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4681. Caldari/Assualt Suits = worthless in 1.4 - in General Discussions [original thread]
Nick nugg3t wrote: Vin Mora wrote: M McManus wrote: And basically all assualt suits and under, because in order to get anything done in 1.4 it feels like you need a logi or heavy suit... Especially as an aggressive player/play style... N...
- by Monkey MAC - at 2013.09.06 17:08:00
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4682. Why are strafing and bunny hooping bad? - in General Discussions [original thread]
semperfi1999 wrote: Cosgar wrote: We're getting way off topic here... Yes we are.... Back to topic. Increased strafing and "bunnyhopping" (there truly is no bunnyhopping in the true sense of the term in Dust) are what made this game good...
- by Monkey MAC - at 2013.09.06 17:06:00
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4683. Caldari/Assualt Suits = worthless in 1.4 - in General Discussions [original thread]
Beck Weathers wrote: Monkey MAC wrote: Aim assist doesntvtrack for you, its the damage of the rifles, they are the new fav weapon because of there undeniable power, I dont brick tank I only have 460 ehp, which was low by 1.3 standards, I a...
- by Monkey MAC - at 2013.09.06 16:57:00
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4684. Why are strafing and bunny hooping bad? - in General Discussions [original thread]
Knight Soiaire wrote: Monkey MAC wrote: First of all you instantly assume that because I said scouts need to be scouts, I think the class is balanced and fair, its anything from it, yes you need more speed, yes you need more stamina, yes yo...
- by Monkey MAC - at 2013.09.06 16:44:00
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4685. Why is "improvement in accuracy" something that has to be attributed t... - in General Discussions [original thread]
Dexter307 wrote: My aim isn't like this. I think most people are exaggerating. People are exaggerating, the aiming was improved in lieu you can tell, aim assist isnt needed, but it is used to reduce the inaccuracies of you know not holding t...
- by Monkey MAC - at 2013.09.06 16:29:00
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4686. [Petition] increase TTKs - in General Discussions [original thread]
Saxbrin Shain wrote: The problem isn't aim assist, it's hit detection. Before the change, weapons were doing only a percent of their potential damage per second because some hits weren't registering. Yes, more people are landing more shots now...
- by Monkey MAC - at 2013.09.06 16:19:00
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4687. [Petition] increase TTKs - in General Discussions [original thread]
Depends on how much you want it increased by anything more than 20% and im not interested, the shorter ttk is maybe a bit much, but I like the tactics, 20% would make regen fits plausible again, and you be able to move moremthan 5 yards without be...
- by Monkey MAC - at 2013.09.06 16:15:00
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4688. LogicLoop shares another outpost (am I late?) - in General Discussions [original thread]
Good spot, well done! Id like the cargo hub to have dynamic elements, cargo boxes moving around and being put down and what have you, if the gallente second gen map is anything to go by I sure as hell cant wait!!
- by Monkey MAC - at 2013.09.06 16:06:00
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4689. Dust 514 2.0 - in General Discussions [original thread]
TheAmazing FlyingPig wrote: I haven't heard of any point release beyond 1.5 being spoken of, and with the winter months closing in on us, an expansion might be upon us. Basically, what are you hoping / predicting the expansion will bring when i...
- by Monkey MAC - at 2013.09.06 15:58:00
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4690. Caldari/Assualt Suits = worthless in 1.4 - in General Discussions [original thread]
Daxxis KANNAH wrote: Killar-12 wrote: Some Food for thought the AR's RoF is 12.5 Rounds per second, and basic AR's (no skill) do around 30 Dam an Duv with Prof 5 and 2 complex damage mods is around 51 dam per bullet Duv base damage 37.5 * 1...
- by Monkey MAC - at 2013.09.06 15:51:00
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4691. Caldari/Assualt Suits = worthless in 1.4 - in General Discussions [original thread]
Beck Weathers wrote: Ok as my experiance in 1.3 hit detection was screwy so on average shooting a stationary target 1/3 shots wouldnt conect. Now that hit detection is fixed 19/20 shots will hit, thats over a 30% hamage increase for allot of gu...
- by Monkey MAC - at 2013.09.06 15:37:00
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4692. So where are the MD nerf threads now? - in General Discussions [original thread]
NAV HIV wrote: CharCharOdell wrote: NAV HIV wrote: Bright Cloud wrote: I find it just comical that as soon we got a update every 1 just turns their attention away from massdrivers. They still deal the same damage, they still have the ...
- by Monkey MAC - at 2013.09.06 15:30:00
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4693. Announcement:Uprising 1.4 Known Issues - in General Discussions [original thread]
Devs can you check lag compensation and hitbox alterations, people are getting shot through walls after being shot in the open! Also are hitboxes trailing behind the player?
- by Monkey MAC - at 2013.09.06 15:11:00
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4694. Caldari/Assualt Suits = worthless in 1.4 - in General Discussions [original thread]
Vrain Matari wrote: M McManus wrote: And basically all assualt suits and under, because in order to get anything done in 1.4 it feels like you need a logi or heavy suit... Especially as an aggressive player/play style... No point in using S...
- by Monkey MAC - at 2013.09.06 15:07:00
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4695. So I'm hiding right, an.... - in General Discussions [original thread]
OZAROW wrote: No foot shooting, I was in a L shaped nook in the corner, across from that was a pillar and it an the corner of the nook were blocking both our vision but we both knew not to peak or we would get shot, so without peakin he let's o...
- by Monkey MAC - at 2013.09.06 15:00:00
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4696. So where are the MD nerf threads now? - in General Discussions [original thread]
Thor Odinson42 wrote: This is now a game similar to what it was in beta. It's a range game now. I am 100% geared towards CQC and my game has suffered dramatically. Why what do you run? And how do you run it, I have seen plenty of people ...
- by Monkey MAC - at 2013.09.06 14:51:00
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4697. So where are the MD nerf threads now? - in General Discussions [original thread]
Csikszent Mihalyi wrote: Mass drivers benefited like no other from making themselves hard to hit (while still hitting on every shot), so the changes (especially the strafing fix) seem to have hit them quite drastically. My prediction was that ...
- by Monkey MAC - at 2013.09.06 14:50:00
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4698. So where are the MD nerf threads now? - in General Discussions [original thread]
Cosgar wrote: Monkey MAC wrote: Cosgar wrote: Been using it since chrome and still using it now. And I'm still going to use of because I'm getting the kills and not some magnetic aim assist. Hit detection!! You guys are like stuck reco...
- by Monkey MAC - at 2013.09.06 14:37:00
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4699. The Ironies of Dust - in General Discussions [original thread]
Rogatien Merc wrote: Adds log off button... must log off between every match. Fixes hit detection... lagged out servers make it seem wonky. Introduces mechanics that emphasize squad play... half the squad doesn't make it to battle. Fixes mat...
- by Monkey MAC - at 2013.09.06 14:26:00
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4700. Caldari/Assualt Suits = worthless in 1.4 - in General Discussions [original thread]
There is no god damn aimbot, trust me, I took aim assist off and owned more than with it on. I used every weapon which got it, its incredibly subtle actually, I doesnt grab your barrell and point it at the enemy, it doesnt majically curvwmbullet...
- by Monkey MAC - at 2013.09.06 14:20:00
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