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241. [Request] One man Orbitals - in Feedback/Requests [original thread]
I for one, really hope this idea comes through. I play 'solo' sometimes because there is simply no squads to join, the public squads are filled woth CoD 8year olds eho complain all the time, or randoms that AFK with a squad open. If i've no other...
- by Lynn Beck - at 2013.11.13 02:15:00
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242. [Feedback] I don't even care about Triple SP Week anymore. - in Feedback/Requests [original thread]
200k... And damn i thought i played this religiously. I've got a friend that capped 2 characters already. ._.'
- by Lynn Beck - at 2013.11.13 00:02:00
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243. [Request] 'zealot' variants for energy weapons. - in Feedback/Requests [original thread]
+1 and i will always want it. That and having my minmatar heavy/tank
- by Lynn Beck - at 2013.11.09 18:59:00
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244. [Suggestion] Dealing with TTK - Nerfing the AR - in Feedback/Requests [original thread]
Ar's, scr, ... What other hitscan lights ARE THERE? SMG...scrambler?
- by Lynn Beck - at 2013.11.09 18:49:00
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245. We need jump suits or jetpacks - in Feedback/Requests [original thread]
Ulysses Knapse wrote: Yes, we definitely need jumpsuits. Rofl, we need THAT type of jumpsuit- makes the wearer invisible to scanners, has 0-0 hp, and can't run quite as fast- maybe militia weapons only? Edit: as for jump-packs... Personall...
- by Lynn Beck - at 2013.11.09 18:38:00
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246. [Request] Remove invulnerability when switching suits at a Depot - in Feedback/Requests [original thread]
^ that. Maybe not even that, but remove invulns. People swapping from their proto to a DPS proto and murdering all that come near, or swapping to their cheap AR heavy, its quite annoying
- by Lynn Beck - at 2013.11.09 07:56:00
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247. [Feedback] Time-To-Kill (TTK) is still much too short. Fix it. - in Feedback/Requests [original thread]
Love it. Should we start a petition on this?
- by Lynn Beck - at 2013.11.06 19:14:00
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248. Minmatar Scout Slight buff - in Feedback/Requests [original thread]
I'd say give gallente amarr and minmatar a +1, because certain minmatar classes can better armor tank than shield(logi), and needing to dedicate half of your low slots to a reactive or repper is causing us to lose way too much HP
- by Lynn Beck - at 2013.11.06 19:08:00
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249. [Request] remove 10% DMG buff from certain weapons - in Feedback/Requests [original thread]
The TTK is seriously way too low. Scout frames can be hit from miles away, and still be instakilled, heavies are getting every bullet landing on them, and assaults...don't have it too bad, actually.
- by Lynn Beck - at 2013.11.06 19:05:00
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250. HOW IS THIS EVEN POSSIBLE - in Feedback/Requests [original thread]
I've skilled into every weapon to at least level 3, except of course for the hmg snd nova knives. Yes i grabbed a plasma cannon.
- by Lynn Beck - at 2013.11.06 08:29:00
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251. private matches - in Feedback/Requests [original thread]
Would love. Imagine this for the trainer corps: No Isk gain or loss, allow temp SP changes, match maker can set up parameters such as- Custom SP allocation(players can freely allocate Sp at any amount, but is reset after match. Meta restriction(po...
- by Lynn Beck - at 2013.11.05 23:26:00
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252. (REQUEST)Adopt a Noob-SP donation - in Feedback/Requests [original thread]
Imagine the farming... Guy makes 2 alts, on both he lets them cook for 2 months. Then he deactivates active on one. Sends all of it's unallocated to the other, (up to this threshold) then sends combinative SP towards main. If you work it as math, ...
- by Lynn Beck - at 2013.11.05 23:14:00
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253. Feedback - DS's in 1.6 - in Feedback/Requests [original thread]
I like them. Mlt dropships seem to have gained auto-thrust in a way, if you tilt it slightly, like under 10 degrees, it doesnt automatically drop from the sky. Also it seems to auto-balance when it's close to level.
- by Lynn Beck - at 2013.11.05 23:09:00
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254. [Feedback] I don't want to do PC all the time. - in Feedback/Requests [original thread]
In EvE, you have your starter ship, useless in comparison, but free. Then you grab your standard hull frigateS. Yes FRIGATES, with an S. You unlock (i believe) 4 frigs with basic frigate op. You have your frontline,logi,EWAR, and scout. Then after...
- by Lynn Beck - at 2013.11.05 23:04:00
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255. [Request] Specific use of zoom mechanic for knives - in Feedback/Requests [original thread]
+1, for the record, i'm against any type of lunge, or speed increase whist knife equipped. A non-directly combat related buff would work wonders. Though sprint+charge would be appreciated. Although i would say some sort of stamina consumption hit ...
- by Lynn Beck - at 2013.11.05 22:48:00
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256. WTF AR takes out 830 hp in 1.15 seconds (video included) - in Feedback/Requests [original thread]
I-Shayz-I wrote: Lynn Beck wrote: Headshots are 160 shield, 140 armor assuming AR. And yes, their hipfire has to be brought down, along with increases in kick under ads. Are those percentages? Yes, my bad. I do 90% of my blogging and su...
- by Lynn Beck - at 2013.11.05 22:44:00
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257. [Important] Specific Improvements to Nova Knife Hit Detection in 1.6 - in Feedback/Requests [original thread]
I've gotten a good kill withthem, but that obviously does not discount the possibility.
- by Lynn Beck - at 2013.11.05 21:23:00
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258. WTF AR takes out 830 hp in 1.15 seconds (video included) - in Feedback/Requests [original thread]
Headshots are 160 shield, 140 armor assuming AR. And yes, their hipfire has to be brought down, along with increases in kick under ads.
- by Lynn Beck - at 2013.11.05 21:17:00
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259. Equipment Exclusion Zones - in Feedback/Requests [original thread]
I think that instead, have uplinks deal AOE to other equipments, and nanohive's lose a % effectiveness for any nano bubbles that overlap it. r/e's are quite hard to use, and deal no TRUE threat to lag, it's just nanohive/uplinks. Maybe for numbers...
- by Lynn Beck - at 2013.11.05 01:58:00
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260. EVE Exploration + DUST PvE Penetration Concept - in Feedback/Requests [original thread]
Yes. Though maybe for system constraints, make the torpedo have a 6 person CRU in it, allowing for either a) a full squad can enter together, or b) fire 6 torps for faster exploration of the wreck, at the expense of the members being unified
- by Lynn Beck - at 2013.11.05 01:50:00
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