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Thread Statistics | Show CCP posts - 13 post(s) |
Calroon DeVil
Mannar Focused Warfare Gallente Federation
148
|
Posted - 2013.10.30 10:18:00 -
[151] - Quote
CCP Greyscale wrote:SirManBoy wrote:CCP Greyscale wrote:Rasatsu wrote:Why isn't orbital strike events used as an input to the WP capping algorithm, raising the ceiling for that player?
This seems a much better solution than increasing the cap so much as to make it profitable to do a bit of exploitation near the end of matches. The more complexity and special-casing you add into the system, the more loopholes you end up with, so we really want to avoid adding any additional rules like this if we can possibly avoid it. The overall goal of the cap is for it to be just low enough that players actively farming WP find that it's not worth the boredom of doing it when they could be making nearly as much and having more fun playing normally. Have you seen the kind of WP logis gain when their teams get struck by an orbital and now 8+ people spawn immediately from uplinks? Add this to the fact that in some matches the ebb and flow is such that logis continue to accrue all match long via a constant flow of uplink spawns, resupply points through hives, triage, and so on. As someone who routinely scores 3000-4000 WP a game (much of it coming in large spurts), performing legitimate support activities that help my team, I worry that I'm going to be affected here. I like my play style the way it is and I don't want to be punished for it. If your 4000 point game is taking longer than nine minutes, and you're not scoring more than 1000 points in the first two minutes or so of the battle, you'll not be affected by this feature once we get the new numbers onto TQ. Amazing how stupid your bandaid fixes keep coming along. Maybe, just maybe - you should take a look at the equipment instead. |
Mirataf
WARRIORS 1NC
88
|
Posted - 2013.10.30 10:30:00 -
[152] - Quote
Nightbird Aeon wrote:I was wondering about this:
So I am running a Domination.... the one where "A" is in the city/complex, where there is a supply depot underground in a room just down a short hallway from A.
So I am running logi, and drop multiple uplinks in the room with supply depot, and two uplinks in the silo where the "A"objective is.
I then go swap out to my Nanohive logi suit, and drop some nanohives, both the ammo ones and the triage ones, at varous stations near to where the combat is going to be.
I then swap out to my combat suit with hand-scanner and start shooting people in the face.
I appear to be the only one with uplinks out, as I am getting a spawn WP notification ever few seconds. I also am getting ammo notifications, along with triage (25 and 50 point) notifications, and I'm also getting the odd kill.
But I notice that some of my spawns generate 22 WP instead of 25.... that my rep notifications give me 8 WP instead of 10... and then I just killed a person for 47 WP.
Now I get that we need to avoid exploits where people are farming WP.... but my understanding is that by deploying uplinks, nanohives and then scanning/shooting people, I am playing the game as intended.
Is there a way to limit the ability to cheat and exploit the WP system without reducing the legitimate WP gained through as-designed gameplay?
Lol, had to stop reading and comment. The irony is strong. Yes what you are doing is designed gameplay, but it is a known exploit and confirmed by CCP logibro if memory serves. You are not supposed to be able to have a spam uplink suit, spam nano suit.
You are spamming and farming wp. There is no skill attributed to farming in this manner, all you contribute is lag
They are going to sort out the multiple variant same module suit spammage, probably 2 years from now granted.
Untill then why don't you grow a pair and be a proper logibro, delete those suits or use them in PC only ( tbh it's unfortunately expected) or will we get the usual " but mum they did it" mentality
I would sign a position to remove wp entirely from 3rd active equipment of same type.
Oh and BTW I do logi and practice what i preach. You never have and never will see me doing what you and your respective monkeys do. You are nothing but a piece of macro code in the beginning of the match.
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Mregomies
The Unholy Legion Of DarkStar DARKSTAR ARMY
93
|
Posted - 2013.10.30 10:50:00 -
[153] - Quote
Mirataf wrote:Nightbird Aeon wrote:I was wondering about this:
So I am running a Domination.... the one where "A" is in the city/complex, where there is a supply depot underground in a room just down a short hallway from A.
So I am running logi, and drop multiple uplinks in the room with supply depot, and two uplinks in the silo where the "A"objective is.
I then go swap out to my Nanohive logi suit, and drop some nanohives, both the ammo ones and the triage ones, at varous stations near to where the combat is going to be.
I then swap out to my combat suit with hand-scanner and start shooting people in the face.
I appear to be the only one with uplinks out, as I am getting a spawn WP notification ever few seconds. I also am getting ammo notifications, along with triage (25 and 50 point) notifications, and I'm also getting the odd kill.
But I notice that some of my spawns generate 22 WP instead of 25.... that my rep notifications give me 8 WP instead of 10... and then I just killed a person for 47 WP.
Now I get that we need to avoid exploits where people are farming WP.... but my understanding is that by deploying uplinks, nanohives and then scanning/shooting people, I am playing the game as intended.
