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Thread Statistics | Show CCP posts - 3 post(s) |
Fizzer XCIV
Tal-Romon Legion Amarr Empire
2562
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Posted - 2015.03.11 14:15:00 -
[31] - Quote
Spkr4theDead wrote:CCP Rattati wrote:because this is streamlined, considering the Dropship Skilltree. I listened to the feedback that there was too much of a skillsink to have that tree too complicated. I also did not require additional skills for the SHAV as originally planned. Basic frame operation is 4x, specialized suit operation is 8x. Why deviate from that?
We could make it 4x for Basic HAV Operation, and 8x for Specialized, which totals to 12x... -_-
Will you complain about anything? You are SAVING SP this way. Jesus ******* christ man...
Home at Last <3
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DarthJT5
Random Gunz RISE of LEGION
297
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Posted - 2015.03.11 14:16:00 -
[32] - Quote
Fizzer XCIV wrote:Spkr4theDead wrote:CCP Rattati wrote:because this is streamlined, considering the Dropship Skilltree. I listened to the feedback that there was too much of a skillsink to have that tree too complicated. I also did not require additional skills for the SHAV as originally planned. Basic frame operation is 4x, specialized suit operation is 8x. Why deviate from that? We could make it 4x for Basic HAV Operation, and 8x for Specialized, which totals to 12x... -_- Will you complain about anything? You are SAVING SP this way. Jesus ******* christ man... He has a valid complaint. I would much rather spend extra SP and then have racial skills that give bonuses based on racial tank styles.
Dedicated Shield Tanking vet since Open Beta.
Veteran Python Pilot for 1 year.
The awnser is always XT missiles....
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Lorhak Gannarsein
Nos Nothi
4433
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Posted - 2015.03.11 14:20:00 -
[33] - Quote
Spkr4theDead wrote:CCP Rattati wrote:because this is streamlined, considering the Dropship Skilltree. I listened to the feedback that there was too much of a skillsink to have that tree too complicated. I also did not require additional skills for the SHAV as originally planned. Basic frame operation is 4x, specialized suit operation is 8x. Why deviate from that? You're getting twofour frames for the price of one.
EDIT: Quit your complaining, you wanker; what you seem to want is four 4x skills; one for Madrugar and Gunnlogi, and one for the solo versions of each.
I almost want Rattati to make us pay twice as much SP out of spite.
Guys, we need to stop calling MU a 'matchmaker' when it's actually a 'teambuilder'.
And I want to play FE:A now. Damn.
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Lorhak Gannarsein
Nos Nothi
4433
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Posted - 2015.03.11 14:22:00 -
[34] - Quote
DarthJT5 wrote:Fizzer XCIV wrote:Spkr4theDead wrote:CCP Rattati wrote:because this is streamlined, considering the Dropship Skilltree. I listened to the feedback that there was too much of a skillsink to have that tree too complicated. I also did not require additional skills for the SHAV as originally planned. Basic frame operation is 4x, specialized suit operation is 8x. Why deviate from that? We could make it 4x for Basic HAV Operation, and 8x for Specialized, which totals to 12x... -_- Will you complain about anything? You are SAVING SP this way. Jesus ******* christ man... He has a valid complaint. I would much rather spend extra SP and then have racial skills that give bonuses based on racial tank styles. Yes. You'll get them when you ACTUALLY HAVE A SPECIALIST FRAME.
Guys, we need to stop calling MU a 'matchmaker' when it's actually a 'teambuilder'.
And I want to play FE:A now. Damn.
