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461. Did DUST just go down? - in General Discussions [original thread]
In eve when people logged back in through bypassing the launcher, chat windows weren't appearing. Probably related to Dust crashing when people try to talk in channels.
- by Kristoff Atruin - at 2013.06.12 01:26:00
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462. I brought a gun to a fist fight and..... - in General Discussions [original thread]
I'm a logi, and carry advanced nanohives. Occasionally though the action roams on from where I placed them and people fail to kill me. The inevitable happens and I run out of bullets :p
- by Kristoff Atruin - at 2013.05.17 20:50:00
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463. I brought a gun to a fist fight and..... - in General Discussions [original thread]
I've killed a few guys lately after I ran out of ammo and they were trying to strafe around me with an AR. I felt like beating my chest after and screeching like a monkey.
- by Kristoff Atruin - at 2013.05.17 17:08:00
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464. Planetary Conquest Battles: Day 1 - in General Discussions [original thread]
A restart doesn't reliably fix it. For my battle my PS3 was turned off completely, and I only started it up to get into the fight. My experience was exactly like ZDub's.
- by Kristoff Atruin - at 2013.05.17 12:42:00
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465. Planetary Conquest Battles: Day 1 - in General Discussions [original thread]
Ennur VI, District 5 at 21:20 on May 16th I didn't notice much latency, but extremely heavy framerate issues. When I tried to turn my view would jump around and the enemies we were facing would blink across the ground. It was like swimming in mud...
- by Kristoff Atruin - at 2013.05.17 04:24:00
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466. Faction Warfare.. What a load of.. - in General Discussions [original thread]
FW battles can be good training, since you can pick what team you wind up on. That makes it possible to throw two full squads onto one team and let you practice working together. There tends to be a lot of blinged out suits on the field for FW bat...
- by Kristoff Atruin - at 2013.05.15 12:38:00
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467. Planetary conquest wtf ten planets - in General Discussions [original thread]
This is the first real phase of testing for conquest. They want us to fight as much as possible to find as many bugs and design problems as possible, and the only way to really do that is to make sure there isn't enough land to go around.
- by Kristoff Atruin - at 2013.05.14 18:21:00
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468. Why does the entire Logistics class have to be nerfed? - in General Discussions [original thread]
Amarr logi at level 5 with 3 complex repair mods = 28.44 hp per second. That sounds impressive doesn't it? Then you realize that you only have 215 or so armor total, which means most prototype weapons kill you in one or two hits. That impressive a...
- by Kristoff Atruin - at 2013.05.12 22:04:00
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469. Sticky:Instant Battle Academy - in General Discussions [original thread]
You could just put the gear restriction on the suits themselves. A standard level suit doesn't have much room to play with, which would probably be enough to keep people from abusing high level gear to farm newbies. You could try putting that bala...
- by Kristoff Atruin - at 2013.05.11 15:52:00
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470. Snipers... why do they sway their guns - in General Discussions [original thread]
Put a few levels in the sniper rifle skill and the sway goes down a lot. I've got a scout alt I play when I cap out my main, and even with just two levels in sniper rifles I can often still hit people before my sway stops. The more you commit to i...
- by Kristoff Atruin - at 2013.05.05 15:51:00
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471. Anyone Run Out of ISK? - in General Discussions [original thread]
I'm going to have over 130 million isk by the end of tonight >.> Mostly because I run fits that cost less than 30k isk. Most of the time my suits cost me less than 4000.
- by Kristoff Atruin - at 2013.04.29 19:50:00
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472. Problem With Planetary Conquest - in General Discussions [original thread]
Defenders always lose a minimum of 150 clones, even if nobody died in the fight.
- by Kristoff Atruin - at 2013.04.26 14:24:00
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473. Why bother with tanks? (2) - in General Discussions [original thread]
http://i.imgur.com/XvcfTXb.jpg The cost of HAVs is way out of line with how fragile they are. I haven't seen one survive a match in weeks unless the guy is playing skirmish and railgun snipes from the redzone. Few guys I know that trained up HA...
- by Kristoff Atruin - at 2013.04.23 17:23:00
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474. CCP, we closed beta vets are begging you..... - in General Discussions [original thread]
It clearly isn't? It clearly is. Character resets refers to resets done in beta for testing purposes. We know for a fact that there were no plans to let us keep our SP and isk at release. We bugged CCP about this for months, hoping to get them to...
- by Kristoff Atruin - at 2013.04.15 20:00:00
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475. CCP, we closed beta vets are begging you..... - in General Discussions [original thread]
Of course it would also be quite simple to say that the move to TQ *was* commercial release, since anyone and everyone in the world could buy things for the game at that point. What does commercial release even mean? It's not like this is a game t...
- by Kristoff Atruin - at 2013.04.15 19:26:00
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476. Shields or Armor? - in General Discussions [original thread]
Keep in mind that armor reppers have no delay on them. If you get two enhanced or complex reppers on a suit you're gaining 6 / 10 hp per tick* even while taking fire. If you pop back into cover for 10 seconds...bam, you've just gained 100 more arm...
- by Kristoff Atruin - at 2013.04.15 18:14:00
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477. "Uprising" already used as a DUST 514 build name. Devs, choose somethi... - in General Discussions [original thread]
What happens in closed beta stays in closed beta. Therefore, the name can be used again :p
- by Kristoff Atruin - at 2013.04.10 13:48:00
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478. Why'd CCP remove that cool place? - in General Discussions [original thread]
That map was a lot of fun despite how rough the game mechanics were at the time. You actually felt like you were attacking or defending something. It was horribly imbalanced though once people had the SP needed for the high end railguns. Those cou...
- by Kristoff Atruin - at 2013.04.04 23:57:00
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479. PC Reinforcement Increments Question - in General Discussions [original thread]
Speaking of reinforcements, here's a question I haven't seen answered yet. Say your corp owns 5 districts on a planet and one gets attacked. You lose by MCC destruction and lose 150 clones. Can send reinforcements by moving clones from one of the ...
- by Kristoff Atruin - at 2013.03.30 01:14:00
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480. [PC] First Region Speculation - in General Discussions [original thread]
It won't be Jovian space. Part of testing PC is doing bombardments with non-FW aligned pilots, and eve players can't get to Jovian space. That area is essentially a sandbox for GMs to muck around in.
- by Kristoff Atruin - at 2013.03.17 15:25:00
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