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141. TO ALL THE NEW PLAYERS WORKING TOWARDS THE PROTO GEARS - in General Discussions [original thread]
CHICAGOCUBS4EVER wrote: Yes many of us now run proto all the time, and lose isk every pub match, but we also make profit overall because of corproation structure and pc. This is not the norm... spent a few minutes last night just thinking a...
- by Oso Peresoso - at 2013.08.07 17:27:00
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142. connection lost - in General Discussions [original thread]
CCP FoxFour wrote: We had an issue crop up which affected both EVE and DUST along with both sets of forums. The issue has been fixed. If you are still having issues please let us know. :) And sorry about that! same as the issue posted here?...
- by Oso Peresoso - at 2013.08.07 17:17:00
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143. Open Market ideas - in Feedback/Requests [original thread]
Patrick57 wrote: How about when they implement this, they make it so that you can sell your gear to the market itself if no one wants it. Absolutely not. Something similar was done during the big reset where all the salvage was redeemed for...
- by Oso Peresoso - at 2013.08.07 17:15:00
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144. Progressive Reloading - in Feedback/Requests [original thread]
since this is on topic, I'd like to say that the ammo counter during reloads slowly fills up, which really doesn't make sense when you're replacing a magazine. It should just go to full once you hit the point in the animation where its flagged as ...
- by Oso Peresoso - at 2013.08.07 17:12:00
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145. Dropships and LDV's - in Feedback/Requests [original thread]
I'm just going to start calling in free LAVs every time there's a dropship an enemy dropship somewhere above me.
- by Oso Peresoso - at 2013.08.07 17:02:00
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146. significant disconnect problems in the last two days - in Technical Support/Bugs [original thread]
haven't noticed anything related to the neocom, except when the game itself is completely screwed (no chat channels, empty neocom).
- by Oso Peresoso - at 2013.08.07 17:01:00
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147. EoN Vs. PC - in General Discussions [original thread]
Heimdallr69 wrote: Its really not that hard to aim quit acting like its some tough **** anyone can be good at a fps and in this case the edge would go to eve players because they know what to do with their suits, vehicles It gives us a bit o...
- by Oso Peresoso - at 2013.08.07 16:51:00
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148. Something too look forward for :D - in General Discussions [original thread]
Knight Soiaire wrote: semperfi1999 wrote: Heimdallr69 wrote: SoTah Pawp wrote: Ganna have to up my AFK game. I got a good idea for this cuz its 5sp -1wp for this week ill tell you in game next time I get on R u serious??? THey ma...
- by Oso Peresoso - at 2013.08.07 15:23:00
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149. REVOLT, Quit Dust or give us SP re-set option - in General Discussions [original thread]
Ulf Elikyn wrote: Personally I am quitting the game until at least 1 SP re-set is issued per character. "seems reasonable" I ask everyone to join me in this or well just see how much the game cares about players, PAYING players at that. Go a...
- by Oso Peresoso - at 2013.08.07 15:21:00
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150. IT'S BACK! - in Feedback/Requests [original thread]
I saw this happen... once. But it was on a match where my friend was playing and he went 0/15 with 0 WP. I figured it was intended .
- by Oso Peresoso - at 2013.08.07 15:18:00
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151. incubus fix - in Feedback/Requests [original thread]
you did not get killed by a militia sniper. Abandon that thought entirely. Go practice your aim with them them on Oceania. You literally took some expensive ships, didn't put defensive modules on them, and then flew them near combat and got shot ...
- by Oso Peresoso - at 2013.08.07 15:16:00
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152. SP Cap - in Feedback/Requests [original thread]
Sana Rayya wrote: There's a big difference between a player with 500k SP and 5 mil SP. There's something of a difference between a player with 5 mil SP and 10 mil SP. There's less of a difference between a player with 10 mil SP and 15 mil SP. S...
- by Oso Peresoso - at 2013.08.07 15:03:00
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153. possible bug, uplinks not available for spawning in PC - in Technical Support/Bugs [original thread]
PC battle last night, we were sneaking/charging guys into a facility to drop some uplinks, where other people would wait on the spawn screen to rapidly deploy inside. On multiple occasions our scouts where saying multiple uplinks were active. Seve...
- by Oso Peresoso - at 2013.08.07 14:58:00
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154. Still no DEV response about the voice chat?!?! - in Technical Support/Bugs [original thread]
bump because this thread contains useful information.
- by Oso Peresoso - at 2013.08.07 14:54:00
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155. [BUG] Chat muting doesn't work correctly - in Technical Support/Bugs [original thread]
as I said earlier, this bug hits hardest because is the only workaround for a voice chat system that is devoid of working useful features. In addition to PTT not working during load screens, it doesn't work when you're waiting to spawn...
- by Oso Peresoso - at 2013.08.07 14:53:00
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156. significant disconnect problems in the last two days - in Technical Support/Bugs [original thread]
I haven't had any connection issues since 1.2 came out. However since last night I have had many connection issues. However, these drops (and occasionally a recoverable hang) occur only when doing something chat related. Submitting a chat message...
- by Oso Peresoso - at 2013.08.07 14:50:00
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157. [Bug?] Quickly Tapping Fire With AR Drastically Raises Accuracy - in Technical Support/Bugs [original thread]
Rogue Saint wrote: Working as intended IMO, the recoil is cumulative when holding the trigger, which seems correct. it cannot possibly be intended. When you tap the fire button as the OP described, you still get the same ROF as holding down ...
- by Oso Peresoso - at 2013.08.07 14:46:00
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158. TO ALL THE NEW PLAYERS WORKING TOWARDS THE PROTO GEARS - in General Discussions [original thread]
CCP FoxFour wrote: I don't have enough attention personally to get to proto on anything... I keep trying different weapons, suits, and such. I currently have both Gallente and Caldari advanced medium suits, about to get advanced Gallente Logi, ...
- by Oso Peresoso - at 2013.08.07 14:41:00
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159. Signed in to both EVE and DUST - in Feedback/Requests [original thread]
Iron Wolf Saber wrote: I remember the last ticket I sent in added itself to my Eve online ticket count and went against my limit of 2. Besides looking at IP addresses, how is CCP supposed to know that your Eve account and PSN ID are linked...
- by Oso Peresoso - at 2013.08.06 20:54:00
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160. A proposal for ending AFK in the MCC - in Feedback/Requests [original thread]
ALPHA DECRIPTER wrote: This would fix AFK and redline snipers but you must remember that killing them would mean hurting your teams' clone count. Some men just want to watch the world burn.... Also... "meanwhile.. in Australia...[insert p...
- by Oso Peresoso - at 2013.08.06 20:53:00
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