Is there a way to limit the ability to cheat and exploit the WP system without reducing the legitimate WP gained through as-designed gameplay? Lol, had to stop reading and comment. The irony is strong. Yes what you are doing is designed gameplay, but it is a known exploit and confirmed by CCP logibro if memory serves. You are not supposed to be able to have a spam uplink suit, spam nano suit. You are spamming and farming wp. There is no skill attributed to farming in this manner, all you contribute is lag They are going to sort out the multiple variant same module suit spammage, probably 2 years from now granted. Untill then why don't you grow a pair and be a proper logibro, delete those suits or use them in PC only ( tbh it's unfortunately expected) or will we get the usual " but mum they did it" mentality I would sign a position to remove wp entirely from 3rd active equipment of same type. Oh and BTW I do logi and practice what i preach. You never have and never will see me doing what you and your respective monkeys do. You are nothing but a piece of macro code in the beginning of the match. I deleted my spam fits also and use now only scanner/hive/DL or scanner/hive/rep fits. Spamming is fast way to gain WP but boring and game start to lag... Now I have more fun running around with my squad and do (real)logi stuff and still I get 1500-2500 WP. And if solo... MLT scout + DL in ambush = profit |
Mirataf
WARRIORS 1NC
88
|
Posted - 2013.10.30 11:08:00 -
[154] - Quote
DeathwindRising wrote:Soldiersaint wrote:Great now we wont make any profit as a logi. first you cap our rep tool and now you make it that we get less points over time. Real logis are getting punished because of worthless stat padders.....again your rep tools will be getting a buff in 1.6
Yes but we can't see who to use them on, so it was pointless to do this buff first rather than fix the view of player names and health bars
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Mortedeamor
WASTELAND JUNK REMOVAL The Ascendancy
554
|
Posted - 2013.10.30 11:31:00 -
[155] - Quote
CCP Eterne wrote:Hello everyone,
I see there is some confusion about this because it wasn't messaged properly. I'm rather confused how it was left out of the official messaging for the hotfix deployed on October 24.
Regardless, this is the patch note for the hotfix:
"Apply a limiter, capping the warpoint gained per minute of the players who are farming warpoints or cheating."
This is to prevent people from setting up a scheme where a friend runs in and dies, then gets revived by a teammate, only to die again, and this happens over and over.
We of course want your feedback about it on if the limiter is too strict. yeah well its effecting loading of other stuff...why couldnt u just hot fix the press o button to respawn to down and out you...make people who want to be revived wait in the call for help screen...yall take a small issue and slap some absurd fix thats ruining the only enjoyable aspects of dust common....
WE GAVE YOU SIMPLE FIXES IN FEEDBACK TO THIS PROBLEM
and again ccp shows that they do not listen and try and fix it on their own only to the dismay of the entire community thanks again...if a drop ship is stupid enough to call and load up right next to me and i kill it with av nades..and its fully loaded..i should ******* get my wp |
Vin Mora
Sanguis Defense Syndicate
169
|
Posted - 2013.10.30 12:11:00 -
[156] - Quote
Calroon DeVil wrote:CCP Greyscale wrote:SirManBoy wrote:CCP Greyscale wrote:Rasatsu wrote:Why isn't orbital strike events used as an input to the WP capping algorithm, raising the ceiling for that player?
This seems a much better solution than increasing the cap so much as to make it profitable to do a bit of exploitation near the end of matches. The more complexity and special-casing you add into the system, the more loopholes you end up with, so we really want to avoid adding any additional rules like this if we can possibly avoid it. The overall goal of the cap is for it to be just low enough that players actively farming WP find that it's not worth the boredom of doing it when they could be making nearly as much and having more fun playing normally. Have you seen the kind of WP logis gain when their teams get struck by an orbital and now 8+ people spawn immediately from uplinks? Add this to the fact that in some matches the ebb and flow is such that logis continue to accrue all match long via a constant flow of uplink spawns, resupply points through hives, triage, and so on. As someone who routinely scores 3000-4000 WP a game (much of it coming in large spurts), performing legitimate support activities that help my team, I worry that I'm going to be affected here. I like my play style the way it is and I don't want to be punished for it. If your 4000 point game is taking longer than nine minutes, and you're not scoring more than 1000 points in the first two minutes or so of the battle, you'll not be affected by this feature once we get the new numbers onto TQ. Amazing how stupid your bandaid fixes keep coming along. Maybe, just maybe - you should take a look at the equipment instead. So the DEV is stupid for outright telling you that we are very unlikely to legitimately hit the soft cap?
I just had a game last night where my three man squad earned 3 OBs; and I, the squad leader and logi, earned 4200+ points across the entire match, and I never once hit the soft cap. Those 3 OBs netted me 25 kills and an unknown amount of equipment destruction points.
Just because you might hit the cap doesn't mean that you will.
Sanguis Defense Syndicate: Recruitment now open for players of all skill levels
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Rasatsu
Much Crying Old Experts
876
|
Posted - 2013.10.30 12:30:00 -
[157] - Quote
SirManBoy wrote:Have you seen the kind of WP logis gain when their teams get struck by an orbital and now 8+ people spawn immediately from uplinks? Add this to the fact that in some matches the ebb and flow is such that logis continue to accrue all match long via a constant flow of uplink spawns, resupply points through hives, triage, and so on. As someone who routinely scores 3000-4000 WP a game (much of it coming in large spurts), performing legitimate support activities that help my team, I worry that I'm going to be affected here.
I like my play style the way it is and I don't want to be punished for it. Sounds like logi warpoint rewards is broken then... |
ColdBlooded Max
Dem Durrty Boyz Public Disorder.
18
|
Posted - 2013.10.30 12:31:00 -
[158] - Quote
This is making me hate being a logi i hate reping ppl and not getting pts to mini ppl spawning on my uplinks at the same time or to mini ppl on my hives i can get alot of kills but i can keep my team going and i don't just spam all this in one spot like a lot of ppl do i try to put my stuff all over the map |
Sana Rayya
WASTELAND JUNK REMOVAL The Ascendancy
303
|
Posted - 2013.10.30 12:55:00 -
[159] - Quote
Thanks Greyscale, for explaining the rationale and math behind the warpoint limiter.
