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Zatara Rought
MoIden Heath PoIice Department EoN.
1408
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Posted - 2013.10.27 04:48:00 -
[1] - Quote
So...if you haven't heard I've been playing some pretty talented ringer team from OH and AE. Individually the corps are pretty strong, but together, damn that's a sexy combination. One thing I've noticed since beginning our back and forth has been an adjustment we've had to make to control the towers or tall buildings. Which is fine, we get them now with my handy dandy dropship but let me tell ya...before when I'd get to the city, man they'd spam so many links and forges you simply cannot in any capacity stop them from forging almost any vehicle you spawn in addition to them being able to deny many points (I had no clue they could deny A on the bridge maps from tall buildings on home points with the large splash of the mighty zeus gun) and own city infantry on most maps.
Prior to this we strived to "contain" them with snipers, but damn, rather have them sniping our forges than dealing with the alternative.
Anyone else recognize this as the definitive strategy they encounter? |
CharCharOdell
Shining Flame Amarr Empire
1296
|
Posted - 2013.10.27 04:54:00 -
[2] - Quote
YeH. Its kinda obnoxious being on the other end of them... |
Rogatien Merc
Red Star. EoN.
1542
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Posted - 2013.10.27 05:02:00 -
[3] - Quote
inb4 they remove forge splash damage the minute I'm specced into Forge Prof III lol |
Rynoceros
Rise Of Old Dudes
1090
|
Posted - 2013.10.27 05:07:00 -
[4] - Quote
Rogatien Merc wrote:inb4 they remove forge splash damage the minute I'm specced into Forge Prof III lol
This exact scenario happened to my Flaylocks. Before that it was Sharpshooter on Shotguns in Chromosome.
I'm only speccing super ****** weapons to get ahead of the buff, FotM status. |
Thor Odinson42
Molon Labe. RISE of LEGION
1728
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Posted - 2013.10.27 05:22:00 -
[5] - Quote
It sucks.
Basically if you don't get to the roof first you may as well back out |
Kira Lannister
Ancient Exiles
1627
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Posted - 2013.10.27 05:24:00 -
[6] - Quote
To be fair, you guys started that tactic. We hated the roofs, but we adapted.
Roof top control=Key to victory |
Zatara Rought
MoIden Heath PoIice Department EoN.
1409
|
Posted - 2013.10.27 05:29:00 -
[7] - Quote
Kira Lannister wrote:To be fair, you guys started that tactic. We hated the roofs, but we adapted.
Roof top control=Key to victory
Were we the first?
not always. You guys cloned us tonight even though I got to the tower, destroyed broadway and the rest of the roof crew, and it was never contested (just a few ob drops). Still got cloned with 2 ticks left :/ |
Heimdallr69
Imperfect Bastards
1097
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Posted - 2013.10.27 05:33:00 -
[8] - Quote
Rooftop forges...nade spam...put a stop to this and pc might be great |
Disturbingly Bored
The Strontium Asylum
878
|
Posted - 2013.10.27 05:44:00 -
[9] - Quote
I love my Kamehameha gun, but forging from towers does need to stop.
Honestly, it could be as simple as putting a tall container wall around the edges of the tall buildings that are only accessible by dropship. They already do this on some maps. It isn't an elegant solution, but it definitely is effective.
Forgers will always head for high ground to be more effective. But those roofs should have multiple access points so that the FG user can be countered by infantry. |
Coleman Gray
GunFall Mobilization Covert Intervention
864
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Posted - 2013.10.27 05:47:00 -
[10] - Quote
fences on all roofs, problem sorted! |
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Zatara Rought
MoIden Heath PoIice Department EoN.
1409
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Posted - 2013.10.27 05:47:00 -
[11] - Quote
Disturbingly Bored wrote:I love my Kamehameha gun, but forging from towers does need to stop.
Honestly, it could be as simple as putting a tall container wall around the edges of the tall buildings that are only accessible by dropship. They already do this on some maps. It isn't an elegant solution, but it definitely is effective.
Forgers will always head for high ground to be more effective. But those roofs should have multiple access points so that the FG user can be countered by infantry.
+1 |
DJINN Marauder
Ancient Exiles
2228
|
Posted - 2013.10.27 05:56:00 -
[12] - Quote
Pretty much due to lolmapdesign.
It's the lamest trick in PC tbh.
It was started by keq Durring the LOI vs ROFL war (i think) that's when we saw it first hand and it gave us a loss due to it. Unfortunately it's like the core flaylock... If you don't use em.... The enemy is gunna **** you with it.
