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181. The Bastion - in The Locker Room [original thread]
Fox Gaden wrote: Pressing L3 to sprint is causing me to jump. Anyone else experiencing this? Jump is still mapped to the X button, and L3 still causes me to sprint most of the time, so I don't think the key mapping has been changed. It feels ...
- by Megaman Trigger - at 2016.01.27 19:41:00
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182. The Bastion - in The Locker Room [original thread]
danthrax martin wrote: What more could a merc want? Space bi*ches with great honkin' space boobs?
- by Megaman Trigger - at 2016.01.27 11:59:00
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183. The Bastion - in The Locker Room [original thread]
General Vahzz wrote: Soto Gallente wrote: Breakin Stuff wrote: Nope. Only the caldari sentinel shield stats are unchanged. Heavy Frames weren't touched on that passthrough, but all the other sentinels and commandos got adjusted. We we...
- by Megaman Trigger - at 2016.01.27 09:07:00
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184. nova knifes should hurt vehicles as much as they do - in Feedback/Requests [original thread]
True Adamance wrote: Fine I'll quantify that with no one worth a damn in a tank has every actually been Nova Knifed to death. There is a mechanic I could tolerate for how Nova Knives do damage to HAV and that is if they fired their blade like ...
- by Megaman Trigger - at 2016.01.26 17:00:00
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185. Specialty Tool (Logis Only)-Medics Deployable Shield - in Feedback/Requests [original thread]
Hack objective, deploy wall.
- by Megaman Trigger - at 2016.01.24 00:51:00
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186. New Game Mode - Breach - in Feedback/Requests [original thread]
Lost Apollo wrote: Heavies and logis. Sounds fun. Cloakers with shottys and/or RE's would be terrifying too. Defenders springing ambushes and attackers navigating booby trapped passages. Could be a blast.
- by Megaman Trigger - at 2016.01.23 00:26:00
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187. New Game Mode - Breach - in Feedback/Requests [original thread]
Soto Gallente wrote: Megaman Trigger wrote: Sounds like a perfect mode for Sentinels. +1 And heavies. And Commandos. So fatties in general.
- by Megaman Trigger - at 2016.01.22 23:39:00
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188. New Game Mode - Breach - in Feedback/Requests [original thread]
Sounds like a perfect mode for Sentinels. +1
- by Megaman Trigger - at 2016.01.22 23:27:00
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189. The Bastion - in The Locker Room [original thread]
Soto Gallente wrote: Megaman Trigger wrote: Soto Gallente wrote: Fox Gaden wrote: Do the Heavy Frame suits have any other advantages over the Sentinel suits other than that piddly speed advantage? I remember that there was some reworki...
- by Megaman Trigger - at 2016.01.21 19:30:00
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190. The Bastion - in The Locker Room [original thread]
Soto Gallente wrote: Fox Gaden wrote: Do the Heavy Frame suits have any other advantages over the Sentinel suits other than that piddly speed advantage? I remember that there was some reworking of the Basic Frame suits a while back, but I wa...
- by Megaman Trigger - at 2016.01.19 22:47:00
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191. The Bastion - in The Locker Room [original thread]
Fox Gaden wrote: Do the Heavy Frame suits have any other advantages over the Sentinel suits other than that piddly speed advantage? I remember that there was some reworking of the Basic Frame suits a while back, but I was not really paying atte...
- by Megaman Trigger - at 2016.01.19 19:45:00
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192. The Bastion - in The Locker Room [original thread]
Sounds like Heavy suits are good but Sentinels are, more often than not, better thanks to their bonuses. It's good to see this place alive with discussion.
- by Megaman Trigger - at 2016.01.19 14:21:00
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193. The Bastion - in The Locker Room [original thread]
Genral69 death wrote: Radiant Pancake3 wrote: Genral69 death wrote: Joel II X wrote: Radiant Pancake3 wrote: Is... a self repping Min sent viable these days... or naw? It's even less so than a Gallente, I'd imagine, but the Gallen...
- by Megaman Trigger - at 2016.01.18 20:17:00
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194. The Bastion - in The Locker Room [original thread]
Radiant Pancake3 wrote: Genral69 death wrote: Joel II X wrote: Radiant Pancake3 wrote: Is... a self repping Min sent viable these days... or naw? It's even less so than a Gallente, I'd imagine, but the Gallente one is pretty bad as w...
- by Megaman Trigger - at 2016.01.18 13:10:00
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195. The Bastion - in The Locker Room [original thread]
Radiant Pancake3 wrote: Is... a self repping Min sent viable these days... or naw? Probably less viable than a Cal Sent but not completely unusable.
- by Megaman Trigger - at 2016.01.17 18:39:00
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196. The Bastion - in The Locker Room [original thread]
Genral69 death wrote: I find that the problem with all close range weapons, u get close enough to be in effective range when all of a sudden massive lag. Meaning u either miss your shots or are just immediately dead with relising yet I thi...
- by Megaman Trigger - at 2016.01.17 18:08:00
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197. Turrets linked to you and the extra DPS from mods they are not getti... - in Feedback/Requests [original thread]
MrShooter01 wrote: Justice Darling wrote: Then it should just kick you off the turret when it gets blown up, and not kill you! And don't give me that your mind is linked to it crap, cuss in eve your mind is liked to your ship and when it bl...
- by Megaman Trigger - at 2016.01.16 11:34:00
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198. add start button to victory and defeat screen at end of match ASAP!!... - in Feedback/Requests [original thread]
I'd like the option on the end battle screen to deploy straight into another battle without needing to return to merc quarters.
- by Megaman Trigger - at 2016.01.16 11:24:00
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199. The Bastion - in The Locker Room [original thread]
Soto Gallente wrote: Megaman Trigger wrote: Soto Gallente wrote: Megaman Trigger wrote: Breakin Stuff wrote: I'm not joking when I say hit detection is more forgiving to low RoF weapons. Increasing HMG RoF won't help. Thaddeus did ...
- by Megaman Trigger - at 2016.01.16 01:41:00
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200. The Bastion - in The Locker Room [original thread]
Soto Gallente wrote: Megaman Trigger wrote: Breakin Stuff wrote: I'm not joking when I say hit detection is more forgiving to low RoF weapons. Increasing HMG RoF won't help. Thaddeus did some work on the burst HMG. Bastard loses somewher...
- by Megaman Trigger - at 2016.01.16 01:23:00
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