Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 |
481. [Feedback] Time-To-Kill (TTK) is still much too short. Fix it. - in Feedback/Requests [original thread]
I don't agree with Bethhny, because she's wrong. "Even hit detection is no different" Hit detection is very, very different. Anyone who played 1.3 would know that. It's very clearly not aim assist. I'm a mouse user, I don't even use aim assist. ...
- by Kristoff Atruin - at 2013.10.28 20:30:00
|
482. [Feedback] Time-To-Kill (TTK) is still much too short. Fix it. - in Feedback/Requests [original thread]
The difference is Mohammed Ali and Micheal Jordan don't define themselves by putting down other people, trying to ruin the fun of others and attempting to manipulate the development of a game to boost their own ego. In other words, those people a...
- by Kristoff Atruin - at 2013.10.28 20:24:00
|
483. [Feedback] Time-To-Kill (TTK) is still much too short. Fix it. - in Feedback/Requests [original thread]
Why do we care what some "top 100" tryhards think? I don't care about their epeen, I want character customization to matter. Right now it doesn't. I have 19 million SP right now and if I suddenly dropped to 12 million, I wouldn't know the differen...
- by Kristoff Atruin - at 2013.10.28 19:52:00
|
484. Announcement:Weapon stats! - in General Discussions [original thread]
I attack tanks closer than 50m all the time. Tankers never use 3rd person, so if you come up behind them they don't know you're there unless you get scanned. Pop 3 advanced AV grenades on him once his hardeners are down and follow up with a swarm,...
- by Kristoff Atruin - at 2013.10.28 12:58:00
|
485. Eve Voice and PC Lag - in General Discussions [original thread]
I'm convinced that it's two things having similar results. One is equipment spam with scanners, the other is problems with specific combinations of maps and sockets. If you're on a lucky map you're ok so long as you don't get close enough to a pro...
- by Kristoff Atruin - at 2013.10.28 05:03:00
|
486. Roof forgers a problem in PC. - in General Discussions [original thread]
It's been like this since day one and it's the biggest reason that PC Is BS that most people can't be bothered with. The match is always decided in the first two minutes of the game if one of the teams knows the cheap tactic for the map. If both t...
- by Kristoff Atruin - at 2013.10.27 06:15:00
|
487. End of Assault v logi - in General Discussions [original thread]
You keep bringing up this idea that logis have drawbacks that can be covered up with modules and then using that to say they're the best at everything. Totally ignoring the fact that if you use a module to cover that weakness, you're not using tha...
- by Kristoff Atruin - at 2013.10.27 04:26:00
|
488. Maybe we don't take off our dropsuits because - in General Discussions [original thread]
For now I'm going to theorize that the clones we're using right now are crude, featureless lumps of flesh. Clones do come in varying grades of quality based on what kind of biomass was used to make them. https://community.eveonline.com/backstory...
- by Kristoff Atruin - at 2013.10.26 22:23:00
|
489. come on ccp - night maps - in General Discussions [original thread]
"imagine this. your totally proto stomping the city, suddenly the lights go out and your weapon flash light comes on with an effective range of about 10-15m. oh no, " This could be an interesting side effect of the EMP orbital strike, which is cu...
- by Kristoff Atruin - at 2013.10.25 16:30:00
|
490. CCP I LOVE MY BLUE PRINTS THE CAMO IS AWESOME !! - in General Discussions [original thread]
https://forums.dust514.com/default.aspx?g=posts&m=1408540#post1408540
- by Kristoff Atruin - at 2013.10.25 16:27:00
|
491. Technological Level in EvE - in General Discussions [original thread]
Read some of the lore about how "invention" works. New Eden's concept of science and invention is far below our current understanding. It's CCP's explanation for why new variations of existing ships and modules are so rare. The scientists are repe...
- by Kristoff Atruin - at 2013.10.25 12:53:00
|
492. Technological Level in EvE - in General Discussions [original thread]
When the wormhole collapsed every race aside from the Jovians fell into a technological dark age and were essentially reduced to banging rocks together. Scientific principles have essentially been lost. When they create things now, they pretty muc...
- by Kristoff Atruin - at 2013.10.25 12:38:00
|
493. Debunking the 'Assault Logi' Myth - in General Discussions [original thread]
Confirming that nearly all of my deaths happen in close encounters when I'm forced to reload. Sometimes I get lucky and hitting them in the face with my fist saves me, but it's pretty rare. When I ran suits with sidearms this wasn't a problem. The...
- by Kristoff Atruin - at 2013.10.25 05:13:00
|
494. Debunking the 'Assault Logi' Myth - in General Discussions [original thread]
Show me on the doll where the bad logi touched you
- by Kristoff Atruin - at 2013.10.25 04:56:00
|
495. Debunking the 'Assault Logi' Myth - in General Discussions [original thread]
Checkmate, you're trying to say that a logi can overcome the stamina disadvantage by using a stamina mod. You're ignoring that this means dropping a complex plate, putting the assault suit into a very clear hp advantage. Put that biotic on there a...
- by Kristoff Atruin - at 2013.10.25 04:54:00
|
496. Debunking the 'Assault Logi' Myth - in General Discussions [original thread]
Speed is a big freaking deal, something that you'd know if you actually tried playing logi and compared it to other suits. The most important bit isn't the raw speed number, but the stamina. When a smart player sees himself about to get flanked he...
- by Kristoff Atruin - at 2013.10.25 03:46:00
|
497. [Feedback] Time-To-Kill (TTK) is still much too short. Fix it. - in Feedback/Requests [original thread]
This really needs to be addressed soon. The week before 1.4 deployed I did a purge of inactives from Subdreddit, which left us with 382 members who had logged in at least once during the previous month. After 1.4, people stopped logging in. Some p...
- by Kristoff Atruin - at 2013.10.23 17:41:00
|
498. EVE Collectors edition arrivals - in General Discussions [original thread]
Mine cleared customs last night and is supposed to be here tomorrow.
- by Kristoff Atruin - at 2013.10.23 17:17:00
|
499. Announcement:Statement on BPO Removal - in General Discussions [original thread]
The one way of limiting the impact of BPOs I'd be ok with would be to make them manufacture consumable, untradeable copies of items every day / week or whatever. Still being able to trade the blueprint if you don't want it anymore, but it would gi...
- by Kristoff Atruin - at 2013.10.22 17:32:00
|
500. Announcement:Statement on BPO Removal - in General Discussions [original thread]
I think BPOs should be able to be traded. Trade or no trade, their impact on the economy will be about the same. The real story here is that people are using BPOs constantly when they have the skills to use better gear. I used to rarely use my blu...
- by Kristoff Atruin - at 2013.10.21 22:58:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 |
First page | Previous page | Next page | Last page |