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181. Scripts/plugins for weapons - in General Discussions [original thread]
Kitten Empress wrote: Nightbird Aeon wrote: Kitten Empress wrote: I would love to have a high ROF and low damage on my AR. +1 to you sir. Not insane numbers here, mind you... but a 10% ROF boost at the expense of a 20% damage reductio...
- by Nightbird Aeon - at 2013.06.06 18:47:00
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182. For CCP Wolfman - Lets discuss the TAC Changes - in Feedback/Requests [original thread]
Anita Hardone wrote: lol at OP saying its illogical to make the spread lower than a normal AR.... because its not like AR's have a skill that decreases dispersion or anything.... ...which gets applied to all ARs evenly. But you want logic,...
- by Nightbird Aeon - at 2013.06.06 18:12:00
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183. TAC rifles - in Feedback/Requests [original thread]
As per CCP Wolfman's suggestion, lets discuss the TAR changes here: https://forums.dust514.com/default.aspx?g=posts&t=85235&find=unread
- by Nightbird Aeon - at 2013.06.06 18:03:00
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184. [feedback] TAR Nerf - in Feedback/Requests [original thread]
I have a thread addressed to CCP Wolfman here.... lets try and keep all the feedback in one thread... a "threadnaught" gets noticed... many threads with 1-2 responses just get ignored: https://forums.dust514.com/default.aspx?g=posts&t=8523...
- by Nightbird Aeon - at 2013.06.06 16:25:00
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185. [Request] Scripts/plugins for weapons - in Feedback/Requests [original thread]
From my General Discussion Thread: Kitten Empress wrote: I would love to have a high ROF and low damage on my AR. +1 to you sir. Not insane numbers here, mind you... but a 10% ROF boost at the expense of a 20% damage reduction, for example...
- by Nightbird Aeon - at 2013.06.06 16:12:00
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186. Scripts/plugins for weapons - in General Discussions [original thread]
Kitten Empress wrote: I would love to have a high ROF and low damage on my AR. +1 to you sir. Not insane numbers here, mind you... but a 10% ROF boost at the expense of a 20% damage reduction, for example. Using round numbers and made up b...
- by Nightbird Aeon - at 2013.06.06 16:10:00
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187. Scripts/plugins for weapons - in General Discussions [original thread]
Malkai Inos wrote: On paper i like it very much. Makes balancing much more complex though and actual weapon customization would have a similar effect with the bonus of visible changes. Anyways +1 Yeah..... I just wish that all the stats we...
- by Nightbird Aeon - at 2013.06.06 15:42:00
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188. For CCP Wolfman - Lets discuss the TAC Changes - in Feedback/Requests [original thread]
Draco Cerberus wrote: Wouldn't a higher clip size on a prototype gun make more sense? Wouldn't a higher accuracy on prototype gun make sense? My militia free murder taxi is still fully automatic and has no need to re-charge my shields or armo...
- by Nightbird Aeon - at 2013.06.06 15:38:00
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189. Scripts/plugins for weapons - in General Discussions [original thread]
Original post here: https://forums.dust514.com/default.aspx?g=posts&t=85242&find=unread EVE has an item called the sensor booster.... it allows you to increase your targeting/lock range, and increase your lock speed. The base unit has ...
- by Nightbird Aeon - at 2013.06.06 15:27:00
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190. [Request] Scripts/plugins for weapons - in Feedback/Requests [original thread]
EVE has an item called the sensor booser.... it allows you to increase your targeting/lock range, and increase your lock speed. The base unit has a 15% bonus to each... range and lock time. There are also items, called scripts, that you can equip...
- by Nightbird Aeon - at 2013.06.06 15:16:00
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191. For CCP Wolfman - Lets discuss the TAC Changes - in Feedback/Requests [original thread]
CCP Wolfman wrote: Hi We are currently testing an update to the TAC AR and we hope to release it next week. The changes being tested include a smaller clip size, increased hip-fire dispersion to make it less effective in CQC and a lower ROF. W...
- by Nightbird Aeon - at 2013.06.06 14:37:00
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192. Duvolle Tactical Assault Rifle new stats - in General Discussions [original thread]
Paper Cutter wrote: Those numbers don't look so bad, I was getting torn up last night pretty bad by these. Hopefully this will restore order to the madness. I'm a fan of the tac just because it conserves ammo and increases range, the smaller ma...
- by Nightbird Aeon - at 2013.06.05 17:51:00
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193. TAC rifles - in Feedback/Requests [original thread]
Your Absolut End wrote: Nightbird Aeon wrote: Your Absolut End wrote: Don't forget the clip sze, especially with the TAR this is a big issue. Even if you lower the ROF, you still have 30 tries and need maybe 6-7 to kill somebody. This i...
- by Nightbird Aeon - at 2013.05.30 15:45:00
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194. TAC rifles - in Feedback/Requests [original thread]
Your Absolut End wrote: Don't forget the clip sze, especially with the TAR this is a big issue. Even if you lower the ROF, you still have 30 tries and need maybe 6-7 to kill somebody. This is ridicoulus. They should definately orientate on th...
- by Nightbird Aeon - at 2013.05.30 15:30:00
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195. TAC rifles - in Feedback/Requests [original thread]
TL;DR - Only nerf one thing at a time, and that "thing" should be Rate of Fire. There are 3 main characteristics of ANY weapon that contribute to its overall effectiveness: RoF Damage Range With the uprising release, there was a general range n...
- by Nightbird Aeon - at 2013.05.30 13:52:00
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196. Logi-LAV now just a suped-up Murder Taxi - in General Discussions [original thread]
I am not saying we should change anything about LAVs or their stats, or boost/buff their HP. Just remove impact damage. Let them be used as designed - nothing more, nothing less.
- by Nightbird Aeon - at 2013.05.24 20:47:00
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197. Announcing the Templar Manhunt event - in Announcement and Events [original thread]
Sign me up as a hunter, and death to the Amarrian scum!
- by Nightbird Aeon - at 2013.05.24 18:00:00
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198. Logi-LAV now just a suped-up Murder Taxi - in General Discussions [original thread]
So... playing the Ashland skirmish map ( link here ), and I was trying to get some red dot off the pipes over B. When..... BOOM, run over by a LAV. On the platform. Next to B. WTF?!? Anyway, I respawned with some Packed AV grenades, and becau...
- by Nightbird Aeon - at 2013.05.24 14:11:00
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199. New Blog: PFBHZ Finished? - in General Discussions [original thread]
I hope the Pink Fluffy Bunnies aren't going anywhere. I just finished up my training to equip the Holy Hand Grenade of Antioch, and I would hate if if those skillpoints were wasted.
- by Nightbird Aeon - at 2013.05.23 13:34:00
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200. Requesting Skill Reimbursement : Race Dropsuit - in General Discussions [original thread]
Hauker Due wrote: Sete Clifton wrote: I doubt that's going to happen. If you really want that SP I'd suggest that you apply for the optional respec. this Probably will... just highlighting the fact that when requirements for things cha...
- by Nightbird Aeon - at 2013.05.22 15:19:00
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