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61. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
D legendary hero wrote: the problem with using the blanket term 'defending' (this is totally related to armor vs shield), is that the ONLY difference between an attacker and a defender is that the 'defender' is already there. really, if shiel...
- by Lazy Scumbag - at 2013.08.24 22:56:00
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62. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
The best indicator that there is a problem is that I cannot envision the playstyle that makes armor tanking optimal. Try and think of a situation where someone who runs Caldari fits would say "When I get some sp built up into Gallente suits..." ne...
- by Lazy Scumbag - at 2013.08.24 11:06:00
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63. { request} Can you bring back omega boosters ? - in Feedback/Requests [original thread]
Hard to understand why such a big seller was taken down so quickly. I thought CCP wanted to make money?
- by Lazy Scumbag - at 2013.08.20 13:10:00
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64. 1.4 A list of confirmed things. - in Feedback/Requests [original thread]
It worries me that they are messing with aiming again. Every time I get used to it, something changes.
- by Lazy Scumbag - at 2013.08.20 12:35:00
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65. Can someone explain to me why are there vehicles in team deathmatch( ambush) - in Feedback/Requests [original thread]
It was a mistake to award vehicle impact kills. Hint: Find the code that allows this madness, highlight, and delete.
- by Lazy Scumbag - at 2013.08.20 10:52:00
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66. LAVs are not as Easy-mode as people make it out to be. - in Feedback/Requests [original thread]
-1 to this thread of murder taxi driver QQ because he's getting nerfed.[/quote] OP is telling the truth. Fear the tank.
- by Lazy Scumbag - at 2013.08.19 23:08:00
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67. LAVs are not as Easy-mode as people make it out to be. - in Feedback/Requests [original thread]
DeadlyAztec11 wrote: The main reason people have proto AV is because of LLAV's! This is true. Vehicles rarely play their roles in this game. As it stands tanks are used as either the ultimate anti infantry (blasters) or as snipers way up in...
- by Lazy Scumbag - at 2013.08.19 23:04:00
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68. Mass driver heavy suit - ulimate dust "*****" power - in Feedback/Requests [original thread]
Dalmont Legrand wrote: Arcturis Vanguard wrote: Dalmont Legrand wrote: ...I want to play with my AR, damn it... Well...that statement explains it all, doesn't it? Sorry OP, but go cry somewhere else. Get good Well... no. I could ...
- by Lazy Scumbag - at 2013.08.19 22:48:00
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69. [Request] You Get What You Pay For - in Feedback/Requests [original thread]
SCAT mania wrote: Aikuchi Tomaru wrote: Please no. Then we have more people crying about protostomping. cant see how that would work since people would have to use more reliable gear. gear that would be better to defend against proto Ne...
- by Lazy Scumbag - at 2013.08.19 22:40:00
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70. Awards for players - in Feedback/Requests [original thread]
I think players should be rewarded with skill boosters for achieving a certain number of deaths. This rewards the players who repeatedly go out and die while the rest of the team is content with being redlined of AFK. Veterans are unlikely to ab...
- by Lazy Scumbag - at 2013.08.19 22:33:00
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71. Why do downs count as deaths? - in Feedback/Requests [original thread]
If I shoot you down, I get a kill. There has to be a death if there was a kill.
- by Lazy Scumbag - at 2013.08.18 15:09:00
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72. Why should I ever use the Scrambler Rifle? A couple of Fixes suggsted. - in Feedback/Requests [original thread]
Coleman Gray wrote: The scrambler rifle is broken and OP, It has 2 points more damage over the AR, fair enough the normal variant over heats like a ***** but a charge shot to the head is a OHK normally. Now lets move on to the assault variant....
- by Lazy Scumbag - at 2013.08.18 11:56:00
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73. New equipment idea - in Feedback/Requests [original thread]
Spike strips. Next time some troll tries to run you down, you could strand them and have your way with them.
- by Lazy Scumbag - at 2013.08.18 11:46:00
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74. Lets give the vets somewhere to go - in Feedback/Requests [original thread]
Is there anyone who believes this would keep proto squads out of pub matches? Maybe for a while, but as soon as those precious kds start to drop... it's back to pubstomping. Given the choice, I think alot of these players would rather feel like su...
- by Lazy Scumbag - at 2013.08.18 01:25:00
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75. [request] Tired of the AR Spam - in Feedback/Requests [original thread]
Buster Friently wrote: Text Grant wrote: People use the AR because it is familiar. Not OP. if it was op nobody would use the scrambler rifle. Nobody uses the Scrambler rifle. ARs score 10 times as many kills as scrambler rifles. The botto...
- by Lazy Scumbag - at 2013.08.12 12:22:00
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76. CCP are you even reading the AR nerf threads? - in Feedback/Requests [original thread]
ARs aren't OP, they are reliable. They shoot straight, and against enemies who don't use the left stick much, they are vicious. If you are in someone's line of sight for more than a second or two, expect bullets to fly. The problem is the learning...
- by Lazy Scumbag - at 2013.08.12 12:14:00
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77. Charged Melee Weapons - in Feedback/Requests [original thread]
Fed a nova knifer the butt of my AR today for the kill. That was hilarious.
- by Lazy Scumbag - at 2013.08.12 12:05:00
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78. Forge Guns need a nerf. Not their damage. Prepared for QQ - in Feedback/Requests [original thread]
Arc-08 wrote: jeez nobody is even scared of dropships, cuz their to easy to kill, so why you want to destroy them sooo bad. Because dropships usually equate to untouchable snipers and uplinks. Maybe once a week I see a dropship actually carry...
- by Lazy Scumbag - at 2013.08.12 11:58:00
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79. A proposal for ending AFK in the MCC - in Feedback/Requests [original thread]
MCC should be out of bounds, since there is nothing useful you can do from there. Fifteen seconds to jump or else.
- by Lazy Scumbag - at 2013.08.08 10:38:00
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80. [Suggestion] Plasma Cannon - A unique mechanic suggestion - in Feedback/Requests [original thread]
Plasma cannon needs a bigger blast radius and an improved aiming system. That light weapon slot is valuable; if you can't get a hit at medium range, what good is the weapon? Given the slow travel time for projectiles, I think maybe the aim mode sh...
- by Lazy Scumbag - at 2013.08.04 02:54:00
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