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241. NO MORE JIHAD JEEP - in General Discussions [original thread]
How about a new tactic I tried it today and it works I just need to test whether or not the driver will be killed. Take a saga and put 4 boundless RE's on it drive up to a tank bail then use the RE detonator. The tank will blow up but your lav wil...
- by Ld Collins - at 2014.01.02 21:40:00
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242. Passive armor tank on tanks is totally OP - in General Discussions [original thread]
Racro 01 Arifistan wrote: 2 complex heavy reps and armour hardner 4tw 3 complex heavy reps for troll actually any other tank on the field would completely annihilate a tank with those fits i judt tried both and i was insta killed by a rail t...
- by Ld Collins - at 2014.01.02 00:46:00
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243. Passive armor tank on tanks is totally OP - in General Discussions [original thread]
Its not possible to fit 560 reps on a maddy even with max skills. The most you could fit is 512.50 a neutron blaster you would be 1 cpu off from fitting a ion cannon. Fitting a ion cannon would drop reps down to 481.25 the tank would have 1200 shi...
- by Ld Collins - at 2014.01.02 00:22:00
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244. To Fix the tanking issue - in Feedback/Requests [original thread]
Ulysses Knapse wrote: Ld Collins wrote: Ulysses Knapse wrote: Aren't Small Turrets supposed to be for Anti-Infantry? There's your problem! The turrets aren't working as intended. Well if they cant remove their small turrets they lose C...
- by Ld Collins - at 2013.12.19 08:01:00
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245. To Fix the tanking issue - in Feedback/Requests [original thread]
Ulysses Knapse wrote: Aren't Small Turrets supposed to be for Anti-Infantry? There's your problem! The turrets aren't working as intended. Well if they cant remove their small turrets they lose CPU and PG. In order to use the militia tanks a...
- by Ld Collins - at 2013.12.19 07:53:00
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246. To Fix the tanking issue - in Feedback/Requests [original thread]
Could we make it so that Somas and Sicas cant remove small turrets.
- by Ld Collins - at 2013.12.18 05:08:00
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247. AV ur just bad - in General Discussions [original thread]
Atiim wrote: BobThe 844-1 CakeMan wrote: bad player is bad. says the person who doesn't play 1.4 for a weak and refuses to adapt. please. if it is so hard to survive PRO AV why can i do it easily? shouldn't it be impossible? another p...
- by Ld Collins - at 2013.12.18 04:33:00
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248. RAGE - in General Discussions [original thread]
Jason Pearson wrote: Ld Collins wrote: Yes the militia tanks are pretty easy to kill if your outnumbered by tankers I don't know why anyone would think the most logical thing to do is run a tank. You can only effectively shoot one target at...
- by Ld Collins - at 2013.12.18 00:36:00
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249. It Should Take Three - Four AVers To Take Out One Tank - in General Discussions [original thread]
BMSTUBBY wrote: Ld Collins wrote: BMSTUBBY wrote: It should also take three persons in side the tank in order for the tank to move, aim / fire, and reload its weapon. - Remove one person from the tank and the tank then loses its abilit...
- by Ld Collins - at 2013.12.17 23:44:00
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250. Got kicked from FW for using REs? - in General Discussions [original thread]
CCP Nullarbor wrote: We have a fix for this scheduled for deployment tomorrow (Wednesday downtime). https://forums.dust514.com/default.aspx?g=posts&t=129785&find=unread When are you guys going to put the lower tier combat rifles in...
- by Ld Collins - at 2013.12.17 23:41:00
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251. RAGE - in General Discussions [original thread]
Omareth Nasadra wrote: True Adamance wrote: Fire of Prometheus wrote: Ummmmm.......now even the tankers hate tank spam....good I love it. My new Tank destruction record just jumped from 5 in a single match (replicated 5-6 times now) ...
- by Ld Collins - at 2013.12.17 23:38:00
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252. RAGE - in General Discussions [original thread]
Jason Pearson wrote: Lost 4 tanks in a match (around 2 million ISK you scrubs). Nerf Militia Tanks tag teaming me with damage mods, THEY JUST KEEP COMING, the waves sir, the waves, they were endless, just tanks and tanks and tanks, I tried to ...
- by Ld Collins - at 2013.12.17 23:34:00
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253. Infantry again and again wanted CCP to fix vehicles - in General Discussions [original thread]
Atiim wrote: Commander Tzu wrote: I bet their fix takes as long as it did when the AV was the OP topic and tanks needed a buff. Don't worry it's only 6 builds or so. So your butthurt and salty? I'll put you on the "special" list, rig...
- by Ld Collins - at 2013.12.17 23:26:00
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254. It Should Take Three - Four AVers To Take Out One Tank - in General Discussions [original thread]
BMSTUBBY wrote: It should also take three persons in side the tank in order for the tank to move, aim / fire, and reload its weapon. - Remove one person from the tank and the tank then loses its ability to reload its weapons - Remove two p...
- by Ld Collins - at 2013.12.17 23:03:00
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255. Gunnlogi with continuous hardners - in General Discussions [original thread]
Stinker Butt wrote: I hate tanks, but I was driving around in one today to try it out. I still hate tanks. Here's my build: Gunnlogi: 3 Complex Shield Upgrades and two of the Core upgrade active module skills to level 2 1 passive armor rep 1 ...
- by Ld Collins - at 2013.12.17 02:09:00
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256. What are your thoughts on turret installations in this game? - in General Discussions [original thread]
Drake435 wrote: Oh yeah I forgot that unmanned, captured installations have an AI shooting for you......whoops. But then wouldn't a simple solution be for the AI to have a decreased range of sight and have AI do less damage than manually contr...
- by Ld Collins - at 2013.12.13 07:41:00
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257. Tank vs AV: In my opinion. - in General Discussions [original thread]
Cosgar wrote: CCP Remnant wrote: ratamaq doc wrote: Roger Cordill wrote: Message from Godin: 1: 10-15%speed or 20% acceleration nerf. 2: hardeners are fine. 2 hardener settups can't perma run it, and 3 has no repps. (Not sure if 3 c...
- by Ld Collins - at 2013.12.13 07:33:00
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258. What are your thoughts on turret installations in this game? - in General Discussions [original thread]
Drake435 wrote: Honestly, if players had the option to call down turret installations at will, situations where a game is dominated by only vehicles wouldn't be that much of a problem if there is some slight coordination with the team. On the...
- by Ld Collins - at 2013.12.13 07:26:00
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259. What are your thoughts on turret installations in this game? - in General Discussions [original thread]
Cyrius Li-Moody wrote: Ld Collins wrote: I feel that turret installations are being extremely under valued by infantry. No one protects them from tanks or attempts to repair them at all and then once vehicles come into play everyone complai...
- by Ld Collins - at 2013.12.13 07:14:00
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260. AV is currently used to supplement vehicles. Not WTFYOLOSOLO them anymore. - in General Discussions [original thread]
IMO nitros the militia is the one the biggest problem with tanks but the most infuriating is that Somas and Sics have the same Shield and HP as Maddys and Gunnlogis. These two things need to be addressed and then tanking will be less problematic f...
- by Ld Collins - at 2013.12.13 07:12:00
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