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61. Changing Scout bonus to benefit lower SP players - in General Discussions [original thread]
It's fine as is. The cloak is a tool that aides in stealth. However, even without the cloak, the scout suit is still very capable in remaining undetected thanks to its low scan profile. Our previous bonus was a definite SP gate, but not this one...
- by Krom Ganesh - at 2014.03.30 15:08:00
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62. Scout Registry / Killboard - in General Discussions [original thread]
Bojo The Mighty wrote: Read the book, I read both. In the book, the guy in the movie who died in the bathroom didn't die that way.......In the book he was eaten by a baby T Rex (pretty sure) and he **** all over himself just before it happened...
- by Krom Ganesh - at 2014.03.29 00:50:00
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63. Scout Registry / Killboard - in General Discussions [original thread]
Seems like people are starting to remember how good tanks and ADS are.
- by Krom Ganesh - at 2014.03.28 20:35:00
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64. Scout Registry / Killboard - in General Discussions [original thread]
Random thought. When Dust finally makes the move to PS4, how do you think the control layout will change between the DS3 and DS4? We lose the select button which is currently used to access chat options and we also gain the touchpad/button thing....
- by Krom Ganesh - at 2014.03.28 17:12:00
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65. Why the bolt pistol needs a buff - in General Discussions [original thread]
XxGhazbaranxX wrote: I feel it needs it's charge time reduced. It's just too slow to be able to take care of people effectively. I'm still getting used to it but, the RoF is just horible I like the BP's rate of fire. It gives it a unique fee...
- by Krom Ganesh - at 2014.03.28 16:59:00
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66. Sooo Facebook has just purchased Oculus Rift - in General Discussions [original thread]
The future of Oculus Rift
- by Krom Ganesh - at 2014.03.28 15:19:00
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67. Scouts, would you....... - in General Discussions [original thread]
Asha Starwind wrote: Looking there you clearly see that the roles are defined. Commandos are slower, more tanked, and have a higher damage output than the Assaults and scouts. Scouts are quicker, lesser tanked, and with bonuses to stealth and...
- by Krom Ganesh - at 2014.03.28 14:55:00
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68. CPM cloak discussion - in General Discussions [original thread]
Yan Darn wrote: On that note. Is it possible to have a 'shortcut' activation like injectors? The problem I have in trying to use them defensively is that it's finicky to actually switch to (I'm sure logis are This would be so nice to have ...
- by Krom Ganesh - at 2014.03.28 14:34:00
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69. Scout Registry / Killboard - in General Discussions [original thread]
Django Quik wrote: Murt Lesp wrote: Also, does flux deactivate cloaks? It should in my opinion, provided it isn't spammed. Nothing breaks cloak apart from the cloak user themselves. It would make sense for fluxes to do it too but I don't...
- by Krom Ganesh - at 2014.03.28 14:06:00
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70. Scouts, would you....... - in General Discussions [original thread]
Canari Elphus wrote: Clarification - this is not about changing the current scout. It is about adding an optional variation of the light suit that has bonuses to certain equipment. I'd rather see a light suit specialization that has 2x ligh...
- by Krom Ganesh - at 2014.03.28 13:31:00
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71. CPM cloak discussion - in General Discussions [original thread]
Iron Wolf Saber wrote: *Brick Tanked Cloakers There is a problem but not sure how best to deal with it outside of ramping up cloak fitting more which means either increasing the fit cost of the cloak or decreasing scout innate bonus. While we ...
- by Krom Ganesh - at 2014.03.28 13:18:00
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72. Scout Registry / Killboard - in General Discussions [original thread]
Sinboto Simmons wrote: Requesting support! I would like to see damage mods in low slots as well, but for that change to occur there is going to have to be more modules switching slots. The weakness of a shield tank is that it has less hea...
- by Krom Ganesh - at 2014.03.28 12:25:00
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73. Scout Registry / Killboard - in General Discussions [original thread]
I just want to be able to activate the cloak while in a dropship or lav passenger seat. Stealth drops would be so fun.
- by Krom Ganesh - at 2014.03.27 20:05:00
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74. Assault suit needs a role - in General Discussions [original thread]
Give the Commando's damage bonus to the assaults. Give the Commandos a bonus to maximum ammo pool. Using their higher speed and damage, Assaults breach enemy locations and commandos use their higher tank, larger ammo pool, and faster reloads to k...
- by Krom Ganesh - at 2014.03.27 19:43:00
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75. Scout Registry / Killboard - in General Discussions [original thread]
Django Quik wrote: The disparity between precision mods and dampeners needs fixing because that's just plain wonky but when it comes to the question of who wins when two people with equal and opposite ewar fittings go up against each other - I ...
- by Krom Ganesh - at 2014.03.27 18:25:00
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76. Change bolt pistols skill thing - in General Discussions [original thread]
Dexter307 wrote: Krom Ganesh wrote: Anyone else think it would be cool if the op skill made the bolt pistol's rounds penetrate through mercs (at reduced damage)? For example, at lvl5 the bolt's pistol round could hit up to 5 mercs with a sin...
- by Krom Ganesh - at 2014.03.27 17:00:00
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77. Change bolt pistols skill thing - in General Discussions [original thread]
Anyone else think it would be cool if the op skill made the bolt pistol's rounds penetrate through mercs (at reduced damage)? For example, at lvl5 the bolt's pistol round could hit up to 5 mercs with a single flechette. To balance this, the fleche...
- by Krom Ganesh - at 2014.03.27 16:44:00
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78. Scout Registry / Killboard - in General Discussions [original thread]
Iron Wolf Saber wrote: I take it most of you are enjoying 1.8 Too early to say. Yesterday was fun even though I had to relearn how to play. (Why is that it so easy to pick up any other FPS and start playing but Dust feels incredibly awkward...
- by Krom Ganesh - at 2014.03.26 20:09:00
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79. Mini map symbols - in General Discussions [original thread]
I think someone mentioned the chevrons on the minimap were actually people wearing the new suits. Haven't checked myself, but if that is true, then it would be another bug.
- by Krom Ganesh - at 2014.03.26 20:00:00
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80. Sound of cloaking - in General Discussions [original thread]
The noise seems to have a really low range though. Either that or all the enemies I've been cloaking and uncloaking by are deaf.
- by Krom Ganesh - at 2014.03.26 17:13:00
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