The only thing I don't like is that the ceiling is scaled per minute from the very beginning of the match. In ambushes specifically, sometimes you spawn in within 50 meters of the reds, so you might end up scoring kills that are subsequently penalized within less than a minute of the start of the battle.
Maybe you should build incrementally from another fixed WP value other than zero - say 500 WP limit right at the beginning, then 400 WP per minute after that? |
Shotty GoBang
Pro Hic Immortalis
1848
|
Posted - 2013.10.30 12:56:00 -
[160] - Quote
Sana Rayya wrote:Thanks Greyscale, for explaining the rationale and math behind the warpoint limiter.
The only thing I don't like is that the ceiling is scaled per minute from the very beginning of the match. In ambushes specifically, sometimes you spawn in within 50 meters of the reds, so you might end up scoring kills that are subsequently penalized within less than a minute of the start of the battle.
Maybe you should build incrementally from another fixed WP value other than zero - say 500 WP limit right at the beginning, then 400 WP per minute after that? Perhaps we'd be better served by tweaking the initial spawn system in Ambush.
Then again, it is called "Ambush" ... so maybe its intentional ... lol |
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Kigurosaka Laaksonen
DUST University Ivy League
31
|
Posted - 2013.10.30 13:00:00 -
[161] - Quote
Maybe the WP system is flawed to begin with. ISK is king in Eve and Dust, and SP takes a more important role in Dust than Eve because of the active SP gain component. The whole system of WP gain dictating ISK and SP gain should be reworked. |
Sana Rayya
WASTELAND JUNK REMOVAL The Ascendancy
303
|
Posted - 2013.10.30 13:02:00 -
[162] - Quote
Shotty GoBang wrote: Perhaps we'd be better served by tweaking the initial spawn system in Ambush.
Then again, it is called "Ambush" ... so maybe its intentional ... lol
I'd settle for that too :) But they fixed it slightly; usually you don't get spawned alone within a mass of reds anymore; your mass of blues just gets spawned adjacent to a mass of reds, making for some fun times.
Regardless, there are ways of earning WP outside of kills right at the beginning of a match (i.e. if your entire team coordinates to spawn on your DU instead of random spawning) so my point still stands. |
SirManBoy
Molon Labe. RISE of LEGION
329
|
Posted - 2013.10.30 13:08:00 -
[163] - Quote
Rasatsu wrote:SirManBoy wrote:Have you seen the kind of WP logis gain when their teams get struck by an orbital and now 8+ people spawn immediately from uplinks? Add this to the fact that in some matches the ebb and flow is such that logis continue to accrue all match long via a constant flow of uplink spawns, resupply points through hives, triage, and so on. As someone who routinely scores 3000-4000 WP a game (much of it coming in large spurts), performing legitimate support activities that help my team, I worry that I'm going to be affected here.
I like my play style the way it is and I don't want to be punished for it. Sounds like logi warpoint rewards is broken then...
You are out of your mind. My uplinks and hives win matches, playa'. Logis deserve every single WP that we receive because we elevate our entire team. You might be a killer but I am a war machine--the very infrastructure that leads a team to victory. |
iTbagyou
Red Star. EoN.
92
|
Posted - 2013.10.30 13:09:00 -
[164] - Quote
I dont get capping equipment either. If im in a dom and am the only one running links. Ob kills half my team, im being punished for dropping a spawn point. |
Rasatsu
Much Crying Old Experts
876
|
Posted - 2013.10.30 13:12:00 -
[165] - Quote
SirManBoy wrote:You are out of your mind. My uplinks and hives win matches, playa'. Logis deserve every single WP that we receive because we elevate our entire team. You might be a killer but I am a war machine--the very infrastructure that leads a team to victory. "Deserves"
Kinda like how CEO's deserve so much more money because they are the ones running the company? That sounds like an excellent way to balance playstyles. |
Vin Mora
Sanguis Defense Syndicate
170
|
Posted - 2013.10.30 13:14:00 -
[166] - Quote
iTbagyou wrote:I dont get capping equipment either. If im in a dom and am the only one running links. Ob kills half my team, im being punished for dropping a spawn point. As long as you are getting some points you aren't being punished.
Sanguis Defense Syndicate: Recruitment now open for players of all skill levels
|
SirManBoy
Molon Labe. RISE of LEGION
329
|
Posted - 2013.10.30 13:14:00 -
[167] - Quote
Mirataf wrote:Nightbird Aeon wrote:I was wondering about this:
So I am running a Domination.... the one where "A" is in the city/complex, where there is a supply depot underground in a room just down a short hallway from A.
So I am running logi, and drop multiple uplinks in the room with supply depot, and two uplinks in the silo where the "A"objective is.
I then go swap out to my Nanohive logi suit, and drop some nanohives, both the ammo ones and the triage ones, at varous stations near to where the combat is going to be.
I then swap out to my combat suit with hand-scanner and start shooting people in the face.
I appear to be the only one with uplinks out, as I am getting a spawn WP notification ever few seconds. I also am getting ammo notifications, along with triage (25 and 50 point) notifications, and I'm also getting the odd kill.
But I notice that some of my spawns generate 22 WP instead of 25.... that my rep notifications give me 8 WP instead of 10... and then I just killed a person for 47 WP.
