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541. [Feedback] The Minmatar Sentinel. - in Feedback/Requests [original thread]
Breakin Stuff wrote: I-Shayz-I wrote: Minmatar Sentinel also has a lower percentage of HP compared to the caldari/gallente suits than any other type of suit in the game. Minmatar scouts have the same percentage less HP as logistics and assa...
- by Meee One - at 2014.08.19 01:17:00
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542. [Feedback] The Minmatar Sentinel. - in Feedback/Requests [original thread]
Logi Bro wrote: A dev stated that they were taking a look at the minsent, and as a user of it, I wanted to throw out what gripes I have with the suit. The biggest problem, in my opinion, is the speed. The Minmatar basic heavy frame is faster t...
- by Meee One - at 2014.08.19 01:06:00
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543. missile and railgun ammo capaticity skills - in Feedback/Requests [original thread]
anaboop wrote: As they are right now lvl 5 missile ammo capaticity you get 36 extra missiles ontop of original 144 costing around 932k sp. Railgun ammo capacity you get an extra 15 or 16 bullets for the same 800k sp. Just seems a little stee...
- by Meee One - at 2014.08.19 00:15:00
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544. Assult Dropships - in Feedback/Requests [original thread]
Birdseye Bonnie wrote: Hello, I know that assult dropships should be more expensive the the basic dropships, but doesn't anyone think 300k plus all the equipment cost is alittle high?.. Can easily destroy millions of isk worth of dropsuits,...
- by Meee One - at 2014.08.19 00:12:00
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545. Reimagining the Rail Rifle - in Feedback/Requests [original thread]
Alena Ventrallis wrote: Caveat: READ THE WHOLE DAMN POST BEFORE YOU COMMENT. Caldari philosophy was summed up very nicely by Iron Wolf Saber some months back. I was unable to find the direct quote, but here is what sums them up. R...
- by Meee One - at 2014.08.18 23:52:00
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546. [Feedback/Request] Flaylock & Ion pistol fixes (some SCP stuff a... - in Feedback/Requests [original thread]
+1 for shotgun pistol
- by Meee One - at 2014.08.18 14:48:00
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547. Rattati you could add more content by... - in Feedback/Requests [original thread]
CCP Rattati wrote: Thanks, I do remember them because I have played since pre-Alpha, even if I wasn't working directly on Dust until recently. This is definitely something we are interested in, and the plan was always to bring them back piece...
- by Meee One - at 2014.08.18 14:32:00
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548. Hindering dual tanking. - in Feedback/Requests [original thread]
George Moros wrote: On second thought, maybe there is a way to prevent dual tanking in DUST without making other modules useful (meaning, more useful than they currently are). However, this would require for DUST to abandon some design concepts...
- by Meee One - at 2014.08.18 12:27:00
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549. Hindering dual tanking. - in Feedback/Requests [original thread]
Or as an alternative... How about tanking affinities? For example: Stacking extenders cuts the costs of both by HALF,and increases the shield provided of both by 1/2 ,while decreasing the delay of both by 1/2 If i have 2 extenders,the costs (fi...
- by Meee One - at 2014.08.18 07:56:00
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550. logibro help - in Feedback/Requests [original thread]
iKILLu osborne wrote: I have already seen a decrease of logis on logi popular maps such as r&d, as the most important role i don't want them to become what used to be "1.8 assault class." I'm not asking for a buff, but I am asking for an e...
- by Meee One - at 2014.08.16 22:59:00
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551. Proposed new secondary logi bonus for Charlie - in Feedback/Requests [original thread]
John Demonsbane wrote: I definitely agree with that concept, but I proposed 1/3 in order to allay concerns that the logi suits will lose their individuality if we equalize the bonuses too much. Lose their individuality? More like be masters...
- by Meee One - at 2014.08.16 22:37:00
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552. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
While you're looking at the logistics suits.... Fix the Min logis stats. It has more armor than shields and it's supposed to be a shield based race. It has 90 shields and 150 armor.
- by Meee One - at 2014.08.16 22:30:00
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553. Proposed new secondary logi bonus for Charlie - in Feedback/Requests [original thread]
John Demonsbane wrote: There are so many threads floating around with so many replies I felt like I wanted to put this proposal on itGÇÖs own so I could get feedback (and discussion!) on it. Problem: Medium frames suck because Scouts can do ...
- by Meee One - at 2014.08.16 22:16:00
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554. Feedback regarding the Anti-Logi update AKA 'charlie' - in Feedback/Requests [original thread]
Apothecary Za'ki wrote: L4 burst HMG does 1323 dmg per burst granted if all the shells hit. yes as a dedicated logi it feels like were now the laughing stock of the dropsuits.. a bit like assault suits were in alpha and bravo updates till Char...
- by Meee One - at 2014.08.16 02:12:00
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555. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Vell0cet wrote: I'd like to see the reintroduction of the shield rep tool. I was thinking maybe it could work like the "chain heal" in WoW. It hits the main target for 100%, the most damaged person in range of the first target by 50% and the ne...
- by Meee One - at 2014.08.15 17:05:00
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556. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Broonfondle Majikthies wrote: Personally I think there is no need to change anything. I've been a Min Logi since 1.2 and was my first role. I play as such for 70% of squad games. I can fit great equipment, decent health (with good shields to...
- by Meee One - at 2014.08.15 11:08:00
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557. buffing The front line suits - in Feedback/Requests [original thread]
Maiden selena MORTIMOR wrote: Ok so in general blue dots suck. ..and I wonder how much better they're game exp would be if the front line suits were built proper...take the amar front line it it a Armor type suit has no built in armor rep not t...
- by Meee One - at 2014.08.15 10:36:00
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558. Feedback regarding the Anti-Logi update AKA 'charlie' - in Feedback/Requests [original thread]
Being a support logi isn't easy,and i'm not talking about being a WP ***** repping someone that isn't taking damage. Or farming WP off OBs. And yet CCP through this update has made being support,in particular rep support,almost moot. Burst HMGs ...
- by Meee One - at 2014.08.15 10:04:00
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559. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
TechMechMeds wrote: SponkSponkSponk wrote: I hadn't realised that, but I agree. Combat fits only have to care about proto weapons hitting their wallet, of which generally only one costs a lot. logistics suits have the same problem, magnifie...
- by Meee One - at 2014.08.15 04:24:00
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560. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Hawkings Greenback wrote: It's a good job that the reduction in logi speed didn't go through in HF Charlie then. I played a few matches last night ( not as a logi ) and didn't see many logi at all. I played 5 matches, all in skirmish so maybe ...
- by Meee One - at 2014.08.15 03:46:00
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