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841. question for someone who has purchased merc and vet packs - in General Discussions [original thread]
pyramidhead 420 wrote: if i were going to buy 20 dollars of aurum ( or 50 dollars of aurum ) shouldnt a person buy one of said packs? doesn't merc pack come with 20 dollars worth of aurum plus 2 bpo's, 30 day booster and a bunch of random mods,...
- by Krom Ganesh - at 2013.09.30 18:01:00
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842. For Scouts - in General Discussions [original thread]
I think CCP just found its new scout tutorial.
- by Krom Ganesh - at 2013.09.30 17:50:00
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843. Scout Registry / Killboard - in General Discussions [original thread]
Sir Petersen wrote: Why am I no longer on the list?? You still are. Quote: Tier III (5k+) Avg KDR = 1.74 . . . 7630 - Sir Petersen (1403, 0.03)
- by Krom Ganesh - at 2013.09.30 17:37:00
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844. what do guys think of the current MD and flaylock? - in General Discussions [original thread]
The MD could use another clip. I guess the flaylock could use a buff. Never used one and I've only seen it used once since the nerf.
- by Krom Ganesh - at 2013.09.30 16:50:00
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845. Merc packs changing? BPOs all going off-market? - in General Discussions [original thread]
I suspect the removal of the merc pack is related to the release of the racial rifles. With those in the game, CCP will probably offer racial merc packs (that may or may not contain bpos).
- by Krom Ganesh - at 2013.09.30 15:53:00
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846. Scout Registry / Killboard - in General Discussions [original thread]
Lightning xVx wrote: So I think you should run for CPM Shotty and represent Scouts/Stealth gameplay. You got my vote. +1. As long as Kagehoshi isn't also on the ballot, you'd have my vote.
- by Krom Ganesh - at 2013.09.30 02:18:00
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847. Scout Registry / Killboard - in General Discussions [original thread]
Have they changed the AA? I'm not sure if I'm playing against low quality blues or what, but for the past few days I've been able to dance around AR fire once again.
- by Krom Ganesh - at 2013.09.30 01:59:00
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848. Scout Registry / Killboard - in General Discussions [original thread]
My guess is that Wolfman's team got so tied up in attempting to balance vehicles that the vehicles patch and everything else they were working on (Shotgun and Nova fixes plus new weapons) was pushed back. You've got to admit that is a lot on one g...
- by Krom Ganesh - at 2013.09.29 03:29:00
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849. The scout suit ability is useless( Now it is) - in General Discussions [original thread]
negative49er wrote: 5% reduction of scan profile per level don't cut it anymore Now that everyone is running an adv or pro scanner I can't hide from no one Soooo you are saying the only way to counter it is to put only dampers in my low slo...
- by Krom Ganesh - at 2013.09.29 02:38:00
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850. Scout Registry / Killboard - in General Discussions [original thread]
BARDAS wrote: I cannot stress how upset I am we are not seeing the attention Nova Knife was promised in 1.5 CCP Wolfman wrote: Just wanted to take this opportunity to let Nova Knife fans know we have done some refactoring and optimization i...
- by Krom Ganesh - at 2013.09.29 02:32:00
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851. How a cloaking device would/could/should work. - in General Discussions [original thread]
Since we are all throwing out idea how it works... * Duration of 30/60/90 * Cooldown of 60/90/120 * Avg cpu cost, higher than avg pg cost * Shooting, sprinting, hacking, and taking damage deactivate it. (perhaps proportional cooldown to time acti...
- by Krom Ganesh - at 2013.09.29 02:29:00
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852. Hey CCP, we getting a hybrid sidearm in 1.5 or can i just skill into something e... - in General Discussions [original thread]
Django Quik wrote: No new weapons in 1.5. They were delayed to 1.6. Did they actually confirm we were getting new sidearms in 1.5 (now 1.6)? I thought someone said it was just the combat rifle and rail rifle.
- by Krom Ganesh - at 2013.09.27 18:55:00
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853. How i would make Scouts better. - in General Discussions [original thread]
Buffing specific weapons is a bad idea. It means scouts would be penalized for not using certain weapons. No fall damage at all sounds nice but is unrealistic. The game has already established that falling can cause lethal damage. If scouts took...
- by Krom Ganesh - at 2013.09.26 03:17:00
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854. Scout Registry / Killboard - in General Discussions [original thread]
Shotty GoBang wrote: So non-Scouts are basically asking that our long awaited buff involve "Shared Squad Sight" specific to Scouts. I can't tell you how many times I've had AR rounds pass over my shoulder as I stalk an unaware target. Seems to...
- by Krom Ganesh - at 2013.09.26 02:52:00
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855. Scout Registry / Killboard - in General Discussions [original thread]
pseudosnipre wrote: J0LLY R0G3R wrote: Faction warfare event, I don't think many if any of my corp plays for gallente. So I'm gonna be hitting up the scouts united channel like crazy. Just sayin. What is the gallente channel? Accordin...
- by Krom Ganesh - at 2013.09.25 20:30:00
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856. Scanners should be scout only equipment - in General Discussions [original thread]
General John Ripper wrote: Sana Rayya wrote: How about a scout's vision gets shared with the squad (but no one else's is squad-shared)? This would also help snipers, not just scouts that are within 100-200 meters of the enemy. I don't think...
- by Krom Ganesh - at 2013.09.25 19:33:00
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857. Scanners should be scout only equipment - in General Discussions [original thread]
Beren Hurin wrote: I've said it for the longest time. Give scouts an extra equipment slot at ADV level. Make scout suits get +10% PG/CPU across the board. Scout skill: -10% scanner fitting cost per level. Scouts then can fit 2 scanners for th...
- by Krom Ganesh - at 2013.09.25 14:10:00
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858. Scanners should be scout only equipment - in General Discussions [original thread]
Eyemakerwet wrote: I'm just trying to give a role to a class that has no meaning. What more than making scouting tools for scouts can u come up with that is more legitimate? * Decrease our scan profile from 45 to 40 db * Add an extra equipm...
- by Krom Ganesh - at 2013.09.25 13:27:00
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859. Scanners should be scout only equipment - in General Discussions [original thread]
Sgt Buttscratch wrote: I don't agree with restricting one equipment piece to 1 class. Hopefully when they do away with suit tiers and bring in real roles, the scout will find its home, saboteur, infiltrator, assassin. But if anything a scout s...
- by Krom Ganesh - at 2013.09.25 13:14:00
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860. Scanners should be scout only equipment - in General Discussions [original thread]
Sana Rayya wrote: How about a scout's vision gets shared with the squad (but no one else's is squad-shared)? This would also help snipers, not just scouts that are within 100-200 meters of the enemy. I don't think limiting specific equipment t...
- by Krom Ganesh - at 2013.09.25 12:47:00
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