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1501. Sticky:The Million Clone Challenge - in Announcement and Events [original thread]
BlazeXYZ wrote: Does the active booster bonus if you start it at the 15th Bonus for the reward SP? No. Booster was supposed to be activated before/just after downtime on the 14th to count.
- by Megaman Trigger - at 2014.03.15 13:35:00
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1502. Sticky:The Million Clone Challenge - in Announcement and Events [original thread]
Auris Lionesse wrote: Megaman Trigger wrote: Boosters needed to be actived before the downtime on Friday, which was 11AM UTC. Source? I've seen after downtime up to 6pm est Friday as a potential late check. Source was the initial p...
- by Megaman Trigger - at 2014.03.15 13:33:00
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1503. Sticky:The Million Clone Challenge - in Announcement and Events [original thread]
CCP Cmdr Wang wrote: Here's an update on the total clone kill number thus far: 887,139 Since there's less than 200K to go I am going to set the strech goal at 2 million. For each additional 250K clones killed beyond the first million player...
- by Megaman Trigger - at 2014.03.15 12:56:00
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1504. Sticky:The Million Clone Challenge - in Announcement and Events [original thread]
Agrios Endendros wrote: Dreniella wrote: Agrios Endendros wrote: CCP Frame wrote: 24 hours have passed and so far 370,580 DUST 514 mercenary clones have met their end and gone to the biomass vats. Only 629,420 more to go for the 1 mill...
- by Megaman Trigger - at 2014.03.15 12:47:00
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1505. Sticky:The Million Clone Challenge - in Announcement and Events [original thread]
What about if a clone is terminated by an unmanned enemy installation? Does that count toward the total, as it's technically not a friendly fire kill or suicide, or does it actually have to be a player killing another player for this to count?
- by Megaman Trigger - at 2014.03.11 01:13:00
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1506. Sniper Rifle Proficiency Post-1.8 - in Feedback/Requests [original thread]
Given that the Sniper Rifles are rail tech from Caldari, it makes sense to be more effective (and get bonuses again) armour. No weapon should be excluded from the rebalance, since that would just make the untouched weapon a potential FotM and ever...
- by Megaman Trigger - at 2014.03.09 17:43:00
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1507. Would a ROF buff help the AR in 1.8? - in Feedback/Requests [original thread]
Let's see how 1.8 plays out before we start pushing for a return to AR514.
- by Megaman Trigger - at 2014.03.08 15:06:00
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1508. Unfair SSD installed in PS3 Advantage - Specifically PC Battles - in Technical Support/Bugs [original thread]
SgtMajSquish MLBJ wrote: Well then. I'll wait for the day that CCP actually can pull off going into the OS and slow down my hard drive. Until they can legally do that, I will continue enjoying my new hard drive. Slowing the drive is unnecess...
- by Megaman Trigger - at 2014.03.08 02:18:00
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1509. Guide under Construction - in Rookie Training Grounds [original thread]
Fox Gaden wrote: Megaman Trigger wrote: Hey Fox, I was wondering if you had plans for doing a Forge Gun guide. I have a few points I'd be more than willing to share for the cause. I do not feel I have mastered the Forge Gun yet. I do have ...
- by Megaman Trigger - at 2014.03.01 18:05:00
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1510. Guide under Construction - in Rookie Training Grounds [original thread]
Hey Fox, I was wondering if you had plans for doing a Forge Gun guide. I have a few points I'd be more than willing to share for the cause.
- by Megaman Trigger - at 2014.03.01 16:25:00
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1511. Guide under Construction - in Rookie Training Grounds [original thread]
Fox, I feel I should point that the links about the types of Heavy fittings at the bottom of your first post are no longer working.
- by Megaman Trigger - at 2014.02.23 02:59:00
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1512. Guide under Construction - in Rookie Training Grounds [original thread]
char 01 wrote: Megaman Trigger wrote: I missed out on getting the Dren Sentinel, it would save me a lot of ISK when I run my basic/pub fittings. If you have at least 300 million isk you could get the Templar Set. It has a Templar Sentinel ...
- by Megaman Trigger - at 2014.02.21 23:40:00
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1513. Sticky:Official London Gathering - Hope to see some DUST players! - in Announcement and Events [original thread]
7th of March? I can be there.
- by Megaman Trigger - at 2014.02.21 00:43:00
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1514. Announcement:February Event! - in Announcement and Events [original thread]
I'm looking forward to this event, but I have to wonder; will the SP be applied at the end of each battle or will it be applied at the very end of the event like the ISK bounty payout?
- by Megaman Trigger - at 2014.02.13 12:53:00
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1515. Team killing-Item protection - in Feedback/Requests [original thread]
It's not just Officer users or snipers that get shot in the back. There are blueberries out there who shoot anyone and everyone in the back, just because they can. More often then not, they're running MLT or BPO starter gear so they don't lose any...
- by Megaman Trigger - at 2014.02.13 02:18:00
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1516. More Heavy Weapons !!! - in Feedback/Requests [original thread]
I keep wanting something like a Staff Cannon from SG1 - Large and heavy Plasma weapon that fires a powerful Plasma discharge in a linear path. Basically a Plasma version of the Forge Gun, only more aimed at being an anti-personnel weapon rather th...
- by Megaman Trigger - at 2014.02.09 21:11:00
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1517. Let's ACTUALLY Fix the Plasma Cannon - in Feedback/Requests [original thread]
The description of the Plasma Cannon doesn't say it's an AV weapon, only it's designed for "urban operations and confined space combat." Doesn't that make it more of an AI (Anti Infantry) or general purpose weapon? But yeah, weapon needs fixing r...
- by Megaman Trigger - at 2014.02.09 01:14:00
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1518. CAN WE GET AN INFANTRY ONLY GAME MODE. - in Feedback/Requests [original thread]
I'd like to see something like a ship-to-ship boarding action.
- by Megaman Trigger - at 2014.02.08 17:04:00
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1519. Systemic Natural Failure % of Equipment - in Feedback/Requests [original thread]
Twelve Guage wrote: Megaman Trigger wrote: J4yne C0bb wrote: My injectors already fail to pick mercs up a certain percentage of the time, and now you want to intentionally introduce a percentage rate of failure? No. Absof***inglutely not....
- by Megaman Trigger - at 2014.02.08 13:49:00
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1520. [Suggestion]What we have here is a failure to communicate - in Feedback/Requests [original thread]
I remember Metal Gear Online having in-built call-outs for people without mics (the mic use sucked in that game) and I think they included things like "need ammo" and "need back up." Dust would benefit from something similar.
- by Megaman Trigger - at 2014.02.08 03:42:00
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