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201. Minimap chevron/dot consistancy - in Feedback/Requests [original thread]
Agreed, all suits should be dots, so that it's not possible to work out which way they're facing from just the mini map.
- by Megaman Trigger - at 2015.08.30 11:40:00
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202. grende bandwidth - in Feedback/Requests [original thread]
Sicerly Yaw wrote: Megaman Trigger wrote: Rather than make Logis the go-to suit for grenade spamming, why not just buff the sleek and packed grenades in addition to rebalancing the main Locus grenades? because the nades themselves aren't...
- by Megaman Trigger - at 2015.08.30 11:29:00
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203. The new overheating weapon balance: - in Feedback/Requests [original thread]
Anyone interested in Laser Rifle discussion should take a look at this CPM thread on the subject.
- by Megaman Trigger - at 2015.08.30 11:23:00
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204. The new overheating weapon balance: - in Feedback/Requests [original thread]
tander09 wrote: Megaman Trigger wrote: GENERAL FCF wrote: tander09 wrote: I support this idea, IF you give the LR and scrambler unlimited ammo first. I don't see why not! Given the description of those weapons is garbage (brief and ...
- by Megaman Trigger - at 2015.08.30 11:07:00
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205. grende bandwidth - in Feedback/Requests [original thread]
Rather than make Logis the go-to suit for grenade spamming, why not just buff the sleek and packed grenades in addition to rebalancing the main Locus grenades?
- by Megaman Trigger - at 2015.08.30 10:29:00
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206. Minimap chevron/dot consistancy - in Feedback/Requests [original thread]
The chevrons are the racial suits that were added in Uprising 1.8, such as Gallente Sentinels.
- by Megaman Trigger - at 2015.08.30 00:53:00
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207. grende bandwidth - in Feedback/Requests [original thread]
Sicerly Yaw wrote: Megaman Trigger wrote: Why not drop Core damage to 500 (Locus Genades would do 300/400/500) and increase nanite cost? because that doesnt do anything to help every single other variant as the sleek only does 150 damge...
- by Megaman Trigger - at 2015.08.30 00:05:00
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208. Another shot at changing turrets - in Feedback/Requests [original thread]
There's no reason we couldn't have two variants of Missiles; direct damage focused with small radius and low splash for AV and lower direct, bigger radius and higher splash for AI work. Fitting the AI Missiles should mean that you can't be as ef...
- by Megaman Trigger - at 2015.08.29 21:27:00
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209. New grenade and OB type - in Feedback/Requests [original thread]
Vulpes Dolosus wrote: Megaman Trigger wrote: haerr wrote: Which shorts out the enemies HUD and minimap for a few seconds and makes them flicker for a few more. Why not add that effect to Flux as it's EM based? Because Fluxes have en...
- by Megaman Trigger - at 2015.08.29 21:08:00
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210. Another shot at changing turrets - in Feedback/Requests [original thread]
Toobar Zoobar wrote: Did you play this game in the early days? Since open beta.
- by Megaman Trigger - at 2015.08.29 20:57:00
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211. Another shot at changing turrets - in Feedback/Requests [original thread]
Toobar Zoobar wrote: Megaman Trigger wrote: Toobar Zoobar wrote: Vell0cet wrote: What do you guys think about giving the large missile turret the blast radius of a mass driver, but reduce it's splash damage to something small like 60-7...
- by Megaman Trigger - at 2015.08.29 20:49:00
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212. Another shot at changing turrets - in Feedback/Requests [original thread]
Toobar Zoobar wrote: Vell0cet wrote: What do you guys think about giving the large missile turret the blast radius of a mass driver, but reduce it's splash damage to something small like 60-70ish damage? This would allow it to clear equipmen...
- by Megaman Trigger - at 2015.08.29 20:42:00
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213. grende bandwidth - in Feedback/Requests [original thread]
Breakin Stuff wrote: Megaman Trigger wrote: Breakin Stuff wrote: Megaman Trigger wrote: Why not drop Core damage to 500 (Locus Genades would do 300/400/500) and increase nanite cost? 400/450/500 Buff the lower tiers, nerf the Core....
- by Megaman Trigger - at 2015.08.29 18:10:00
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214. CPM Feedback request: Laser Rifle - in Feedback/Requests [original thread]
Sgt Kirk wrote: What if we got rid of the magazine for the Laser rifle and just gave it a charge amount (basically a large magazine) The only thing that would hold you back is heat management as distance. Lore wise this can makes sense as wel...
- by Megaman Trigger - at 2015.08.29 17:41:00
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215. New grenade and OB type - in Feedback/Requests [original thread]
haerr wrote: Which shorts out the enemies HUD and minimap for a few seconds and makes them flicker for a few more. Why not add that effect to Flux as it's EM based?
- by Megaman Trigger - at 2015.08.29 17:25:00
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216. Amarrian Forge, Scrambler Lance and 50cal Gallente Heavy AR. - in Feedback/Requests [original thread]
GENERAL FCF wrote: Megaman Trigger wrote: Aile Striker wrote: GENERAL FCF wrote: Gallente Mortar. (Variants: Assault and Breach) Don't have much ideas about this one^ How would that work for the other major races? Besides you wo...
- by Megaman Trigger - at 2015.08.29 16:25:00
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217. grende bandwidth - in Feedback/Requests [original thread]
Breakin Stuff wrote: Megaman Trigger wrote: Why not drop Core damage to 500 (Locus Genades would do 300/400/500) and increase nanite cost? 400/450/500 Buff the lower tiers, nerf the Core. Even better.
- by Megaman Trigger - at 2015.08.29 16:16:00
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218. The new overheating weapon balance: - in Feedback/Requests [original thread]
GENERAL FCF wrote: tander09 wrote: I support this idea, IF you give the LR and scrambler unlimited ammo first. I don't see why not! Given the description of those weapons is garbage (brief and vague). You basically stick a battery with co...
- by Megaman Trigger - at 2015.08.29 16:13:00
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219. grende bandwidth - in Feedback/Requests [original thread]
Why not drop Core damage to 500 (Locus Genades would do 300/400/500) and increase nanite cost?
- by Megaman Trigger - at 2015.08.29 15:32:00
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220. Let Chevrons Identify Suit Class and Tier - in Feedback/Requests [original thread]
So scanners and shared passives would reveal not only where everyone is, and highlight them on the HUD, but also what they are as well?
- by Megaman Trigger - at 2015.08.29 15:25:00
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