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BobThe 844-1 CakeMan
Murder Cakes Of Doom
1300
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Posted - 2013.12.18 03:25:00 -
[31] - Quote
m twiggz wrote:BobThe 844-1 CakeMan wrote:i just played an ambushed an soloed 2 tanks. takes 3 shots when their hardeners r down. i don't understand why it is so hard for u to kill them. O_o
i was using a proto forge gun. i can only imagine how easy it would be with 2 or more ppl.
and they were using maddys with scattered ion cannons. O_o
u just have to wait for the tank to stop glowing and pop they die so fast. :D
can someone tell me why it is so hard to kill tanks, because i am confused. I completely understand what you're saying, yes I have read the entire thread. With that being said - not everyone has a heavy with a forge gun, especially not a proto one. In my opinion tanks are fantastic now, adds a little more excitement to the battlefield. I believe the problem is with swarms and AV grenades. Both are rendered almost completely useless in this build. At most they're just a distraction to a tank or dropship, unless you're running with a few other AV'ers. I don't want to go back to 1.6 where I could kill Madrugers and Gunnlogis with 'Dren' swarms but I think they went a bit overboard with the nerf to them. As someone stated in a thread a few days ago; basic AV should be on par with basic vehicles, advanced AV should be on par with advanced vehicles and so on. Not to say one person with basic AV should be able to take on a basic tank, but it should at least make the tank worry, in this build it doesn't. I've never ran tanks before this update for lack of interest. Ran my first tank ever yesterday, a Sica with a build I saw posted on the forums the same day. I managed to get myself stuck in a corner, 2 AV guys started swarming me while someone else came in to throw AV grenades... 10 seconds later I was finally unstuck, they hadn't managed to even break into my armor. Even if they're newberries with basic gear (not sure if they were or not) three AV guys with basic AV should be able to take out a basic/militia tank no problem. I'll adapt no problem, no QQ from me. You would be obviously ignoring the balance issue if you think all is fine and dandy here. not good only thing needed are webifiers.
if infantry had a way to make tanks stop it would make killing them easier for light av. make it take a grenade slot. this would have have to be used with cordinaion with others and would be very effective.
swarms honestly shouldn't be so strong. it's a light av weapon. it should however be effective when used on a tank with no hardeners on. which maybe not as effective as a forge, is still good.
i feel once webifiers r added a lot of QQ over tanks will be gone.
Tank driver. 10 mil SP in tanks 8 mil into infantry.
Msg my main BobThe843CakeMan
I ring for everyone. :D
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m twiggz
Pradox One Proficiency V.
166
|
Posted - 2013.12.18 03:31:00 -
[32] - Quote
BobThe 844-1 CakeMan wrote:m twiggz wrote:BobThe 844-1 CakeMan wrote:i just played an ambushed an soloed 2 tanks. takes 3 shots when their hardeners r down. i don't understand why it is so hard for u to kill them. O_o
i was using a proto forge gun. i can only imagine how easy it would be with 2 or more ppl.
and they were using maddys with scattered ion cannons. O_o
u just have to wait for the tank to stop glowing and pop they die so fast. :D
can someone tell me why it is so hard to kill tanks, because i am confused. I completely understand what you're saying, yes I have read the entire thread. With that being said - not everyone has a heavy with a forge gun, especially not a proto one. In my opinion tanks are fantastic now, adds a little more excitement to the battlefield. I believe the problem is with swarms and AV grenades. Both are rendered almost completely useless in this build. At most they're just a distraction to a tank or dropship, unless you're running with a few other AV'ers. I don't want to go back to 1.6 where I could kill Madrugers and Gunnlogis with 'Dren' swarms but I think they went a bit overboard with the nerf to them. As someone stated in a thread a few days ago; basic AV should be on par with basic vehicles, advanced AV should be on par with advanced vehicles and so on. Not to say one person with basic AV should be able to take on a basic tank, but it should at least make the tank worry, in this build it doesn't. I've never ran tanks before this update for lack of interest. Ran my first tank ever yesterday, a Sica with a build I saw posted on the forums the same day. I managed to get myself stuck in a corner, 2 AV guys started swarming me while someone else came in to throw AV grenades... 10 seconds later I was finally unstuck, they hadn't managed to even break into my armor. Even if they're newberries with basic gear (not sure if they were or not) three AV guys with basic AV should be able to take out a basic/militia tank no problem. I'll adapt no problem, no QQ from me. You would be obviously ignoring the balance issue if you think all is fine and dandy here. not good only thing needed are webifiers. if infantry had a way to make tanks stop it would make killing them easier for light av. make it take a grenade slot. this would have have to be used with cordinaion with others and would be very effective. swarms honestly shouldn't be so strong. it's a light av weapon. it should however be effective when used on a tank with no hardeners on. which maybe not as effective as a forge, is still good. i feel once webifiers r added a lot of QQ over tanks will be gone. Completely agree. QQ over tanks would be gone but then QQ over AV would be back. Honestly this forum is just a back and forth argument. CCP should just learn to balance better.