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DarthJT5
Random Gunz RISE of LEGION
297
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Posted - 2015.03.11 14:29:00 -
[35] - Quote
Lorhak Gannarsein wrote:DarthJT5 wrote:Fizzer XCIV wrote:Spkr4theDead wrote:CCP Rattati wrote:because this is streamlined, considering the Dropship Skilltree. I listened to the feedback that there was too much of a skillsink to have that tree too complicated. I also did not require additional skills for the SHAV as originally planned. Basic frame operation is 4x, specialized suit operation is 8x. Why deviate from that? We could make it 4x for Basic HAV Operation, and 8x for Specialized, which totals to 12x... -_- Will you complain about anything? You are SAVING SP this way. Jesus ******* christ man... He has a valid complaint. I would much rather spend extra SP and then have racial skills that give bonuses based on racial tank styles. Yes. You'll get them when you ACTUALLY HAVE A SPECIALIST FRAME. Yes, and those Specialised Hulls will get extra bonuses based on their role plus their racial tank bonus that comes from th 4x skill. I.E. Cal HAV operation(4x) unlocks the Gunnlogi and the Gladius, and gives a 2% shield recharge bonus per level. You then skill into Caldari DHAV(8x), which unlocks the Falchion and whatever skill bonuses per level. Now, the Falchion would ALSO get the 2% recharge per level from the general racial tank bonus.
Why not do the Racial skill tree now, and then add in the Specialised stuff later, instead of revamping the whole thing AND adding specialized stuff later. That way I can start benefiting from my racial skill bonus that we should have never lost now instead of later.
Dedicated Shield Tanking vet since Open Beta.
Veteran Python Pilot for 1 year.
The awnser is always XT missiles....
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Takahiro Kashuken
Red Star.
4118
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Posted - 2015.03.11 14:43:00 -
[36] - Quote
If we get HAV x8 which unlocks all 4 races of HAV then the bonus would have to affect all the HAVs which frankly is hard to do unless you damage bonus because PG/CPU bonus should be on engineering/electronics skill books.
It would be better if it went Vehicle command - Racial HAV x8 - Specalized HAV x10/12 because it is a vehicle it will be that high i bet.
Yes overall it takes more SP to skill into each race but at the basic HAV level it would have a skill for its race because an x8 skill should have a skill bonus, then the specialized hull would get the basic HAV bonus and then its specialized bonus on top. I am wishing that we get useful skills for vehicles but it could be a long shot hence why 1 skill unlocks all 4 races vehicles with no bonus.
Disclaimer:
The above post is respectful, contains no ranting, contains no personal attacks, contains no trolling, contains no racism, contains no discrimination, contains no profanity, contains no spamming. This post is an opinion and is related to DUST514 |
Spkr4theDead
Red Star.
3055
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Posted - 2015.03.11 14:48:00 -
[37] - Quote
Fizzer XCIV wrote:Spkr4theDead wrote:CCP Rattati wrote:because this is streamlined, considering the Dropship Skilltree. I listened to the feedback that there was too much of a skillsink to have that tree too complicated. I also did not require additional skills for the SHAV as originally planned. Basic frame operation is 4x, specialized suit operation is 8x. Why deviate from that? We could make it 4x for Basic HAV Operation, and 8x for Specialized, which totals to 12x... -_- Will you complain about anything? You are SAVING SP this way. Jesus ******* christ man... That's not saving anything. What will the UHAV and DHAVs be? 12x by itself?
ADS is 6x, racial ADS is 8x. I have both Cal and Gal ADS to 5, that's 2.8mil SP each right there. I'll need to throw in another 2.8mil for HAV operation to 5. I think the ADS skill to 5 is 1.8mil SP or so. That's over 10mil so far, on vehicle operation alone. I can't remember what LAV and dropship operation are by themselves, so that's even more SP.
It's not saving anything, it's requiring more SP to do what I prefer.
Nope. Confirming that pilot input is not, and never was, valued. - Breakin Stuff
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Spkr4theDead
Red Star.
3055
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Posted - 2015.03.11 14:52:00 -
[38] - Quote
Lorhak Gannarsein wrote:
EDIT: Quit your complaining, you wanker; what you seem to want is four 4x skills; one for Madrugar and Gunnlogi, and one for the solo versions of each.
No, I just want HAV operation to be a 4x, racial hulls 2x, with UHAV and DHAV being 8x. It's a little different from dropsuits, but then again vehicle =/= dropsuit.
I almost want Rattati to make us pay twice as much SP out of spite.
Would you cut off your feet because you don't like the way they look?
