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KingBabar
The Rainbow Effect
1711
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Posted - 2014.02.01 13:23:00 -
[31] - Quote
Matticus Monk wrote:KalOfTheRathi wrote:[quote=Matticus Monk]
(I'm not thanking these guys, they are still try-hard, cry-baby, pansy-ass tools who I don't respect even an ounce). So, proto-chumps: show us your real skill you baby-faced, snot nosed, security blanket using limp daisies and bring us a real battle. But you'll get your **** handed to you. I know plenty of scouts that would easily tear you to ribbons using standard gear and militia weapons....
Yeah yeah heard it all before. The funny thing is that this mentality seems to be the leading one for such a large part of the comunity. We've done test after test running cheaper fits with merely any difference in results. Teamwork, gungame and fighting spirit wins the battles, gear is merely the top of the iceberg.
Actually I did another 10 game test 2 days ago. ( I do this from time to time, I play 10 games, solo in cheap fits and notice the scores to see how bad I'd play without team support and with cheap fits.) I ended up with more kills and a better KDR on average compared to my usual stats. Why? Well I played smart for once, no crazy stuff, and I didn't have 3 experienced dudes around me competing for the kills. I did it in a 35K isk enhanced suit with basic weapons. Best game was 40-4 and the worst was 13-5. I know I can play well without my fanzy gear, and no I still won't do it, protogear makes me able to play more recklessly and makes the game more fun cause a loss of 10 suits in a game sort of hurts.
So take that "you need your crutch" attitude and stuff it. Do you really think that the dudes fighting at the top end in PC has no real skills and are merely being carried by their gear and skills? STFU
http://s1286.photobucket.com/user/KingBabar/media/BannerKingbabarcopy.png.html
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KingBabar
The Rainbow Effect
1711
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Posted - 2014.02.01 13:34:00 -
[32] - Quote
Spkr4theDead wrote:ANON Cerberus wrote:You and your crew are notorious for stomping! GTFO. This It's funny how he's complaining about PRO stomping, yet he's the problem. I remember him saying how he wasn't going to play Dust anymore because they were nerfing contact grenades into the ground. Yet he's still here.
Quote me that forum post and I'll send you 100 mill isk. Yes I will do it.
If not, please give me a formal appology for that statement.
I'm the problem? Playing with my friends with the gear I've unlocked, currently trying to reduce the stomping by going in with smaller groups and I'm the poblem?
IMO guys like you are the problem. Experienced, got the skills, got the gear, got the isk. But still I see you hanging back and snipe with your tank while your team looses the battle. You should be carrying your team to victory, not be concerned with your own KDR and hide. My OP is not about the scrubs thats just left the academy. Its about the intermidiate to experienced players that should know better, and fight better, not bloody start the game with a defeatist attitude because 3 of the 16 on the enemy teams happens to be from a competitive corp....
In fact, you are a prime example of the lack of fighting spirit I see in so many battles.... And you're not exactly straight out of the academy....
http://s1286.photobucket.com/user/KingBabar/media/BannerKingbabarcopy.png.html
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Matticus Monk
Ordus Trismegistus
1121
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Posted - 2014.02.01 13:49:00 -
[33] - Quote
KingBabar wrote:Matticus Monk wrote:KalOfTheRathi wrote:[quote=Matticus Monk]
(I'm not thanking these guys, they are still try-hard, cry-baby, pansy-ass tools who I don't respect even an ounce). So, proto-chumps: show us your real skill you baby-faced, snot nosed, security blanket using limp daisies and bring us a real battle. But you'll get your **** handed to you. I know plenty of scouts that would easily tear you to ribbons using standard gear and militia weapons.... Yeah yeah heard it all before. The funny thing is that this mentality seems to be the leading one for such a large part of the comunity. We've done test after test running cheaper fits with merely any difference in results. Teamwork, gungame and fighting spirit wins the battles, gear is merely the top of the iceberg. Actually I did another 10 game test 2 days ago. ( I do this from time to time, I play 10 games, solo in cheap fits and notice the scores to see how bad I'd play without team support and with cheap fits.) I ended up with more kills and a better KDR on average compared to my usual stats. Why? Well I played smart for once, no crazy stuff, and I didn't have 3 experienced dudes around me competing for the kills. I did it in a 35K isk enhanced suit with basic weapons. Best game was 40-4 and the worst was 13-5. I know I can play well without my fanzy gear, and no I still won't do it, protogear makes me able to play more recklessly and makes the game more fun cause a loss of 10 suits in a game sort of hurts. So take that "you need your crutch" attitude and stuff it. Do you really think that the dudes fighting at the top end in PC has no real skills and are merely being carried by their gear and skills? STFU
LOL! Sensitive there, big guy. Did I hit a nerve?
If any of your statements were true, and gear really didn't make the difference, I wouldn't see so many babies using it in full squads. You did "experiments" supposedly? Wow, good for you.... and you learned that it doesn't make a difference? Then don't use it when you and your proto stomping friends run your proposed smaller squads.... simple. Till you do that you're blowing hot-air, dude.
And BTW - if you feel my statements don't apply to YOU specifically, you don't have to include yourself as a "Proto-Chump"... But I'm sure if this was the case you wouldn't have responded.
If you're not being challenged, you need to KEEP handicapping yourself until you are challenged. Simple concept dude... gear is one variable in this equation, apparently one you are unwilling to adjust because it apparently doesn't factor into things at all.... mathematically, all that extra PG/CPU, extra slot - sure... whatever. you use it as a crutch yourself, you admitted being able to play more recklessly with it instead of playing smart....
