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781. are mouse controls still awful? - in General Discussions [original thread]
If you turn mouse smoothing off the sensitivity isn't too low. In fact, the main trouble I have now is that the sensitivity is too high. Playing with smoothing on just isn't possible yet.
- by Kristoff Atruin - at 2012.10.26 17:41:00
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782. the only thing worth buying with AURUM are the boosters. - in General Discussions [original thread]
The militia bpos are worth it. They let you create unlimited fits that are better than the default suits or have a different focus.
- by Kristoff Atruin - at 2012.10.22 03:22:00
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783. What I expected from the Scout Suit when I first played Dust. - in General Discussions [original thread]
Reducing your profile actually worked last build too, via the dropsuit command skill. Myself and a few other players noticed that when we got that skill trained to 4 we suddenly had a much easier time sneaking up on people. Now we have several ski...
- by Kristoff Atruin - at 2012.10.07 10:01:00
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784. Another temporary solution to boosters on your team - in General Discussions [original thread]
I came up with another idea to do something about boosters on your team, after a match that turned out really badly tonight. We were doing great, and then a few people dropped and a booster squad came in on our side. We got steamrolled because of ...
- by Kristoff Atruin - at 2012.10.07 04:12:00
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785. Even the most garbage PS3 dev hasn't released such a garbage beta. - in General Discussions [original thread]
I have doubts that you've played real beta tests of games if you think this is bad. Real beta tests that is, not "We're done and we want some cheap marketing, so come on in and 'test' our game and go tell everyone how awesome it is". If you're ha...
- by Kristoff Atruin - at 2012.10.05 13:34:00
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786. Feedback: OMG the ISK - in Feedback/Requests [original thread]
Last build was like this at the start too, but it increased once more players were using good equipment. It seems that the isk payout to your team is determined using the value of the gear your enemies were using. Then your own payout is determine...
- by Kristoff Atruin - at 2012.10.05 12:33:00
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787. How do you playas a scout? - in General Discussions [original thread]
The idea of speed isn't to literally run in circles around your enemy, but to use speed and cover to get behind your enemy and get the drop on them. The biomass facility is great for that. Early last build I used that tactic as a shotgun scout on ...
- by Kristoff Atruin - at 2012.10.04 19:27:00
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788. Congratz CCP, Your Kittening MY PS up..... - in General Discussions [original thread]
Dust basically uses the hard drive as a big swap file, since the PS3 is lacking in RAM. If your drive is slow, then it takes longer to load assets. It wouldn't be surprising if the crashes were being caused by inefficient caching of resources. Usu...
- by Kristoff Atruin - at 2012.10.04 16:34:00
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789. Congratz CCP, Your Kittening MY PS up..... - in General Discussions [original thread]
When I get bored at work I can always count on the dust forums giving me something to laugh about.
- by Kristoff Atruin - at 2012.10.04 16:26:00
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790. the maps we play on arent built for this slow game play. - in General Discussions [original thread]
I've noticed that teams who call in a LAV or dropship to get them to the objectives quicker tend to win more often. If you hate running all the way you might want to try using a vehicle. Militia LAVs stand up much better to low level swarms now, ...
- by Kristoff Atruin - at 2012.10.04 04:32:00
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791. Keyboard and Mouse are s*it - in General Discussions [original thread]
It still does? What? If I move my mouse 3 inches I turn 720 degrees.
- by Kristoff Atruin - at 2012.10.04 04:23:00
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792. Joining the ranks of the nay-sayers or, Don't fix what ain't broke - in General Discussions [original thread]
Orbital strike spam is a direct result of WP farming. On matches where you don't have dickheads abusing game mechanics at the back corner of the map the number of strikes is quite reasonable. We just have to wait for a fix for WP exploiting to be ...
- by Kristoff Atruin - at 2012.10.04 04:19:00
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793. [Confirmed Bug] Issue With Militia Gear - in General Discussions [original thread]
A new player doesn't need BPOs though, because they have the unlimited newbie fits. Play 4 or 5 decent matches in those and you'll probably have enough to buy a BPO with isk if you really, really need it. There will be a cap to how high prices can...
- by Kristoff Atruin - at 2012.10.03 19:55:00
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794. [Confirmed Bug] Issue With Militia Gear - in General Discussions [original thread]
What will probably happen when we get full market functionality is that people will sell the militia BPOs on the market, effectively buying isk the same way that Eve players sell plex for isk. You'll be able to get these things without AUR, I have...
- by Kristoff Atruin - at 2012.10.03 19:42:00
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795. [Confirmed Bug] Issue With Militia Gear - in General Discussions [original thread]
In related news, a large portion of the population has trouble managing their finances.
- by Kristoff Atruin - at 2012.10.03 19:38:00
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796. [Confirmed Bug] Issue With Militia Gear - in General Discussions [original thread]
Not any suit can effectively do stealth anymore, the radar has been changed. I would be surprised if scout suits did not have an inherently smaller profile than a heavy. Put some dampers on a scout suit with dropsuit command skills and without usi...
- by Kristoff Atruin - at 2012.10.03 19:22:00
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797. [Confirmed Bug] Issue With Militia Gear - in General Discussions [original thread]
There are a few of them around. I've been one-shotted by a few shotgun toting scouts, though it could have been dumb luck on the scout's part. Profile reducing skills / mods might help you survive long enough to get into high cover areas where you...
- by Kristoff Atruin - at 2012.10.03 19:10:00
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798. [Confirmed Bug] Issue With Militia Gear - in General Discussions [original thread]
It's too early in the build to say that a close quarters scout isn't viable. In eve AHACs aren't viable with low skills, but once you've trained up the skills to make it work they're great. With the current game mechanics it could be that the CQ s...
- by Kristoff Atruin - at 2012.10.03 18:59:00
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799. [Confirmed Bug] Issue With Militia Gear - in General Discussions [original thread]
The point of making militia items cost money was to create a cost for customizing a fit. You can use the starter fits until the cows come home, but they're limited. The modules on the starter fits are identical to the militia modules of the same n...
- by Kristoff Atruin - at 2012.10.03 18:53:00
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800. [Confirmed Bug] Issue With Militia Gear - in General Discussions [original thread]
Spend less isk until you get better skills, that's all there is to it. I'm far from a hardcore player and I had over 15 million isk at the end of the last build, and I'm sitting on 2 million right now. I mostly use the starter fits, or modified mi...
- by Kristoff Atruin - at 2012.10.03 18:17:00
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