Pages: 1 2 3 4 5 6 7 8 9 [10] 20 |
181. AV vs HAV. My technically repeated opinion. - in General Discussions [original thread]
Duran Lex wrote: Ld Collins wrote: Duran Lex wrote: HAV's are a SUPPORT role? Hahahahaha. I'll go to sleep on that one. Sorry that you are unwilling to listen but yes tanks are far better at supporting than killing. Tanks clear large...
- by Ld Collins - at 2014.04.09 06:19:00
|
182. AV vs HAV. My technically repeated opinion. - in General Discussions [original thread]
Duran Lex wrote: HAV's are a SUPPORT role? Hahahahaha. I'll go to sleep on that one. Sorry that you are unwilling to listen but yes tanks are far better at supporting than killing. Tanks clear large areas for infantry to move in the also d...
- by Ld Collins - at 2014.04.09 06:09:00
|
183. AV vs HAV. My technically repeated opinion. - in General Discussions [original thread]
Duran Lex wrote: Teamwork kills everything possible in this fuckin game. The issue is : Why should one playstyle require teamwork when the other doesn't? That's the entire problem. One option can kill everything in the damn game, while the dir...
- by Ld Collins - at 2014.04.09 05:57:00
|
184. Hey CCP where are the contacts for mercs? - in Feedback/Requests [original thread]
There should in game contracts that on completion gives players extra isk. 250K-300K a match is chump change make the game more interesting. Why arent there secondary objectives during matches for example if an installation is destoryed dont have ...
- by Ld Collins - at 2014.04.01 18:24:00
|
185. Buying items I already have. - in Feedback/Requests [original thread]
Hey CCP when I press restock how about you guys do me a favor and just restock the modules that are exhausted or modules that are needed to complete my fit thanks.
- by Ld Collins - at 2014.04.01 06:43:00
|
186. If this were a HMG in dust which race should get it? - in Feedback/Requests [original thread]
I think a weapon like this would be ok in dust maybe a Caldari or Gallente HMG what do you all think? Then again maybe an Amarr HMG. https://www.youtube.com/watch?v=yZ60_9CHmRU
- by Ld Collins - at 2014.04.01 05:50:00
|
187. Vehicle users ONLY - in General Discussions [original thread]
Are you trolling or am I the only one who knows shield boosters are broken and shield tanking a gunnlogi is a failure waiting to happen. Shields dissipate rapidly and adding shield extension makes it even worse so you have 2 options damage mods or...
- by Ld Collins - at 2014.03.31 20:46:00
|
188. Vehicle users ONLY - in General Discussions [original thread]
BAD FURRY wrote: Ld Collins wrote: Also just tested the op fit and its trash unless you have cover you're dog food if you get spotted by a gunnlogi with damage mods get ready to restock. My fit had 481.25 hp/s it was useless. Shield tanks ne...
- by Ld Collins - at 2014.03.31 20:13:00
|
189. Vehicle users ONLY - in General Discussions [original thread]
Also just tested the op fit and its trash unless you have cover you're dog food if you get spotted by a gunnlogi with damage mods get ready to restock. My fit had 481.25 hp/s it was useless. Shield tanks need more base armor once shields are gone ...
- by Ld Collins - at 2014.03.31 17:58:00
|
190. Vehicle users ONLY - in General Discussions [original thread]
Tebu Gan wrote: How are these new changes working out for you? Something I've noticed with my gunnlogi, is that with double hardeners up, swarms do a hefty amount of damage now. To me it seems that "waves of opportunity" philosophy was thrown ...
- by Ld Collins - at 2014.03.31 17:08:00
|
191. Change bolt pistols skill thing - in General Discussions [original thread]
Dexter307 wrote: Ld Collins wrote: Breach basic does 128 and has less range basic bolt has 135 and much farther range proto has 148.5 dmg while the advanced breach has 134.4 the bolt is better. Though It really depends on the situation at cl...
- by Ld Collins - at 2014.03.27 20:40:00
|
192. Change bolt pistols skill thing - in General Discussions [original thread]
Breach basic does 128 and has less range basic bolt has 135 and much farther range proto has 148.5 dmg while the advanced breach has 134.4 the bolt is better. Though It really depends on the situation at close range the breach pistol will be bette...
- by Ld Collins - at 2014.03.27 17:26:00
|
193. Change bolt pistols skill thing - in General Discussions [original thread]
Dexter307 wrote: Louis Domi wrote: Dexter307 wrote: TranquilBiscuit ofVaLoR wrote: why? and the thread is pretty pointless if you don't give a suggestion as to what you might want it to be. just looks like mindless QQ right now. Bec...
- by Ld Collins - at 2014.03.27 16:51:00
|
194. Hardner nerf news from CCP Wolfman - in General Discussions [original thread]
CCP Saberwing wrote: I-Shayz-I wrote: KenKaniff69 wrote: Why not buff AV and leave hardeners alone? Hardeners are the only way to survive against mod'd rails If you take away their effectiveness, vehicle combat will consist of two shot...
- by Ld Collins - at 2014.03.27 13:02:00
|
195. Whats changed for vehicles? - in General Discussions [original thread]
Monkey MAC wrote: CLONE ALPHA 001 wrote: i see ppl crying because they can't take a tank out by themselves. ITS A TANK you shouldn't be able to kill it buy your self. get a friend in your squad. How many people are driving and operating t...
- by Ld Collins - at 2014.03.26 23:26:00
|
196. Event Exploiters Registry - Side Arm and Commando event - in General Discussions [original thread]
Scoota Eu wrote: Another event, another wave of people taking advantage of it all =/ If CCP does nothing about these cheaters, then this is obviously the way we're meant to play these events. Link the evidence if you have it, names if you don...
- by Ld Collins - at 2014.03.26 22:52:00
|
197. So you can change heavys on the whim of the CPM but not tanks? - in General Discussions [original thread]
CCP Logibro wrote: Tanks will also be getting a hot fix, but we haven't nailed down exactly how it will be presented, hence why it's not in the hotfix post yet. Stay turned, and it will get added once we've decided how we want to do it. Tanks...
- by Ld Collins - at 2014.03.25 20:26:00
|
198. I hate to be so final but Rail Tanks are COMPLETELY BROKEN - in General Discussions [original thread]
Sanguine 27 wrote: How about 1) a slight reduction to the Large Rail guns rate of fire, not as low as it used to be though as that was to low. 2) Don't allow the fitting of more than one damage mod on vehicles. On a side note, is it just me...
- by Ld Collins - at 2014.03.22 21:02:00
|
199. I hate to be so final but Rail Tanks are COMPLETELY BROKEN - in General Discussions [original thread]
Sanguine 27 wrote: How about 1) a slight reduction to the Large Rail guns rate of fire, not as low as it used to be though as that was to low. 2) Don't allow the fitting of more than one damage mod on vehicles. On a side note, is it just me...
- by Ld Collins - at 2014.03.22 20:54:00
|
200. I hate to be so final but Rail Tanks are COMPLETELY BROKEN - in General Discussions [original thread]
Ivy Zalinto wrote: Ld Collins wrote: 8213 wrote: Tanks in general are broken. 100%, What about blasters? They can kill at 200m. How does a Gallente piece of technology have the range of a sniper rifle? Any thing less than 200 meteres ...
- by Ld Collins - at 2014.03.22 19:28:00
|
Pages: 1 2 3 4 5 6 7 8 9 [10] 20 |
First page | Previous page | Next page | Last page |