Nope. Confirming that pilot input is not, and never was, valued. - Breakin Stuff
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thehellisgoingon
MONSTER SYNERGY
345
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Posted - 2015.03.11 15:31:00 -
[39] - Quote
Pokey Dravon wrote:thehellisgoingon wrote:CCP Rattati wrote:Pokey Dravon wrote:CCP Rattati wrote:because this is streamlined, considering the Dropship Skilltree. I listened to the feedback that there was too much of a skillsink to have that tree too complicated. I also did not require additional skills for the SHAV as originally planned. Will the UHAV and DHAV have their own separate skills? Or will they too be tied to the HAV Operation skill? I suppose what I expected was a parallel to how dropsuit skills work Racial HAV Operation (x4) branching into --> Racial DHAV Operation (x8) & Racial UHAV Operation (x8) I am not a fan of picking a racial style too early. We had to pick our race on day 1. And your talking about too early? That's a pretty silly example, as character race has zero influence over gameplay whatsoever.
Said your Frontline suits.
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Pokey Dravon
OSG Planetary Operations Covert Intervention
5324
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Posted - 2015.03.11 18:02:00 -
[40] - Quote
thehellisgoingon wrote: Said your Frontline suits.
Fair point, but prefit militia suits are not exactly a huge impact on overall gameplay.
"That little s**t Pokey..." --CCP Rattati, Biomassed Episode 032
Dust514 // Podcast
www.biomassed.net
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
17587
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Posted - 2015.03.11 18:58:00 -
[41] - Quote
Lorhak Gannarsein wrote:Spkr4theDead wrote:CCP Rattati wrote:because this is streamlined, considering the Dropship Skilltree. I listened to the feedback that there was too much of a skillsink to have that tree too complicated. I also did not require additional skills for the SHAV as originally planned. Basic frame operation is 4x, specialized suit operation is 8x. Why deviate from that? You're getting twofour frames for the price of one. EDIT: Quit your complaining, you wanker; what you seem to want is four 4x skills; one for Madrugar and Gunnlogi, and one for the solo versions of each. I almost want Rattati to make us pay twice as much SP out of spite.
However I don't think many pilots want this to be the case. If I am not mistaken they don't want a stream lined simplistic tree, they would like a skill tree with the same complexity and specialisation as any other in this game.
Not a 4 for the price of 1 scenario.
"Hell he's even agreed with me in the past but insisted I'm still wrong. It's totes adorbs." Pokey Dravon on Spkr4thDead
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DarthJT5
Random Gunz RISE of LEGION
297
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Posted - 2015.03.11 21:15:00 -
[42] - Quote
True Adamance wrote:Lorhak Gannarsein wrote:Spkr4theDead wrote:CCP Rattati wrote:because this is streamlined, considering the Dropship Skilltree. I listened to the feedback that there was too much of a skillsink to have that tree too complicated. I also did not require additional skills for the SHAV as originally planned. Basic frame operation is 4x, specialized suit operation is 8x. Why deviate from that? You're getting twofour frames for the price of one. EDIT: Quit your complaining, you wanker; what you seem to want is four 4x skills; one for Madrugar and Gunnlogi, and one for the solo versions of each. I almost want Rattati to make us pay twice as much SP out of spite. However I don't think many pilots want this to be the case. If I am not mistaken they don't want a stream lined simplistic tree, they would like a skill tree with the same complexity and specialisation as any other in this game. Not a 4 for the price of 1 scenario. This
Dedicated Shield Tanking vet since Open Beta.
Veteran Python Pilot for 1 year.
The awnser is always XT missiles....
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Lorhak Gannarsein
Nos Nothi
4439
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Posted - 2015.03.12 07:47:00 -
[43] - Quote
True Adamance wrote:Lorhak Gannarsein wrote:Spkr4theDead wrote:CCP Rattati wrote:because this is streamlined, considering the Dropship Skilltree. I listened to the feedback that there was too much of a skillsink to have that tree too complicated. I also did not require additional skills for the SHAV as originally planned. Basic frame operation is 4x, specialized suit operation is 8x. Why deviate from that? You're getting twofour frames for the price of one. EDIT: Quit your complaining, you wanker; what you seem to want is four 4x skills; one for Madrugar and Gunnlogi, and one for the solo versions of each. I almost want Rattati to make us pay twice as much SP out of spite. However I don't think many pilots want this to be the case. If I am not mistaken they don't want a stream lined simplistic tree, they would like a skill tree with the same complexity and specialisation as any other in this game. Not a 4 for the price of 1 scenario. When there's a purpose to having a streamlined tree more than simply 'because of reasons' I'll accept that.