It really does suck. I mean think about it :
An anti tank weapon can solo hold an obj... Lol |
Aqua-Regia
MoIden Heath PoIice Department EoN.
482
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Posted - 2013.10.27 05:59:00 -
[13] - Quote
When I said this months ago, I was mail a puss and many said I should use a sniper rifle.
Now anyone that ask for a fix on this pc fg camper, i'm just going to say "HTFU because all nuub like cheap kill and win". |
Zatara Rought
MoIden Heath PoIice Department EoN.
1409
|
Posted - 2013.10.27 06:02:00 -
[14] - Quote
DJINN Marauder wrote:Pretty much due to lolmapdesign.
It's the lamest trick in PC tbh.
It was started by keq Durring the LOI vs ROFL war (i think) that's when we saw it first hand and it gave us a loss due to it. Unfortunately it's like the core flaylock... If you don't use em.... The enemy is gunna **** you with it.
It really does suck. I mean think about it :
An anti tank weapon can solo hold an obj... Lol
2 from the new lol sockets for bridge map!! Kaotic is damn accurate to forge me hacking the bridge point.
Although I do remember a certain someones who honored an agreement that provided some awesome ground games free of flaylocks. |
Himiko Kuronaga
MoIden Heath PoIice Department EoN.
2030
|
Posted - 2013.10.27 06:03:00 -
[15] - Quote
I'm one of the chief forgers and even I will admit I hate doing it.
Forge should be a OHK and it should have the range that it does, but I am not at all a fan of its splash. The splash is just obscene.
Problem is that they are already looking to nerf the Forges damage as AV, and if they nerf the splash too that makes it a very undesirable weapon. Considering the all-too-sad state of the current HMG as well, that puts Heavies in a really bad situation.
Buff HMG first, then whatever happens with the forge, at least we have a valid use. |
Dachande Anasazi
DUST University Ivy League
41
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Posted - 2013.10.27 06:07:00 -
[16] - Quote
I guess CCP should solve this by creating easy to fly dumbed down assault drop ships...Not the **** they have now where only professional military chopper pilots can fly..
And get missles working again... :)
(Blantant asks for buffs for my alt pretty much this post was) |
Kristoff Atruin
Subdreddit Test Alliance Please Ignore
1290
|
Posted - 2013.10.27 06:15:00 -
[17] - Quote
It's been like this since day one and it's the biggest reason that PC Is BS that most people can't be bothered with. The match is always decided in the first two minutes of the game if one of the teams knows the cheap tactic for the map. If both teams know it comes down to whose dropship Ivan delivers first, which is entirely random. The rest of the match is a pointless mopping up exercise that can't really be called a game. |
Bethhy
Ancient Exiles
218
|
Posted - 2013.10.27 06:18:00 -
[18] - Quote
CCP ninja changed forges and made this problem.
When firing a Forge gun previously before all this mess was vastly different.
Firing a forge gun previously there was always some variation where the charge would go in the large reticule a forge gun has.
This allowed for the forge gun to be used to hit large targets with good accuracy... A.K.A tanks... and dropships that didn't make themself's tiny.
However sniping infantry with the charge never going to the same spot in the reticule... was much like rolling the dice... it took a bit of skill and as much luck to sniper infantry with a forge gun.
Made it also hard to reliably take out a good DS pilot... solo
This is about CCP's choices to ninja buff the forge gun and create this problem... With absolutely no information EVER released about it in any Dev blog and patch release...
For most of the players in DUST.. it leaves us wondering WTF?!!?!?! why would they do that....
And all we can come up with is they felt pitty on the heavies for what they have done to them... and buffed their long range gun. Like a l33t ninja. |
Zatara Rought
MoIden Heath PoIice Department EoN.
1409
|
Posted - 2013.10.27 06:24:00 -
[19] - Quote
Kristoff Atruin wrote:It's been like this since day one and it's the biggest reason that PC Is BS that most people can't be bothered with. The match is always decided in the first two minutes of the game if one of the teams knows the cheap tactic for the map. If both teams know it comes down to whose dropship Ivan delivers first, which is entirely random. The rest of the match is a pointless mopping up exercise that can't really be called a game.
I thought it was because lol lobby shooter/[insert plethora of other subdreddit excuses here] (Yay no downvotes on the forums!) |
Spkr4theDead
Red Star. EoN.
1130
|
Posted - 2013.10.27 06:26:00 -
[20] - Quote
Zatara Rought wrote:Kira Lannister wrote:To be fair, you guys started that tactic. We hated the roofs, but we adapted.