Now I get that we need to avoid exploits where people are farming WP.... but my understanding is that by deploying uplinks, nanohives and then scanning/shooting people, I am playing the game as intended.
Is there a way to limit the ability to cheat and exploit the WP system without reducing the legitimate WP gained through as-designed gameplay? Lol, had to stop reading and comment. The irony is strong. Yes what you are doing is designed gameplay, but it is a known exploit and confirmed by CCP logibro if memory serves. You are not supposed to be able to have a spam uplink suit, spam nano suit. You are spamming and farming wp. There is no skill attributed to farming in this manner, all you contribute is lag They are going to sort out the multiple variant same module suit spammage, probably 2 years from now granted. Untill then why don't you grow a pair and be a proper logibro, delete those suits or use them in PC only ( tbh it's unfortunately expected) or will we get the usual " but mum they did it" mentality I would sign a position to remove wp entirely from 3rd active equipment of same type. Oh and BTW I do logi and practice what i preach. You never have and never will see me doing what you and your respective monkeys do. You are nothing but a piece of macro code in the beginning of the match.
CCP Logibro made a retraction because much of the logi community went bonkers in response to his bug report. Mass deployment of uplinks and hives is not an exploit, it's legit logi play. Players wouldn't keep sucking up ammo, receiving triage, and spawning from uplinks if it weren't a legit support capability. |
Brush Master
HavoK Core RISE of LEGION
941
|
Posted - 2013.10.30 13:42:00 -
[168] - Quote
CCP Greyscale wrote:OwnD07 wrote:
Feedback time!
...
The cap is currently way too strict. I hit it multiple times per night of playing. At least one game per night my kills don't even score me points. I understand wanting to keep people from exploiting the game, but come on. I'm hitting this cap /hard/ under normal gameplay circumstances.
If it makes you feel any better, I can tell you that you were in the top five characters for "number of minutes in which WP scores were reduced"
I am fine as long as this does not effect normal gameplay but when you say it clear that it is happening, are you giving the player any feedback when it is happening? This goes back to the reduced WP gain on rep tools. It looks like a bug because no feedback is given, just reduced number. How about some red letters or something beside the WP to let them know that WP is reduced that way we know that is not a bug or can clearly see this is happening.
Also, as others have said, this is the wrong way to implement something, you just did it and then asked for feedback, this is backwards and now we wait 1-2 weeks for a fix. These kinds of code pushes are what cause your player base to get mad and leave.
GÇá Havok Core - Closed Beta Corp - Accepting Applications Here GÇá
CEO // [email protected]
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Mirataf
WARRIORS 1NC
90
|
Posted - 2013.10.30 14:00:00 -
[169] - Quote
SirManBoy wrote:Mirataf wrote:Nightbird Aeon wrote:I was wondering about this:
So I am running a Domination.... the one where "A" is in the city/complex, where there is a supply depot underground in a room just down a short hallway from A.
So I am running logi, and drop multiple uplinks in the room with supply depot, and two uplinks in the silo where the "A"objective is.
I then go swap out to my Nanohive logi suit, and drop some nanohives, both the ammo ones and the triage ones, at varous stations near to where the combat is going to be.
I then swap out to my combat suit with hand-scanner and start shooting people in the face.
I appear to be the only one with uplinks out, as I am getting a spawn WP notification ever few seconds. I also am getting ammo notifications, along with triage (25 and 50 point) notifications, and I'm also getting the odd kill.
But I notice that some of my spawns generate 22 WP instead of 25.... that my rep notifications give me 8 WP instead of 10... and then I just killed a person for 47 WP.
Now I get that we need to avoid exploits where people are farming WP.... but my understanding is that by deploying uplinks, nanohives and then scanning/shooting people, I am playing the game as intended.
Is there a way to limit the ability to cheat and exploit the WP system without reducing the legitimate WP gained through as-designed gameplay? Lol, had to stop reading and comment. The irony is strong. Yes what you are doing is designed gameplay, but it is a known exploit and confirmed by CCP logibro if memory serves. You are not supposed to be able to have a spam uplink suit, spam nano suit. You are spamming and farming wp. There is no skill attributed to farming in this manner, all you contribute is lag They are going to sort out the multiple variant same module suit spammage, probably 2 years from now granted. Untill then why don't you grow a pair and be a proper logibro, delete those suits or use them in PC only ( tbh it's unfortunately expected) or will we get the usual " but mum they did it" mentality I would sign a position to remove wp entirely from 3rd active equipment of same type. Oh and BTW I do logi and practice what i preach. You never have and never will see me doing what you and your respective monkeys do. You are nothing but a piece of macro code in the beginning of the match. CCP Logibro made a retraction because much of the logi community went bonkers in response to his bug report. Mass deployment of uplinks and hives is not an exploit, it's legit logi play. Players wouldn't keep sucking up ammo, receiving triage, and spawning from uplinks if it weren't a legit support capability.
Just caught up on that post, wow loads of pages, just skimread it tbh
I now completely understand why you have written what you have
In that post you openly admit to dropping 13 uplinks and then switching to drop 13 nanohives
There wasn't a full official retraction by logibro and yes they have been working on ways to stop players such as yourself in abusing this poorly designed system.
I am very aware you dont agree that you are abusing it.
But thanks to you and the players like you, I reckon thats why this blanket system is in place and sod it, i NOW agree with it.
I do not agree that you should spam uplinks / hives there should be a reasonable limit, you do not need to be a rocket scientist to see that it's not right.
