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161. Next step after APEX Dropsuits: Dropsuit Tiericide. - in Feedback/Requests [original thread]
ZDub 303 wrote: KA24DERT wrote: Am I understanding this correctly? 1) Delete STD from the game 2) Replace STD with ADV 3) Rename STD to Tech 1. 4) Keep STD gear price. 5) Rename Proto to Tech 2. If so , +1. Wouldn't it be... remove all ...
- by Mobius Wyvern - at 2014.12.08 11:10:00
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162. Next step after APEX Dropsuits: Dropsuit Tiericide. - in Feedback/Requests [original thread]
I believe the APEX Dropsuits have shown that removing STD and ADV tier suits - and having the skill effect only the bonus applied to a single suit that you unlock with level 1 of the appropriate skill - would go a long way toward addressing the un...
- by Mobius Wyvern - at 2014.12.04 14:43:00
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163. Sticky:[Feedback] HP Modules and Strafe Speed - in Feedback/Requests [original thread]
CCP Rattati wrote: Dear Players, We are going to add separate strafe penalties to HP modules. We will not be reducing normal speed, nor running speed, only left-right speed, making the "dodging" of bullets more difficult, and Sentinels lack of...
- by Mobius Wyvern - at 2014.12.04 14:06:00
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164. [Feed Back] on ADS Vs Swarms - in Feedback/Requests [original thread]
Miokai Zahou wrote: Just did a match in Dom in an ADS to see if the rendering issue has been fixed so I sat a fair bit away from the objective and here are the results from what I saw: - Swarms are still not rendering - Swarms VS Vehicles are ...
- by Mobius Wyvern - at 2014.11.27 18:41:00
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165. Gameplay over lore or over New Eden and EVE - in Feedback/Requests [original thread]
Lazer Fo Cused wrote: CCP Rattati wrote: Gameplay over lore really, I just want Sentinels to have a weakness so that an Assault can stand a chance by headshotting. Right now, the Sentinel wins 99% of the time. Using a mass calculation (subs...
- by Mobius Wyvern - at 2014.11.27 18:37:00
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166. [Feedback] Logi progression is awful - in Feedback/Requests [original thread]
Shinobi MumyoSakanagare ZaShigurui wrote: Good to see you back and posting KHW . Always nice to see someone without any bias in there approach , people who care about the health of this game are few and far between . Logic and reasoning is so...
- by Mobius Wyvern - at 2014.11.20 17:44:00
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167. Dust on the Ps4 eventually petition - in Feedback/Requests [original thread]
inb4 it was in limbo too long and Hilmar pulls the plug on both games and fires everyone at CCP Shanghai, just like he did with CCP Atlanta and World of Darkness.
- by Mobius Wyvern - at 2014.11.15 03:00:00
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168. Breach Rail Rifle - in Feedback/Requests [original thread]
Hector Carson wrote: Yes or No? Rail Rifle is the "Breach" type weapon. The Breach Assault Rifle is based off of it.
- by Mobius Wyvern - at 2014.11.15 02:56:00
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169. Proto Vehicles - in Feedback/Requests [original thread]
True Adamance wrote: Mobius Wyvern wrote: Nathaniel 1542 wrote: I would like to have proto vehicles because i dont see why someone who can spend 1.5 mill sp stack a damage mod and do as much damage as some one who has spent 10 mill sp. Im...
- by Mobius Wyvern - at 2014.11.12 03:33:00
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170. Proto Vehicles - in Feedback/Requests [original thread]
Nathaniel 1542 wrote: I would like to have proto vehicles because i dont see why someone who can spend 1.5 mill sp stack a damage mod and do as much damage as some one who has spent 10 mill sp. Im not sure how this all would work but i would li...
- by Mobius Wyvern - at 2014.11.12 02:19:00
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171. FW is hardly even worth it thanks to "Loyalty Rank" - in Feedback/Requests [original thread]
DarthPlagueis TheWise wrote: Come on man. Increased LP payouts don't start until level 9? I've been playing the **** out of this game for over 15 months and I somehow only have level 8, the last level before you FINALLY get a 2% increase to LP ...
- by Mobius Wyvern - at 2014.11.12 02:18:00
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172. Mobile CRU - in Feedback/Requests [original thread]
Atiim wrote: -Active only when a player is in the driver's seat -10s Spawn Timer -Only available when clone is terminated (this is a glitch). Select a Spawn point
Cancel that Spawn
Mobile CRU will now show up
This ALWAYS works....
- by Mobius Wyvern - at 2014.11.10 16:30:00
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173. Sticky:Balance Hotfix - in Feedback/Requests [original thread]
Alena Ventrallis wrote: BL4CKST4R wrote: CLONE ALPHA 001 wrote: BL4CKST4R wrote: CCP Rattati wrote: OP updated, less HMG nerf, less scanner nerf, added regen numbers aRR range reduction please also :) why? Has the dps of a a...
- by Mobius Wyvern - at 2014.11.10 15:51:00
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174. Vehicle Exit and entrance animations and/or delays - in Feedback/Requests [original thread]
Lazer Fo Cused wrote: Bradric Banewolf wrote: Lazer Fo Cused wrote: 1. It does not take me 3 seconds to get out of a vehicle 1a. Are you disabled or elderly or both? 2. To get in a vehicle i should not have to wait for a circle to fill u...
- by Mobius Wyvern - at 2014.11.10 15:48:00
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175. Vehicle Exit and entrance animations and/or delays - in Feedback/Requests [original thread]
Her Chosen wrote: We've all seen the guy running around the map in his LAV, drives right up to a player, jumps out and instantly starts firing an HMG at the player. Sometimes, the HMG gets in over their head, but can still instantly jump back i...
- by Mobius Wyvern - at 2014.11.08 00:47:00
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176. Replace Scout Light weapon slot with a second Sidearm slot - in Feedback/Requests [original thread]
Sgt Kirk wrote: Skullmizer Vulcansu wrote: What is it that you think is the problem? The Barbershop That thread needs a lock.
- by Mobius Wyvern - at 2014.11.08 00:43:00
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177. Sticky:[Feedback] Rooftop Camping - in Feedback/Requests [original thread]
Spkr4theDead wrote: Cat Merc wrote: CCP Rattati wrote: Solo Precision Strike - Low WP, tiny radius to blap a Tank or solo sniper, but if he moves you miss. Squad Precision Strike - High WP, The one we have, lowered WP, lowered radi...
- by Mobius Wyvern - at 2014.11.04 02:33:00
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178. ADS delta 1.1 hotfix feedback - in Feedback/Requests [original thread]
CCP Rattati wrote: XxGhazbaranxX wrote: Hello CCP, The incubus feels a lot more reliable with that overheat fix. That being said, it still feels like it steel needs a bump to the bonus from 3 to 5%. That would make it feel a bit more reliab...
- by Mobius Wyvern - at 2014.11.03 13:34:00
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179. Sticky:[Feedback] Rooftop Camping - in Feedback/Requests [original thread]
CCP Rattati wrote: Dear Players, rooftop camping, equipment spam, and skirmish game modes are widely reported as less enjoyable gameplay than it could be. We have been discussing internally and with the CPM, and before we start nerfing gamepl...
- by Mobius Wyvern - at 2014.11.03 13:13:00
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180. Its official, Dust is Pay to Win: the new weekly cap - in Feedback/Requests [original thread]
DarthPlagueis TheWise wrote: Edited the OP to reflect my mathematical error , it actually takes closer to 3 months and a little over $50 Sequal Rise wrote: I think that the sp active cap will be something like 414k sp and the passive 336...
- by Mobius Wyvern - at 2014.10.29 03:47:00
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