Man, you are a piece of work, dude. LOL! |
Monkey MAC
Lost Millennium
1753
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Posted - 2014.02.01 13:51:00 -
[34] - Quote
KingBabar wrote:Spkr4theDead wrote:ANON Cerberus wrote:You and your crew are notorious for stomping! GTFO. This It's funny how he's complaining about PRO stomping, yet he's the problem. I remember him saying how he wasn't going to play Dust anymore because they were nerfing contact grenades into the ground. Yet he's still here. Quote me that forum post and I'll send you 100 mill isk. Yes I will do it. If not, please give me a formal appology for that statement. I'm the problem? Playing with my friends with the gear I've unlocked, currently trying to reduce the stomping by going in with smaller groups and I'm the poblem? IMO guys like you are the problem. Experienced, got the skills, got the gear, got the isk. But still I see you hanging back and snipe with your tank while your team looses the battle. You should be carrying your team to victory, not be concerned with your own KDR and hide. My OP is not about the scrubs thats just left the academy. Its about the intermidiate to experienced players that should know better, and fight better, not bloody start the game with a defeatist attitude because 3 of the 16 on the enemy teams happens to be from a competitive corp.... In fact, you are a prime example of the lack of fighting spirit I see in so many battles.... And you're not exactly straight out of the academy....
Please don't give Spkr any more money we don't need to fuel his tank habit.
Tanks 514
I told you, I bloody well told you.
Monkey Mac - Forum Warrior of the Trees Lvl.1
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shaman oga
Nexus Balusa Horizon
1518
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Posted - 2014.02.01 13:57:00 -
[35] - Quote
Come on, i've played against your team yesterday with my alt, don't try to lie, you were just proto stomping like you always do, one guy was playing with an almighty gar21 balac, then you come here on the forums and play the part of the offended.
Play without your team if you can, it's always EZ and boring when matchmaking put another full squad with you and squad.
1.8 it's so secret that nobody know what will be in it, even after patch notes...
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Import Beercase
Beer For Evil Mercs
111
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Posted - 2014.02.01 13:59:00 -
[36] - Quote
Dear KingB
Your starting Experience in Mag is same as my and my squads history in dust. Starting from the bottom and slowly getting up. We do play with full squad if we can. Our way of playing is a bit different than most squads. We try to help team by deploying uplinks and hives and destroying vehicles. Sacrificing our clones to keep kick-ass players from killing our blueberries.
I would like to thank you and your friends who give us some awesome rounds in public domination.
We are having fun and I hope we can offer you a nice match.. Just watch out for those forge shots =ƒÿè
"If at first you don't succeed, mccdiving is not for you."
Snowflake in hell those are my odds in ambush
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Spkr4theDead
Red Star. EoN.
1714
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Posted - 2014.02.01 14:01:00 -
[37] - Quote
KingBabar wrote:Spkr4theDead wrote:ANON Cerberus wrote:You and your crew are notorious for stomping! GTFO. This It's funny how he's complaining about PRO stomping, yet he's the problem. I remember him saying how he wasn't going to play Dust anymore because they were nerfing contact grenades into the ground. Yet he's still here. Quote me that forum post and I'll send you 100 mill isk. Yes I will do it. If not, please give me a formal appology for that statement. I'm the problem? Playing with my friends with the gear I've unlocked, currently trying to reduce the stomping by going in with smaller groups and I'm the poblem? IMO guys like you are the problem. Experienced, got the skills, got the gear, got the isk. But still I see you hanging back and snipe with your tank while your team looses the battle. You should be carrying your team to victory, not be concerned with your own KDR and hide. My OP is not about the scrubs thats just left the academy. Its about the intermidiate to experienced players that should know better, and fight better, not bloody start the game with a defeatist attitude because 3 of the 16 on the enemy teams happens to be from a competitive corp.... In fact, you are a prime example of the lack of fighting spirit I see in so many battles.... And you're not exactly straight out of the academy.... I'm not searching back that far, and I don't need your ISK. I have over 300,000,000 myself.
Nor will I give you an apology. I remember you making a giant crybaby thread when CCP said they were nerfing the contact grenades. Right now you're probably in the process of finding it yourself, so you can delete everything as "proof" that you never made such a thread.
How do you know what I'm thinking about when I'm tanking? I want to keep me and my squad alive, that's what I care about. In PC, it's all-in for the win. In pub matches, it doesn't bother me whether the team loses or not. If my squad and I do well, that's good enough for me. If the team wins, that's even better. Often enough now, it's a few tankers carrying the whole team on our shoulders. Me and Taka turned a game around by placing less than 20 uplinks. That's 2 tankers using a *gasp* vehicle to help the team.
Are you surprised by that? ^^^
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
1796
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Posted - 2014.02.01 14:04:00 -
[38] - Quote
KingBabar wrote:John Demonsbane wrote:KingBabar wrote:John Demonsbane wrote:Yeah...no. If it's a fair fight ill lose all the suits I need to to win, no question. When I'm carrying a team of randoms (and I ain't that good), I used to try to win, but losing 16 suits in a wholly futile effort is not fun for me, I don't have your billions of ill-gotten PC ISK, I can't afford to run proto (at all, much less 24/7), so that's not gonna happen. I could care less about my KDR but I'm not going broke in order to help the elite stomping corps have more fun at my expense.
How about you spread the wealth around and give the little guys a chance to enter PC or not get farmed in pubs all day long before you get on your damn high horse and lecture the rest of us on our poor attitude.
If winning gains 3x as much as losing the rich will keep getting richer and the economy will get more and more broken and player retention will be even worse than it is now. You take away rewards for a loss and you destroy this game. Period. We don't have any PC districs and haven't had any except for a week long experiement. I dont sit on tons of isk because I've passively farmed them of PC. So there is no ill-gotten PC isk. Lets keep the facts straight. Fair enough, some of what I said admittedly is a little generalized and may not specifically apply to you, but I stand by my base argument that you are blaming the wrong people. The one group you should not implicate in one sided battles are the stompees. Yeah well I don't agree. Its not like I never play solo and come up against stacked teams, but be assured, that game will most likely hurt my KDR and Wallet, a lot. You'd still see me trying to take that point alone and failing over and over, its quite fun really. Anyways, in my OP I say that we were only 3 dudes. 3 Dudes vs teams with 6 man squads form the same corp and they start the battle with a defeatist attitude. Yes we're mostly good players in my corp, but we're no were near so good that a 3 man team can win a battle against another full squad of experienced players. So why the lack of even trying?
