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321. Could use a dev to help sort this out - in Feedback/Requests [original thread]
Why create an entirely new thread for this without specifying what the issue is? Threads like this are not necessary. Thank you for helping keep our forums clean. :)
- by Nova Knife - at 2012.07.03 00:26:00
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322. Why I think the majority of eve players should not beta test Dust 514. - in Feedback/Requests [original thread]
I have played eve for something like 8 years. I also play on my ps3 more than is probably healthy. 1314 psn trophies right now. (Yay epeen) Most people who play dust and are also eve players probably have similar stories (Even if they do not mirro...
- by Nova Knife - at 2012.07.02 18:41:00
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323. Regarding Dropships and Crushing Players - in Feedback/Requests [original thread]
As the person who actually started this trend of squishyness months ago, I'm sorry. But apologies aside, there is absolutely nothing wrong with players crushing others with a dropship. Doing so in this build poses great risk of instantly killing y...
- by Nova Knife - at 2012.07.02 17:32:00
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324. Skills - in Feedback/Requests [original thread]
There are two ways to get skills in dust. You can go to your character sheet and hit L2/R2 to view the 'available skills' tab, which will give you a list of your current skills and the ones you are able to train but have not yet purchased. You can...
- by Nova Knife - at 2012.07.02 14:04:00
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325. EVE/DUST Linked Characters - in Feedback/Requests [original thread]
It would be hard from a design standpoint, and the 'story lore' that has been established would prevent it. To become a capsuleer, your body and brain get implanted with a ton of cybernetics to allow you to control ship systems from your pod. A cl...
- by Nova Knife - at 2012.07.02 13:20:00
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326. [Feedback] Militia Vehicles - in Feedback/Requests [original thread]
Right now the plan as I understand it is that these will not be free in the future. They will be BPCs (You lose them when they die) and they will cost a small amount of ISK. Anyone will be able to use them and new players will start off with a cer...
- by Nova Knife - at 2012.07.02 13:13:00
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327. Dear CCP Can we have a chat? - in Feedback/Requests [original thread]
Vrain Matari wrote: To Grideris and Nova Knife : In your responses to the OP, you both come off as sounding condescending. Worse yet, you've both interpreted the original post as a complaint, which it quite obviously wasn't. The OP went ou...
- by Nova Knife - at 2012.07.02 12:55:00
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328. Drop ships squashing - in Feedback/Requests [original thread]
A dropship that smashes full force into the ground will explode and kill the pilot and any passengers. Quote: Problem is it would become difficult to drive if everytime you touch something you lose most of your health.... even more annoying if...
- by Nova Knife - at 2012.07.02 02:57:00
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329. Playstation Move - in Feedback/Requests [original thread]
Love dracknarr's feedback. He hits the nail on the head about aiming down the sights. Right now the move thrives for weapons which do not rely on ADS. Swarm launchers, HMG, Forge gun, mass drivers, shotguns. Guns which require more precise aim a...
- by Nova Knife - at 2012.07.02 02:49:00
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330. Militia Vehicles - in Feedback/Requests [original thread]
Etero Narciss wrote: Nova Knife wrote: Militia vehicles are there to give players a better idea of vehicle combat without forcing them to train a bunch of skills. They won't always be like this though. They want to keep them so that they req...
- by Nova Knife - at 2012.07.01 21:46:00
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331. Melee needs to cancel/override reload, sprint needs to cancel/override crouch. - in Feedback/Requests [original thread]
They are working on it. It's not possible because of a somewhat nasty bug related to these actions canceling each other that they are working on a fix for. Once the bug behind that is fixed, you'll be able to do these actions. Spread the word :)
- by Nova Knife - at 2012.07.01 21:43:00
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332. [REQUEST] Censorship word change from "kittens" to "bunnies" - in Feedback/Requests [original thread]
This is one of the best and easiest to implement of any suggestions to date.
- by Nova Knife - at 2012.07.01 20:40:00
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333. [Request] Notification when I am too fatigued to jump - in Feedback/Requests [original thread]
Tunnel vision is a tough habit to break, but it will help you loads in a shooter gamer to pay attention all of the Screen and HUD at once.
- by Nova Knife - at 2012.07.01 19:16:00
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334. [Request] Dead man trigger - in Feedback/Requests [original thread]
I've also found myself missing this. If they remove the ability to reload and keep firing... It'd be interesting to see it back. It'd need some animation/vfx love though because last time you could hear them shooting but usually you could not see ...
- by Nova Knife - at 2012.07.01 19:09:00
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335. Militia Vehicles - in Feedback/Requests [original thread]
Militia vehicles are there to give players a better idea of vehicle combat without forcing them to train a bunch of skills. They won't always be like this though. They want to keep them so that they require to skillpoints to use, but only the LAV ...
- by Nova Knife - at 2012.07.01 19:04:00
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336. repair tools... - in Feedback/Requests [original thread]
They were not supposed to be in the market this build either. It was an oversight. They took them out because they want to change how they work. Though, I've been trying to convince them to give them all back in the meantime. No luck so far :(
- by Nova Knife - at 2012.07.01 19:00:00
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337. [Request] Stop Dropship from smashing players. - in Feedback/Requests [original thread]
A dropship trying to crush people puts themselves and their crew at great risk of instantly dying when they hit the slightest bump. The collision damage is currently iffy and unforgiving. It's a lot better in this build, dropships actually have in...
- by Nova Knife - at 2012.07.01 14:12:00
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338. HEALING - in Feedback/Requests [original thread]
This simply won't happen, Jonluk. Making it a module means you need to sacrifice something for this ability. If everyone could revive anyone the pace of the game would become much more of a grind, and/or everyone should just shoot a 'downed' perso...
- by Nova Knife - at 2012.07.01 12:27:00
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339. [Feedback] Armor needs to be rebalanced - in Feedback/Requests [original thread]
Numbers lie. A heavy suit is complete fodder to anyone who knows how to properly face them. They have twice the hitpoints, but half the speed. This makes them much easier to hit and chain headshots, while the lighter suit they are shooting at can ...
- by Nova Knife - at 2012.07.01 11:37:00
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340. [Feedback] Mass Drivers - in Feedback/Requests [original thread]
The OP's feedback mimics pretty much everyone I see. The gun feels initially underwhelming, but as you get used to it and upgrade it, you fall in love with it. The splash radius is perfectly fine. I'm actually against the proficiency skill improv...
- by Nova Knife - at 2012.07.01 11:26:00
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