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101. When are you going to fix the HP glitch? - in General Discussions [original thread]
KaTaLy5t-87 wrote: Mike Ox Bigger wrote: Happens to me everytime I load into the game, I'm gimped a bunch of HP. It comes back after around 30 seconds but by then I'm already engaged in combat. When is the plan to fix this? Telling me to wai...
- by Leonid Tybalt - at 2014.04.07 20:33:00
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102. So fanfest is less than a month away - in General Discussions [original thread]
knight of 6 wrote: xxwhitedevilxx M wrote: CCP Saberwing wrote: I'd echo Ghosts Chance's thoughts here and urge you to get your thoughts across in a constructive manner. What I will say is that we do not wish to overextend and overpromise...
- by Leonid Tybalt - at 2014.04.07 20:20:00
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103. twitch shooter - in General Discussions [original thread]
Can't say I agree with the scout related qq, but I do agree that the "other contracts" should be used more often for testing purposes. Use the market and release suits, weapons etc. that are free of charge but also only allowed in "test matches" ...
- by Leonid Tybalt - at 2014.04.07 16:08:00
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104. What if suits and vehicles didn't cost isk? - in Feedback/Requests [original thread]
Varjac Theobroma Montenegro wrote: Leonid Tybalt wrote: Varjac Theobroma Montenegro wrote: The isk we pay for suits has no direct influence on EVE.. YET! The idea is that it will have a direct influence on EVE and vice versa once the ...
- by Leonid Tybalt - at 2014.04.07 12:17:00
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105. [Poll] General Consensus about Cloaks - in General Discussions [original thread]
LEHON Xeon wrote: I get real tired of hearing all this BS coming from scan crutch users and heavy suits about scouts. I ran scouts a long timfact o, stopped for awhile, and have now picked them up again in 1.8 Stealth is king right now, as it...
- by Leonid Tybalt - at 2014.04.07 11:24:00
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106. What if suits and vehicles didn't cost isk? - in Feedback/Requests [original thread]
Varjac Theobroma Montenegro wrote: The isk we pay for suits has no direct influence on EVE.. YET! The idea is that it will have a direct influence on EVE and vice versa once the market gets integrated. But Rome wasn't built in a day. The OP...
- by Leonid Tybalt - at 2014.04.05 15:25:00
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107. Request:Limit scouts to sidearms - in Feedback/Requests [original thread]
Meee One wrote: Heavy -Heavy weapon slot,sidearm slot -or- 2x light weapon slots Medium+ assault- Light weapon slot,sidearm slot Medium logistics- Light weapon slot Light-Light weapon slot, sidearm slot Why do scouts get 2 weapon slots? I m...
- by Leonid Tybalt - at 2014.04.05 15:19:00
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108. (idea) new vehicle: motorcycles - in Feedback/Requests [original thread]
TheNorthernHOUND wrote: [f+Śr ote=Grimmiers]Video of the "Speeder" nah it has to have wheels [/quote] This is a sci-fi game. Wheels are a thing of the stone age. The only viable bike would be a jetbike. However, I don't see the point of...
- by Leonid Tybalt - at 2014.04.05 15:18:00
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109. [Urgent] Balance vehicle armor repair rates - in Feedback/Requests [original thread]
Stacked reppers are only really a viable protection against infantry AV, and you won't last long with only STD level of reppers or an MLT tank, but you need at least a basic tank and enhanced to complex reppers to survive against sustained fire fr...
- by Leonid Tybalt - at 2014.04.05 15:08:00
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110. DUST 514 : Tanks Are Not OP, Take 2... You Have Been Judged ! - in General Discussions [original thread]
Harpyja wrote: Dauth Jenkins wrote: I don't believe tanks are op anymore, now, it's just the blaster turrets efficiency against infantry. I'd argue that it's the blaster turret's AV efficiency that's the problem. You just can't have a wea...
- by Leonid Tybalt - at 2014.04.05 14:20:00
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111. [Poll] General Consensus about Cloaks - in General Discussions [original thread]
Knight Solitaire wrote: gotten to the point where I just wish I could buy all the Cloaks from the Market and keep them away from all the scrubs. Scout + Cloak is far too common right now, it doesn't take a genius to notice that this is the new...
- by Leonid Tybalt - at 2014.04.05 10:42:00
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112. We should be able to steal vehicles... - in General Discussions [original thread]
Roy Ventus wrote: At least one day. Why? Because it adds depth to the game and would also make sense. Most pilots don't leave their best vehicles unattended and so the best HAVs and LAVs and especially Dropships would be hard to nab. Would be ...
- by Leonid Tybalt - at 2014.04.05 10:36:00
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113. Has Ccp even acknowledged the RAIL gun is BROKEN? - in General Discussions [original thread]
Rusty Shallows wrote: Takahiro Kashuken wrote: Blue tag for the FG thread but no blue tag for this one I wonder why? If you had to use Forge Guns you would understand. To put it in more generalized terms when bugs make your primary weapon...
- by Leonid Tybalt - at 2014.04.05 10:26:00
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114. am i the only one who is fed up of dying? - in General Discussions [original thread]
Erobthedude wrote: In the beginning, if you spend your Skill Points (SP), spend them in the Dropsuit Upgrades skill tree first. You want t upgrade your armor and shield, and your CPU won'tPG before you commit to a role. Create alternate charact...
- by Leonid Tybalt - at 2014.04.04 20:27:00
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115. Something depressing about swarms - in General Discussions [original thread]
The Terminator T-1000 wrote: A proto swarm launcher with prof 5 and 2 complex mods on a proto minmatar commando suit which adds extra 10% damage does less damage than an advance swarm back in 1.6 before all the nerfs to swarms, dmg mods and pro...
- by Leonid Tybalt - at 2014.04.04 20:10:00
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116. Is this guy serious? - in General Discussions [original thread]
alten hilt wrote: It's a sad commentary on the state of our community when we flame and ridicule those who choose to leave our community. Are we really so full of people who only derive pleasure from attacking and destroying other's happiness t...
- by Leonid Tybalt - at 2014.04.04 17:50:00
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117. Is this guy serious? - in General Discussions [original thread]
alten hilt wrote: Dust 514 is an addiction to those of us who remain. We don't leave and play other better games because we just need one more hit. We have become Masochists who derive sick pleasure from the pain DUST inflicts on us. Every on...
- by Leonid Tybalt - at 2014.04.04 17:48:00
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118. How are changes decided? - in General Discussions [original thread]
All probably based on the amount of qq. The more scrubs that ***** about something, the sooner it gets changed.
- by Leonid Tybalt - at 2014.04.04 17:33:00
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119. Why are kb/m Users being ignored ? - in General Discussions [original thread]
Beeeees wrote: Leonid Tybalt wrote: 1. Aim assist can be turned off. So what, everyone suddenly develops a sense of sportsmanship and turns it off? I've got mine turned off. I didn't find it helpful.
- by Leonid Tybalt - at 2014.04.04 16:48:00
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120. Why are kb/m Users being ignored ? - in General Discussions [original thread]
DootDoot wrote: Leonid Tybalt wrote: Spectral Clone wrote: Leonid Tybalt wrote: M McManus wrote: All m/kb users who are unhappy with the current controls and sensitivity should let their voice be heard.. File a support ticket, crea...
- by Leonid Tybalt - at 2014.04.04 16:06:00
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