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DeadlyAztec11
2819
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Posted - 2013.12.18 03:32:00 -
[33] - Quote
BobThe 844-1 CakeMan wrote:Seymor Krelborn wrote:BobThe 844-1 CakeMan wrote:i just played an ambushed an soloed 2 tanks. takes 3 shots when their hardeners r down. i don't understand why it is so hard for u to kill them. O_o
i was using a proto forge gun. i can only imagine how easy it would be with 2 or more ppl.
and they were using maddys with scattered ion cannons. O_o
u just have to wait for the tank to stop glowing and pop they die so fast. :D
can someone tell me why it is so hard to kill tanks, because i am confused. lol FG... now try it with swarms or AV nades and see how scrubby you feel.... y not forge. u guys were saying how it is impossible to solo tanks. wouldn't tht mean any AV weapon not just swarms and av nades. would the PLC also have troubles? Would the PLC have trouble... This guy
»We still have our honor!
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BobThe 844-1 CakeMan
Murder Cakes Of Doom
1301
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Posted - 2013.12.18 03:33:00 -
[34] - Quote
DeadlyAztec11 wrote:BobThe 844-1 CakeMan wrote:Seymor Krelborn wrote:BobThe 844-1 CakeMan wrote:i just played an ambushed an soloed 2 tanks. takes 3 shots when their hardeners r down. i don't understand why it is so hard for u to kill them. O_o
i was using a proto forge gun. i can only imagine how easy it would be with 2 or more ppl.
and they were using maddys with scattered ion cannons. O_o
u just have to wait for the tank to stop glowing and pop they die so fast. :D
can someone tell me why it is so hard to kill tanks, because i am confused. lol FG... now try it with swarms or AV nades and see how scrubby you feel.... y not forge. u guys were saying how it is impossible to solo tanks. wouldn't tht mean any AV weapon not just swarms and av nades. would the PLC also have troubles? Would the PLC have trouble... This guy sry typo i meant wouldn't*
but hey make lots of typos. it's pretty common of me. O_o
Tank driver. 10 mil SP in tanks 8 mil into infantry.
Msg my main BobThe843CakeMan
I ring for everyone. :D
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Garrett Blacknova
Codex Troopers
4215
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Posted - 2013.12.18 03:41:00 -
[35] - Quote
Good Forge Gunner waits lets someone else trigger hardeners on the enemy tank, waits it out, then pops up and slaughters as the cooldowns are kicking in.
A good Swarm user can solo a cheap Madrugar or Soma fit if they're smart about how they do it and the tanker allows themselves to be baited. Worst-case scenario for a skilled AV player should be area denial. The enemy tank has to keep distance if you're doing your job well. You don't necessarily get kills, but you control the battlefield. If they bring back vehicle damage WP, this should work out nicely. |
DUST Fiend
OSG Planetary Operations Covert Intervention
9087
|
Posted - 2013.12.18 03:45:00 -
[36] - Quote
Garrett Blacknova wrote:Good Forge Gunner waits lets someone else trigger hardeners on the enemy tank, waits it out, then pops up and slaughters as the cooldowns are kicking in.
A good Swarm user can solo a cheap Madrugar or Soma fit if they're smart about how they do it and the tanker allows themselves to be baited. Worst-case scenario for a skilled AV player should be area denial. The enemy tank has to keep distance if you're doing your job well. You don't necessarily get kills, but you control the battlefield. If they bring back vehicle damage WP, this should work out nicely. Why would you bother to put up the ISK and effort against something that costs less ISK and effort to run? Why would you sit around all game being "area denial" against someone who loses virtually nothing if they fail? Outside of PC, I fail to see the logic behind this.
Vids / O7
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Atiim
Living Like Larry Schwag
2212
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Posted - 2013.12.18 03:48:00 -
[37] - Quote
BobThe 844-1 CakeMan wrote: bad player is bad.
says the person who doesn't play 1.4 for a weak and refuses to adapt.
please. if it is so hard to survive PRO AV why can i do it easily? shouldn't it be impossible?
another player in tht match had proxies and lured another tank into them and Boom. OHK.
