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81. Auto-aim video - Testing and results inside. - in General Discussions [original thread]
Seymor Krelborn wrote: lol more proof AA is not that bad... seriously, with this vid all you did was show how AA works, but you did it purley under test circumstances. in a real battle, the enemy and you wont be moving like that, real battles...
- by Nightbird Aeon - at 2013.09.10 15:21:00
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82. Scrambler rifles new FotM? - in General Discussions [original thread]
Ever since 1.4 dropped, I can't help but get the feeling that there are WAYYY more scrambler rifles on the field than pre-1.4. Are scrams becoming the new goto weapon (as the TAC was before the nerf).... due to their longer general range than ARs...
- by Nightbird Aeon - at 2013.09.09 13:20:00
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83. Chromosome aiming - in General Discussions [original thread]
Someone told me that mouse aiming in Chromosome was done with raw input, and that they went to a joystick emulator when Uprising dropped in an attempt to level the playing field. Now that hit detection is improved and Aim Assist is better, I thin...
- by Nightbird Aeon - at 2013.09.06 19:44:00
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84. Dropships can now be AWACS - in General Discussions [original thread]
Still visibility restricted to squad.... With a ship dedicated to aerial support and target location, I would like to see this view propagate across the whole team. Infantry with hand scanners can stay squad only, but vehicles in an AWAC and su...
- by Nightbird Aeon - at 2013.09.06 17:29:00
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85. Would like KB/M players to give feedback - in General Discussions [original thread]
I have always been a kb/m player, coming from PC shooters. Right now, aim-down-sight is very, very responsive (in other words, way too fast), and the weapon/equipment wheel (radial menu) still isn't great, or even as good as it was in Chromosome....
- by Nightbird Aeon - at 2013.09.05 21:32:00
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86. Should Flux Grenades be smaller? - in General Discussions [original thread]
Forlorn Destrier wrote: Nightbird Aeon wrote: Now that armor has been buffed... and particularly because you're seeing people run with the omni-tank (plates AND shields), the question becomes this: Should Flux grenade damage and explosion r...
- by Nightbird Aeon - at 2013.09.05 19:55:00
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87. Should Flux Grenades be smaller? - in General Discussions [original thread]
So... keep the radius the same but lower damage? (and yes.... it is possible to have a discussion that is NOT about Aim Assist, or the constant DS3 vs KB/M flame war).
- by Nightbird Aeon - at 2013.09.05 16:13:00
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88. Should Flux Grenades be smaller? - in General Discussions [original thread]
Now that armor has been buffed... and particularly because you're seeing people run with the omni-tank (plates AND shields), the question becomes this: Should Flux grenade damage and explosion radius be brought in line with locus grenade damage/r...
- by Nightbird Aeon - at 2013.09.05 13:43:00
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89. I am fine with the aim assist, but.... - in General Discussions [original thread]
My issue is with the mouse and keyboard. Why must they change the input every single time the release a patch. Chromosome control was great, but hit detection was problematic. Then they changed it for uprising, and tried to improve hit detection...
- by Nightbird Aeon - at 2013.09.05 02:24:00
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90. [1.4 bug] Mouse Sensitivity @ 20% = null input - in Technical Support/Bugs [original thread]
Also happens to me. In 1.3, i was running with sensitivity at 70. Once 1.4 dropped, I noticed that my Aim-Down-Scope (ADS) was insanely twitchy, and even the hip fire was way more responsive. So I gradually started lowering my sensitivity, until...
- by Nightbird Aeon - at 2013.09.04 20:31:00
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91. Mouse sensitivity at 20 - in Technical Support/Bugs [original thread]
Echoist wrote: Don't know if this is happening to others but every time i set my mouse sensitivity to 20 I can't rotate my character. I can still move and strafe as well as shoot and use ADS. Also happens to me. In 1.3, i was running with s...
- by Nightbird Aeon - at 2013.09.04 17:56:00
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92. KB/M User - aim-down-site too sensitive - in General Discussions [original thread]
Vin Vicious wrote: Should of saved the Kb&m stuff for 1.5 kept it at 1.3 while giving the ds3 layers their "aim assist" Vin Vicious wrote: Should of saved the Kb&m stuff for 1.5 kept it at 1.3 while giving the ds3 layers their "aim...
- by Nightbird Aeon - at 2013.09.04 14:06:00
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93. How to improve your aim ( Mouse Only ) - in General Discussions [original thread]
Sibi Turakamu wrote: I simply slightly lowered my speed from 100, and turned on smooth mouse. I don't know what all the KB/M users are bitching about....I've never been aiming better and eventhing is just...smooth. Seriously deciding to switch...
- by Nightbird Aeon - at 2013.09.04 12:25:00
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94. KB/M User - aim-down-site too sensitive - in General Discussions [original thread]
Thumb Green wrote: Well this will please both those that don't like how it is and those that do. CCP Wolfman wrote: *In 1.5 you'll be able to fine tune your aim sensitivity better as well as setting it for ADS and hipfire separately. ...
- by Nightbird Aeon - at 2013.09.04 04:53:00
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95. KB/M User - aim-down-site too sensitive - in General Discussions [original thread]
Anyone else???? I can't be the only one...
- by Nightbird Aeon - at 2013.09.04 04:28:00
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96. PC district clone counts got reset?!? - in General Discussions [original thread]
Seems like 1.4 reset the clone count on districts. Why else would a district we own, and have not been attacked on, have reset from 300 clones to 80... Almost overnight? Thoughts?
- by Nightbird Aeon - at 2013.09.04 04:00:00
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97. KB/M User - aim-down-site too sensitive - in General Discussions [original thread]
Loving the new maps, the tweaks and the new screens... And that I don't need to have my mouse sensitivity at 80 to play. However: the ADS with an AR is wayyyyyyy too twitchy. You move your mouse around a fraction of an inch, and your screen jumps...
- by Nightbird Aeon - at 2013.09.04 03:55:00
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98. Inb4 TAC AR needs Nerf - in General Discussions [original thread]
...didn't I see this thread before? Is this May/June? Do I get a second summer?
- by Nightbird Aeon - at 2013.09.03 16:01:00
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99. Put an end to skills with no bonus - in Feedback/Requests [original thread]
The Dropsuit skill unlocks suits up to level 3... but there is currently no reason to skill it past 3. Perhaps in the future there will be suits that require level 4 or 5... perhaps not. However, there *should* be some bonus attached to this skil...
- by Nightbird Aeon - at 2013.08.09 18:13:00
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100. Request - Need long-range active scanner - in Feedback/Requests [original thread]
ALPHA DECRIPTER wrote: long range active scanners are now being looked at by CCP thnx to this thread... and ppl say CCP not listening lol Link/proof?
- by Nightbird Aeon - at 2013.08.08 17:55:00
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