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1541. CCP hotfixing slot layouts makes me wonder... - in General Discussions [original thread]
Well there are 2 maps that were nearly finished months ago. So expect at least 3 Pilot suits have been in the works since forever.
- by Monkey MAC - at 2014.04.01 14:12:00
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1542. Will PvE effect PC or FW? - in General Discussions [original thread]
ZDub 303 wrote: Vrain Matari wrote: What i want to see is a drone infestation mechanic that scales geometrically with # of districts held & amount of infrastucture development(not even a variable now, i know). Maybe this would apply to a...
- by Monkey MAC - at 2014.04.01 14:05:00
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1543. Will PvE effect PC or FW? - in General Discussions [original thread]
ZDub 303 wrote: Monkey MAC wrote: ZDub 303 wrote: I don't see a point... Drone Infestations, unless they occurred extremely frequently would just get cleared out by the owning corporation. I mean they would literally have to spawn every 4...
- by Monkey MAC - at 2014.04.01 13:59:00
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1544. Will PvE effect PC or FW? - in General Discussions [original thread]
ZDub 303 wrote: I don't see a point... Drone Infestations, unless they occurred extremely frequently would just get cleared out by the owning corporation. I mean they would literally have to spawn every 4 hours or so with high penalties if they...
- by Monkey MAC - at 2014.04.01 13:31:00
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1545. Unreal Engine 4 - in General Discussions [original thread]
Not yet, we have still to push this engine to its limits. Although I imagine a small dev team are probably workin on it.
- by Monkey MAC - at 2014.04.01 12:57:00
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1546. Will PvE effect PC or FW? - in General Discussions [original thread]
I think there is capacity for both. Public Matches clearing infestations for NPC Corps and the like. This would stop FW being effected as it would rather hard to balance. As for PC districts, yes drone infestations would be a big thing, unless th...
- by Monkey MAC - at 2014.04.01 12:36:00
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1547. The Roit Shield. - in General Discussions [original thread]
So a heavy equips a HMG and a Riot Shield, walks down a long corridor without taking damage until he js in range and blaps everyone in sight? I can't say anything wrong with that. Make it a Heavy Weapon, then it might nearly be balanced.
- by Monkey MAC - at 2014.04.01 11:44:00
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1548. the sadest thing in dust - in General Discussions [original thread]
Faunher wrote: Monkey MAC wrote: The reason it travels so slow is down to physics. No Rifiling + Extremely Dense Rounds + Lack of AeroDynamic tunning + Different Gravity/Atmospheres + Different Quantities of Dark Matter. Hell there is no gu...
- by Monkey MAC - at 2014.04.01 11:27:00
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1549. forgegun being op - in General Discussions [original thread]
thomas mak wrote: a 12 PG weapon got longer range than a 545pg weapon How many Redline forge gunners do you see? and able to shot right up top which rail can't Also happens to be on a weaker slower medium higher possible max damage I'd li...
- by Monkey MAC - at 2014.04.01 11:23:00
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1550. Assault: What does the word mean to you? - in General Discussions [original thread]
The Word Assault means to attack with intent. However I don't think that's twhat the definition of the suit is after all. Scouts don't much scouting Sentinels are used just as much for Assaults as for Defence. According to the in-game description...
- by Monkey MAC - at 2014.04.01 11:01:00
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1551. CCP: Hit-Detection, Stun-Locking and Speed Tanking - in General Discussions [original thread]
DootDoot wrote: DeadlyAztec11 wrote: Bethhy wrote: Lightning xVx wrote: I have to ask you a few questions in regards these subjects, if you don't mind me asking. 1.) What did you do to nerf Speed? 2.) How has hit detection improved f...
- by Monkey MAC - at 2014.04.01 10:46:00
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1552. CCP: Hit-Detection, Stun-Locking and Speed Tanking - in General Discussions [original thread]
Spectral Clone wrote: Lightning xVx wrote: I have to ask you a few questions in regards these subjects, if you don't mind me asking. 1.) What did you do to nerf Speed? 2.) How has hit detection improved from slower-speeds? 3.) If the game...
- by Monkey MAC - at 2014.04.01 10:42:00
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1553. Lets see if the cloak is truly OP! - in General Discussions [original thread]
Korvin Lomont wrote: Cotsy8 wrote: Garrett Blacknova wrote: Seen another uncloaked Scout I know run 22/5, and I've run 25/3 at my best without cloak on a Shotgun Scout. Haven't seen many cloaked Scouts performing on that level, let alone...
- by Monkey MAC - at 2014.04.01 10:37:00
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1554. Ok so whats new.... - in General Discussions [original thread]
The game is MUCH more balanced than before but we do have. 1) Scouts that can tank higher than mediums 2) Quick-Swapping while Cloaked doesn't instantly decloak allowing people to fire while cloaked without Penalty 3) Sentinels can tank upto 1800...
- by Monkey MAC - at 2014.03.31 23:51:00
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1555. the sadest thing in dust - in General Discussions [original thread]
medomai grey wrote: Mortedeamor wrote: that a rl prototype railgun is more advanced than the supposed thousands years more advanced completed caldari tech made by a futuristic race thats already moved beyond their origin planet ?...and yet....
- by Monkey MAC - at 2014.03.31 23:43:00
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1556. the sadest thing in dust - in General Discussions [original thread]
Mortedeamor wrote: Monkey MAC wrote: Mortedeamor wrote: EternalRMG wrote: Mortedeamor wrote: that a rl prototype railgun is more advanced than the supposed thousands years more advanced completed caldari tech made by a futuristic r...
- by Monkey MAC - at 2014.03.31 23:42:00
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1557. the sadest thing in dust - in General Discussions [original thread]
Mortedeamor wrote: Faunher wrote: Mortedeamor wrote: Miokai Zahou wrote: Mortedeamor wrote: that a rl prototype railgun is more advanced than the supposed thousands years more advanced completed caldari tech made by a futuristic ra...
- by Monkey MAC - at 2014.03.31 23:33:00
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1558. the sadest thing in dust - in General Discussions [original thread]
Mortedeamor wrote: EternalRMG wrote: Mortedeamor wrote: that a rl prototype railgun is more advanced than the supposed thousands years more advanced completed caldari tech made by a futuristic race thats already moved beyond their origin...
- by Monkey MAC - at 2014.03.31 23:29:00
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1559. Making Assaults Unique - in General Discussions [original thread]
Funkmaster Whale wrote: I remember some time ago CCP spoke about introducing an equipment type that would act as a deployable shield of sorts. Essentially it would act similar to a nanohive except that the surrounding bubble would act as a barr...
- by Monkey MAC - at 2014.03.31 21:58:00
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1560. SHHHH Don't tell CCP but PS2 is a much better game - in General Discussions [original thread]
jerrmy12 kahoalii wrote: Monkey MAC wrote: bamboo x wrote: I'd still rather play Doom (because I missed out on it when I was a kid) than get sucked into this FPS craze that's been going on for a decade. I'm just surprised all these Halo,...
- by Monkey MAC - at 2014.03.31 21:51:00
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