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1061. For Scouts - in General Discussions [original thread]
I think CCP just found its new scout tutorial.
- by Krom Ganesh - at 2013.09.30 17:50:00
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1062. Scout Registry / Killboard - in General Discussions [original thread]
Sir Petersen wrote: Why am I no longer on the list?? You still are. Quote: Tier III (5k+) Avg KDR = 1.74 . . . 7630 - Sir Petersen (1403, 0.03)
- by Krom Ganesh - at 2013.09.30 17:37:00
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1063. [Request/Clarification/Idea] >> Clones << - in Feedback/Requests [original thread]
Beforcial wrote: Another would be to only finish matches when the last clone got terminated not when it reaches zero or 2 mints after. Zero means your clone reserves are empty no more spawning is possible but the match is not over till you find...
- by Krom Ganesh - at 2013.09.30 16:53:00
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1064. what do guys think of the current MD and flaylock? - in General Discussions [original thread]
The MD could use another clip. I guess the flaylock could use a buff. Never used one and I've only seen it used once since the nerf.
- by Krom Ganesh - at 2013.09.30 16:50:00
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1065. Merc packs changing? BPOs all going off-market? - in General Discussions [original thread]
I suspect the removal of the merc pack is related to the release of the racial rifles. With those in the game, CCP will probably offer racial merc packs (that may or may not contain bpos).
- by Krom Ganesh - at 2013.09.30 15:53:00
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1066. [Request]A way to power down a dropsuit... - in Feedback/Requests [original thread]
I'm not quite sure what benefit this would serve. If you've been scanned, it doesn't matter if you drop off their radar, they will most likely quickly search the area you were last seen on the radar. Also, if your suit powered down, you would lo...
- by Krom Ganesh - at 2013.09.30 14:16:00
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1067. Request: Give vehicles invincibility time when just spawning in. - in Feedback/Requests [original thread]
When you spawn you are having to wait for the display to load up during which you are completely defenseless. As you are already spawned when calling in a vehicle, you are theoretically able to defend yourself and your vehicle. It sounds as if you...
- by Krom Ganesh - at 2013.09.30 12:14:00
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1068. Scout Registry / Killboard - in General Discussions [original thread]
Lightning xVx wrote: So I think you should run for CPM Shotty and represent Scouts/Stealth gameplay. You got my vote. +1. As long as Kagehoshi isn't also on the ballot, you'd have my vote.
- by Krom Ganesh - at 2013.09.30 02:18:00
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1069. Scout Registry / Killboard - in General Discussions [original thread]
Have they changed the AA? I'm not sure if I'm playing against low quality blues or what, but for the past few days I've been able to dance around AR fire once again.
- by Krom Ganesh - at 2013.09.30 01:59:00
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1070. How about passive Camouflage? - in Feedback/Requests [original thread]
+1. I proposed something similar a while back for scout suits but to make it easier to implement I suggested just having the color changing to match the type of environment. E.G. Desert map gets you a brown/tan coloration, but suit changes to dark...
- by Krom Ganesh - at 2013.09.29 13:30:00
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1071. [REQUEST] Stop Turrets Firing When Unmanned, Remove Redline Turrets - in Feedback/Requests [original thread]
They could use a tracking debuff tbh. I've had one that constantly tried to shoot me through a mountain. Otherwise, I have no problem. But they also need to make it so turrets don't automatically attack non-turret installations. It's annoying whe...
- by Krom Ganesh - at 2013.09.29 13:23:00
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1072. Scout Registry / Killboard - in General Discussions [original thread]
My guess is that Wolfman's team got so tied up in attempting to balance vehicles that the vehicles patch and everything else they were working on (Shotgun and Nova fixes plus new weapons) was pushed back. You've got to admit that is a lot on one g...
- by Krom Ganesh - at 2013.09.29 03:29:00
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1073. The scout suit ability is useless( Now it is) - in General Discussions [original thread]
negative49er wrote: 5% reduction of scan profile per level don't cut it anymore Now that everyone is running an adv or pro scanner I can't hide from no one Soooo you are saying the only way to counter it is to put only dampers in my low slo...
- by Krom Ganesh - at 2013.09.29 02:38:00
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1074. Scout Registry / Killboard - in General Discussions [original thread]
BARDAS wrote: I cannot stress how upset I am we are not seeing the attention Nova Knife was promised in 1.5 CCP Wolfman wrote: Just wanted to take this opportunity to let Nova Knife fans know we have done some refactoring and optimization i...
- by Krom Ganesh - at 2013.09.29 02:32:00
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1075. How a cloaking device would/could/should work. - in General Discussions [original thread]
Since we are all throwing out idea how it works... * Duration of 30/60/90 * Cooldown of 60/90/120 * Avg cpu cost, higher than avg pg cost * Shooting, sprinting, hacking, and taking damage deactivate it. (perhaps proportional cooldown to time acti...
- by Krom Ganesh - at 2013.09.29 02:29:00
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1076. [Suggestion] Racial AR release event - in Feedback/Requests [original thread]
After the racial ARs (combat rifle and rail rifle) are released, CCP should hold an event to allow people to easily get a bunch of the ARs for the purpose of showing off the new weapons and allowing people to fairly easily test them out. I sugges...
- by Krom Ganesh - at 2013.09.27 23:09:00
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1077. [Request] 'zealot' variants for energy weapons. - in Feedback/Requests [original thread]
How about after you overheat, you get the same amount of overheat damage as now but doesn't lock up and deals damage per shot. Also, if the zealot variant overheats, the weapons cooldown time is increased.
- by Krom Ganesh - at 2013.09.27 23:02:00
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1078. The Fall of the Scout, Followup - in Feedback/Requests [original thread]
Making the cloak be our "back stab" bonus is a really good idea (so long as the other suits don't get cloaking) Reminds me of the Mass Effect cloak. Edit: @Hagintora As for the change in passive scan, what's wrong with just bumping all scouts to...
- by Krom Ganesh - at 2013.09.27 22:49:00
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1079. Hey CCP, we getting a hybrid sidearm in 1.5 or can i just skill into something e... - in General Discussions [original thread]
Django Quik wrote: No new weapons in 1.5. They were delayed to 1.6. Did they actually confirm we were getting new sidearms in 1.5 (now 1.6)? I thought someone said it was just the combat rifle and rail rifle.
- by Krom Ganesh - at 2013.09.27 18:55:00
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1080. [Request] Profile broadcaster: sends false scan readings (red dots & chevrons) - in Feedback/Requests [original thread]
As someone else pointed out in another thread, people will just leave them at critical areas and then switch load outs at a supply depot. This is why I prefer it to be something that is built into a suit not a deployable item.
- by Krom Ganesh - at 2013.09.27 16:16:00
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