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161. Re-Enable the ability to choose contracts & return the battles with tier re... - in Feedback/Requests [original thread]
Right now we're mostly stuck with instant battles. The reason we were told for this is to 'test the matchmaking'. Despite this, we've also been told since that 'there isn't enough people for the matchmaking to work properly'. We've seen several c...
- by Nova Knife - at 2012.12.14 14:54:00
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162. [Suggestion/Request] HAV Balance (aka Here We Go Again) - in Feedback/Requests [original thread]
I've stated my opinion on this multiple times. Separating the driver from the main turret is a massive buff that would only serve to make HAV's harder to kill and crush enemies easier than it does now. It'd remove the obvious blindspot created w...
- by Nova Knife - at 2012.12.13 16:34:00
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163. [Request] Grid System - in Feedback/Requests [original thread]
Fear not, Aeon. They got plans to do this already, sir! :)
- by Nova Knife - at 2012.12.13 15:36:00
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164. Put a stop to redline sniping - in Feedback/Requests [original thread]
My personal favorite thing is to zoom into their redzone with a dropship and land on the people trying to snipe. Alternatively, zoom in with a dropship, get out and knife them, and then zoom merrily back into the safezone.
- by Nova Knife - at 2012.12.13 15:35:00
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165. [suggestion] Sensor Ghost Probe - in Feedback/Requests [original thread]
Yes. Decoys of some kind would be amazing for sneaky playstyles like knife fits or just anyone who needs to distract someone! I approve of this thread.
- by Nova Knife - at 2012.12.01 03:32:00
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166. My proposition to balance vehicles, turrets, and AV - in Feedback/Requests [original thread]
I am Nova Knife and I approve this thread. Couple this with map redesigns as Cazaerdon suggests and it will go a long way towards making the vehicle/infantry dynamic more fun!
- by Nova Knife - at 2012.11.15 14:27:00
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167. [Feedback] SP cap and new players - in Feedback/Requests [original thread]
The current gains are definitely a chore. The suggestion in the OP is a good idea, and I like it. The only problem is... You'll still have super active players playing for next to no gains, assuming they are caught up to the current calender cap...
- by Nova Knife - at 2012.11.14 00:36:00
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168. Swarm Launcher - REAL Variants - in Feedback/Requests [original thread]
Conraire wrote: The only inherent problem would be, they would then need to nerf the DS hitpoints down, otherwise they'd be more overpowered than they are now. Dropship HP is fine. The damage of swarms needs to go down regardless, they do w...
- by Nova Knife - at 2012.11.12 06:25:00
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169. dont nerf missiles fix them - in Feedback/Requests [original thread]
Missiles need to be nerfed in order to be fixed. They are way, -way- too good at pretty much everything right now. The other turrets don't even compare to the effectiveness of missiles in pretty much any practical situation your could conceive.
- by Nova Knife - at 2012.11.11 11:17:00
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170. [Request] make it so people can't hear me in squad chat - in Feedback/Requests [original thread]
I don't see why this is necessary. But....Let me get this straight: You're in a squad with players B, C, and D. You want to 'reverse mute' yourself for player C so player C can't hear you but B and D still can? What happens when players B am...
- by Nova Knife - at 2012.11.11 11:14:00
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171. IED's/Traps - in Feedback/Requests [original thread]
Someone above mentioned remote explosives : we also have proximity explosives which are pretty much anti-vehicle mines. Wish granted, I suppose? Protip: For best effect, pack a logi suit, drop down 1 proxy and 2 standard RE's close to each oth...
- by Nova Knife - at 2012.11.11 11:03:00
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172. [Suggestion/Request] Option to delegate main gun of HAVs - in Feedback/Requests [original thread]
So sneaky, Mobius! We've talked about this on IRC. Under no circumstances should the driver of an HAV be separated from the gun. It would be a MASSIVE buff to tanks, and almost completely negate the ability to flank them. Currently, if a driver...
- by Nova Knife - at 2012.11.11 10:56:00
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173. Swarm Launcher - REAL Variants - in Feedback/Requests [original thread]
The idea isn't bad. I'd personally be much more open to seeing swarms be a weapon that requires skill to use. Tracking bugs aside, they do offer way too much damage currently for such a small effort investment. Fire + forget weapons = bad. If s...
- by Nova Knife - at 2012.11.11 04:34:00
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174. Dropships and Explosions - in Feedback/Requests [original thread]
I've suggested many times in the past that a pilot should not be able to eject from a ship that is 'crashing', even if the gunners/passengers still can.
- by Nova Knife - at 2012.11.08 09:07:00
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175. Railgun "speed kills" - in Feedback/Requests [original thread]
http://www.youtube.com/watch?v=NpJQjwKs6Kg&list=SPFC7B99173F4DC31F&index=6&feature=plpp_video
- by Nova Knife - at 2012.11.08 08:05:00
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176. Fix the knockback - in Feedback/Requests [original thread]
Good news, Everyone! This has already been confirmed to be toned WAY down in the next build :)
- by Nova Knife - at 2012.11.08 02:33:00
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177. CRU Dropships - in Feedback/Requests [original thread]
This is planned and we will probably be seeing this as soon as next build.
- by Nova Knife - at 2012.11.02 18:49:00
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178. REQUESTS -- Speed specialization along with the modules!!!! - in Feedback/Requests [original thread]
I'm against this. Mobility is a basic function. Skills for a basic function like running or jumping make no sense. Skills to allow modules that improve basic functions like the sprint or stamina mods are different, and acceptable, because somethi...
- by Nova Knife - at 2012.11.02 18:48:00
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179. Replace Free Lav with a 4 Seater: Roadkill damage - in Feedback/Requests [original thread]
I am Nova knife and i approve this thread.
- by Nova Knife - at 2012.11.02 04:14:00
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180. buff and limit the tank - in Feedback/Requests [original thread]
I don't think you realize how massive a buff separating the driver from the gunner is. Currently, the Driver generally needs to keep the gun in the direction he's traveling so he can see where he's going. Especially the case when taking fire and t...
- by Nova Knife - at 2012.10.24 21:56:00
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