Here's hoping it hits you and the other what 4-5 people in that thread max, really hard and you start playing the game where the suit has what you want and need on it as opposed to specifically designing setups that just drop crap on the floor, to eventually change to a reasonably fitted suit
edit: and i believe that they will further standardise to the norm, equipment. Oh yeh sorry you will call that nerfing if you cant get points from 26 pieces of equipment on the field |
Nightbird Aeon
Ahrendee Mercenaries EoN.
351
|
Posted - 2013.10.30 14:14:00 -
[170] - Quote
Mirataf wrote:Nightbird Aeon wrote:I was wondering about this:
So I am running a Domination.... the one where "A" is in the city/complex, where there is a supply depot underground in a room just down a short hallway from A.
So I am running logi, and drop multiple uplinks in the room with supply depot, and two uplinks in the silo where the "A"objective is.
I then go swap out to my Nanohive logi suit, and drop some nanohives, both the ammo ones and the triage ones, at varous stations near to where the combat is going to be.
I then swap out to my combat suit with hand-scanner and start shooting people in the face.
I appear to be the only one with uplinks out, as I am getting a spawn WP notification ever few seconds. I also am getting ammo notifications, along with triage (25 and 50 point) notifications, and I'm also getting the odd kill.
But I notice that some of my spawns generate 22 WP instead of 25.... that my rep notifications give me 8 WP instead of 10... and then I just killed a person for 47 WP.
Now I get that we need to avoid exploits where people are farming WP.... but my understanding is that by deploying uplinks, nanohives and then scanning/shooting people, I am playing the game as intended.
Is there a way to limit the ability to cheat and exploit the WP system without reducing the legitimate WP gained through as-designed gameplay? Lol, had to stop reading and comment. The irony is strong. Yes what you are doing is designed gameplay, but it is a known exploit and confirmed by CCP logibro if memory serves. You are not supposed to be able to have a spam uplink suit, spam nano suit. You are spamming and farming wp. There is no skill attributed to farming in this manner, all you contribute is lag They are going to sort out the multiple variant same module suit spammage, probably 2 years from now granted. Untill then why don't you grow a pair and be a proper logibro, delete those suits or use them in PC only ( tbh it's unfortunately expected) or will we get the usual " but mum they did it" mentality I would sign a position to remove wp entirely from 3rd active equipment of same type. Oh and BTW I do logi and practice what i preach. You never have and never will see me doing what you and your respective monkeys do. You are nothing but a piece of macro code in the beginning of the match.
Whoa there.... easy with the accusations.
I have one Uplink logi suit, with two proto uplinks (3 active simultaneously on each) and a X3 nanohive. I have one Nano logi suit... with a Proto Triage, a Proto Ammo, and a K2 Nanohive.
So, at most, I can put down 6 uplinks and 9 nanohives (if my math is correct)..... I do not swap suits for a suit with the same modules and drop multiple of the same item type (which I believe is the exploit to which you are referring).
Please get your facts straight before making accusations. |
|
Aeon Amadi
A.N.O.N.Y.M.O.U.S.
3556
|
Posted - 2013.10.30 14:16:00 -
[171] - Quote
CCP Greyscale wrote:
As a side-effect of the above, the system is more likely to start clipping scores if you score large amounts of WP in the first minute or two; this isn't optimal, but in the course of a normal battle (ie starting from the beginning rather than joining midway through) there's little opportunity to get big scores in your first minute or so, which should significantly reduce the impact of this factor.
[/list]
I can see this affecting PC in a big way as one of the primary concerns at the start of the match, apart from capturing objectives, is the removal of unnecessary (all) installations. That's usually accomplished by a single tanker on each side and being as the reward for doing so is 100 WP, you can imagine how quickly that task is accomplished. It's also kinda easy to accomplish for a Dropship pilot transporting an entire squad to a certain location and getting up there in Transport Assists.
But, I understand why it's necessary and it's not that big of a deal, really. Just felt it needed mentioning.
CCP Greyscale wrote:
Thanks to some very astute data mining by one of our programmers, we managed to isolate the highest WP/minute scores by looking for incidences of players having their scores reduced by the cap, thus shortcutting the problem of having to analyze the entire playerbase to find these high-peaking players.
Cool if we get their dev name so we show our gratitude? Or at the very least, pass it on for us?
CCP Greyscale wrote:
What we're seeing in these data, somewhat unsurprisingly, is that it's possible to really spike your WP payouts and trip the cap in certain circumstances. For example, dropping a Precision Strike on a squad objective and killing what looks like five infantry and two full HAVs gets you a large number of points, which can swing you up considerably past 300/minute net if it happens relatively early in the battle, and the follow-up strikes you're getting from that flood of WP hardly help the matter over the course of the battle.
Best way that we've found to accomplish a high WP spike from a Precision/Tactical Strike is to set a defend order on a tank, have it full up with gunners and the like. The driver gets in just after dropping the orbital and everyone benefits. The final key point to this is having someone on the ground use an active scanner.
- Squad Lead gets kills - Gunners get assists - Gunners get 'defend' order bonus - Squadie nearby uses an Active Scanner, getting intel assists at an increased rate from being nearby. - Squad Lead gets commission from all of the above.
That'll send your WP through the roof.
Another alternative is, if a tank isn't available and you're pressed for time, the application of a Repair Tool generates Guardian Points which also work off of the 'defend order' synergy mentioned before, so the Player gets higher points and as a direct result the Squad Lead gets more commission points.