Adapt or die. o/
FTFY
Also, your clearly lying. Proxies can't OHK. Regardless of tier.
Nice attempt though.
Why must vehicle pilots try to ruin DUST 514 for everyone?
Do they really want to go 60/0 that badly?
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BobThe 844-1 CakeMan
Murder Cakes Of Doom
1302
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Posted - 2013.12.18 03:49:00 -
[38] - Quote
Atiim wrote:BobThe 844-1 CakeMan wrote: bad player is bad.
says the person who doesn't play 1.4 for a weak and refuses to adapt.
please. if it is so hard to survive PRO AV why can i do it easily? shouldn't it be impossible?
another player in tht match had proxies and lured another tank into them and Boom. OHK.
Adapt or die. o/
FTFY Also, your clearly lying. Proxies can't OHK. Regardless of tier. Nice attempt though. yea they can when u lure a tank over to u with swarms and then it drives over a pile of them.
Tank driver. 10 mil SP in tanks 8 mil into infantry.
Msg my main BobThe843CakeMan
I ring for everyone. :D
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True Adamance
Scions of Athra
5010
|
Posted - 2013.12.18 03:50:00 -
[39] - Quote
Atiim wrote:BobThe 844-1 CakeMan wrote: bad player is bad.
says the person who doesn't play 1.4 for a weak and refuses to adapt.
please. if it is so hard to survive PRO AV why can i do it easily? shouldn't it be impossible?
another player in tht match had proxies and lured another tank into them and Boom. OHK.
Adapt or die. o/
FTFY Also, your clearly lying. Proxies can't OHK. Regardless of tier. Nice attempt though.
Nope but 3 Remotes will own an unsuspecting tank without hardeners on and persist after death with no clear means of being able to remove them without owning the tank.
I was always for removing AV nades in favour of special remote breaching charges designed to 1/2 shot tanks if you could apply them to the tanks surface.
To a Texan like you, a hero is some type of weird sandwich, not some nut who takes on three Gunlogi.
Reference = ISK
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DUST Fiend
OSG Planetary Operations Covert Intervention
9088
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Posted - 2013.12.18 03:51:00 -
[40] - Quote
BobThe 844-1 CakeMan wrote:Toby Flenderson wrote:BobThe 844-1 CakeMan wrote:Hey, guys. I'm, like, really good at Dust. O_o. doesn't take a master to stand and shoot a forgegun at a tank. who can't do tht? You do know that you can hit tower forge gunners with all three large turrets now, right?
Vids / O7
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Dj grammer
Red Star. EoN.
68
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Posted - 2013.12.18 03:53:00 -
[41] - Quote
only problem i have with tanks is they are slightly faster by 10%. Other than that my AV nades can catch an unexpected tank |
Atiim
Living Like Larry Schwag
2212
|
Posted - 2013.12.18 03:54:00 -
[42] - Quote
BobThe 844-1 CakeMan wrote: yea they can when u lure a tank over to u with swarms and then it drives over a pile of them.
So he must have been in a logi suit with 9-12 of them.
And it must have been Amarr Logistics so you couldn't have possibly been carrying 12. And if your AVing in a Logi suit that isn't Amarr, your doing it wrong. Very wrong.
Tell me, what was the name of the Proximity Explosive he used?
Why must vehicle pilots try to ruin DUST 514 for everyone?
Do they really want to go 60/0 that badly?
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DUST Fiend
OSG Planetary Operations Covert Intervention
9088
|
Posted - 2013.12.18 03:56:00 -
[43] - Quote
Atiim wrote:BobThe 844-1 CakeMan wrote: yea they can when u lure a tank over to u with swarms and then it drives over a pile of them.
So he must have been in a logi suit with 9-12 of them. And it must have been Amarr Logistics so you couldn't have possibly been carrying 12. And if your AVing in a Logi suit that isn't Amarr, your doing it wrong. Very wrong. Tell me, what was the name of the Proximity Explosive he used? I'd also like to remind everyone that bad tankers die to ground traps because a loud BEEP BEEP BEEP tells you you're about to die.
Vids / O7
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Atiim
Living Like Larry Schwag
2213
|
Posted - 2013.12.18 04:03:00 -
[44] - Quote
DUST Fiend wrote: I'd also like to remind everyone that bad tankers die to ground traps because a loud BEEP BEEP BEEP tells you you're about to die.