Roof top control=Key to victory Were we the first? not always. You guys cloned us tonight even though I got to the tower, destroyed broadway and the rest of the roof crew, and it was never contested (just a few ob drops). Still got cloned with 2 ticks left :/ They didn't contest you? They sent 3 ships after me. Lost a Gastun's. |
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Himiko Kuronaga
MoIden Heath PoIice Department EoN.
2030
|
Posted - 2013.10.27 06:28:00 -
[21] - Quote
Bethhy wrote:CCP ninja changed forges and made this problem.
When firing a Forge gun previously before all this mess was vastly different.
Firing a forge gun previously there was always some variation where the charge would go in the large reticule a forge gun has.
This allowed for the forge gun to be used to hit large targets with good accuracy... A.K.A tanks... and dropships that didn't make themself's tiny.
However sniping infantry with the charge never going to the same spot in the reticule... was much like rolling the dice... it took a bit of skill and as much luck to sniper infantry with a forge gun.
Made it also hard to reliably take out a good DS pilot... solo
This is about CCP's choices to ninja buff the forge gun and create this problem... With absolutely no information EVER released about it in any Dev blog and patch release...
For most of the players in DUST.. it leaves us wondering WTF?!!?!?! why would they do that....
And all we can come up with is they felt pitty on the heavies for what they have done to them... and buffed their long range gun. Like a l33t ninja.
While it's true that the variation did fix this problem, I don't like that fix. I believe shots should be as accurate as as the player is capable of aiming them, and not randomly diverted into a different direction to punish a good player.
Hitting folks with OHK skillshots should be a thing. It's what makes the forge different than a swarm launcher. But it doesn't need the splash. You aren't going to get up on top of a tower and try to skillshot everyone to death, it's just too time consuming and difficult. You're gonna go for splash kills.
So remove the splash, keep the range, keep the accuracy. Problem solved.
|
Zatara Rought
MoIden Heath PoIice Department EoN.
1409
|
Posted - 2013.10.27 06:29:00 -
[22] - Quote
Spkr4theDead wrote:Zatara Rought wrote:Kira Lannister wrote:To be fair, you guys started that tactic. We hated the roofs, but we adapted.
Roof top control=Key to victory Were we the first? not always. You guys cloned us tonight even though I got to the tower, destroyed broadway and the rest of the roof crew, and it was never contested (just a few ob drops). Still got cloned with 2 ticks left :/ They didn't contest you? They sent 3 ships after me. Lost a Gastun's.
Tried a few times, but once you're up there it's pretty hard to take someone off with an ob, you basically have to hope you spawn a DS and get there before they notice....or snipe them which is more just harassment. |
Zatara Rought
MoIden Heath PoIice Department EoN.
1409
|
Posted - 2013.10.27 06:32:00 -
[23] - Quote
Himiko Kuronaga wrote:
While it's true that the variation did fix this problem, I don't like that fix. I believe shots should be as accurate as as the player is capable of aiming them, and not randomly diverted into a different direction to punish a good player.
Hitting folks with OHK skillshots should be a thing. It's what makes the forge different than a swarm launcher. But it doesn't need the splash. You aren't going to get up on top of a tower and try to skillshot everyone to death, it's just too time consuming and difficult. You're gonna go for splash kills.
So remove the splash, keep the range, keep the accuracy. Problem solved.
Also had to do with Chrome's flight ceiling that didn't allow for most of this bullshit high tower stuff...
Because tower camping with simply relegate tanks to fodder like they are on maps with high forge spots. |
Himiko Kuronaga
MoIden Heath PoIice Department EoN.
2030
|
Posted - 2013.10.27 06:37:00 -
[24] - Quote
I think I first saw the tactic on a production facility via OSG or something. Synergy picked it up and ordered me to start doing it, and then we abused it during the war with Hellstorm. Then everyone else started using it as well.
Dumb stuff like that spreads like wildfire, but you really can't contain it even if you want to. You just have to hope you do it better than everyone else, or develop a counter more effective than anyone else. |
Spkr4theDead
Red Star. EoN.
1130
|
Posted - 2013.10.27 06:38:00 -
[25] - Quote
Zatara Rought wrote:Kristoff Atruin wrote:It's been like this since day one and it's the biggest reason that PC Is BS that most people can't be bothered with. The match is always decided in the first two minutes of the game if one of the teams knows the cheap tactic for the map. If both teams know it comes down to whose dropship Ivan delivers first, which is entirely random. The rest of the match is a pointless mopping up exercise that can't really be called a game. I thought it was because lol lobby shooter/[insert plethora of other subdreddit excuses here] (Yay no downvotes on the forums!) Dust is not a lobby shooter. |
Bethhy
Ancient Exiles
219
|
Posted - 2013.10.27 06:39:00 -
[26] - Quote
Himiko Kuronaga wrote:Bethhy wrote:CCP ninja changed forges and made this problem.
