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1041. Active scanner feedback/request - in Feedback/Requests [original thread]
Sana Rayya wrote: Spinning doesn't work 100%. If you're scanning and the scanning "pulse" doesn't reach the red dots, they will fade from your scan very quickly instead of lighting up on the radar. Increasing cool down times just means that sq...
- by Krom Ganesh - at 2013.10.02 14:58:00
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1042. Active scanner feedback/request - in Feedback/Requests [original thread]
While I don't mind this change, that would only help scouts against scanner spam. What the scanner needs is An end to the spinning tactic - The point of a scanner is to be an intensive and directed search whereas right now it is an intensive and ...
- by Krom Ganesh - at 2013.10.02 14:05:00
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1043. Make People Flinch When They're Shot - in Feedback/Requests [original thread]
CCP Wolfman wrote: The 3P mesh does flinch so I assume you mean your own 1P camera. It is actually possible for us to make the camera GÇÖflinchGÇÖ when you are hit. However in practice it proved to be more annoying than immersive. When we have ...
- by Krom Ganesh - at 2013.10.02 12:13:00
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1044. Scout Registry / Killboard - in General Discussions [original thread]
Shotty GoBang wrote: OZAROW wrote: Please check the thread, keep it alive https://forums.dust514.com/default.aspx?g=posts&t=113318&find=unread Responded. Here's my maths: 40 dB - Proposed Scan Profile (down from 45 dB) 30 dB -...
- by Krom Ganesh - at 2013.10.02 01:54:00
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1045. Know your role. - in General Discussions [original thread]
INFINITE DIVERSITY IDIC wrote: Another example is there are people who say that right now scouts are op ,others are saying the opposite, And those people are trolls.
- by Krom Ganesh - at 2013.10.01 20:02:00
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1046. Scout Registry / Killboard - in General Discussions [original thread]
Cyrius Li-Moody wrote: Trying to find out if the nova knife fix got delayed w everything else. I've been waiting to skill into them further and if they're not getting fixed I'm going to wait. If anyone talks to a dev please try to find this out...
- by Krom Ganesh - at 2013.10.01 19:51:00
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1047. The PS4 Releases Novenber 15th: What does our future hold? - in General Discussions [original thread]
Asirius Medaius wrote: Oh man, imagine if Dark Souls 2 got a secret development for the PS4... No laggy swamps!
- by Krom Ganesh - at 2013.10.01 19:50:00
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1048. BIggest pet peeves? - in General Discussions [original thread]
Pressing switch weapons button (while both guns still have rounds in magazine) and instead start reloading (esp. when I start reloading an invisible gun...)
- by Krom Ganesh - at 2013.10.01 14:07:00
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1049. Just curious about the age of people here - in General Discussions [original thread]
Twenty-two
- by Krom Ganesh - at 2013.10.01 11:58:00
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1050. Who would be a reasonable community voice? - in Feedback/Requests [original thread]
Kagehoshi
- by Krom Ganesh - at 2013.10.01 03:30:00
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1051. Increase the damage gap between shield/armor for laser/explosive weaponry - in Feedback/Requests [original thread]
Hmmm... It sounds neat but I'm afraid it might force everyone to adopt an opening anti-shield weapon and a closing anti-armor weapon just be remotely competitive. (it would put an end to assault logis though )
- by Krom Ganesh - at 2013.09.30 22:49:00
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1052. Allow me to assign items that I have multiple of to different characters - in Feedback/Requests [original thread]
Canaan Knute wrote: I think what vd meant to say is that she has three characters on one account and wanted to give each of them a Toxin Assault Rifle, but the game forced her to assign all of them to one character. In other words, she bough...
- by Krom Ganesh - at 2013.09.30 20:22:00
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1053. Amarr tank will be the best tank [confirmed] - in General Discussions [original thread]
True Adamance wrote: Reav Hannari wrote: I think i'll be going into the gold mining business. Sneak up behind Amarr tank. Blow up Amarr tank. Collect the bits to sell. Unfrtunately due to budget cuts the amount of Gold in Amarr dropsuits ...
- by Krom Ganesh - at 2013.09.30 20:16:00
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1054. Scout Registry / Killboard - in General Discussions [original thread]
Spademan wrote: Shotty GoBang wrote: Heavies 27.97 dB - 4th Complex Dampener [07.07%] <--- Beats 28 dB Scanners Can someone please do a stealth heavy with novaknife and shotgun montage and upload it to youtube? I'd pay at least...
- by Krom Ganesh - at 2013.09.30 19:06:00
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1055. why did you pick your race? - in General Discussions [original thread]
<--- this guy was because I was going to play as heavy sniper and the only heavy is an Amarr... seemed fitting. (quickly realized it wasn't a good build but kept him as forum face) The char I actually play on is an Achura Caldari and I chose t...
- by Krom Ganesh - at 2013.09.30 19:02:00
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1056. The PS4 Releases Novenber 15th: What does our future hold? - in General Discussions [original thread]
R F Gyro wrote: What, this again ? May 2014 That's actually probably a good date for CCP to aim for. By then, the PS4 should have a good install base, people will have finished the release titles, and CCP would have had time to get the gam...
- by Krom Ganesh - at 2013.09.30 18:41:00
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1057. question for someone who has purchased merc and vet packs - in General Discussions [original thread]
calvin b wrote: Dragonfly is gallente. Dragonfly Scout is gallente. Dragonfly Assault is Caldari.
- by Krom Ganesh - at 2013.09.30 18:19:00
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1058. I hope reviewers will try and review dust one more time. - in General Discussions [original thread]
I expect it would get another round of reviews after it is ported to PS4
- by Krom Ganesh - at 2013.09.30 18:03:00
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1059. question for someone who has purchased merc and vet packs - in General Discussions [original thread]
pyramidhead 420 wrote: if i were going to buy 20 dollars of aurum ( or 50 dollars of aurum ) shouldnt a person buy one of said packs? doesn't merc pack come with 20 dollars worth of aurum plus 2 bpo's, 30 day booster and a bunch of random mods,...
- by Krom Ganesh - at 2013.09.30 18:01:00
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1060. Request: Give vehicles invincibility time when just spawning in. - in Feedback/Requests [original thread]
ADAM-OF-EVE wrote: vehicles should be visible from the moment the rdv spawns in but the rdv should be protecting it with a shield until it releases it. this way your vehicle has a fighting chance and the enemy has time to mount a defence or get...
- by Krom Ganesh - at 2013.09.30 17:53:00
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