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81. CPM cloak discussion - in General Discussions [original thread]
Iron Wolf Saber wrote: *Brick Tanked Cloakers There is a problem but not sure how best to deal with it outside of ramping up cloak fitting more which means either increasing the fit cost of the cloak or decreasing scout innate bonus. While we ...
- by Krom Ganesh - at 2014.03.28 13:18:00
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82. Scout Registry / Killboard - in General Discussions [original thread]
Sinboto Simmons wrote: Requesting support! I would like to see damage mods in low slots as well, but for that change to occur there is going to have to be more modules switching slots. The weakness of a shield tank is that it has less hea...
- by Krom Ganesh - at 2014.03.28 12:25:00
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83. spawning damaged - in Technical Support/Bugs [original thread]
Vell0cet wrote: Is this caused by the same bug that's not giving people their suit bonuses? Is there an ETA on a fix? Yes. It affects my Cal Scout's scanning capabilities. At least my bonus works once the skills kick in unlike the ones that ...
- by Krom Ganesh - at 2014.03.27 20:48:00
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84. Scout Registry / Killboard - in General Discussions [original thread]
I just want to be able to activate the cloak while in a dropship or lav passenger seat. Stealth drops would be so fun.
- by Krom Ganesh - at 2014.03.27 20:05:00
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85. Assault suit needs a role - in General Discussions [original thread]
Give the Commando's damage bonus to the assaults. Give the Commandos a bonus to maximum ammo pool. Using their higher speed and damage, Assaults breach enemy locations and commandos use their higher tank, larger ammo pool, and faster reloads to k...
- by Krom Ganesh - at 2014.03.27 19:43:00
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86. Scout Registry / Killboard - in General Discussions [original thread]
Django Quik wrote: The disparity between precision mods and dampeners needs fixing because that's just plain wonky but when it comes to the question of who wins when two people with equal and opposite ewar fittings go up against each other - I ...
- by Krom Ganesh - at 2014.03.27 18:25:00
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87. Change bolt pistols skill thing - in General Discussions [original thread]
Dexter307 wrote: Krom Ganesh wrote: Anyone else think it would be cool if the op skill made the bolt pistol's rounds penetrate through mercs (at reduced damage)? For example, at lvl5 the bolt's pistol round could hit up to 5 mercs with a sin...
- by Krom Ganesh - at 2014.03.27 17:00:00
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88. Change bolt pistols skill thing - in General Discussions [original thread]
Anyone else think it would be cool if the op skill made the bolt pistol's rounds penetrate through mercs (at reduced damage)? For example, at lvl5 the bolt's pistol round could hit up to 5 mercs with a single flechette. To balance this, the fleche...
- by Krom Ganesh - at 2014.03.27 16:44:00
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89. Scout Registry / Killboard - in General Discussions [original thread]
Iron Wolf Saber wrote: I take it most of you are enjoying 1.8 Too early to say. Yesterday was fun even though I had to relearn how to play. (Why is that it so easy to pick up any other FPS and start playing but Dust feels incredibly awkward...
- by Krom Ganesh - at 2014.03.26 20:09:00
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90. Mini map symbols - in General Discussions [original thread]
I think someone mentioned the chevrons on the minimap were actually people wearing the new suits. Haven't checked myself, but if that is true, then it would be another bug.
- by Krom Ganesh - at 2014.03.26 20:00:00
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91. Sound of cloaking - in General Discussions [original thread]
The noise seems to have a really low range though. Either that or all the enemies I've been cloaking and uncloaking by are deaf.
- by Krom Ganesh - at 2014.03.26 17:13:00
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92. Scout Registry / Killboard - in General Discussions [original thread]
So did anyone ever figure out what happens if you are a scanned and then activate the cloak? Do you stay scanned or do you disappear from their radar?
- by Krom Ganesh - at 2014.03.26 14:12:00
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93. Buff the Bolt pistol - in General Discussions [original thread]
I like the rate of fire to be honest. I would rather each shot did more damage.
- by Krom Ganesh - at 2014.03.26 13:02:00
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94. Dark Souls II Noble Soul in the for the Grind - in The Locker Room [original thread]
True Adamance wrote: ITS AN AMAZING SET YOU TAKE THAT BACK! And they do but I'm not sure with the 1500 HP they are though to have....that I can beat them. Unless there is a starting game OP weapon I can exploit. It's a mummy with claws and ...
- by Krom Ganesh - at 2014.03.25 23:14:00
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95. Dark Souls II Noble Soul in the for the Grind - in The Locker Room [original thread]
True Adamance wrote: **** just found out its essentially impossible to get Shadow set in NG.... So they won't appear using ascetics during NG? Well, at least its an ugly set. It can wait till NG+.
- by Krom Ganesh - at 2014.03.25 22:45:00
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96. Dark Souls II Noble Soul in the for the Grind - in The Locker Room [original thread]
True Adamance wrote: Oh the Belfry Luna? I didn't want to off a potential corp link by beating the area. I'm pretty sure Belfry Luna will remain fully active as a Bellkeeper area even after defeating the boss. At the very least, offing the b...
- by Krom Ganesh - at 2014.03.25 22:35:00
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97. Where can I find pictures of the new suits? - in General Discussions [original thread]
Here's a video of them
- by Krom Ganesh - at 2014.03.25 20:00:00
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98. Dark Souls II Noble Soul in the for the Grind - in The Locker Room [original thread]
bunnywink wrote: Isn't deprived the best starting class? Not really. Since all classes will have the same number of skill points when at equal levels, the best class is determined by which has the least amount of wasted stats. For example, ...
- by Krom Ganesh - at 2014.03.25 15:16:00
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99. Dark Souls II Noble Soul in the for the Grind - in The Locker Room [original thread]
True Adamance wrote: Facepalm....I already knew how to get it that way....what fire are you talking about? He is talking about how if you beat the boss of the area accessed by the Pharros lock under the Servant's Quarters bonfire, you will g...
- by Krom Ganesh - at 2014.03.25 11:55:00
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100. I'm annoyed with dark souls 2 - in The Locker Room [original thread]
Hecarim Van Hohen wrote: I find casters to be annoying as hell in the duels (******* insta cast spell bullshit lol) but it's good practice for pvp since you don't lose anything even if you lose and get rewarded with cracked red eye orbs for kil...
- by Krom Ganesh - at 2014.03.22 18:14:00
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