When firing a Forge gun previously before all this mess was vastly different.
Firing a forge gun previously there was always some variation where the charge would go in the large reticule a forge gun has.
This allowed for the forge gun to be used to hit large targets with good accuracy... A.K.A tanks... and dropships that didn't make themself's tiny.
However sniping infantry with the charge never going to the same spot in the reticule... was much like rolling the dice... it took a bit of skill and as much luck to sniper infantry with a forge gun.
Made it also hard to reliably take out a good DS pilot... solo
This is about CCP's choices to ninja buff the forge gun and create this problem... With absolutely no information EVER released about it in any Dev blog and patch release...
For most of the players in DUST.. it leaves us wondering WTF?!!?!?! why would they do that....
And all we can come up with is they felt pitty on the heavies for what they have done to them... and buffed their long range gun. Like a l33t ninja. While it's true that the variation did fix this problem, I don't like that fix. I believe shots should be as accurate as as the player is capable of aiming them, and not randomly diverted into a different direction to punish a good player. Hitting folks with OHK skillshots should be a thing. It's what makes the forge different than a swarm launcher. But it doesn't need the splash. You aren't going to get up on top of a tower and try to skillshot everyone to death, it's just too time consuming and difficult. You're gonna go for splash kills. So remove the splash, keep the range, keep the accuracy. Problem solved.
Splash size has always been a terrible Achilles heel for CCP... Between missiles, Forge, MD, Flaylock, Rails, Grenades.
I don't give them that task and expect it ever to be right or make sense... Its not in their track record for things they can do..
I would almost rather Ladders or elevator's everywhere so no place is 100% only accessible by dropship's.
As far as variation... Look at the hipfire from even the bench mark of weapons, what the "AR" makes for bullet variation from Center reticule... its quite considerable... And that isn't a high powered charge shot with enough recoil to send a scout airborne.
If most weapons have a slight deviation from the center reticule... what makes the forge so special? why should it be dead center everytime as if he/she is looking down a sniper scope... |
Zatara Rought
MoIden Heath PoIice Department EoN.
1409
|
Posted - 2013.10.27 06:40:00 -
[27] - Quote
Spkr4theDead wrote:Zatara Rought wrote:Kristoff Atruin wrote:It's been like this since day one and it's the biggest reason that PC Is BS that most people can't be bothered with. The match is always decided in the first two minutes of the game if one of the teams knows the cheap tactic for the map. If both teams know it comes down to whose dropship Ivan delivers first, which is entirely random. The rest of the match is a pointless mopping up exercise that can't really be called a game. I thought it was because lol lobby shooter/[insert plethora of other subdreddit excuses here] (Yay no downvotes on the forums!) Dust is not a lobby shooter.
Sshhhhhhhhhh...quiet before Baal Roo appears! |
Himiko Kuronaga
MoIden Heath PoIice Department EoN.
2031
|
Posted - 2013.10.27 06:42:00 -
[28] - Quote
From a realistic standpoint, hell yes there should be deviation.
From a gameplay standpoint I think its bad. You can be caught in a bad situation, aim perfectly to kill your assailant, and still be punished with a rogue shot going wherever it pleases.
That's bad gameplay if you have to charge your shot for so long. |
Zatara Rought
MoIden Heath PoIice Department EoN.
1409
|
Posted - 2013.10.27 06:45:00 -
[29] - Quote
Himiko Kuronaga wrote:From a realistic standpoint, hell yes there should be deviation.
From a gameplay standpoint I think its bad. You can be caught in a bad situation, aim perfectly to kill your assailant, and still be punished with a rogue shot going wherever it pleases.
That's bad gameplay if you have to charge your shot for so long.
where's your sidearm foo |
Himiko Kuronaga
MoIden Heath PoIice Department EoN.
2031
|
Posted - 2013.10.27 06:51:00 -
[30] - Quote
Zatara Rought wrote:Himiko Kuronaga wrote:From a realistic standpoint, hell yes there should be deviation.
From a gameplay standpoint I think its bad. You can be caught in a bad situation, aim perfectly to kill your assailant, and still be punished with a rogue shot going wherever it pleases.
That's bad gameplay if you have to charge your shot for so long. where's your sidearm foo
At my side.
And let's be serious, if an AR gets the drop on you, your only chance of survival is a OHK. If you were in a lighter suit that could AVOID gunfire, then yes.. you might be able to ninja your way out of his sights and SMG his ass to death, but in a fat suit... nah, gota pray on that one shot. |
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