Oh that brings me back to when I had my shiny Abron.
It was funny hearing a bepping sound in my SLAV just to stop, and drive around the REs.
The infantry on both sides literally stopped and stared, almost as if they were saying "Dafuq?"
Such fun times I've had with my Limbus and Abron. Heck, I wouldn't even be able to pass as a tanker if it wasn't for my obsession with LAVs.
It's a real shame that CCP decided to remove them "temporarily".
Why must vehicle pilots try to ruin DUST 514 for everyone?
Do they really want to go 60/0 that badly?
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Paran Tadec
Imperfect Bastards
1790
|
Posted - 2013.12.18 04:12:00 -
[45] - Quote
BobThe 844-1 CakeMan wrote:i just played an ambushed an soloed 2 tanks. takes 3 shots when their hardeners r down. i don't understand why it is so hard for u to kill them. O_o
i was using a proto forge gun. i can only imagine how easy it would be with 2 or more ppl.
and they were using maddys with scattered ion cannons. O_o
u just have to wait for the tank to stop glowing and pop they die so fast. :D
can someone tell me why it is so hard to kill tanks, because i am confused.
Or wait for really bad tankers.
Bittervet Proficiency V
thanks logibro!
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BobThe 844-1 CakeMan
Murder Cakes Of Doom
1302
|
Posted - 2013.12.18 04:16:00 -
[46] - Quote
Atiim wrote:BobThe 844-1 CakeMan wrote: yea they can when u lure a tank over to u with swarms and then it drives over a pile of them.
So he must have been in a logi suit with 9-12 of them. And it must have been Amarr Logistics so you couldn't have possibly been carrying 12. And if your AVing in a Logi suit that isn't Amarr, your doing it wrong. Very wrong. Tell me, what was the name of the Proximity Explosive he used? didn't see he died by backing up into a wall or something didn't pop up in kill feed XD but the explosion was there O_o prob bailed before last swarm killed him
Tank driver. 10 mil SP in tanks 8 mil into infantry.
Msg my main BobThe843CakeMan
I ring for everyone. :D
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Ld Collins
The Phalanx Inc
99
|
Posted - 2013.12.18 04:33:00 -
[47] - Quote
Atiim wrote:BobThe 844-1 CakeMan wrote: bad player is bad.
says the person who doesn't play 1.4 for a weak and refuses to adapt.
please. if it is so hard to survive PRO AV why can i do it easily? shouldn't it be impossible?
another player in tht match had proxies and lured another tank into them and Boom. OHK.
Adapt or die. o/
FTFY Also, your clearly lying. Proxies can't OHK. Regardless of tier. Nice attempt though. proxies do OHK if you group them lay 5 down in an X pattern and if they don't have hardeners on they blow up 4 RE's also destroy tanks. Each proxy does 750 damage doesn't matter which ones you use. |
Garrett Blacknova
Codex Troopers
4215
|
Posted - 2013.12.18 05:32:00 -
[48] - Quote
DUST Fiend wrote:Garrett Blacknova wrote:Good Forge Gunner waits lets someone else trigger hardeners on the enemy tank, waits it out, then pops up and slaughters as the cooldowns are kicking in.
A good Swarm user can solo a cheap Madrugar or Soma fit if they're smart about how they do it and the tanker allows themselves to be baited. Worst-case scenario for a skilled AV player should be area denial. The enemy tank has to keep distance if you're doing your job well. You don't necessarily get kills, but you control the battlefield. If they bring back vehicle damage WP, this should work out nicely. Why would you bother to put up the ISK and effort against something that costs less ISK and effort to run? Why would you sit around all game being "area denial" against someone who loses virtually nothing if they fail? Outside of PC, I fail to see the logic behind this. If you're running a good tank, it'll cost more than a decent AV fitting. If you're running a cheap tank, there's a good chance that a similarly-priced AV fitting can kill you.