I've strongly encouraged -not- using this among my guys because it kinda seems like cheating the system to me but it's so circumstantial it's hard to manage a lot of time, so it doesn't bother me that much.
ANON Diplomat // 3rd Place Winner of the Eight Thousand Suns Fiction Contest
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Aeon Amadi
A.N.O.N.Y.M.O.U.S.
3556
|
Posted - 2013.10.30 14:18:00 -
[172] - Quote
CCP Greyscale wrote:Rasatsu wrote:Why isn't orbital strike events used as an input to the WP capping algorithm, raising the ceiling for that player?
This seems a much better solution than increasing the cap so much as to make it profitable to do a bit of exploitation near the end of matches. The more complexity and special-casing you add into the system, the more loopholes you end up with, so we really want to avoid adding any additional rules like this if we can possibly avoid it. The overall goal of the cap is for it to be just low enough that players actively farming WP find that it's not worth the boredom of doing it when they could be making nearly as much and having more fun playing normally.
Flashbacks of dealing with Crimewatch, Greyscale?
ANON Diplomat // 3rd Place Winner of the Eight Thousand Suns Fiction Contest
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Orclev Nori
RisingSuns Public Disorder.
0
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Posted - 2013.10.30 14:47:00 -
[173] - Quote
Nightbird Aeon wrote:Mirataf wrote:Nightbird Aeon wrote:I was wondering about this:
So I am running a Domination.... the one where "A" is in the city/complex, where there is a supply depot underground in a room just down a short hallway from A.
So I am running logi, and drop multiple uplinks in the room with supply depot, and two uplinks in the silo where the "A"objective is.
I then go swap out to my Nanohive logi suit, and drop some nanohives, both the ammo ones and the triage ones, at varous stations near to where the combat is going to be.
I then swap out to my combat suit with hand-scanner and start shooting people in the face.
I appear to be the only one with uplinks out, as I am getting a spawn WP notification ever few seconds. I also am getting ammo notifications, along with triage (25 and 50 point) notifications, and I'm also getting the odd kill.
But I notice that some of my spawns generate 22 WP instead of 25.... that my rep notifications give me 8 WP instead of 10... and then I just killed a person for 47 WP.
Now I get that we need to avoid exploits where people are farming WP.... but my understanding is that by deploying uplinks, nanohives and then scanning/shooting people, I am playing the game as intended.
Is there a way to limit the ability to cheat and exploit the WP system without reducing the legitimate WP gained through as-designed gameplay? Lol, had to stop reading and comment. The irony is strong. Yes what you are doing is designed gameplay, but it is a known exploit and confirmed by CCP logibro if memory serves. You are not supposed to be able to have a spam uplink suit, spam nano suit. You are spamming and farming wp. There is no skill attributed to farming in this manner, all you contribute is lag They are going to sort out the multiple variant same module suit spammage, probably 2 years from now granted. Untill then why don't you grow a pair and be a proper logibro, delete those suits or use them in PC only ( tbh it's unfortunately expected) or will we get the usual " but mum they did it" mentality I would sign a position to remove wp entirely from 3rd active equipment of same type. Oh and BTW I do logi and practice what i preach. You never have and never will see me doing what you and your respective monkeys do. You are nothing but a piece of macro code in the beginning of the match. Whoa there.... easy with the accusations. I have one Uplink logi suit, with two proto uplinks (3 active simultaneously on each) and a X3 nanohive. I have one Nano logi suit... with a Proto Triage, a Proto Ammo, and a K2 Nanohive. So, at most, I can put down 6 uplinks and 9 nanohives (if my math is correct)..... I do not swap suits for a suit with the same modules and drop multiple of the same item type (which I believe is the exploit to which you are referring). Please get your facts straight before making accusations.
Not to mention that this only works really well if all of the other blueberries are running around with free militia fits. Uplink spam doesn't as pay well if two or three other people are uplinking too. More uplinks = more options = more WP distribution. It's not that logibro's make mad points because they are breaking the game, they just have an unintentional monopoly because nobody else can be bothered to do it. |
Dust Junky 4Life
Shitstorm Inc
107
|
Posted - 2013.10.30 15:00:00 -
[174] - Quote
CCP Eterne wrote:Hello everyone,
I see there is some confusion about this because it wasn't messaged properly. I'm rather confused how it was left out of the official messaging for the hotfix deployed on October 24.
Regardless, this is the patch note for the hotfix:
"Apply a limiter, capping the warpoint gained per minute of the players who are farming warpoints or cheating."
This is to prevent people from setting up a scheme where a friend runs in and dies, then gets revived by a teammate, only to die again, and this happens over and over.
We of course want your feedback about it on if the limiter is too strict.
WTF is wrong with you people? Now you want to CHEAT ME out of my hard earned points? Your no better then the cheaters. This is UNACCEPTABLE. You could have given revived mercs a 3 second window to run to safety. I don't even kill people and I get nerfed. Then you wonder why so many are leaving? It's all good though. Destiny will be out soon. Hover bikes and fighter jets. CCP is just like a women. Flashes the goods but NEVER puts out. I'm tired of waiting.
A shitstorm is coming.......
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SirManBoy
Molon Labe. RISE of LEGION
329
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Posted - 2013.10.30 15:06:00 -
[175] - Quote
Mirataf wrote:SirManBoy wrote:Mirataf wrote:Nightbird Aeon wrote:I was wondering about this:
So I am running a Domination.... the one where "A" is in the city/complex, where there is a supply depot underground in a room just down a short hallway from A.
