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141. Falling through the ground when driving a vehicle while inside build... - in Technical Support/Bugs [original thread]
KalOfTheRathi wrote: It is a common experience. Well, common the first few times it happens. Then the tankers learn not to hit the D-pad inside a structure as you will fall through the map/mesh and die. This has been noted quite sometime ago...
- by Leonid Tybalt - at 2014.04.02 12:20:00
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142. Falling through the ground when driving a vehicle while inside build... - in Technical Support/Bugs [original thread]
Getting sick and tired of this happening. Often when I'm driving a HAV and I take cover inside a building large enough to accomodate vehicles (the "pyramid" hangars for example) and bring up the overview map, I fall through the ground with my tan...
- by Leonid Tybalt - at 2014.04.01 22:30:00
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143. Brick-Tanked Scouts with Cloaks - in General Discussions [original thread]
What "problem" is it you speak of? The fact that your situational awareness sucks and you get owned by cloaked scouts? Hate to break it to you, but that's not up to ccp to solve. Quit your qq and get guuuud, scrub...
- by Leonid Tybalt - at 2014.04.01 20:25:00
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144. Heavies need HP reduced.. - in General Discussions [original thread]
Sir Dukey wrote: bamboo x wrote: inb4you'rean00b Edit: You need to realize the AR is a hybrid blaster which does +10% to shields and -10% to armor without proficiency. Which should be more apparent than ever to people who don't come on the ...
- by Leonid Tybalt - at 2014.04.01 16:04:00
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145. Heavies need HP reduced.. - in General Discussions [original thread]
In short: no they do not. They are called "heavies" for a reason.
- by Leonid Tybalt - at 2014.03.31 20:32:00
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146. Dropship mCRUs are now the safest places to spawn - in General Discussions [original thread]
Dauth Jenkins wrote: I've been doing that since 1.7 started, and my Myron became a flaming asteroid every time I dropped below 100 meters. I'm looking at you, railguns... Oh boo-*******-hoo. Tell me, was there ANYTHING besides railguns that ...
- by Leonid Tybalt - at 2014.03.31 20:30:00
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147. TANKS ARE STILL RUINING AMBUSH ! - in General Discussions [original thread]
Arkena Wyrnspire wrote: The spawn system is ruining Ambush* Indeed. Tanks were never the problem really. The idiotic spawn system was. With a better system, tanks wouldn't have been able to just drive off to the next spawnpoint and gun dow...
- by Leonid Tybalt - at 2014.03.31 20:20:00
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148. My Issue with Snipers - in General Discussions [original thread]
Onesimus Tarsus wrote: Leonid Tybalt wrote: Onesimus Tarsus wrote: Snipers are just below tankers in total selfishness/worthlessness. It's a role that CCP threw in to appeal to the coward demographic. Just like tanks. Suck my massive t...
- by Leonid Tybalt - at 2014.03.31 20:16:00
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149. My Issue with Snipers - in General Discussions [original thread]
Delta 749 wrote: Leonid Tybalt wrote: Onesimus Tarsus wrote: Snipers are just below tankers in total selfishness/worthlessness. It's a role that CCP threw in to appeal to the coward demographic. Just like tanks. Suck my massive tanker ...
- by Leonid Tybalt - at 2014.03.31 20:14:00
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150. My Issue with Snipers - in General Discussions [original thread]
Onesimus Tarsus wrote: Snipers are just below tankers in total selfishness/worthlessness. It's a role that CCP threw in to appeal to the coward demographic. Just like tanks. Suck my massive tanker d!ck, you little scrub. Im no coward. I've ...
- by Leonid Tybalt - at 2014.03.31 17:53:00
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151. Vehicle users ONLY - in General Discussions [original thread]
Judge Rhadamanthus wrote: MarasdF Loron wrote: Judge Rhadamanthus wrote: Judge is coming after your rep stacking. Judge, 90% of the time I agree with what you say and whatever points you make, but please.. please.. Armor Repper stacking...
- by Leonid Tybalt - at 2014.03.31 16:02:00
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152. swarms are killing dropships again - in General Discussions [original thread]
Xaviah Reaper wrote: i guess this is a good thing. only issue, is proto swarms are knocking out 50% of my shields through hardeners and then some. Im a little annoyed that people keep viewing swarms as a primary weapon for AV. Its a light wea...
- by Leonid Tybalt - at 2014.03.31 11:26:00
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153. Slowdown effect is bullshitt!! - in General Discussions [original thread]
Boot Booter wrote: Leonid Tybalt wrote: VALCORE72 wrote: yea wtf is that sloth effect whn being shot ......?????? Try getting shot irl and see if you feel like running much ting at least a bit winded by getting shot by a weapon designe...
- by Leonid Tybalt - at 2014.03.30 11:44:00
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154. New player concerns - in General Discussions [original thread]
Think of Dust as an ocean, and that you are a new born fish spawn. There are bigger and better sharks and killer whales out there than you. So if you try to take them head on, you'll get eaten. BUT if you try to latch on to the bigger fish like o...
- by Leonid Tybalt - at 2014.03.29 17:21:00
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155. Slowdown effect is bullshitt!! - in General Discussions [original thread]
VALCORE72 wrote: yea wtf is that sloth effect whn being shot ......?????? Try getting shot irl and see if you feel like running much. Getting at least a bit winded by getting shot by a weapon designed to kill people seems pretty reasonable.
- by Leonid Tybalt - at 2014.03.29 16:58:00
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156. CCP - Just remove vehicles already - in General Discussions [original thread]
Lorhak Gannarsein wrote: GHOSTLY ANNIHILATOR wrote: LOL SAYS THE RAILTANKER MAD cuz he cant shoot 500 meters Nobody cares about the rail nerf. i't's the hardener overnerf that's crippling. My regen, with my fully-complex fit Gunnlogi run...
- by Leonid Tybalt - at 2014.03.29 16:56:00
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157. CCP can we please remove tiers already? - in General Discussions [original thread]
BL4CKST4R wrote: Vell0cet wrote: Tiers are what make DUST interesting and differentiate it from other FPS games in the market. Risk vs. ISK is what makes DUST more interesting than any other FPS ever made. The NPE can be solved by making an...
- by Leonid Tybalt - at 2014.03.29 16:17:00
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158. Why do people run proto in pub matches? - in General Discussions [original thread]
SUNNY THE NINJA wrote: Leonid Tybalt wrote: Because they have the skillpoints for it? Because they DO earn their isk back due to being good? The fact that you manage to kill proto users with a scout suit doesn't prove anything. The cloak is...
- by Leonid Tybalt - at 2014.03.29 15:48:00
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159. Why do people run proto in pub matches? - in General Discussions [original thread]
Because they have the skillpoints for it? Because they DO earn their isk back due to being good? The fact that you manage to kill proto users with a scout suit doesn't prove anything. The cloak is a new addition to dust that people (proto users i...
- by Leonid Tybalt - at 2014.03.29 15:41:00
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160. why flux turning off cloak is a bad idea - in General Discussions [original thread]
DeadlyAztec11 wrote: I honestly don't understand how people are fooled by the Cloak. Spotting a moving cloaked scout isn't difficult. A scout with the discipline to know exactly when to stay perfectly still however, is a different matter.
- by Leonid Tybalt - at 2014.03.29 15:36:00
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