Also, running a 200k ISK AV fitting and killing MULTIPLE 70k tanks will quickly end with you destroying more than your fitting costs. Your infantry keeps enemy infantry at bay, killing at best, or at least forcing them to stay away from your AV, while your AV prevents enemy tanks from getting kills, and occasionally get their own. Sounds like you're doing the same job with different enemies if they fix TTK the way most people seem to want. |
Seymor Krelborn
DUST University Ivy League
1700
|
Posted - 2013.12.18 05:36:00 -
[49] - Quote
BobThe 844-1 CakeMan wrote:Seymor Krelborn wrote:BobThe 844-1 CakeMan wrote:i just played an ambushed an soloed 2 tanks. takes 3 shots when their hardeners r down. i don't understand why it is so hard for u to kill them. O_o
i was using a proto forge gun. i can only imagine how easy it would be with 2 or more ppl.
and they were using maddys with scattered ion cannons. O_o
u just have to wait for the tank to stop glowing and pop they die so fast. :D
can someone tell me why it is so hard to kill tanks, because i am confused. lol FG... now try it with swarms or AV nades and see how scrubby you feel.... y not forge. u guys were saying how it is impossible to solo tanks. wouldn't tht mean any AV weapon not just swarms and av nades. would the PLC also have troubles?
some av is just not good.... others are god awful.... its pretty much accepted by the community that fg and plc are the better 2 with fg leaps above plc... its swarms and nades that are the biggest issue.
and sure we could all just switch to fg.... but some of us went proto swarm and didn't skill into heavies at all...
stop the lol bans in FW.... instead make teamkillers purple!
https://forums.dust514.com/default.aspx?g=posts&t=129910&fi
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Spkr4theDead
Red Star. EoN.
1515
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Posted - 2013.12.18 05:49:00 -
[50] - Quote
DUST Fiend wrote:I'm not going to risk hundreds of thousands of ISK just to kill a bunch of idiots rolling around in 70k tanks that won't hurt their wallet or fatten mine by killing them.
I'll just suicide LAV or float around in the sky, if I can even be bothered to play. So then you're admitting you're doing nothing about it. Why do you bother giving us your opinion?
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
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DUST Fiend
OSG Planetary Operations Covert Intervention
9091
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Posted - 2013.12.18 05:50:00 -
[51] - Quote
Spkr4theDead wrote:DUST Fiend wrote:I'm not going to risk hundreds of thousands of ISK just to kill a bunch of idiots rolling around in 70k tanks that won't hurt their wallet or fatten mine by killing them.
I'll just suicide LAV or float around in the sky, if I can even be bothered to play. So then you're admitting you're doing nothing about it. Why do you bother giving us your opinion? I've already covered plenty of it in subsequent comments that you chose to disregard because you have no idea how to formulate an intelligent argument, so you just thump your chest like you're a skilled tanker, when most of us know you're just a joke
Vids / O7
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Spkr4theDead
Red Star. EoN.
1515
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Posted - 2013.12.18 05:51:00 -
[52] - Quote
Seymor Krelborn wrote:
and sure we could all just switch to fg.... but some of us went proto swarm and didn't skill into heavies at all...
Why am I not surprised..........................
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
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Spkr4theDead
Red Star. EoN.
1515
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Posted - 2013.12.18 05:52:00 -
[53] - Quote
DUST Fiend wrote:Spkr4theDead wrote:DUST Fiend wrote:I'm not going to risk hundreds of thousands of ISK just to kill a bunch of idiots rolling around in 70k tanks that won't hurt their wallet or fatten mine by killing them.
I'll just suicide LAV or float around in the sky, if I can even be bothered to play. So then you're admitting you're doing nothing about it. Why do you bother giving us your opinion? I've already covered plenty of it in subsequent comments that you chose to disregard because you have no idea how to formulate an intelligent argument, so you just thump your chest like you're a skilled tanker, when most of us know you're just a joke Have you seen me tank?
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
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Joel II X
Lo-Tech Solutions Ltd
335
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Posted - 2013.12.18 06:02:00 -
[54] - Quote
Yeah. av is easy mode now as long as the tanks don't use god speed mods.
When me and my squaddie get bored, I go militia heavy with Forge for shields and my squaddie goes with starter anti armor with AV nades. I think I have AV nades as well. Forgot.
Anyways, yeah. Most tankers are noobs since it's the FotM and don't know how to use them right. Wait for the hardeners to go down and you're set. |
GET ATMESON
Dem Durrty Boyz Renegade Alliance
190
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Posted - 2013.12.18 06:08:00 -
[55] - Quote
BobThe 844-1 CakeMan wrote:i just played an ambushed an soloed 2 tanks. takes 3 shots when their hardeners r down. i don't understand why it is so hard for u to kill them. O_o
i was using a proto forge gun. i can only imagine how easy it would be with 2 or more ppl.
and they were using maddys with scattered ion cannons. O_o
u just have to wait for the tank to stop glowing and pop they die so fast. :D
can someone tell me why it is so hard to kill tanks, because i am confused.
