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2261. Turning Toward Shooter Recommendation - Double Click L1 - in General Discussions [original thread]
Clone D wrote: Monkey MAC wrote: 1) If you are in a squad stagger your formation, don't just stand in a line. You should be bunny hoping between cover anyway so as to minimze up time. 2) Get better scanners, either have a logi with an acti...
- by Monkey MAC - at 2014.02.02 00:26:00
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2262. Turning Toward Shooter Recommendation - Double Click L1 - in General Discussions [original thread]
Clone D wrote: Monkey MAC wrote: ... but that doesn't mean you should be able to turn round and blast the guy who got a superior position on you. Tactics take into account the facets of each individual agent involved in the scenario. My ...
- by Monkey MAC - at 2014.02.02 00:15:00
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2263. Turning Toward Shooter Recommendation - Double Click L1 - in General Discussions [original thread]
Clone D wrote: Monkey MAC wrote: Give MORE TACTICS, not more slight of hand reflex's. Getting stuck in a 1-on-1 situation is a highly tactical circumstance. Some of the elements include remaining HP of both players, dps of both players, ...
- by Monkey MAC - at 2014.02.02 00:14:00
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2264. Turning Toward Shooter Recommendation - Double Click L1 - in General Discussions [original thread]
Clone D wrote: Monkey MAC wrote: Give MORE TACTICS, not more slight of hand reflex's. Some tactics must be executed quickly. An essential element of tactics is timing. Anyone who has studied tactics would have that elementary knowledge. ...
- by Monkey MAC - at 2014.02.02 00:03:00
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2265. Turning Toward Shooter Recommendation - Double Click L1 - in General Discussions [original thread]
Clone D wrote: Monkey MAC wrote: Hold on, so double tapping L1 automatically turns you to face the last person to shoot you? Let's run a scenario Scout Shotgun, Heavy HMG, you are gonna end up with scout all over the walls. No offence, but ...
- by Monkey MAC - at 2014.02.01 23:53:00
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2266. Turning Toward Shooter Recommendation - Double Click L1 - in General Discussions [original thread]
Clone D wrote: N1ck Comeau wrote: Unlike all the trolls. I want to actually state why i think this is bad. Flanking, it's a great tactic. This outways that, if you can instantly turn around, flanking is insanely harder. That makes sens...
- by Monkey MAC - at 2014.02.01 23:52:00
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2267. O Stop with the MLT tanks Crying - in General Discussions [original thread]
Azura Sakura wrote: I don't think you understand. MLT tanks are fine, MLT tank spam is not fine xD. But this is mainly in ambush It's actually the other way round, the amount is fine for ambush (a terribly crude cluster****) the problem is s...
- by Monkey MAC - at 2014.02.01 23:40:00
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2268. Turning Toward Shooter Recommendation - Double Click L1 - in General Discussions [original thread]
Hold on, so double tapping L1 automatically turns you to face the last person to shoot you? Let's run a scenario Scout Shotgun, Heavy HMG, you are gonna end up with scout all over the walls. No offence, but for someone who's name isn't Spkr, Wors...
- by Monkey MAC - at 2014.02.01 23:38:00
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2269. A new skill tree for each racial blade or all under NK? - in General Discussions [original thread]
If we assume the same as Pistols and AR's are the base, amunique skill tree for each one.
- by Monkey MAC - at 2014.02.01 23:34:00
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2270. O Stop with the MLT tanks Crying - in General Discussions [original thread]
KING CHECKMATE wrote: Monkey MAC wrote: Let's be honest Bad Furry is right, mlt tanks aren't the problem Tanks in general are the problem. Yes this is true, but there is no reason to be a douche about it. True but have you never been...
- by Monkey MAC - at 2014.02.01 23:29:00
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2271. ADV gear players are hypocrites? - in General Discussions [original thread]
Shiyou Hidiyoshi wrote: So... I have noticed this for a long time and are wondering what everyone thinks about this. MLT and STD die and hate on everyone who has better gear than them. "You only won because of your better gear" ADV cries at P...
- by Monkey MAC - at 2014.02.01 23:27:00
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2272. O Stop with the MLT tanks Crying - in General Discussions [original thread]
Let's be honest Bad Furry is right, mlt tanks aren't the problem Tanks in general are the problem.
- by Monkey MAC - at 2014.02.01 23:19:00
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2273. The MD should be the Minmatar Shotgun - in General Discussions [original thread]
DeadlyAztec11 wrote: Iron Wolf Saber wrote: according to the grid shown last fanfest its the minmatar equivalent to the swarm launcher and plasma cannon. Yeah I know, CCP clarified that they all fall under "launchers". Though they also re...
- by Monkey MAC - at 2014.02.01 23:16:00
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2274. The fix for MLT tanks, as said by a tanker - in General Discussions [original thread]
KING CHECKMATE wrote: Spkr4theDead wrote: Increase heat buildup for MLT mods, because as is the case with all things MLT, they're clunky and require more resources. So, make them build up more heat when they're activated. I don't use missile...
- by Monkey MAC - at 2014.02.01 23:05:00
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2275. The fix for MLT tanks, as said by a tanker - in General Discussions [original thread]
Spkr4theDead wrote: Atiim wrote: Spkr4theDead wrote: No, I hate the mentality you have towards vehicles and their operators. The only vehicle I have ever hated is the Bolas. That thing needs to be removed from the game. As for their ...
- by Monkey MAC - at 2014.02.01 22:57:00
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2276. The fix for MLT tanks, as said by a tanker - in General Discussions [original thread]
Takahiro Kashuken wrote: Spkr4theDead wrote: What's that supposed to mean? Maybe Monkey killed Rei in a frontline fit when Rei ran all proto Close Tak, I said at least Rei can survive mlt in proto gear, Spkr couldn't when he had more ...
- by Monkey MAC - at 2014.02.01 22:50:00
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2277. A shift in player mentality is needed IMO. - in General Discussions [original thread]
KingBabar wrote: Spkr4theDead wrote: ANON Cerberus wrote: You and your crew are notorious for stomping! GTFO. This It's funny how he's complaining about PRO stomping, yet he's the problem. I remember him saying how he wasn't going to p...
- by Monkey MAC - at 2014.02.01 13:51:00
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2278. CCP please answer - in General Discussions [original thread]
Well matchmaking is purely based on your connection. The server creates a game on each battle server, it then looks for players who have the best connections and pairs them in the match. That's all there is to it, there is no skill system or anyt...
- by Monkey MAC - at 2014.02.01 13:33:00
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2279. this game is still in beta - in General Discussions [original thread]
CrotchGrab 360 wrote: what's the most important aspect of any video game? being able to play it?! launched into a game with a full 6 from squad finder, and we're put against 2 enemies. 2nd game I get sniped the entire game, the snipers can s...
- by Monkey MAC - at 2014.02.01 13:17:00
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2280. blackops scout - in General Discussions [original thread]
Chunky Munkey wrote: Basically a short-range transporter managed by the deploying dropsuit's CPU? Not bad, although uplinks serve the strategic funtion of this idea for the most part. As cool as I think it is, I just don't see a gap in the ma...
- by Monkey MAC - at 2014.02.01 13:14:00
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