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41. Create "Gear Limited" games, and scale payouts/rewards - in Feedback/Requests [original thread]
Quote: Years ago, I played Final Fantasy XI Online. Like all FF games, you gain experience points and you level up. Your equipment was level specific. You got some gear at level 10, some at 12, some at 18, etc. Naturally, a high-level characte...
- by Nightbird Aeon - at 2013.12.05 17:45:00
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42. Announcement:Uprising 1.7 Patch Notes - in General Discussions [original thread]
Sana Rayya wrote: There was actually a hidden buff to shields in 1.6. Perhaps the delay penalty in 1.7 will negate the 1.6 buff and revert shields back to pre 1.6, or perhaps they'll revert back to pre 1.6 and apply the nerf on top of that. Ei...
- by Nightbird Aeon - at 2013.12.04 20:03:00
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43. Announcement:Uprising 1.7 Patch Notes - in General Discussions [original thread]
Quote: Controls Updated tooltips on/off option to be dynamic based on input type. Added Separate sensitivity settings when aiming down sights and hipfire for both keyboard/mouse and controller. Increased granular sensitivity options to 0-100 (p...
- by Nightbird Aeon - at 2013.12.04 19:01:00
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44. Announcement:Dev Blog: - in Announcement and Events [original thread]
Sinboto Simmons wrote: Factional Contract matches will not reward any ISK But I run FW 95% percent of the time, what the hell! Note: The DUST economy is a closed system. An ISK Faucet adds money into the system, while an ISK Sink remo...
- by Nightbird Aeon - at 2013.12.03 17:34:00
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45. Announcement:Dev Blog: - in Announcement and Events [original thread]
So if I want to be a bad-ass logi and run an uplink, a needle and a repper, I need to farm LP across 3 different factions, right? Why not, say, allow people to SELL the faction items they are farming to other mercs via a player market, hmmm? Al...
- by Nightbird Aeon - at 2013.12.03 17:26:00
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46. Selling Templar BPO's - in General Discussions [original thread]
For anyone considering buying and selling.... I recommend contacting Chribba.
- by Nightbird Aeon - at 2013.11.29 21:24:00
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47. Another shield vs Armor thread - in General Discussions [original thread]
2 problems: 1 - Logis that are shield-based should have have a higher base recharge rate than the armor based logis. 2 - Logis that are shield-based (anything shield based, really) need to sacrifice shield for damage, whereas armor tankers don't....
- by Nightbird Aeon - at 2013.11.28 15:08:00
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48. What if... Logis couldn't use light weapons? - in Feedback/Requests [original thread]
Well, here's my $0.02. People run CalLogi instead of the assault because it gets more slots and more Grid/CPU. The solution seems simple... swap the slot layouts for the Caldari Assault and Logi. Give the assault the 5/4 layout and the logi the ...
- by Nightbird Aeon - at 2013.11.26 15:13:00
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49. CCP - Holding stuff back on purpose? - in General Discussions [original thread]
Hi guys, As a marketing guy myself, something occurred to me and I have to ask you guys the following question: Do you have features and/or items that you are purposely holding off developing so as to pack into releases down the road? For examp...
- by Nightbird Aeon - at 2013.11.25 21:43:00
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50. [Bug] Update Requested re: Mouse Input & Sensitivity - in Technical Support/Bugs [original thread]
A while back it came to light that mouse sensitivity=20 wasn't working.... and the recommended solutions was "don't use 20". I am ignoring, for the moment, the fact that your advice was the equivalent of going to the doctor as follows: Patient: ...
- by Nightbird Aeon - at 2013.11.22 15:43:00
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51. Show skill impact on modules - in Feedback/Requests [original thread]
I would very much like to see your skillGÇÖs (and possibly other fittings) impact reflected on item/weapon/vehicle stats. For example, when I fit a shield extender that has 66 base HP increase, I would like to be able to show info on the Extender...
- by Nightbird Aeon - at 2013.11.22 15:04:00
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52. So I tried *not* using.... - in General Discussions [original thread]
..... not using Proto gear in pub matches... ambushes specifically. Guess what... I kept getting killed by try-hards in proto gear! So the next match I suited up in proto gear.... and only died once (orbital). I don't care about my KDR.... bu...
- by Nightbird Aeon - at 2013.11.14 21:04:00
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53. Idea - Squad MEMBERS get radial buttons - in Feedback/Requests [original thread]
Stefan Stahl wrote: And that's exactly why we used to have team vision. Team vision was passive... you basically got situational awareness from 5 other individuals, which was a bit OP. If a squad member were to "flag" a target, he could onl...
- by Nightbird Aeon - at 2013.11.14 18:38:00
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54. Idea - Squad MEMBERS get radial buttons - in Feedback/Requests [original thread]
I was running a squad yesterday, and there was a guy off in the hills with a Thale's doing some serious suppression work (good job, by the way). Off in another direction, a redberry tank was being a pain in the ***. As squad leader, I was able t...
- by Nightbird Aeon - at 2013.11.14 18:17:00
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55. CCP, A Question: Dust vs. Planetside 2 - in General Discussions [original thread]
Whoops.... removed reference to open beta in OP
- by Nightbird Aeon - at 2013.11.12 18:42:00
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56. CCP, A Question: Dust vs. Planetside 2 - in General Discussions [original thread]
Honest question.... not a trolling attempt, but honest questions: With Planetside 2 currently in open beta and planning to be a hybrid launch across BOTH PC and PS4, I have the following two part question. Part 1 - What was the thought process w...
- by Nightbird Aeon - at 2013.11.12 18:35:00
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57. (bug) mouse sensitivity at 20 - in Technical Support/Bugs [original thread]
Known issue from 1.5 - Wasn't fixed in 1.6. All of this is soooo stupid. Mouse was working fine earlier, but then they went away from raw input and over to a controller emulator. Lowered mouse performance accordingly... which was fine at the time...
- by Nightbird Aeon - at 2013.11.12 17:50:00
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58. CCP: This is how you should act on player feedback: - in General Discussions [original thread]
Excellent example from Reddit and Imgur... or how a redditor made a feature suggestion, seen as good by the devs... and released into CounterStrike within 2 days: http://imgur.com/r/gaming/ngXx3ev 2 DAYS!!!! Not a huge change.... but still.....
- by Nightbird Aeon - at 2013.11.08 16:48:00
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59. WTF Reduced kill points!!!??? - in General Discussions [original thread]
Mirataf wrote: Nightbird Aeon wrote: I was wondering about this: So I am running a Domination.... the one where "A" is in the city/complex, where there is a supply depot underground in a room just down a short hallway from A. So I am runni...
- by Nightbird Aeon - at 2013.10.30 14:14:00
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60. WTF Reduced kill points!!!??? - in General Discussions [original thread]
I was wondering about this: So I am running a Domination.... the one where "A" is in the city/complex, where there is a supply depot underground in a room just down a short hallway from A. So I am running logi, and drop multiple uplinks in the r...
- by Nightbird Aeon - at 2013.10.29 19:40:00
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