Is this when you try to troll? Yes it super easy to kill tanks when there hardeners are down but when is that? When they are in the red line or is it when your running away?
Do you proof of this? Do you have a vid? if not please go troll on COD :)
Heavys only have 2 heavy guns. Please dont turn the NERF bat on them. Give heavys more suits or guns soonGäó
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stlcarlos989
SVER True Blood Public Disorder.
568
|
Posted - 2013.12.18 06:26:00 -
[56] - Quote
BobThe 844-1 CakeMan wrote:i just played an ambushed an soloed 2 tanks. takes 3 shots when their hardeners r down. i don't understand why it is so hard for u to kill them. O_o
i was using a proto forge gun. i can only imagine how easy it would be with 2 or more ppl.
and they were using maddys with scattered ion cannons. O_o
u just have to wait for the tank to stop glowing and pop they die so fast. :D
can someone tell me why it is so hard to kill tanks, because i am confused. I guess ambush has become 5-6 tanks on each side because they are so easy to kill and are a serious ISK loss if destroyed. Oh wait |
Rusty Shallows
580
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Posted - 2013.12.18 06:55:00 -
[57] - Quote
Tech Ohm Eaven wrote:BobThe 844-1 CakeMan wrote:snip TRANSLATION: Tanker doing damage control to avoid future nerfs.....LOL!! So you managed to kill two IDIOTS who have no idea that theres a WARP drive button for all tanks?. LOL! Refuses to play patch 1.7 AKA tank514 Back to playing TLOU You can smell the desperation. Tech Ohm Eaven nailed it since Damage Control seems to be exactly what is going on with threads like this. The same group that spent the better part of 2013 lobbying to get nerfs and succeeded.
That or the post was a very poorly done troll. Anyone reading the title should instantly know the OP isn't interested in any sort of discussion. Although these kinds of threads have a interesting purpose when putting on a Philologist cap. Trying to figure out motivations and/verses observations is interesting. The past posts of 2013 at times described a different game than the one I was playing.
MCC Lounge Lizard
Forums > Game
Fix the game CCP
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Spectral Clone
Dust2Dust. Top Men.
937
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Posted - 2013.12.18 07:13:00 -
[58] - Quote
1. OP says AVers are bad. 2. OP have not tried swarms, AV nades or plasma cannon.
What the hell man. Get you shiznitz together!
0/10
Doesnt matter in Dust 514: PC. FW Standing. Tanking Type. Other mods than DMG or HP.
Does matter in Dust 514: Rifles.
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Zerus Ni'Kator
Brutor Vanguard Minmatar Republic
18
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Posted - 2013.12.18 08:09:00 -
[59] - Quote
BobThe 844-1 CakeMan wrote:i just played an ambushed an soloed 2 tanks. takes 3 shots when their hardeners r down. i don't understand why it is so hard for u to kill them. O_o
i was using a proto forge gun. i can only imagine how easy it would be with 2 or more ppl.
and they were using maddys with scattered ion cannons. O_o
u just have to wait for the tank to stop glowing and pop they die so fast. :D
can someone tell me why it is so hard to kill tanks, because i am confused.
Proto v STD/Militia Tank
The Issue is Tank Spam .. you wouldn't fare as well against 6 tanks
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skippy678
the.R3D.kings IMMORTAL REGIME
405
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Posted - 2013.12.18 08:41:00 -
[60] - Quote
BobThe 844-1 CakeMan wrote:Justin Tymes wrote:BobThe 844-1 CakeMan wrote:i just played an ambushed an soloed 2 tanks. takes 3 shots when their hardeners r down. i don't understand why it is so hard for u to kill them. O_o
i was using a proto forge gun. i can only imagine how easy it would be with 2 or more ppl.
and they were using maddys with scattered ion cannons. O_o
u just have to wait for the tank to stop glowing and pop they die so fast. :D
can someone tell me why it is so hard to kill tanks, because i am confused. Maybe because you were fighting bad tankers in your pub match? i dunno what's the standard. they ran with their hards down, and couldn't escape. i can't help u if u can't kill a tank. O_o i's not hard. it cost me 160k isk while i destroyed 700-1 mil
You do recognize that they are nerfing your speed and nitrous % at downtime tonight.(CCP never hotfixes..and if they are between patches it means it was really bad)
I want balance I really do. but this aint it man. The best thing would have been for them to get closer than they did with balance.
just making this all take longer before i start getting in good matches again.
U.play.good?
F.T.U. Recruiting Thread
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