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201. [Concept] Let's take a look at improving Large Missiles. - in Feedback/Requests [original thread]
DarthJT5 wrote: Stefan Stahl wrote: Pokey Dravon wrote: Missiles will be able to contend with other turrets even in a direct fight (no ambush volley) due to similar sustained DPS. I think this is the most important design goal and should...
- by MINA Longstrike - at 2015.03.17 14:46:00
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202. Vehicle Skills - Back to Basics. - in Feedback/Requests [original thread]
I normally try not to engage with people I'm pretty sure are drinking the Kool-Aid, but I'm pretty disappointed that in order to get a 'decent' fit on vehicles you need to skill deeply into fitting optimization for respective turrets and fitting c...
- by MINA Longstrike - at 2015.03.17 14:40:00
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203. Dropships: the future - in Feedback/Requests [original thread]
Breakin Stuff wrote: manboar thunder fist wrote: The recent changes to AV, just going to throw this out there... WHAT Changes to AV have affected dropships? The only thing that has changed is the AV nade count. Not trolling when I say...
- by MINA Longstrike - at 2015.03.17 14:35:00
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204. Sticky:Hotfix Echo - tweaks - in Feedback/Requests [original thread]
Thaddeus Reynolds wrote: Railguns either need more damage, or their old heat levels. Rattati, I get why you instituted the change, the railgun was over performing relative to the other turrets...but the relative to the other turrets is the oper...
- by MINA Longstrike - at 2015.03.16 17:36:00
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205. Dropships: the future - in Feedback/Requests [original thread]
Spkr4theDead wrote: BAMM HAVOC wrote: Things start becoming clearer after 6 or 7 pints. o7 Drinking beer for that is terrible advice. I've done some stupid things while drunk. You say some really stupid s***. Yeah, but you do a lot ...
- by MINA Longstrike - at 2015.03.16 17:19:00
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206. Dropships: the future - in Feedback/Requests [original thread]
BAMM HAVOC wrote: CCP Rattati wrote: Point taken to post at least once, I read every single one of these. Rat man, dude.... chill out. You work to much as it is anyways, you stress after every single "hotfix" on a forum that always ...
- by MINA Longstrike - at 2015.03.16 14:11:00
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207. Dropships: the future - in Feedback/Requests [original thread]
CELESTA AUNGM wrote: GǪGǪGǪ.. GǪGǪGǪ. GǪGǪGǪ.. How many pages was the dev-thread for HAV Progression? 100+ pages? I didn't read through much of it, but I can imagine the discussion was as heated as Rattati hinted it was. I still t...
- by MINA Longstrike - at 2015.03.16 07:47:00
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208. Taxonomy of Dust 514 - in Feedback/Requests [original thread]
Obelisk and Scimitar are already used in eve
- by MINA Longstrike - at 2015.03.16 06:23:00
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209. Sticky:Hotfix Echo - tweaks - in Feedback/Requests [original thread]
Thundergroove has provided numbers from an SDE export that show that myo's technically have correct percentile increases, don't get a bonus from the myofibril skill and DO have a stacking penalty... however because jump height is calculated based ...
- by MINA Longstrike - at 2015.03.15 18:58:00
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210. Sticky:Hotfix Echo - tweaks - in Feedback/Requests [original thread]
Kain Spero wrote: This seems like a reasonable set of changes . Thank you for not going full hog on the Droplink carry multiplier as I think it would have resulted in the opposite of the droplink change goals. Just as a heads up something w...
- by MINA Longstrike - at 2015.03.14 14:07:00
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211. AHMG efficiency - in Feedback/Requests [original thread]
It's flat 100% efficient, also if you have a warbarge damage bonus that will affect efficiency numbers.
- by MINA Longstrike - at 2015.03.14 10:26:00
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212. Sticky:Hotfix Echo - tweaks - in Feedback/Requests [original thread]
Aeon Amadi wrote: MINA Longstrike wrote: ROMULUS H3X wrote: Let's be rational, how could we be so rash? Yeah, let us be rational and stop basing arguments in appeals to emotion or other logical fallacies and instead try basing them...
- by MINA Longstrike - at 2015.03.13 10:00:00
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213. Sticky:Hotfix Echo - tweaks - in Feedback/Requests [original thread]
ROMULUS H3X wrote: Let's be rational, how could we be so rash? Yeah, let us be rational and stop basing arguments in appeals to emotion or other logical fallacies and instead try basing them in facts. complex myofibs are working twice as...
- by MINA Longstrike - at 2015.03.13 09:22:00
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214. Sticky:Hotfix Echo - tweaks - in Feedback/Requests [original thread]
Cat Merc wrote: Does it really matter that the Myo stim is as strong as it is? You lose HP and you lose damage for using those, I see nothing wrong with biotics allowing us to forgo HP and damage for increased speed, stamina and jump height. I...
- by MINA Longstrike - at 2015.03.13 07:44:00
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215. Sticky:Hotfix Echo - tweaks - in Feedback/Requests [original thread]
Sgt Kirk wrote: Not only do LAVs need more fitting but they need more slots. The jump mods are fine to me. I only use one and I can just barely get where I need to go but I can do it. A heftier staking penalty should do it. Based on my ...
- by MINA Longstrike - at 2015.03.13 06:12:00
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216. Sticky:Hotfix Echo - tweaks - in Feedback/Requests [original thread]
WeapondigitX V7 wrote: The assault HMG would certainly need a heat decrease so that its dmg per overheat is high enough to ensure that it can kill a LAV. It certainly does 0 DPS against hardened tanks. Maybe increase its damage efficiency inste...
- by MINA Longstrike - at 2015.03.13 05:34:00
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217. Sticky:Hotfix Echo - tweaks - in Feedback/Requests [original thread]
Myofibrals are providing the same bonus to jump height that they do to melee efficacy. I want to do a little bit more testing on it rattati, but I believe the stacking penalty is applying correctly, it's simply the base numbers themselves being...
- by MINA Longstrike - at 2015.03.13 05:26:00
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218. [SUGGESTION:] Ideas making firing swarms more skillful & rewardi... - in Feedback/Requests [original thread]
The dumbfired but homing shouldn't actually require 'painting / lockon', it should function like AV grenades where if they get close enough to the target they just auto-home.
- by MINA Longstrike - at 2015.03.12 15:02:00
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219. [Question] Why x8 Skill Multiplier for HAV Operation? - in Feedback/Requests [original thread]
CCP Rattati wrote: When we have bastardized faction parity, as in 4/3 minnie and 2/5 amarr hulls, I will switch the HAV operation to a 4X, and create another 4X tree with faction HAVs. UHAVs and DHAVs would be on top of that with some X multi...
- by MINA Longstrike - at 2015.03.12 10:43:00
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220. Option To Remove Scopes From Guns - in Feedback/Requests [original thread]
John Psi wrote: No. Remove AA from hip fire mode. After this scopes must be useful. I'm relatively convinced that anyone who wants to remove AA from console FPS's or wants to start an AA witch-hunt has absolutely no ****ing clue what it does.
- by MINA Longstrike - at 2015.03.12 06:58:00
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