I guess I misread the OP somewhat, you got me there. If you were on the "minority" side then I would agree there is no excuse for a full squad from a decent corp to not try. I gladly take my lumps in an effort to get better if I at least have a sporting chance, my KDR will attest to that.
But in the larger picture I'll give 2 ideas on how to "fix" things, one for CCP, the other a different "change in mentality" for the community.
1) For CCP: Matchmaking for fucks sake. Q syncing in pubs should be next to impossible. There should also never be 2 squads on one side and none on the other.
2) For the players: keep proto out of pubs. Yes, king, I know that good players will still be good with lower tier gear, that's one of the two classic tryhard arguments in favor or protostomping. And yes, it is 100% true for highly skilled players like you - but not all, there are plenty who need their proto crutch to succeed. BUT, if that's the case, then why do you do it? If you need somewhere to spend your money, go to FW; run all the proto you want there, and as a bonus there is plenty of challenge to be had fighting for Amarr and especially Caldari (I speak from experience, I have lost much ISK in the the Empress' name.)
(As to the second classic proto argument, I earned the gear I can use it all I want, then, well fine, but don't complain that pubs are so one sided or ever ever ever lecture CCP about how they botch the NPE because you are part of the problem, not the solution.)
"The line between disorder and order lies in logistics" -Sun Tzu
Forum Warrior lv.1
Amarr victor!
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TheD1CK
Dead Man's Game
523
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Posted - 2014.02.01 14:09:00 -
[39] - Quote
o7 King Babar I like the idea of you guys only running 3 or 4 in pub squads I can understand why guys play you with a 'defeatist' attitude coming up against 6 Rainbow's can ruin anyones day ...
Games may improve for you guys if you stick to this system for now you have to remember that the playerbase fears you.. You guys can all go 20+ kills with little deaths, and in dust If there is proto on one side and not on the other, there is no fight just a quick stomp as one side is usually too stacked
Good stuff though, the 3 man-squads do work and will have those 3 players coordinating much better after a while
Minmatar Demolitions Specialist
Plasma Cannon Pro
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Drud Green
Royal Uhlans Amarr Empire
209
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Posted - 2014.02.01 14:20:00 -
[40] - Quote
TheD1CK wrote:o7 King Babar I like the idea of you guys only running 3 or 4 in pub squads I can understand why guys play you with a 'defeatist' attitude coming up against 6 Rainbow's can ruin anyones day ...
Games may improve for you guys if you stick to this system for now you have to remember that the playerbase fears you.. You guys can all go 20+ kills with little deaths, and in dust If there is proto on one side and not on the other, there is no fight just a quick stomp as one side is usually too stacked
Good stuff though, the 3 man-squads do work and will have those 3 players coordinating much better after a while
The player base fears them? lol i bet alot of people feel sorry for them. lol fear them lol |
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Import Beercase
Beer For Evil Mercs
111
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Posted - 2014.02.01 14:27:00 -
[41] - Quote
Drud Green wrote:TheD1CK wrote:o7 King Babar I like the idea of you guys only running 3 or 4 in pub squads I can understand why guys play you with a 'defeatist' attitude coming up against 6 Rainbow's can ruin anyones day ...
Games may improve for you guys if you stick to this system for now you have to remember that the playerbase fears you.. You guys can all go 20+ kills with little deaths, and in dust If there is proto on one side and not on the other, there is no fight just a quick stomp as one side is usually too stacked
Good stuff though, the 3 man-squads do work and will have those 3 players coordinating much better after a while The player base fears them? lol i bet alot of people feel sorry for them. lol fear them lol
Well I play around 5-15 dominations per night and I see a lot how the blueberries \ some corporate squads behave.. I do call it fear that there is no blue drop links and 60% are sniping... 3 minutes after the round has started. Not many names can do that. But this is my experience from EU time games in domination.
I am too drunk or stupid to try and take them out with inferior skills. I can wear the same suits but where is the fun in that. F*ck kdr lets play and have FUN
"If at first you don't succeed, mccdiving is not for you."
Snowflake in hell those are my odds in ambush
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Mad Syringe
Black Phoenix Mercenaries Legacy Rising
58
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Posted - 2014.02.01 14:35:00 -
[42] - Quote
There is only one thing that would end the proto gear spam in pub matches!
Reduce WP payout for killing clones with lower level suits and weapons!
If you look at it, the most proto stomping happens after skill bonus reset on wednsday after downtime and the following 2 days.
That means, the proto tryhards are mostly interested in SP, because lets face it they're isk rich as Fvck anyway.
So to get them to use lesser gear, just reduce the payout for proto stomping wp wise. As in any RPG you should'nt get the same sp for killing different tier equipment/suits.
If you stomp militia fits in your shiny proto suits, you'll net only 25 wp. If you kill protos in your militia fits, you'll net 75 wp. If the suits are similar, you'll get the standard 50 wp.
And by the way, killing infantry with a tank should net only 15 wp, since there is no effort involved anyway!
This would make sure, that all proto guys would go milita, because the only thing they lust for is sp anyway...
Problem solved...
It would still be a lot of stomping going on, but with good gungame and tactics, you'd have a better chance of winning those games.
In the past I've played most if not every game "all in" which doesn't mean to pull proto, but to try as hard as I can to win these games. That came with a lot of isk loss, which in the long run is not sustainable. The only way of making isk, and to at least afford advanced suits, is to run ambush matches and keep out of the worst trouble (fights) especcially if you run against dunas tank scrubs. It's a broken game mode anyway, so as long as I run on my own I couldn't care less about the outcome, as long as I go isk positive.
