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281. Suicide explosive - in Feedback/Requests [original thread]
This used to happen when you could activate REs during bleedout. It was a problem, and it was fixed.
- by One Eyed King - at 2014.12.14 03:27:00
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282. [suggestion] covert inertia dampener. - in Feedback/Requests [original thread]
I think they should just get rid of fall damage and inertia dampeners and be done with it.
- by One Eyed King - at 2014.12.13 01:04:00
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283. Why was joining squads in game removed? - in Feedback/Requests [original thread]
Dergle wrote: I hate people inviting themselves to squads. Lock them. You leave it unlocked, you are inviting people to join.
- by One Eyed King - at 2014.12.11 03:04:00
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284. Why was joining squads in game removed? - in Feedback/Requests [original thread]
Its a glitch. It has happened every now and then for months now.
- by One Eyed King - at 2014.12.11 02:48:00
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285. Announcement:Uprising 1.10 Feedback - in Feedback/Requests [original thread]
@ Maken You specifically mentioned the cloak delay, but what you described sounds like a different delay than what was in 1.9. 1.9 had a gradual decloak, which was annoying, and the whole process felt clunky. It could be especially noticeable w...
- by One Eyed King - at 2014.12.10 16:41:00
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286. Announcement:Uprising 1.10 Feedback - in Feedback/Requests [original thread]
Vrain Matari wrote: G Felix wrote: The only thing that stands out to me as a mistake is the automatic inertia dampener. This strikes me as a change no one asked for, and while it may save a brand new player that first fall out of the MCC to ...
- by One Eyed King - at 2014.12.10 05:12:00
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287. Ban All Suicide Cult Members! - in Feedback/Requests [original thread]
Pokey Dravon wrote: Spademan wrote: Pokey Dravon wrote: Clips A'hoy wrote: You do realize suiciding is not a banable offense, right? It's called AWOXing and is in fact encouraged by CCP. Deal with it. Exactly. More or less anythin...
- by One Eyed King - at 2014.12.10 01:31:00
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288. Ban All Suicide Cult Members! - in Feedback/Requests [original thread]
The good news is that their Mu should be abysmal, and you may end up actually having the rest of your team be competent to offset them.
- by One Eyed King - at 2014.12.10 00:05:00
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289. [Request on new EWAR System] PLEASE REPLY RATTATI - in Feedback/Requests [original thread]
CeeJ Mantis wrote: CCP Rattati wrote: yes, with more scanning around, this may be a time to lessen the penalty. Scouts, feel free to propose stuff! Tiered cloak field penalties would be nice. It'd help encourage the use of better cloak fie...
- by One Eyed King - at 2014.12.09 21:54:00
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290. [Request on new EWAR System] PLEASE REPLY RATTATI - in Feedback/Requests [original thread]
What if the penalty were a 10 to 20 percent addition to Precision (such that the Precision number goes up, wasn't sure how to properly word it). This way, there is still some scanning draw back, but nothing too prohibitive.
- by One Eyed King - at 2014.12.09 21:23:00
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291. Sticky:[Feedback] Hotfix Echo - in Feedback/Requests [original thread]
I would much rather see throwing distance or additional weight of REs being added to affect frisbee REs than adding more activation time. Packed REs are well and good, but the reality is that most tankers hear that warning, and take off. I would ...
- by One Eyed King - at 2014.12.09 20:49:00
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292. Dust mercs are on minimum wage?! - in Feedback/Requests [original thread]
I think it depends on the suit. I have a feeling some suits, like heavies, naturally are more cost effective than things like Logi suits, which may have more modules and EQ, and provide support for that heavy, but receive a fraction of the WP wit...
- by One Eyed King - at 2014.12.08 21:55:00
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293. Sticky:[Feedback] HP Modules and Strafe Speed - in Feedback/Requests [original thread]
NextDark Knight wrote: So wait, I didn't see this in the patch notes.. This actually made it into the game? Seriously Cadari and Minitar needs some better representation in this game. More armor users.. so make shields more like armor? Just ...
- by One Eyed King - at 2014.12.08 21:45:00
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294. Equipment Bandwidth Question Dev or CPM please respond - in Feedback/Requests [original thread]
Derrith Erador wrote: one more question. Does anyone know what the uplink bandwidth is? I'm having trouble finding it, it's not on the update blog. Here is the spreadsheet . Be sure to be on the proposal tab at the bottom, or else you won't...
- by One Eyed King - at 2014.12.07 17:15:00
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295. Buff Prox Explosives - in Feedback/Requests [original thread]
True Adamance wrote: Alaika Arbosa wrote: With the incoming bandwidth changes there will be even less proximity mines on the field than there already are (I think I've seen two other people aside from myself get mine kills, in the entire ti...
- by One Eyed King - at 2014.12.04 23:28:00
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296. Buff Prox Explosives - in Feedback/Requests [original thread]
I have a feeling once 1.10 drops, that they will start looking into these kind of things more. They probably want to get a baseline after it drops first though to see how everything, including PEs are being affected.
- by One Eyed King - at 2014.12.04 23:05:00
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297. [Feedback] Remove or Nerf RE's - in Feedback/Requests [original thread]
True Adamance wrote: One Eyed King wrote: You might find it more helpful to identify what exactly the problem is and directly try to fix that than recommend removal of the items as a whole. REs are not the significant problem some people ma...
- by One Eyed King - at 2014.12.04 03:01:00
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298. [Discussion] Flux Grenades and Shield-Based Suits. - in Feedback/Requests [original thread]
Stupid Blueberry wrote: STD Locus grenades need a buff, flux grenades will see less use as a result. This makes more sense.
- by One Eyed King - at 2014.12.04 02:23:00
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299. [Discussion] Flux Grenades and Shield-Based Suits. - in Feedback/Requests [original thread]
I wear a suit that has around 120 Shields and 87 armor. If I can deal with it, so can you. Flux grenades are not a problem.
- by One Eyed King - at 2014.12.04 02:11:00
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300. [Feedback] Remove or Nerf RE's - in Feedback/Requests [original thread]
You might find it more helpful to identify what exactly the problem is and directly try to fix that than recommend removal of the items as a whole. REs are not the significant problem some people make them out to be.
- by One Eyed King - at 2014.12.04 01:35:00
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