - at 2013.08.07 20:20:00
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133. First Person Shooter for newbies - in General Discussions [original thread]
Dalmont Legrand wrote: Well, I noticed that Dust constantly has losses in activity of server ( you can see statistics here http://eve-offline.net/ ), not in EVE part but in Dust, why? Are you even looking at the same graphs ? Looks s...
- by Oso Peresoso - at 2013.08.07 18:04:00
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134. you wouldn't afk if: - in General Discussions [original thread]
Billi Gene wrote: I believe that the people are afking because they believe it is worth it, that DUST will eventually flower, and these people don't want to be left behind should that happen. Yes, however more likely its people who actuall...
- by Oso Peresoso - at 2013.08.07 17:59:00
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135. what a bad idea that was... - in General Discussions [original thread]
they probably did it so people couldn't roll alts and stay in the academy forever, which was definitely happening, both vets and newbies.
- by Oso Peresoso - at 2013.08.07 17:53:00
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136. Active Scanners and "nearby teammates" minimap? Dev clarification needed! - in General Discussions [original thread]
The wiki is unreliable. Hell, CCP doesn't even explain the mechanics of planetary conquest in any one centralized place. You have to piece it together over months of devblogs.
- by Oso Peresoso - at 2013.08.07 17:52:00
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137. This event is punishing us! - in General Discussions [original thread]
CHICAGOCUBS4EVER wrote: isn't your 'bonus SP' pool doubled? removing the passive SP makes afkers take even longer to cap yes the active gamer will also take much longer to cap... not agreeing or disagreeing with it, just stating my understan...
- by Oso Peresoso - at 2013.08.07 17:46:00
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138. we can't have nice things - in General Discussions [original thread]
if you repeat something you heard earlier to a new audience that hasn't heard it before.. its not reiterating.
- by Oso Peresoso - at 2013.08.07 17:38:00
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139. AFKing is to Dust what bookmarks were to EVE - in General Discussions [original thread]
yeah basically. I wish I got skillpoints for the hours I spent in Dust outside of battle in meetings/discussions, fitting suits, doing recruitment, and other corporation admin stuff.
- by Oso Peresoso - at 2013.08.07 17:34:00
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140. Heavy Class. Running Out of Things to Skill Into - in General Discussions [original thread]
every good heavy runs a LLAV in pub matches so he can murder taxi, get out and kill people if he misses them, then escape risk-free if someone starts shooting back.
- by Oso Peresoso - at 2013.08.07 17:31:00
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