There is no incentive in the long run to go all in against squads, who can easily afford all proto, and usually have good to very good gungame on top of it. You do not make enough money to invest in those battles. In EVE, you can do PVE to grind isk, and that's what even the vets do (incursions). In Dust, the only way to stay isk positive, is to stay out of trouble in those proto stomp matches. I don't like it, but I changed to holding back too, since I can't afford to go 2/15 in those matches. And there is no point in going Militia against good proto squads, since the only thing top corps care about these days is a kdr above 2,0 to join their ranks.
To be honest, the top corps have brought this problem to the game, so it's up to them to fix it!
If you guys point your finger on the noobs and low level corps, you just don't get it!
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Drapedup Drippedout
0uter.Heaven Ishuk-Raata Enforcement Directive
269
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Posted - 2014.02.01 14:35:00 -
[43] - Quote
If CCP would incentivize actions that lead to winning, more. And cut out passive ISK + sp gains then regardless of win or loss people will play for points. The X factor in this scenario is would you use your ISK and sp gains to help win, or simply farm? Uplinks and hacking would be great for WP, if there was a direct correlation between playing to win and payouts it would make sense. People that can sit in a redline or mcc, plink away with a sniper, go 4-0 In a 15 min Dom with 300 or less WP should net hardly any payout. However, the guy that goes 15-13 with 1000+ should see a noticeable difference in sp and ISK payouts. ISK should scale incrementally with "things done on the field of play"'. Logis get WP for logi-ing, slayers for slaying. Risk = reward. You reward skill, or try hards. Either way you incentivize winning while making growth and progress slow for those who choose to contribute less to " the cause". |
Zirzo Valcyn
Holdfast Syndicate Amarr Empire
66
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Posted - 2014.02.01 14:38:00 -
[44] - Quote
the problem lies with the game. there is no incentive to tryhard. loosing isk and grinding it is not something that makes you say "oh i wanna risk it all just for fun". your not rewarded that much for performing better than the guy that goes afk. the fact that players should try harder because of ethical reasons doesn't cut it and ethics don't fuel any battles- more SP rewarded does. but CCPs stance is not to reward you much more for tryharder than the next guy.
u can ban the troll out of the forums but u can't ban the forums out of the troll.
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Ansiiis The Trustworthy
Mocking Bird Inc.
671
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Posted - 2014.02.01 14:40:00 -
[45] - Quote
So it took you this long to realize that? And 2-4 guys? I know how some of the Rainbows play and you still need 2-4 guys playing in proto ? You think that will make a difference - it is too late. The game would have been so much more successful if there were less stomping.
Shield of Cat Merc. (again)
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Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
1467
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Posted - 2014.02.01 14:43:00 -
[46] - Quote
Piraten Hovnoret wrote:King my friend There is players in your corp that has over one biljon isk.
Here is a sugestion for you
Lets have a full reset of isk and sp to level the play field.
I suggested a removal af isk if you loose a game I now understand that can never happen sence that will only let people that already are way ahaed get even more bling into there wallets while the new plate base is struggling.
If you realy want to do this game a fawor stop stomping , open your corp to them, help them out insted of stomping them throw the grownd as you al are notorious known 4
Best regards and with respect A friend
Uh,
No.
I mean, I could agree to a full Isk/PC reset, but as far as SP, it isn't my fault that you didn't get involved during open beta. I've been here since closed beta and we had to reset at the beginning of open beta so that things would be more "fair" for the newcomers.
I can understand that since all of the prior gains had been while testing the game. However, since the beginning of open beta, anyone could have played the game, it was up to them if they wanted to or not. Granted, if they didn't have a PS3, they couldn't though that is still no excuse for me to have spent the last just over a year grinding SP just so some nub could whine and I'd need to start over from 0 SP.
Skill Point system isn't broken, PC however, is horribly broken. PC has skewed so many wallets that it isn't even funny, it has been gamed and manipulated by those involved in it since PC Day 1. This has created a disparity in wealth that will prove to be nothing if not detrimental to the game's longterm health.
IDK if I am even cool with a 100% Isk reset, many of us have been playing the game for 2 years or nearly so. We've put in our dues and should have something to show for it. Perhaps, a 100% Isk reset would be a good start, then disburse to each player 1m ISK per day since they've joined (tracking as far back as to day 1 of the open beta). Add on top of that, 10m for each iteration of Uprising we were present for, 100m if we were present for day one of Uprising and 250m if we were here for day one of the open beta. Even then, I know that there are those who would ***** even if they were one of the "full disbursement" crowd (i.e. here since day one of the open beta).
@Babar
While I will concede that there are many things broken about matchmaking and actual "in match" mechanics, I have to believe that you have no one to blame more than yourself (used in the general to denote players who are notorious for stomping) for the situation you have created. How can you truly expect people to not behave the way that they do against stomping corps? I mean, blueballing your enemy is a legitimate tactic in New Eden.
Another thing you need to consider, this isn't MAG man, this is Dust. There are no definitive bonuses/penalties for winning/losing here aside from W/LR. There are no "Shadow War Contracts" that will exchange hands and provide a significant advantage to the holder.
Do I think that some of these things need to change? Yes. Do I want CCP to scrap Dust and just reboot MAG? No. However, that having been stated, I do think that there are some things that CCP could take from MAG as improvements to the overall game.
1) Cease allowing us to spawn on Objectives in all gamemodes. There should be specific set spawn points for each side as well as Drop Uplinks which can be custom placed by players and CRU's which can be hacked by either team.
2) When we are the Attackers, we should be attacking and we should hold nothing on the field aside from our footspawn and the MCC spawn. When Defending, we should hold everything on the field until the Attackers have destroyed it or seized control of it (in which case we can always hack it back).
