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21. fix sniper rifles - in Feedback/Requests [original thread]
If they fixed sniper rifles, they would have to fix the level design. And that is not an option.
- by Lazy Scumbag - at 2014.01.23 02:01:00
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22. Female heavy suits - in Feedback/Requests [original thread]
Mobius Wyvern wrote: TechMechMeds wrote: Etc Too bulky of a suit for body size/shape to make a difference. Not true. I live in Arkansas, where roughly 30% of people would probably have trouble squeezing into a heavy suit.
- by Lazy Scumbag - at 2014.01.23 02:00:00
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23. Tanks Kill Mercs +5 WP - in Feedback/Requests [original thread]
Ulysses Knapse wrote: This won't solve any balance problems, if that's what you're hoping for. Vehicles are out of balance. Cost and sp are irrelevant. Show me a militia tank that can shred a proto in less than a second and then we'll be get...
- by Lazy Scumbag - at 2014.01.23 00:52:00
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24. Announcement:Feedback Request: Equipment Stats! - in Feedback/Requests [original thread]
NK Scout wrote: CCP Saberwing wrote: Lonewolf Heavy wrote: How will cloaking work however? There will be more details to come - but after discussion with the CPM, CCP Remnant and Wolfman decided to go with implementing a design that wil...
- by Lazy Scumbag - at 2014.01.23 00:46:00
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25. new player experience - in Feedback/Requests [original thread]
May as well show them the truth and let them decide... most leave; but this is a punishing game for all but a few, and the fact that it is free to play only goes so far. I tried to steer every ps3 owner I know to Dust. Most never tried it, the on...
- by Lazy Scumbag - at 2014.01.21 08:30:00
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26. Questions to CCP - in Feedback/Requests [original thread]
Matchmaking only work when there is a large pool of players to organize into fair matches. We have a small player base and too many (similar) match types. And most of the people who were driven away from this game within an hour or two will neve...
- by Lazy Scumbag - at 2014.01.21 08:27:00
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27. [Request] Tank Speed reduced by Damage received - in Feedback/Requests [original thread]
I think part of the problem with vehicles is that they can be down to 1 health point and still perform perfectly. Vehicles should have minor damage induced breakdowns, although I don't expect anyone to stop and try to change a tire on their busted...
- by Lazy Scumbag - at 2014.01.20 22:43:00
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28. Why CCP are you taking my Logi reps Why - in Feedback/Requests [original thread]
Ghostt Shadoww wrote: Dont get me wrong im an awesome logi i will adapt. I only die 2-3 times a battle if that as it is. Just think that as a logi a yrue logi being abke to rep myself something i skilled into should stay. Im a medic i can stab ...
- by Lazy Scumbag - at 2014.01.20 22:40:00
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29. (request) diffrences between frames. - in Feedback/Requests [original thread]
Turn speed would only make it more obvious that there are always superior fits. I hate the slow move speeds and stamina limitations. Would like to see those go away, since level design seems to favor wide open spaces surrounded by clusters of cove...
- by Lazy Scumbag - at 2014.01.19 08:09:00
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30. Turn aim assist off for CR to balance - in Feedback/Requests [original thread]
Aim assist should be a module that has to be fitted. I'm not saying you should have to spend sp to unlock, but there should be a downside to running aim assist other than the shame of it all.
- by Lazy Scumbag - at 2014.01.13 00:14:00
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31. [Request] Disable Heavy Suit from using LAV / HAV - in Feedback/Requests [original thread]
This would require too much thought. My problem with heavy drivers is the instant transition from driver to shooter.
- by Lazy Scumbag - at 2014.01.09 14:10:00
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32. Scanner suggestion/request - in Feedback/Requests [original thread]
How about lethal overheat damage on scanners, with no meter to let you know when you will die? Sounds good to me. Scanners changed the game in a way that made squads too powerful.
- by Lazy Scumbag - at 2014.01.09 14:08:00
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33. I quit vehicles yet again - in Feedback/Requests [original thread]
Your problem is no different than infantry under sniper fire. Doesn't mean the game is at fault.
- by Lazy Scumbag - at 2014.01.06 00:08:00
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34. Should Fitting optimization for weapons be racial? - in Feedback/Requests [original thread]
I feel like some skill should be attached to race. There should be some perk. Maybe market prices on racial gear or natural influence on factional standing.
- by Lazy Scumbag - at 2014.01.05 23:51:00
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35. Please make the assault mk.0 a viable ******* suit - in Feedback/Requests [original thread]
Forget tanking and use the slots for other things. No suit right now feels tough. Or even better, don't run proto.
- by Lazy Scumbag - at 2014.01.02 14:09:00
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36. Fatigued Jumping Is Lame - in Feedback/Requests [original thread]
Maybe a much bigger stamina pool with a terrible or nonexistent recharge (per clone) would be better. Or jumping modules. Heavies that could jump onto buildings would be awesome.
- by Lazy Scumbag - at 2013.12.29 05:51:00
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37. Swarm Launcher Respec - in Feedback/Requests [original thread]
Artificer Ghost wrote: Lazy Scumbag wrote: Not sure exactly what CCP means. CCP stands for Crowd Control Productions. That's pretty funny considering everything they implement seems to induce rage.
- by Lazy Scumbag - at 2013.12.28 22:32:00
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38. Swarm Launcher Respec - in Feedback/Requests [original thread]
This goes against everything CCP stands for. Not sure exactly what CCP means, but I imagine it's some foreign language acronym for bait and switch. Nearly everything I've put points into has been reduced to crap.
- by Lazy Scumbag - at 2013.12.25 00:50:00
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39. Feedback - WP potential is far too unbalanced. - in Feedback/Requests [original thread]
Glass Zeraki: Make the Assault class relevant CCP[/b]. Rework the Assault suit bonuses, curtail the slaying ability of Logis somehow, I don't care how you do it. Just make it so I don't feel like a complete idiot for choosing Assault over Logistic...
- by Lazy Scumbag - at 2013.12.17 02:30:00
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40. Feedback - WP potential is far too unbalanced. - in Feedback/Requests [original thread]
Equipment points were put in place to reward the few players who benefit the team. Also possibly to lure slayer logis into running equipment. It doesn't mean they will stop shooting. The explanation given on one of the PSN videos for Dust said a l...
- by Lazy Scumbag - at 2013.12.02 05:09:00
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