So I am running logi, and drop multiple uplinks in the room with supply depot, and two uplinks in the silo where the "A"objective is.
I then go swap out to my Nanohive logi suit, and drop some nanohives, both the ammo ones and the triage ones, at varous stations near to where the combat is going to be.
I then swap out to my combat suit with hand-scanner and start shooting people in the face.
I appear to be the only one with uplinks out, as I am getting a spawn WP notification ever few seconds. I also am getting ammo notifications, along with triage (25 and 50 point) notifications, and I'm also getting the odd kill.
But I notice that some of my spawns generate 22 WP instead of 25.... that my rep notifications give me 8 WP instead of 10... and then I just killed a person for 47 WP.
Now I get that we need to avoid exploits where people are farming WP.... but my understanding is that by deploying uplinks, nanohives and then scanning/shooting people, I am playing the game as intended.
Is there a way to limit the ability to cheat and exploit the WP system without reducing the legitimate WP gained through as-designed gameplay? Lol, had to stop reading and comment. The irony is strong. Yes what you are doing is designed gameplay, but it is a known exploit and confirmed by CCP logibro if memory serves. You are not supposed to be able to have a spam uplink suit, spam nano suit. You are spamming and farming wp. There is no skill attributed to farming in this manner, all you contribute is lag They are going to sort out the multiple variant same module suit spammage, probably 2 years from now granted. Untill then why don't you grow a pair and be a proper logibro, delete those suits or use them in PC only ( tbh it's unfortunately expected) or will we get the usual " but mum they did it" mentality I would sign a position to remove wp entirely from 3rd active equipment of same type. Oh and BTW I do logi and practice what i preach. You never have and never will see me doing what you and your respective monkeys do. You are nothing but a piece of macro code in the beginning of the match. CCP Logibro made a retraction because much of the logi community went bonkers in response to his bug report. Mass deployment of uplinks and hives is not an exploit, it's legit logi play. Players wouldn't keep sucking up ammo, receiving triage, and spawning from uplinks if it weren't a legit support capability. Just caught up on that post, wow loads of pages, just skimread it tbh I now completely understand why you have written what you have In that post you openly admit to dropping 13 uplinks and then switching to drop 13 nanohives There wasn't a full official retraction by logibro and yes they have been working on ways to stop players such as yourself in abusing this poorly designed system. I am very aware you dont agree that you are abusing it. But thanks to you and the players like you, I reckon thats why this blanket system is in place and sod it, i NOW agree with it. I do not agree that you should spam uplinks / hives there should be a reasonable limit, you do not need to be a rocket scientist to see that it's not right. Here's hoping it hits you and the other what 4-5 people in that thread max, really hard and you start playing the game where the suit has what you want and need on it as opposed to specifically designing setups that just drop crap on the floor, to eventually change to a reasonably fitted suit edit: and i believe that they will further standardise to the norm, equipment. Oh yeh sorry you will call that nerfing if you cant get points from 26 pieces of equipment on the field
So I guess you're the play style police then, ah? I'm sorry that your vanilla style of play doesn't help your team like mine does, bro. Most of all, I'm sorry that you're the type of person who lacks creativity and wants it removed from the game. Dust 514 should remain a sandbox that encourages players to determine for themselves how they can help their team win. It's one of the things that makes it a beautifully unique gaming experience.
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JerechD Diaboli
Osmon Surveillance Caldari State
29
|
Posted - 2013.10.30 15:09:00 -
[176] - Quote
Got interested in this and went for a quick round of Skirmish. First half only fooling around and getting a kill here and there. No changes to kill WP. Then the rest of the round tried to actually kill people. At the end of the 11 killstreak there were no changes to kill WP. So I gues you really have to farm-proto-stomp-OB-spam to get the reduction.
TL;DR Killing machines are punished, casuals (like me) are unaffected.
Edit: here's the match stats.
http://i67.photobucket.com/albums/h310/AdvocatDiaboli/TriplePonies003.jpg |
Mirataf
WARRIORS 1NC
90
|
Posted - 2013.10.30 15:10:00 -
[177] - Quote
Nightbird Aeon wrote:Mirataf wrote:Nightbird Aeon wrote:I was wondering about this:
So I am running a Domination.... the one where "A" is in the city/complex, where there is a supply depot underground in a room just down a short hallway from A.
So I am running logi, and drop multiple uplinks in the room with supply depot, and two uplinks in the silo where the "A"objective is.
I then go swap out to my Nanohive logi suit, and drop some nanohives, both the ammo ones and the triage ones, at varous stations near to where the combat is going to be.
I then swap out to my combat suit with hand-scanner and start shooting people in the face.
I appear to be the only one with uplinks out, as I am getting a spawn WP notification ever few seconds. I also am getting ammo notifications, along with triage (25 and 50 point) notifications, and I'm also getting the odd kill.
But I notice that some of my spawns generate 22 WP instead of 25.... that my rep notifications give me 8 WP instead of 10... and then I just killed a person for 47 WP.
Now I get that we need to avoid exploits where people are farming WP.... but my understanding is that by deploying uplinks, nanohives and then scanning/shooting people, I am playing the game as intended.