3) Change the payout for losing. As it is now, the losers still get a cookie for showing up. They shouldn't get a cookie, they should get maybe some crumbs but nothing more, slant ISK payouts towards the winners 85/15. Give more gravity to winning the match. Give us standings for the other NPC corps aside from the Militia corps and adjust our ISK payouts accordingly taking into consideration the NPC corps we are working for (multiply our individual payouts by 1.XX where XX is equal to our X.X standing with the corporation). If our standings are low enough for a particular corp, we will not be queued into matches for them since they'd rather spit on us rather than employ us.
4) Add a method by which System Security Status is accounted for and which blocks the use certain equipment for those matches (i.e. metalevel based entry restrictions) as well as blue-on-blue fire. If I go into a match in a 0.7, I can't use as wide a variety of equipment (nor will my bluefire register) as I can if I go into a match in a 0.2 (where my bluefire will register).
5) Allow squads to be loaded into battles, though there should be no "No Squad" guys as well as no "Locking" mechanic for squads. Anyone who is a solo rambo should be loaded into preformed squads if there are no squads on the team with room for anyone. This will incentivize grouping up since no one will want to be forced to squad with John Rando who spins in circles in the MCC while blaring Rick Astley over comms.
Implement these changes and watch the battlefield dynamics change for the better. Incentivize fighting and people will fight, hand out cookies and milk to all and give everyone a pat on the back and a "good work, try better, you'll get it next time" at the end of the battle and watch people blueball their enemies and pull stupid **** instead of staying focused.
Praise St. Arzad and Pass the Nanohives
Karin Midular, gone, never forgotten
Executing Amarr Trash since Closed Beta
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ANON Cerberus
Tiny Toons
263
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Posted - 2014.02.01 14:46:00 -
[47] - Quote
Teilka Darkmist wrote:ANON Cerberus wrote:You and your crew are notorious for stomping! GTFO. If someone who's 'notorious for stomping' is coming out against it, doesn't thqt suggest that maybe there's a problem and that the person in question is, maybe, changing their attitude, trying to highlight something that's wrong and trying to help change it? By your standard, no-one would get out of prison because 'They've done it before so they'll always do it.' Maybe what it takes to curb stomping is for a former stomper to come up with the tactic against it. Of course what happens then is they try and share their solution and they get heckled by other players, so they think 'screw helping out' and go back to stomping, keeping their idea for whenever they need to use it to stop others from stomping them. That said, you can't come out against stomping and keep doing it and expect anyone to take you seriously. Match deeds to words and people will take notice.
But he is not coming out against it at all. Why are people standing up for this guy? Ok let me break it down for you all.
The OP - while recently he may or may not have had a change of heart, for months if not more - he has had his squad mates with him running full proto. Smashing individual noobs and casual players that should or should not be squad'ed up.
That's fine, that's within the game for him to do if he so chooses. What I am saying is - he has made his bed now he must lie in it.
He is here complaining about lack of competition. Maybe if he did the unthinkable and used some starter fits or some standard gear he would get that competition he is after - just like the other 80% of the player base does.
This character is a tanker, on my main I have the sp and the skills to run full proto but I chose to use militia and standard gear. I have recently come to the conclusion militia forge full militia fits are the most effective way of dealing with proto. They can kill me probably 100 times before I make any sort of loss and if I kill them just one single time, I win in the isk efficiency department.
My REAL problem is, people have been warning about the downsides to these kind of people proto stomping for months and months, now they are starting to see the problem for themselves and they are like: "oo err, guys we need to do something about this". |
Mad Syringe
Black Phoenix Mercenaries Legacy Rising
59
|
Posted - 2014.02.01 14:56:00 -
[48] - Quote
By the way,
since I recently started to play eve (wanted to know what's going on with OBs etc.). I found out, that eve is basically a game that favors ganking over everything else.
What does that mean?
In EVE, you tend to make sure you have way higher firepower then the opponent, before you engage. If you haven't you just run away.
In that regard, dust has managed to do exactly that, one side is always superior to the other. So the odds of turning a battle in your favor, are minimal at best in an average pub stomp game. There is the rare balanced one which can be a lot of fun, but mainly its an unbalanced stomp.
Maybe that is what the devs want, but I doubt that the average console jockey likes that...
Whenever this game gets fully integrated into eve, it will be even worse. In PC the EVE side will dictate the outcome of matches. It won't be our pathetic kdr or anything, it will be economic values that dictate the outcome of battles.
Expect to be anihilated by obital strikes from Titans, that devastate a planet in a way that makes terraforming necessary afterwards. Good luck with gungame and Proto suits against that... |
KingBabar
The Rainbow Effect
1714
|
Posted - 2014.02.01 15:03:00 -
[49] - Quote
shaman oga wrote:Come on, i've played against your team yesterday with my alt, don't try to lie, you were just proto stomping like you always do, one guy was playing with an almighty gar21 balac, then you come here on the forums and play the part of the offended.
Play without your team if you can, it's always EZ and boring when matchmaking put another full squad with you and squad.
Yeah well granted. We did play for 2-3 hours as a 3 man team. Later on (I was getting seriously drunk and ended with a 10-8 game vs nobody and called it a night) before that point we did indeed roll with 4 and then 5. This is a notorious problem. You are 3 in squad and after a batlle you see this single dude in your cop not having any to play with. You shrugit off and play another game and after the game the same dude is still waiting for someone to play with. So your squad gets filled eventually.
And I've stated that we do this, but it doesn't include all of us and definately not all the time. Calling me out as a liar because you saw me in a game with a full squad was uncalled for.
http://s1286.photobucket.com/user/KingBabar/media/BannerKingbabarcopy.png.html
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Takahiro Kashuken
Red Star. EoN.
