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61. Announcement:Weapon stats! - in General Discussions [original thread]
IgniteableAura wrote: Nightbird Aeon wrote: This is going to get lost here on the 13th page, but whatever: Don't change two stats at once. You have no idea which stat change had the desired impact. Keep everything constant, and change only ...
- by Nightbird Aeon - at 2013.10.25 14:38:00
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62. Announcement:Weapon stats! - in General Discussions [original thread]
This is going to get lost here on the 13th page, but whatever: Don't change two stats at once. You have no idea which stat change had the desired impact. Keep everything constant, and change only one stat. So, for swarms... either change the ran...
- by Nightbird Aeon - at 2013.10.25 13:46:00
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63. Devs: When will 1.xx releases change to a 2.0 ? - in General Discussions [original thread]
EVE generally follows a 2-expansions per year rule, and Rubicon is slated to launch in November/December (I believe). As Uprising launched around the same time as the last major EVE expansion, it stands to reason that a major release for DUST isn...
- by Nightbird Aeon - at 2013.10.22 19:54:00
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64. Awesome, a LP Store!!! So... about player sell/buy orders...? - in General Discussions [original thread]
Voila: https://forums.dust514.com/default.aspx?g=posts&t=116191&find=unread
- by Nightbird Aeon - at 2013.10.18 20:29:00
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65. Awesome, a LP Store!!! So... about player sell/buy orders...? - in General Discussions [original thread]
Aisha Ctarl wrote: If I could sell all the crap I don't use/need, I'd be rolling in ISK. If I could take all my ISK in coin form, I could load it into my rail rifle as a projectile. Imagine, being killed by a coin at 3000m going thousands...
- by Nightbird Aeon - at 2013.10.18 20:23:00
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66. Calling out Nyain San - in General Discussions [original thread]
8213 wrote: Are they really that bad in P/C that they can only crush Militia fit Noobs in Public Matches? They play ultra-tryhard and still barely win, if they win at all... They are used to playing in groups, and group play cleans up in...
- by Nightbird Aeon - at 2013.10.18 20:21:00
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67. Awesome, a LP Store!!! So... about player sell/buy orders...? - in General Discussions [original thread]
Cyrius Li-Moody wrote: I think these changes to FW are a huge step towards the market. If you start building up an inventory before you have a means to sell it, you're going to end up with a glut of items being dumped on the market when the ...
- by Nightbird Aeon - at 2013.10.18 20:19:00
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68. Awesome, a LP Store!!! So... about player sell/buy orders...? - in General Discussions [original thread]
As I play Dust more and more, I get more stuff. Some of it is really cool.... and some of it is as useful to me as **** on a bull. I would really like to sell these things... particularly the cool, Officer stuff that I'm just not skilled into. N...
- by Nightbird Aeon - at 2013.10.18 19:22:00
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69. Math question... (sorry in advance!) - in General Discussions [original thread]
OK, I had a quick question with regards to how skills and gear affect stats. Weapon - Damage is 30hp per shot = "D" Skill bonus = S Module bonus = M When calculating how skills and modules affect damage, which of the following formulas is used (...
- by Nightbird Aeon - at 2013.10.18 17:42:00
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70. At what point do you stop hating on snipers? - in General Discussions [original thread]
Lance 2ballzStrong wrote: Nobody hates good snipers. A good sniper is someone who does his job. - Stop hacks - Hears callouts for enemy snipers, then counter snipe them - The better snipers MOVE from their tent and camp fire to find ...
- by Nightbird Aeon - at 2013.10.17 20:43:00
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71. At what point do you stop hating on snipers? - in General Discussions [original thread]
Skihids wrote: I'd say area denial, like keeping the pipes clear in domination. "Keeping the pipes clear in domination" is also a good trait for a date.... ...just sayin'
- by Nightbird Aeon - at 2013.10.17 20:43:00
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72. is it better to tank snipers or use dampners? - in General Discussions [original thread]
itsmellslikefish wrote: I got a proto gallente logi sniper I use 4 complex profile dampners, would it be better to just tank instead? 4th damp is almost useless thanks to stacking penalty. I would suggest an alternate module here... perhaps ...
- by Nightbird Aeon - at 2013.10.17 20:41:00
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73. At what point do you stop hating on snipers? - in General Discussions [original thread]
Now, I think everyone can agree that some mouth-breathing blue dot hiding in the red line, getting 4 kills/match is about as useful as **** on a bull.... right? So that begs the question.... at what point do people stop hating on snipers? 10 kil...
- by Nightbird Aeon - at 2013.10.17 20:36:00
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74. Ahrendee PC Public Statement - in The War Room [original thread]
I will continue to wear the Ahrendee tag proudly, and will happily help out any friendly corp in PC matches as required. People left because they got bored... so when CCP actually puts interesting stuff into the game, expect RND members to come ...
- by Nightbird Aeon - at 2013.10.09 20:47:00
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75. Request - Need long-range active scanner - in Feedback/Requests [original thread]
low genius wrote: giving the scanners more range would be pretty ballsy. Even longer range with a narrower field. Say... 10 degrees width, but 300m range? Great for spotting things like tanks for snipers for the rest of your team, but not ...
- by Nightbird Aeon - at 2013.09.19 20:22:00
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76. Request - Need long-range active scanner - in Feedback/Requests [original thread]
Well.... longer range scanners paint the target for less time, and they have a scan strength. Maybe this will cause snipers to start wearing profile dampeners in their low slots, and not stack armor plates...
- by Nightbird Aeon - at 2013.09.18 17:26:00
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77. I want to shoot some dev-berries. - in General Discussions [original thread]
CCP Frame (or someone rocking the name, with spaces: C C P Frame) killed me in a pub match a couple of nights ago.
- by Nightbird Aeon - at 2013.09.17 12:28:00
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78. Bring Zel'Naga Watchtowers to Dust! - in General Discussions [original thread]
Monkey MAC wrote: And when the timer runs out? How about "tacnet uplink" all units in 200m get full squad shared vision?? Still requires decent scanning but makes defense or assault easier!! When the counter runs out, the tower stops infor...
- by Nightbird Aeon - at 2013.09.13 13:07:00
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79. Bring Zel'Naga Watchtowers to Dust! - in General Discussions [original thread]
Hi all, For those of you who are PC gamers... chances are that you've either played StarCraft 2... or seen at least one match played, streamed or recorded. One area-control item in SC2 is the Zel'Naga watchtower... an installation that removes t...
- by Nightbird Aeon - at 2013.09.12 17:32:00
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80. TACH Assualt Rifle - How to fix it? - GIMPED - in General Discussions [original thread]
I don't know about a damage buff or an improved accuracy buff.... but I would like to see then rate of fire increased... CCP nerfed 3 things when they changed the TAC a couple of patches ago.... RoF, raw damage, and hit fire accuracy. Keep damag...
- by Nightbird Aeon - at 2013.09.10 16:27:00
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