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41. db In Dust - in General Discussions [original thread]
db is a gain factor and does not necessarily relate to sound. The description for the Active Scanner which is using the same db system implies it is not related to sound.
- by Krom Ganesh - at 2014.04.29 14:32:00
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42. Scout Registry / Killboard - in General Discussions [original thread]
Django Quik wrote: And finally, to cap off my morning commute of Barbershop posts, had the following idea in another thread about passive scanning... Similar to what I said above you in that thread, but I think scan precision should represen...
- by Krom Ganesh - at 2014.04.29 12:00:00
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43. Scout Registry / Killboard - in General Discussions [original thread]
Also, if the scout was made a true scout, I want built in zoom capability and for LOS scanning range to be determined by the type of suit worn and not what weapon you have equipped.
- by Krom Ganesh - at 2014.04.25 18:45:00
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44. Scout Registry / Killboard - in General Discussions [original thread]
Ghost Kaisar wrote: Looking for Input on an idea. Someone said in GD that they want scouts to "Scout" I agree with this, but said it would require some sweeping changes, as you would move into a strictly support role, with limited offensive ...
- by Krom Ganesh - at 2014.04.25 17:53:00
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45. Cloaking in EVE Online, dust should be more like this!! - in General Discussions [original thread]
@Ghost We would also need maps large enough that movement between objectives or outposts take more time and effort to organize (for a concentrated assault). The current maps are small enough that you can generally maintain a constant feel where...
- by Krom Ganesh - at 2014.04.25 17:31:00
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46. A better Amarr scout bonus - in General Discussions [original thread]
Personally, I like the idea of a bonus to max ammo pool on laser weaponry. It fits with the Amarrians endurance theme. It would be helpful for weapons with a low ammo pool like the ScP and could potentially eliminate the need for a nanohive when ...
- by Krom Ganesh - at 2014.04.25 12:15:00
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47. Scout Registry / Killboard - in General Discussions [original thread]
Spademan wrote: I've said it before, bonuses should never be linked to one specific module/equipment. Same. I'm hoping that CCP will add additional bonuses to scouts later for the new EWar gadgets as they get released. If that's the route th...
- by Krom Ganesh - at 2014.04.23 19:39:00
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48. Minmatar Shotgun - in General Discussions [original thread]
If they do make racial shotguns, I hope they are like this: Min Shotugn Full-auto Less dps than Gal Shotgun More range than Gal Shotgun Less Dispersion than Gal Shotgun Larger clip capacity Comparable to the USAS 12 Amarr Shotgun Semi-auto More ...
- by Krom Ganesh - at 2014.04.23 18:17:00
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49. Scout Registry / Killboard - in General Discussions [original thread]
Brokerib wrote: May work differently for different retailers, but I received a beta code that could be redeemed through http://www.bungie.net/ if you logon with your PSN account. When redeeming it I was able to select PS3 for the beta platfor...
- by Krom Ganesh - at 2014.04.23 11:52:00
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50. RDV Insurances - in General Discussions [original thread]
Wouldn't work. The insurance company would go bankrupt before their third day of operations thanks to Boris.
- by Krom Ganesh - at 2014.04.22 18:02:00
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51. Scout Registry / Killboard - in General Discussions [original thread]
I wonder if the Stun Lock is a product of lag. When you have a laggy pvp match in Dark Souls, your position can de-sync between where you see yourself and where your enemy sees you are at. Sometimes if the enemy does a backstab, the game will "te...
- by Krom Ganesh - at 2014.04.22 15:27:00
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52. Scout Registry / Killboard - in General Discussions [original thread]
Adipem Nothi wrote: The fat kid at GameStop recommended I try Sony Pulse Elite. I've had 'em for about a year now; good quality, no complaints. Yeah. The sony headsets are pretty good. I've had the Sony Pulse for some time now and they work...
- by Krom Ganesh - at 2014.04.17 17:28:00
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53. Scout Registry / Killboard - in General Discussions [original thread]
Min Shotugn Full-auto Less dps than Gal Shotgun More range than Gal Shotgun Less Dispersion than Gal Shotgun Larger clip capacity Comparable to the USAS 12 Amarr Shotgun Semi-auto More range than Min Shotgun Little dispersion Similar clip capacit...
- by Krom Ganesh - at 2014.04.15 20:23:00
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54. Scout Registry / Killboard - in General Discussions [original thread]
DJINN Marauder wrote: Hey this is a little off topic but I was looking for a good ps3 game to buy. Nothing new just older games that are cheaper. A couple ones I recall wanting but couldn't afford at the time were Heavy Rain, FarCry 3, Red De...
- by Krom Ganesh - at 2014.04.11 12:57:00
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55. Scout Registry / Killboard - in General Discussions [original thread]
Quil Evrything wrote: Krom Ganesh wrote: @Quil There is nothing wrong with an assault scout or a slayer logi as long as they don't outperform the suits that are intended for that role. The problem being, of course.. that they do. No...
- by Krom Ganesh - at 2014.04.09 22:02:00
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56. Scout Registry / Killboard - in General Discussions [original thread]
@Quil There is nothing wrong with an assault scout or a slayer logi as long as they don't outperform the suits that are intended for that role.
- by Krom Ganesh - at 2014.04.09 17:38:00
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57. Have any of you considered how much power 80GJ is? - in General Discussions [original thread]
It's not that unreasonable. The US Navy's Railgun can use 33 megajoules and they hope to bring it up to 64 megajoules. Granted these are weapons intended to be mounted on a ship and not a tank. Link
- by Krom Ganesh - at 2014.04.08 19:01:00
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58. How would you want the other racial knives to work? - in General Discussions [original thread]
Minmatar should get a melee weapon with no special features but has a good damage per hit. Give the gallente the nova knives but with reduced damage per swing and a higher charged damage. Caldari should get a stun baton that have say 2x the rang...
- by Krom Ganesh - at 2014.04.08 18:22:00
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59. Caldari heavy looks?!?!? - in General Discussions [original thread]
sabre prime wrote: The in game assets for the new suits do not look finished. Even Caldari scout looks different to the pictures in the suits dev blog. http://web.ccpgamescdn.com/dust/news.control/65904/1/1.jpg EDIT: maybe something gets lo...
- by Krom Ganesh - at 2014.04.08 17:25:00
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60. The reduced HP bug when spawning - in General Discussions [original thread]
Spectral Clone wrote: TLets assume its not only core HP skills applying, it could be profile dampening skills, precision skills, range amp skills not applying as well.. Correct. However, those skills work properly once the core HP ones do as...
- by Krom Ganesh - at 2014.04.01 12:45:00
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