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141. Piloting - in Feedback/Requests [original thread]
Skihids needs to come back on IRC so we can talk about some dropship stuff IMO. That said, the collision damage was severely increased this build. Last build I could kiss the ground to pick people up or crush an enemy without taking any damage ...
- by Nova Knife - at 2012.12.31 11:00:00
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142. An Update On Proxy Chat - in Feedback/Requests [original thread]
No one was really against proxy chat in the old debate. As one of the most vocal nay-sayers in the previous debate in the days of olde, the main argument against proxy chat was that if it's a mandatory thing, people will look elsewhere if they don...
- by Nova Knife - at 2012.12.31 09:55:00
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143. [Request] - Logistics Booster/Smoke Screen - in Feedback/Requests [original thread]
Skihids wrote: There are plans for an obscuring grenade that would act like your smoke grenade. It's supposed to work by warping sight with a field of some sort. Miasma Grenades are coming soon! They will help with the OP's woes. Also, @...
- by Nova Knife - at 2012.12.31 09:44:00
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144. melee skill buff - in Feedback/Requests [original thread]
I'm actually of the complete opposite viewpoint of the OP. Base melee is too strong in it's current form, when compared to a specialized weapon like the Nova knife. Just bashing someone with your rifle/pistol/whatever does 135 base damage before ...
- by Nova Knife - at 2012.12.31 09:29:00
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145. [Feedback] A change to shotguns - in Feedback/Requests [original thread]
I agree with the OP. For their overall clip size and ROF, shotguns are waaay too strong. IMO the only shotgun that should be OHK'ing -any- suit is the breach, But not heavy suits. FYI: The breach shotgun can OHK heavy suits right now.) A shotgun...
- by Nova Knife - at 2012.12.30 20:34:00
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146. Militia Forge Gun - MUST BE CHANGED !!! - in Feedback/Requests [original thread]
Standard has 4 (iirc), Militia has 3 shots to the clip. Also a key thing you are missing : Sure... anyone can use a forge gun now - But people who could use the standard forge gun before have an advantage. Reduced Charge time from actually train...
- by Nova Knife - at 2012.12.21 17:21:00
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147. (Request) All Aur guns Have an isk price tag too - in Feedback/Requests [original thread]
@ The OP : This is coming with te secondary market. Soon players will be able to sell anything they want to other players. This includes AUR items. Someone above seemed to doubt anyone would sell AUR stuff for ISK. This is a silly assumption. The...
- by Nova Knife - at 2012.12.21 03:44:00
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148. Shield Vs Armor: Making each type viable - in Feedback/Requests [original thread]
Right now there is a serious imbalance when it comes to shield and armor modules. That imbalance lies in the complete superiority of shields, due to lack of drawbacks, and base resistances compared to most commonly used weaponry, and the complete ...
- by Nova Knife - at 2012.12.21 02:09:00
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149. [Request] Splash radius buff for missiles - in Feedback/Requests [original thread]
I am Nova Knife and I support this thread.
- by Nova Knife - at 2012.12.20 20:58:00
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150. PVE in exploration sites, an easy way to awesome gameplay - in Feedback/Requests [original thread]
Even this would require a LOT of programming time. It's also slow, and dust mercs would be waiting ages to see any action this way. They'd spend far more time waiting for the eve guy to find sites than they would actually playing. Besides, what'...
- by Nova Knife - at 2012.12.20 20:56:00
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151. I want an EXPLOSIVE RESISTANCE skill. - in Feedback/Requests [original thread]
This should never be a skill. Skills that improve base movement speed or allow you to take less damage in general detract from the purpose of the fitting options. The above ideas would be fine as modules, since to gain the resistance you have to s...
- by Nova Knife - at 2012.12.20 20:45:00
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152. [Feedback] Isk rewards are too high - in Feedback/Requests [original thread]
What you're asking for is an ISK barrier for item usage, it sounds like. There is only one problem with ISK barriers. They hurt brand new players and buff established ones. Titans in Eve are the best example of this. CCP created something that wa...
- by Nova Knife - at 2012.12.20 20:41:00
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153. [PETITION] Give us back voice in corp without use of UVT! - in Feedback/Requests [original thread]
I think the key thing you guys are missing here is that You will be able to buy a UVT for ISK If you don't want to spend money on dust, you won't and never will have to, even if you want aurum stuff. You'll even be able to get boosters fo...
- by Nova Knife - at 2012.12.19 13:01:00
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154. [PETITION] Give us back voice in corp without use of UVT! - in Feedback/Requests [original thread]
J'Jor Da'Wg wrote: Nova knife, sorry, your wrong. They need to make money yes, but not on UGTs. Recoup the loss woth other things like custom paint jobs for dropsuits or corp logos on tanks and crap. Not on UVTs UVT is a non profit item ...
- by Nova Knife - at 2012.12.18 22:14:00
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155. [Feedback] Revamped repair rewards - in Feedback/Requests [original thread]
Are you noticing you are getting all of the guardian rewards, though? Personally those seem fine and unaffected by the wierdness that seems to plague the triage rewards. Wondering if the experiences of others mirror my own.
- by Nova Knife - at 2012.12.18 21:44:00
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156. [PETITION] Give us back voice in corp without use of UVT! - in Feedback/Requests [original thread]
@ Royal : Even eve players who are in NPC corps pay the fee. The fee for the vivox service related to eve voice is included in every eve subscription. Players who don't want to spend a dime on dust will not need to. They'll be able to get their ...
- by Nova Knife - at 2012.12.18 20:47:00
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157. [PETITION] Give us back voice in corp without use of UVT! - in Feedback/Requests [original thread]
BMSTUBBYx wrote: Thanks for the link however during a beta to charge for this is just silly. As I stated above after release sure but during a beta, come on. How is it silly? Is it silly for them to offer guns and suits for aurum during a...
- by Nova Knife - at 2012.12.18 20:06:00
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158. [Feedback] Revamped repair rewards - in Feedback/Requests [original thread]
The premise behind the new system is great. The system itself needs some tweaks though as the anti-exploiting measures are a bit too extreme. I'm not sure if it's because of the cap on WP within a set time, but I don't think this is the case......
- by Nova Knife - at 2012.12.18 19:48:00
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159. [PETITION] Give us back voice in corp without use of UVT! - in Feedback/Requests [original thread]
I do not endorse this. The reasons for the UVT have been stated by CCP. They make sense. https://forums.dust514.com/default.aspx?g=posts&m=263211#post263211 UVT's are a nonprofit item. They will be cheap for aurum, and they will be availa...
- by Nova Knife - at 2012.12.18 19:31:00
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160. Re-Enable the ability to choose contracts & return the battles with tier re... - in Feedback/Requests [original thread]
Captain-Awesome wrote: my issue with the: Quote: -In future, force gear limitations on instant matchmaking with players being able to set the level of gear they want to lobby for many times I have ran out of items, in the beginning I cou...
- by Nova Knife - at 2012.12.14 15:15:00
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