2352
|
Posted - 2014.02.01 15:06:00 -
[50] - Quote
OP does nothing but pub stomp
OP then complains about pub stomps
OP is complaining at himself
lol
Intelligence is OP
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Teilka Darkmist
185
|
Posted - 2014.02.01 15:22:00 -
[51] - Quote
Mad Syringe wrote:By the way,
since I recently started to play eve (wanted to know what's going on with OBs etc.). I found out, that eve is basically a game that favors ganking over everything else.
What does that mean?
In EVE, you tend to make sure you have way higher firepower then the opponent, before you engage. If you haven't you just run away.
In that regard, dust has managed to do exactly that, one side is always superior to the other. So the odds of turning a battle in your favor, are minimal at best in an average pub stomp game. There is the rare balanced one which can be a lot of fun, but mainly its an unbalanced stomp.
Maybe that is what the devs want, but I doubt that the average console jockey likes that...
Whenever this game gets fully integrated into eve, it will be even worse. In PC the EVE side will dictate the outcome of matches. It won't be our pathetic kdr or anything, it will be economic values that dictate the outcome of battles.
Expect to be anihilated by obital strikes from Titans, that devastate a planet in a way that makes terraforming necessary afterwards. Good luck with gungame and Proto suits against that... That's a huge generalisation about eve players tending to make sure they have way higher firepower than the other side. It depends on who you're with and what you're doing. I know there are plenty of players who go out solo or in small gangs and aren't afraid to engage even when numerically they're outmatched. Because it's not just about the numbers on a small fight, it's about player skill as well, gauging when to overheat your modules, or switch your ammo, when to move in closer or back away.
Sure, the blob fights may be more about sheer numbers, I don't know, in 7 years I've never been in one. And yes, they're what get all the press, but it's the smaller gang and solo pilots who get fights more consistently.
When I play as a sniper, I'm more likely to be nearer to the opponents redline than my own.
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KingBabar
The Rainbow Effect
1714
|
Posted - 2014.02.01 15:28:00 -
[52] - Quote
Too many feedbacks to ansver all individually, but let me say this:
- Some of you come here with amazingly positive attitudes, I've liked your posts so you'll know who I'm talking about. I really love the underdog "lets fight it out as best we can" attitude. I'm sure that if a larger part of the community had this attitude us protostompers would lose enough suits to really fell that isk loss. There is nothing as easy as fighting an enemy with a defeatist attitude.
- We've also seen many good ideas to fix this issue. I especially like the one post about limiting the passive ingame WP gain according to meta level of your fit. In essense, a miiltia fit killing a proto fit will gain lots of WPs, a proto fit killing a militia fit would gain very little WP. This off course will only work while changing the ingame passive skillpoint gain. Now you get 1 SP per WP and 5 SP per second spent in a battle. (I think). Redusing or indeed removing the passive SP gain in battles with no WP gain behind the redline would give ample incentive for poeple to actually get out and fight.
- Yes perhaps I lie in the bed I was a part of making. Giving the beta vets isk for all their accumulated salvage on release was the biggest mistale CCP did in this regard. I remember at the end of beta, I had about 70 M isk and had to alternate between enhanced and proto fits to stay isk positive. Then suddenly I have well over 300 M isk and no incentive what so ever to not use proto exclusively. So now almost a year later, I've more than doubbled my isk reserves and still see no incentive to use cheaper gear. Are proto gear simply too cheap?
- And yes I could have run cheap fits all the time and my account would have 2 billion isk by now, whats the point of that? Me being a caldari logi there really isn't that much to gain in the form of combat efficiency (and here I mean the narrow sence, how good is it 1 vs 1?) between my enhanced and proto suit. I get gunned down by a militia AR in no time regardless of what suit I wear. I normally have the same HP, more shield on the proto and more armor on the enhanced. My protosuit is dampened but most importantly it has proto equipment which is the main reason I use it. I am a logi despite popular beliefs. I don't care what all the QQers who think they know me says on this matter, I just can't fit proto uplinks or proto hives or a proto sacnner on that enhanced suit without gimping it too much. I blame the unwarranted suit nerf that reduced the CPU amount of the cal logi
http://s1286.photobucket.com/user/KingBabar/media/BannerKingbabarcopy.png.html
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KingBabar
The Rainbow Effect
1715
|
Posted - 2014.02.01 15:38:00 -
[53] - Quote
Takahiro Kashuken wrote:OP does nothing but pub stomp
OP then complains about pub stomps
OP is complaining at himself
lol
OP does much more than merely protostomp. There is lots of CBs (well not right now), and I've definately played my share of FW, mostly Caldari and Amarr. And then there is the various theme nights too...
Op don't complain about pub stomps. I'm complaining about seasoned players like you, playing in a defensive manner not caring the slightest about winning or loosing, KDR seems to be more important. You were much more fun to play with or against in MAG, you used to care every game I played with you back then. You were an excellent platoon leader trying to fire up your side to stop those pesky SVER tryhards from taking our base.
Lets drop everything else for a moment. What hapened to you dude? You used to be one of the guys I looked up to and I wanted to be as good as you back then. In Dust you've mostly been one of those morons staying at the outskirts taking potshots with you tank. I want the old, giving his all for the underdogs, never backing away from a fight EnglishSnake that we all respected in MAG.
What happened to you dude? Is there any hope for seing the old you again?
http://s1286.photobucket.com/user/KingBabar/media/BannerKingbabarcopy.png.html
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Operative 1171 Aajli
Bragian Order Amarr Empire
1126
|
Posted - 2014.02.01 15:58:00 -
[54] - Quote
KingBabar wrote:As I've said before, I'm so very tired of the constant stomping and can't really see any better way of upping the action than go in in small groups, mostly 2-4 dudes per squad. This way we can't be all over the battlefield, there will always be an unguarded point etc. This means that we most of the time have players on the field to fight and we don't have to stand on the redline. It also means we'll get some truly awsome fights when we're up against stacked teams. You know, FUN!
