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1221. This just in - You are not safe Logi slayers - in General Discussions [original thread]
Spectral Clone wrote: Korvin Lomont wrote: Spectral Clone wrote: https://forums.dust514.com/default.aspx?g=posts&m=1534438#post1534438 CCP LogiBro wrote: [FEEDBACK] Logistics without light weapons - https://forums.dust514.com/de...
- by Korvin Lomont - at 2013.11.26 13:00:00
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1222. This just in - You are not safe Logi slayers - in General Discussions [original thread]
Rei Shepard wrote: Spectral Clone wrote: It-¦s going to be so much butthurt on this forum from the crutch users the day this patch drops (hopefully logi is reworked already in 1.7). Logi will hopefully become a force multiplier to the tea...
- by Korvin Lomont - at 2013.11.26 12:55:00
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1223. This just in - You are not safe Logi slayers - in General Discussions [original thread]
Spectral Clone wrote: https://forums.dust514.com/default.aspx?g=posts&m=1534438#post1534438 CCP LogiBro wrote: [FEEDBACK] Logistics without light weapons - https://forums.dust514.com/default.aspx?g=posts&t=120712&find=unread ...
- by Korvin Lomont - at 2013.11.26 10:55:00
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1224. should caldari suits have better shield recharging stats? - in General Discussions [original thread]
Rei Shepard wrote: Spectral Clone wrote: Rei Shepard wrote: Zekain K wrote: Shield recharge rate, recharge delay, and depleted recharge delay. I'm not by the game right now. But from experience it feels like that the suits, mainly the ...
- by Korvin Lomont - at 2013.11.26 09:49:00
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1225. SHIELD AND ARMOR BALANCE - in General Discussions [original thread]
jerrmy12 kahoalii wrote: The dark cloud wrote: Aight you muppet of a OP you do know that a suit without inbuild armor reps is not really usefull? In my experience when you fit a assault suit you better put 2 complex reppers on it and 2 plate...
- by Korvin Lomont - at 2013.11.26 09:31:00
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1226. should caldari suits have better shield recharging stats? - in General Discussions [original thread]
Zekain K wrote: Shield recharge rate, recharge delay, and depleted recharge delay. I'm not by the game right now. But from experience it feels like that the suits, mainly the assault, and basic med frames all have the same shield recovery stats...
- by Korvin Lomont - at 2013.11.26 08:59:00
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1227. dont give me likes, but.... - in General Discussions [original thread]
Drop a LAV on his head, difficult but doable.
- by Korvin Lomont - at 2013.11.25 15:42:00
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1228. AR vs Assault RR - in General Discussions [original thread]
XANDER KAG wrote: Supposedly the RR has a lot of kick and has a charge up time of .2 seconds before it even starts firing. The RR is supposed to have high hipfire accuracy for what reason ever, so I guess it comes down to the initial charge ...
- by Korvin Lomont - at 2013.11.25 15:39:00
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1229. You have been scanned.... - in General Discussions [original thread]
Reav Hannari wrote: Cody Sietz wrote: If you have max dampaing skills you can avoid STD scanners on a medium suit. I think max skill, 1 complex and a enhanced will stop Proto scanners. My spreadsheet isn't setup for mixed dampener types ...
- by Korvin Lomont - at 2013.11.25 15:37:00
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1230. You have been scanned.... - in General Discussions [original thread]
Well a medium suit hast a base scanprofile of 50db. Now you need to get that value below the active scanner precision. For a std ISK scanner (46 db) one militia/basic dampener would be enough For an adv scanner (36 db) you would need a complex on...
- by Korvin Lomont - at 2013.11.25 15:32:00
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1231. Should the HMG get a DPS buff? - in General Discussions [original thread]
DUST Fiend wrote: It never made any sense that it was CQC in the first place. Give it more range, give it a longer spin up time, a bit more overheat, then buff its damage a tad and get it to apply its damage within the aiming circle and not j...
- by Korvin Lomont - at 2013.11.25 15:16:00
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1232. Ideas on balancing the SCR without NERFING it to the Ground - in General Discussions [original thread]
Meeko Fent wrote: stlcarlos989 wrote: ACE OF JOKERS wrote: stlcarlos989 wrote: Drop the imperial scrambler rifle's RoF to 400 RPM which is the same as the TAC AR and I also agree with the removal of aim assist. This will balance the SC...
- by Korvin Lomont - at 2013.11.25 14:23:00
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1233. Should the HMG get a DPS buff? - in General Discussions [original thread]
Cat Merc wrote: Korvin Lomont wrote: Maybe CCP should fix the HMG so all bullets hit not just those that are dead on target, so the HMG would a CQC area of denial weapon as it should be. It's a CQC killing weapon, and a medium range area ...
- by Korvin Lomont - at 2013.11.25 14:08:00
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1234. Should the HMG get a DPS buff? - in General Discussions [original thread]
Maybe CCP should fix the HMG so all bullets hit not just those that are dead on target, so the HMG would a CQC area of denial weapon as it should be.
- by Korvin Lomont - at 2013.11.25 13:59:00
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1235. buff shield extenders. - in General Discussions [original thread]
calisk galern wrote: if damage mods were low slots like they are supposed to be, similar to as in eve this thread would be very different. There are already more useful low slot items than high slot items this would only makes the situation ...
- by Korvin Lomont - at 2013.11.25 13:39:00
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1236. buff shield extenders. - in General Discussions [original thread]
TechMechMeds wrote: I think they should be 33 basic, 66 advanced and either 99 or 100 complex. Then they need to introduce some sort of penalty for shields otherwise they need to buff armor again and so the circle starts again. Right now a...
- by Korvin Lomont - at 2013.11.25 13:32:00
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1237. The time for a full respec has come - in General Discussions [original thread]
Heavenly Daughter wrote: Ryme Intrinseca wrote: The respec for vehicle skills is Pandora's box. I don't, of course, mind vehicle users getting their SP back to put into their tanks and dropships of choice after the radical changes. The pro...
- by Korvin Lomont - at 2013.11.25 13:25:00
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1238. The time for a full respec has come - in General Discussions [original thread]
daishi mk03 wrote: There is no "tanker respec". Everybody in this game, EVERYBODY, gets SP refunded of skill which are reworked. It's not like only tankers are allowed to respec. There will never again be a full respec. Period. If skills chan...
- by Korvin Lomont - at 2013.11.25 13:08:00
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1239. The time for a full respec has come - in General Discussions [original thread]
8213 wrote: 1. The Vehicle Refund isn't a respec. Because they are changing the Skills so drastically that CCP needs to let people re-do or stop using vehicles. 2. No respecs, period. For new players' sake. We need to have at least some mispen...
- by Korvin Lomont - at 2013.11.25 13:03:00
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1240. [Request] About Logi. (Again) - in Feedback/Requests [original thread]
Jastad wrote: Ecshon Autorez wrote: CUT. That is the whole thing: you are using your suit FIRST for fight and on a side note, to help your team. your point crumble on itself: Why use a Proto LOGI if you don't have PROTO equip to carry? ...
- by Korvin Lomont - at 2013.11.25 12:59:00
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