Is there a way to limit the ability to cheat and exploit the WP system without reducing the legitimate WP gained through as-designed gameplay? Lol, had to stop reading and comment. The irony is strong. Yes what you are doing is designed gameplay, but it is a known exploit and confirmed by CCP logibro if memory serves. You are not supposed to be able to have a spam uplink suit, spam nano suit. You are spamming and farming wp. There is no skill attributed to farming in this manner, all you contribute is lag They are going to sort out the multiple variant same module suit spammage, probably 2 years from now granted. Untill then why don't you grow a pair and be a proper logibro, delete those suits or use them in PC only ( tbh it's unfortunately expected) or will we get the usual " but mum they did it" mentality I would sign a position to remove wp entirely from 3rd active equipment of same type. Oh and BTW I do logi and practice what i preach. You never have and never will see me doing what you and your respective monkeys do. You are nothing but a piece of macro code in the beginning of the match. Whoa there.... easy with the accusations. I have one Uplink logi suit, with two proto uplinks (3 active simultaneously on each) and a X3 nanohive. I have one Nano logi suit... with a Proto Triage, a Proto Ammo, and a K2 Nanohive. So, at most, I can put down 6 uplinks and 9 nanohives (if my math is correct)..... I do not swap suits for a suit with the same modules and drop multiple of the same item type (which I believe is the exploit to which you are referring). Please get your facts straight before making accusations.
Heya,i was going to apologise but then you did confirm my fears.
Thank you for confirming that you are farming from 15 pieces of equipment on the field simultaneously before swapping out to a suit you are actually going to use.
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Sigberct Amni
Goonfeet Top Men.
162
|
Posted - 2013.10.30 15:41:00 -
[178] - Quote
Hahaha, oh wow. This really happened because of "stat padding"?
Hahahahahhaahahaha! Where's a good :ccp: emoticon when you need it? I guess preventing point farming will matter when this game matters to eve in December '16.
~MEANWHILE~ Has trapping someone in an endless cycle of needle revives/deaths causing them to restart their PS3 to escape been fixed? No? Brilliant! :ccp: |
Dust Junky 4Life
Shitstorm Inc
107
|
Posted - 2013.10.30 15:43:00 -
[179] - Quote
Whats REALLY funny is most of you are to stupid to understand simple math. STAY IN SCHOOL! +25 wp for each spawn X 100 spawns is 2500wp Now, do you REALLY think one merc can get 100 spawns on all of his/her links? Not even close. 50 spawns is a reasonable # on 5 second links. There are several logis in every match. We all compete against each other for the WP. Some links are in better locations then others. There are battles I dont get any spawns due to bad match making. Just because I have 0 kills with 40000 wp at the end of the match does not mean it all came from drop uplinks. Im the fker blowing up tanks,ships,lavs,turrets, equipment ect.
A shitstorm is coming.......
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Dust Junky 4Life
Shitstorm Inc
107
|
Posted - 2013.10.30 15:45:00 -
[180] - Quote
Mirataf wrote:Nightbird Aeon wrote:Mirataf wrote:Nightbird Aeon wrote:I was wondering about this:
So I am running a Domination.... the one where "A" is in the city/complex, where there is a supply depot underground in a room just down a short hallway from A.
So I am running logi, and drop multiple uplinks in the room with supply depot, and two uplinks in the silo where the "A"objective is.
I then go swap out to my Nanohive logi suit, and drop some nanohives, both the ammo ones and the triage ones, at varous stations near to where the combat is going to be.
I then swap out to my combat suit with hand-scanner and start shooting people in the face.
I appear to be the only one with uplinks out, as I am getting a spawn WP notification ever few seconds. I also am getting ammo notifications, along with triage (25 and 50 point) notifications, and I'm also getting the odd kill.
But I notice that some of my spawns generate 22 WP instead of 25.... that my rep notifications give me 8 WP instead of 10... and then I just killed a person for 47 WP.
Now I get that we need to avoid exploits where people are farming WP.... but my understanding is that by deploying uplinks, nanohives and then scanning/shooting people, I am playing the game as intended.
Is there a way to limit the ability to cheat and exploit the WP system without reducing the legitimate WP gained through as-designed gameplay? Lol, had to stop reading and comment. The irony is strong. Yes what you are doing is designed gameplay, but it is a known exploit and confirmed by CCP logibro if memory serves. You are not supposed to be able to have a spam uplink suit, spam nano suit. You are spamming and farming wp. There is no skill attributed to farming in this manner, all you contribute is lag They are going to sort out the multiple variant same module suit spammage, probably 2 years from now granted. Untill then why don't you grow a pair and be a proper logibro, delete those suits or use them in PC only ( tbh it's unfortunately expected) or will we get the usual " but mum they did it" mentality I would sign a position to remove wp entirely from 3rd active equipment of same type. Oh and BTW I do logi and practice what i preach. You never have and never will see me doing what you and your respective monkeys do. You are nothing but a piece of macro code in the beginning of the match. Whoa there.... easy with the accusations. I have one Uplink logi suit, with two proto uplinks (3 active simultaneously on each) and a X3 nanohive. I have one Nano logi suit... with a Proto Triage, a Proto Ammo, and a K2 Nanohive. So, at most, I can put down 6 uplinks and 9 nanohives (if my math is correct)..... I do not swap suits for a suit with the same modules and drop multiple of the same item type (which I believe is the exploit to which you are referring). Please get your facts straight before making accusations. Heya,i was going to apologise but then you did confirm my fears. Thank you for confirming that you are farming from 15 pieces of equipment on the field simultaneously before swapping out to a suit you are actually going to use. Swap? FK that, it takes to long. I just suicide out. Time is money you know.
A shitstorm is coming.......
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