So yeserday this is what we do. We're 3 players and we mostly played dom. And a trend was starting to reveal itself. Many corps and groups of players were "stuck in our queue", meaning that they were in our games for 2 hours more or less. So when put on our team they bring out their ARs, LAVs and playing the point and trying to win, nothing new about that.
The next game, when facing us, they never even leave the redline. And here we're talking about 6 dudes from the same corp a corp thats been here since beta ffs, all bringing out their snipers to sort of spite us I believe. And yes I do indeed see the joy in that. Off course this leads to a very boring game for us and I would believe the other 10 dudes having their prime group of that battle not taking part. And this repeated itself more or less several times with various groups of players.
I remember back in the early days of MAG, my first competitive shooter. I had a scrub clan, with scrubby players, myself included. We were normally very happy if we could do a game and not go negative KDR wise. So back then also, our little group of rag tag scrubs and houswives were set up against Q-synced teams from the best corps in the game. And what did we do?
We faught them with nails and teeth. We played as tight as we could, pure combat updates/tactics on coms. In short: we did all that we could and tried to make our organization count towards beating players with way better gungame. Trying to get into 2 vs 1 scenarios. Trying to outflank and hit one spot with our 8 man squad etc. Naturally we mostly failed horribly. We got stomped over and over. Slowly but steadily our performance got better, we got respected and eventually became a factor in MAG. This was mostly the trend in MAG, most battles were filled with fierce competition, or at least thats what my rosie memories tell me....
This is far from the average situation in Dust. This goes for both the less skilled and the pro tryhards. I've been in group with and seen so many players with 5+ KDR leave battles or spawn back into the warbarge as soon as the fighting gets though. The scrubs hide out for different reasons than the tryhards, they're mstly interrested in saving that KDR, they can put up a fight but just can't be bothered. Both of these mentalitie doesn't go well with me.
Fighting agaist better players, do you really think that its benefitial for your learning curve to: Stay at the redline sniping? Stay at some high point, a house or rail or whatever, taking the occational pot shot? You know popping your head up and shoot somone in the back while he's engaged in ground fighting... Same goes for the perifferee hero, sirkling the outskirts with a RR or Scr. Same goes for the logibro suddenly calling in a tank and drives aimlessly around. And so on.
Why don't you people try to better yourself? Why don't you form up, wait for each other and try to blitz the point from various angles? Are you really content with having an evasive doctrine vs any good team you play? Really?
IMO the Dust community is the worst I have seen in terms of player skill and cheap "lets make the game boring" tactics. Way too few try to fight the odds and improve their gungame and tactics, its just safer and better to get defensive, even if the current battlfield dictates that you'll attack or lose the game.
Conclusion:
Isk payout and perhaps even skillpoints should be affected by winning or losing a battle. This difference should be large enough to matter. At least a 3 to 1 difference. Hopefully this will lead to a mental shift of the general community giving us back more intense and fun battles, and that is the most important improvement of Dust IMO.
So, when a bunch of tryhards ruin the game I am supposed to jump out and fight back like this little video game matters and I have to do it as if it is some kind of duty to my country?
Sorry, did that in RL. I'm too old to measure myself by a video game. I sit back, drink beer and let the tryhard kiddies make me some isk. I should get isk for doing nothing. I play casual and the mechanics allow for an annoying set of circumstances.
You ever read that sign that says,"There will be a $10 charge just for putting up with you"?
Rommel, you magnificent bastard, I read your book!
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Takahiro Kashuken
Red Star. EoN.
2352
|
Posted - 2014.02.01 16:10:00 -
[55] - Quote
KingBabar wrote:Takahiro Kashuken wrote:OP does nothing but pub stomp
OP then complains about pub stomps
OP is complaining at himself
lol OP does much more than merely protostomp. There is lots of CBs (well not right now), and I've definately played my share of FW, mostly Caldari and Amarr. And then there is the various theme nights too... Op don't complain about pub stomps. I'm complaining about seasoned players like you, playing in a defensive manner not caring the slightest about winning or loosing, KDR seems to be more important. You were much more fun to play with or against in MAG, you used to care every game I played with you back then. You were an excellent platoon leader trying to fire up your side to stop those pesky SVER tryhards from taking our base. Lets drop everything else for a moment. What hapened to you dude? You used to be one of the guys I looked up to and I wanted to be as good as you back then. In Dust you've mostly been one of those morons staying at the outskirts taking potshots with you tank. I want the old, giving his all for the underdogs, never backing away from a fight EnglishSnake that we all respected in MAG. What happened to you dude? Is there any hope for seing the old you again?
MAG was a completely different beast and cannot be compared to DUST because DUST is **** in comparision
MAG had urgency, MAG had the modes, MAG had the leadership structure where i could be a **** on broadcast because why not, MAG had numbers where even in 128 players you could say 25% may have been useless but the rest could carry and even in DUST me n spkr have had games where we control with tanks sat at the point and even jumped out to put links down but yet no infantry will hack the point or we have to do it but there is only 2 of us against the odds and on some maps it works but half the time it dont
There is no point pushing for a win in DUST, not in pubs at least because **** the matchmaking where we get put against 2 6man groups with randoms, why bother? the team is **** and you will do is waste ISK for a bunch of muppets to fail and frankly i can spin in the MCC for 20min while i make a curry
PC is where the fight counts not pubs, even in FW its a waste of time since its like pubs plus you waste ISK and get nothing back apart from a 70LP loss rewards and some salvage, even then PC is mostly **** but it changes it up from pubs and can have a sense of urgency
DUST has no fight because its not needed, leadership is pointless because everyone is in there own squads and dont use teamchat or dont have a mic, the modes are simple but the players are too busy eating ice cream sandwiches
MAG was something special, it was different, even lolshadow war was fun to a point
DUST is no MAG so it doesnt need a MAG stance because in the end you are playing for you and you alone, **** everyone else
Intelligence is OP
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Nothing Certain
Villore Sec Ops Gallente Federation
122
|
Posted - 2014.02.01 16:15:00 -
[56] - Quote
ANON Cerberus wrote:You and your crew are notorious for stomping! GTFO.
