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501. Anyone else having trouble carring around all these newberries? - in General Discussions [original thread]
You think that's carrying a team? Try being the only person on your side to go positive.
- by Knarf Black - at 2013.01.29 14:45:00
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502. Nova Knives are absolutely useless - in Feedback/Requests [original thread]
I for one cannot wait for the "nerf Nova Knives" threads that will inevitably appear after they add cloaking modules to the game.
- by Knarf Black - at 2013.01.29 14:37:00
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503. character build time - in Rookie Training Grounds [original thread]
Nobody is going to even be trying to max out all their core skills for a long time; especially the weapon proficiencies. Eventually you hit a point where it costs multi-millions in SP to add 3% damage or 2% reload speed, and frankly you'd have to ...
- by Knarf Black - at 2013.01.28 22:56:00
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504. Need More Minefields! - in Rookie Training Grounds [original thread]
Maybe when there are more vehicles on the field. I barely even get a chance to take out my Swarm Launcher these days.
- by Knarf Black - at 2013.01.28 20:00:00
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505. Nerf problem solved [MUST READ] - in General Discussions [original thread]
I seem to recall a whole heck of a lot of nerf threads even before the newberries arrived.
- by Knarf Black - at 2013.01.28 19:52:00
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506. Logi suit II....Why? - in General Discussions [original thread]
This would be an ideal hacking focused suit.
- by Knarf Black - at 2013.01.28 16:41:00
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507. Dust 514 + Auto Aim = Refuse to play - in General Discussions [original thread]
Aim assist is a necessity for console FPS games. If Dust's wasn't so shoddy, I'd say it needs to be cranked up a notch to help the DS3s compete with M&K. Play FEAR 3 or Crysis (on console) for a minute after playing Dust; it's insane. ADS pra...
- by Knarf Black - at 2013.01.27 20:38:00
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508. PS3 & SSD - in The Locker Room [original thread]
SSD's seem to really help with Unreal Engine games in general. (Stupid slow loading textures.) Also, when combined with a disposable sprint/hack/uplink/whatever scout fitting at the start of a skirmish match and you are pretty much guaranteed to ...
- by Knarf Black - at 2013.01.26 22:20:00
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509. Something wrong with soloing, and random squads - in General Discussions [original thread]
There should really be a public/private squad option, with local public squads viewable in the neocom in case you are looking for another player or two to join up. Something more elegant than asking for squads in chat and fumbling with invites.
- by Knarf Black - at 2013.01.26 21:45:00
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510. Thanks guys, Lasers are on the way out. - in General Discussions [original thread]
I was fighting a heavy HMG with a LR over my lunch break today, and because I wasn't using the weapon to its full potential, we fought to a complete stalemate, even though I had an elevated, unflankable position. (Not that any of that match's extr...
- by Knarf Black - at 2013.01.25 23:03:00
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511. Dust's biggest problem - in Feedback/Requests [original thread]
Red Dot 24601-HA wrote: I am not sure what you are talking about OP. I get shot sniper rifles, mass drivers, Lasers, pistols, hmgs, smgs, forge guns, HAV, LAVs, grenades, remote explosives, ad so on...the only thing that hasn't killed me is the...
- by Knarf Black - at 2013.01.25 22:43:00
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512. Laser Rifles are way too Over Powered. - in Feedback/Requests [original thread]
Tamuramu wrote: Jayquan18 wrote: If they were OP then it wouldn't be a disadvantage, witch is close range. The LR should not be nerfed in Accuracy nor in Clip size. Instead the damage should be tweaked. I have killed so many people in le...
- by Knarf Black - at 2013.01.25 20:51:00
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513. heavy machine gun op or just fine? - in Feedback/Requests [original thread]
It feels OP to me, but I since they are the rock to my merc's scissors, I'm not in a good position to judge.
- by Knarf Black - at 2013.01.25 20:39:00
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514. Thanks guys, Lasers are on the way out. - in General Discussions [original thread]
Tony Calif wrote: Deserved Nerf. Tbh, it needs total rebalance. A Proto AR does less than 10% more damage compared to a standard one. Vizam is 25%. Lasers are out of balance with the rest of the game. You can tell that from the way they strip t...
- by Knarf Black - at 2013.01.25 20:36:00
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515. Thanks guys, Lasers are on the way out. - in General Discussions [original thread]
Seriously? Lasers require some skill and practice to maximize their damage without overheating, and they give away your exact position to half the dang map. Meanwhile, GEKs are responsible for upwards of 3/4 of my deaths.
- by Knarf Black - at 2013.01.25 20:12:00
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516. Does LW Sharpshooter Affect Swarm Lock-on Range? - in Rookie Training Grounds [original thread]
There is definitely a range limit, but it is quite far. I've had dropships fly out of range, but managed to reacquire them just by walking forward a few meters. Unless the skill affects how long the missiles will track a fleeing target, I'm going ...
- by Knarf Black - at 2013.01.25 15:32:00
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517. Does LW Sharpshooter Affect Swarm Lock-on Range? - in Rookie Training Grounds [original thread]
Anyone tested this? It's basically the only light weapon I use, so the skill is useless to me if it doesn't.
- by Knarf Black - at 2013.01.25 14:48:00
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518. To all new recruits, This is not yo mamma's Beta. - in General Discussions [original thread]
Yeah, most console betas are all about stress testing the servers with maybe a pinch of gameplay balance tweaking.
- by Knarf Black - at 2013.01.25 14:25:00
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519. Assault Build help - in Rookie Training Grounds [original thread]
Passive, core skills like weaponry and field mechanics are great places to start. Shield skills are also great, but are generally more expensive and spread out over multiple skills. Light weapon sharpshooter is also a good early skill if you are ...
- by Knarf Black - at 2013.01.24 22:55:00
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520. Quiet Scout Nerf V2- Why are Scouts so slow now? - in General Discussions [original thread]
FatalFlaw V1 wrote: People complained about scouts being too difficult (for them) to track/hit and it was nerfed a long time ago. They used to be much faster. They have not even a fraction of the mobility advantage they used to, so in almost al...
- by Knarf Black - at 2013.01.24 22:35:00
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