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481. Rattati Scouts are way too OP - in Feedback/Requests [original thread]
Breakin Stuff wrote: One Eyed King wrote: Breakin Stuff wrote: Scouts can actually beat a max skill galogi with proto scanner. If they can its 100% undetectable You know that was by design right? And not without significant sacrifice. ...
- by One Eyed King - at 2014.09.08 19:37:00
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482. Rattati Scouts are way too OP - in Feedback/Requests [original thread]
Breakin Stuff wrote: Scouts can actually beat a max skill galogi with proto scanner. If they can its 100% undetectable You know that was by design right? And not without significant sacrifice. Much more than the Gal Logi would need to sacrif...
- by One Eyed King - at 2014.09.08 19:32:00
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483. How Much EHP Is A Smaller Hitbox Worth? - in Feedback/Requests [original thread]
If the hitbox is your only concern, I wouldn't think 46 HP would make that much of a difference. However, I would look at the entirety of the bonuses etc versus what you are trying to accomplish. There are much more significant differences in l...
- by One Eyed King - at 2014.09.08 01:47:00
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484. Nova Knives, one slight adj if poss - in Feedback/Requests [original thread]
Tectonic Fusion wrote: Monkey MAC wrote: JUMP Yes. Jump then immediately charge, then strike. It's the only way. I think he meant jump as a means of getting rid of the sprint glitch. The problem is that sometimes in the heat of hit and ...
- by One Eyed King - at 2014.09.08 01:24:00
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485. Nova Knives, one slight adj if poss - in Feedback/Requests [original thread]
Mobius Kaethis wrote: Finn Colman wrote: I believe I saw something about this in a Dev post, saying they might do something about it sometime in the future. I thought the whole run while charging idea was clearly placed into the "not goi...
- by One Eyed King - at 2014.09.07 23:54:00
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486. [Notice Me] Proposed Scout Balancing - in Feedback/Requests [original thread]
I appreciate you making a fairly reasonable points, and agree with some things, but not necessarily others. I agree tanking is somewhat of an issue. I have heard Rattati speak to possibly give light suits alone a unique penalty to regular plates....
- by One Eyed King - at 2014.09.07 21:22:00
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487. Lower the Ambush time limit - in Feedback/Requests [original thread]
I am merely giving you advice on how to better communicate your ideas. You can't fault us for not understanding what you are trying to say when you are not stating it clearly.
- by One Eyed King - at 2014.09.05 23:16:00
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488. Lower the Ambush time limit - in Feedback/Requests [original thread]
Kin Cat wrote: If you're getting rid of 50 clone, then make OMS faster please. I hate the matches where the timer runs out. Just had one where they finally got cloned with 60 seconds left. Takes way too long. Kin Cat wrote: I hate the m...
- by One Eyed King - at 2014.09.05 23:00:00
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489. Lower the Ambush time limit - in Feedback/Requests [original thread]
Kin Cat wrote: Derpty Derp wrote: You hate when the timer runs out... So you want it to run out more often by lowering it... The logic... Is just too much for me. No I hate when the clones don't get killed fast enough so the timer has to ...
- by One Eyed King - at 2014.09.05 22:44:00
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490. Lower the Ambush time limit - in Feedback/Requests [original thread]
Kin Cat wrote: If you're getting rid of 50 clone, then make OMS faster please. I hate the matches where the timer runs out. Just had one where they finally got cloned with 60 seconds left. Takes way too long. What?
- by One Eyed King - at 2014.09.05 20:49:00
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491. STD and ADV kincat useless? - in Feedback/Requests [original thread]
shaman oga wrote: One Eyed King wrote: shaman oga wrote: Imo complex kincat are fine, but there not much room to buff std and adv. Fitting costs? It would not be bad, but would you fit a module which give you a slight advantage when y...
- by One Eyed King - at 2014.09.03 19:56:00
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492. STD and ADV kincat useless? - in Feedback/Requests [original thread]
shaman oga wrote: Imo complex kincat are fine, but there not much room to buff std and adv. Fitting costs?
- by One Eyed King - at 2014.09.03 19:35:00
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493. STD and ADV kincat useless? - in Feedback/Requests [original thread]
Dreis Shadowweaver wrote: Why do they take so much PG anyway? Because in the past super fast speed has been known to "break the game" according to CCP. My guess is that the high cost is to reduce the issues of speed breaking the game. Also...
- by One Eyed King - at 2014.09.03 19:31:00
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494. suggestion CCP rattati! I must communicate with the blue population! - in Feedback/Requests [original thread]
Sounds good. This just looks like a client side update, and with so many things on their plate, I wouldn't expect it on the forefront anytime soon.
- by One Eyed King - at 2014.09.03 18:32:00
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495. STD and ADV kincat useless? - in Feedback/Requests [original thread]
Kincats are one of the mods I don't mind using at std level. It could just be psychological, but I think I feel a difference.
- by One Eyed King - at 2014.09.03 16:31:00
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496. buff all the logis run speed - in Feedback/Requests [original thread]
Alena Ventrallis wrote: One Eyed King wrote: Maiden selena MORTIMOR wrote: Why not ? They are the slowest amoung medium and light frames ..they have the least ehp. And less ability to fit weapons and modules. THE ONLY thing logis have is...
- by One Eyed King - at 2014.08.30 02:18:00
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497. buff all the logis run speed - in Feedback/Requests [original thread]
Maiden selena MORTIMOR wrote: Why not ? They are the slowest amoung medium and light frames ..they have the least ehp. And less ability to fit weapons and modules. THE ONLY thing logis have is 1_3 more equip over other suits. The role requir...
- by One Eyed King - at 2014.08.30 01:05:00
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498. CCP Rattati - in Feedback/Requests [original thread]
Good question...
- by One Eyed King - at 2014.08.29 00:35:00
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499. Domination Overhaul - in Feedback/Requests [original thread]
What if clone counts were lower, and MCC damage from Null Cannons were increased such that games moved faster? Similar isk but in a shorter amount of time? Not to mention fewer deaths, and a greater net profit.
- by One Eyed King - at 2014.08.28 20:08:00
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500. Sticky:[Feedback] Ambush vs Ambush OMS - in Feedback/Requests [original thread]
Is there any difference between Ambush and Ambush OMS other than clone count?
- by One Eyed King - at 2014.08.28 19:29:00
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