Here is the problem, I've been a random sixth in a RE squad a couple of times, they were a nice, fun group. I've been on the other side of RE and they are proto stomping bitches. They just play the game like I do, trying to win, trying to do their best and from their perspective they aren't doing anything wrong. This is true of ML and other stomping corps as well. It is also making what is probably the worst aspect of Dust, worse.
You can, and I do, ask people to change things up to make it fun and challenging for everyone, but there will always be guys who don't agree to abide by that ethos, and things will escalate until we are back to where we are now. |
Drud Green
Royal Uhlans Amarr Empire
209
|
Posted - 2014.02.01 16:47:00 -
[57] - Quote
Import Beercase wrote:Drud Green wrote:TheD1CK wrote:o7 King Babar I like the idea of you guys only running 3 or 4 in pub squads I can understand why guys play you with a 'defeatist' attitude coming up against 6 Rainbow's can ruin anyones day ...
Games may improve for you guys if you stick to this system for now you have to remember that the playerbase fears you.. You guys can all go 20+ kills with little deaths, and in dust If there is proto on one side and not on the other, there is no fight just a quick stomp as one side is usually too stacked
Good stuff though, the 3 man-squads do work and will have those 3 players coordinating much better after a while The player base fears them? lol i bet alot of people feel sorry for them. lol fear them lol Well I play around 5-15 dominations per night and I see a lot how the blueberries \ some corporate squads behave.. I do call it fear that there is no blue drop links and 60% are sniping... 3 minutes after the round has started. Not many names can do that. But this is my experience from EU time games in domination. I am too drunk or stupid to try and take them out with inferior skills. I can wear the same suits but where is the fun in that. F*ck kdr lets play and have FUN
That is not fear, that is trolling the big fish in the little puddle. |
Nothing Certain
Villore Sec Ops Gallente Federation
123
|
Posted - 2014.02.01 17:02:00 -
[58] - Quote
Teilka Darkmist wrote:ANON Cerberus wrote:You and your crew are notorious for stomping! GTFO. If someone who's 'notorious for stomping' is coming out against it, doesn't thqt suggest that maybe there's a problem and that the person in question is, maybe, changing their attitude, trying to highlight something that's wrong and trying to help change it? By your standard, no-one would get out of prison because 'They've done it before so they'll always do it.' Maybe what it takes to curb stomping is for a former stomper to come up with the tactic against it. Of course what happens then is they try and share their solution and they get heckled by other players, so they think 'screw helping out' and go back to stomping, keeping their idea for whenever they need to use it to stop others from stomping them. That said, you can't come out against stomping and keep doing it and expect anyone to take you seriously. Match deeds to words and people will take notice.
Amen. I've seen RE and ML both come out about this. It's a good thing, but nothing goes by without complaint and even if they change things up they need to realize not everyone will notice or accept that they have changed. It is all a matter of attitude and what is considered acceptable, having these corps recognizing the problem and encouraging their players to be aware of it can only be good. It isn't that hard, play hard until you can see you the writing on the wall, I usually know in the first minute if one team is outmatched, then switch to make it more challenging for yourself.
It sucks that players have to work out a solution and can't just play their best, but that is the way it is. |
Teilka Darkmist
190
|
Posted - 2014.02.01 17:08:00 -
[59] - Quote
Nothing Certain wrote:Teilka Darkmist wrote:ANON Cerberus wrote:You and your crew are notorious for stomping! GTFO. If someone who's 'notorious for stomping' is coming out against it, doesn't thqt suggest that maybe there's a problem and that the person in question is, maybe, changing their attitude, trying to highlight something that's wrong and trying to help change it? By your standard, no-one would get out of prison because 'They've done it before so they'll always do it.' Maybe what it takes to curb stomping is for a former stomper to come up with the tactic against it. Of course what happens then is they try and share their solution and they get heckled by other players, so they think 'screw helping out' and go back to stomping, keeping their idea for whenever they need to use it to stop others from stomping them. That said, you can't come out against stomping and keep doing it and expect anyone to take you seriously. Match deeds to words and people will take notice. Amen. I've seen RE and ML both come out about this. It's a good thing, but nothing goes by without complaint and even if they change things up they need to realize not everyone will notice or accept that they have changed. It is all a matter of attitude and what is considered acceptable, having these corps recognizing the problem and encouraging their players to be aware of it can only be good. It isn't that hard, play hard until you can see you the writing on the wall, I usually know in the first minute if one team is outmatched, then switch to make it more challenging for yourself. It sucks that players have to work out a solution and can't just play their best, but that is the way it is.
Nah, that's the New Eden way. Corps and Alliances in EVE are always coming up with new tactics to counter the old ones. Part of the reason for that, of course, is that CCP keep adding to and re-balancing the game. Which is only right imo.
Even in RL, the military studies tactics and comes up with ways to improve on, or beat them. It's how you get better.
When I play as a sniper, I'm more likely to be nearer to the opponents redline than my own.
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Sgt Kirk
Fatal Absolution Covert Intervention
4319
|
Posted - 2014.02.01 17:11:00 -
[60] - Quote
Piraten Hovnoret wrote:King my friend There is players in your corp that has over one biljon isk.
Here is a sugestion for you
Lets have a full reset of isk and sp to level the play field.
I suggested a removal af isk if you loose a game I now understand that can never happen sence that will only let people that already are way ahaed get even more bling into there wallets while the new plate base is struggling.
If you realy want to do this game a fawor stop stomping , open your corp to them, help them out insted of stomping them throw the grownd as you al are notorious known 4
Best regards and with respect A friend I think you should be deported, from Earth. |
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