It isn't specialisation when there's nothing to specialise in.
When UHAV and DHAV come through, we'll talk, maybe. Certainly until we've full racial parity even in basic frames (for that's what we currently possess) I'm not interested in meaningless 'specialisation' for its own sake.
Guys, we need to stop calling MU a 'matchmaker' when it's actually a 'teambuilder'.
And I want to play FE:A now. Damn.
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CCP Rattati
C C P C C P Alliance
18415
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Posted - 2015.03.12 09:19:00 -
[44] - Quote
When we have bastardized faction parity, as in 4/3 minnie and 2/5 amarr hulls, I will switch the HAV operation to a 4X, and create another 4X tree with faction HAVs.
UHAVs and DHAVs would be on top of that with some X multiplier, I guess.
Vehicle Command 5 Faction HAV Operation - Bonus to something Faction DHAV - 3 HAV ops required - DHAV bonus Faction UHAV 5 HAV ops requred - UHAV bonus
But the Dropship tree is not like that and I believe the stated design goal was to not make you choose so early and allow you to fly both, just not specialize in both unless you wanted to.
I am still mixed.
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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MINA Longstrike
Kirjuun Heiian
2308
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Posted - 2015.03.12 10:43:00 -
[45] - Quote
CCP Rattati wrote:When we have bastardized faction parity, as in 4/3 minnie and 2/5 amarr hulls, I will switch the HAV operation to a 4X, and create another 4X tree with faction HAVs.
UHAVs and DHAVs would be on top of that with some X multiplier, I guess.
Vehicle Command 5 Faction HAV Operation - Bonus to something Faction DHAV - 3 HAV ops required - DHAV bonus Faction UHAV 5 HAV ops requred - UHAV bonus
But the Dropship tree is not like that and I believe the stated design goal was to not make you choose so early and allow you to fly both, just not specialize in both unless you wanted to.
I am still mixed.
It seems like a lot of legwork to change the skill from 4x now, to 8x, then to change it back to a 4x skill later. Why not just leave it as a 4x skill?
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
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Kain Spero
Negative-Feedback.
4694
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Posted - 2015.03.12 11:10:00 -
[46] - Quote
CCP Rattati wrote:When we have bastardized faction parity, as in 4/3 minnie and 2/5 amarr hulls, I will switch the HAV operation to a 4X, and create another 4X tree with faction HAVs.
UHAVs and DHAVs would be on top of that with some X multiplier, I guess.
Vehicle Command 5 Faction HAV Operation - Bonus to something Faction DHAV - 3 HAV ops required - DHAV bonus Faction UHAV 5 HAV ops requred - UHAV bonus
But the Dropship tree is not like that and I believe the stated design goal was to not make you choose so early and allow you to fly both, just not specialize in both unless you wanted to.
I am still mixed.
I actually like the way dropships work. I would say leave the HAV at 4x so folks can easily get into the unspecialized tanks. Then have the faction skills. In the long term I would actually mirror this for dropsuits as well.
Vehcile Command 5 HAV Operation (at 4x) - Generic Hav Bonus (PG/CPU bonus per level?) Faction DHAV - 3 HAV ops required - DHAV bonus Faction UHAV 5 HAV ops requred - UHAV bonus
Not to get off topic but I would then do this with dropsuits:
Dropsuit Light Frames-> Faction Scout/Pilot Suit Dropsuit Medium Frames -> Faction Assault/ Logi Dropsuit Heavy Frames-> Faction Commando/Sentiel
Give players variety and flexibility early on, but then reward them for specializing into a role.
Owner of Spero Escrow Services
Follow @KainSpero for Dust and Legion news
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