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61. [suggestion] Sniper Rifle Damage. - in Feedback/Requests [original thread]
Spirit Charm wrote: Before you hate just wait. Snipers are the fear gods of Shooters. A great sniper should be able to make ppl fear him. I do not see that in this game. I feel like sniping isnt as dangerous as other shooters. When I hit a guy ...
- by Kekklian Noobatronic - at 2013.07.28 09:33:00
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62. [Feedback] Thank you for removing free LAVs.... - in Feedback/Requests [original thread]
...Now everyone and their grandmother hovers around mine like vultures trying to steal them! If I don't get to my LAV right away after the RDV drops it, it's stolen. If I do get to it first, I've got a bunch of vultures who hop in and refuse to l...
- by Kekklian Noobatronic - at 2013.07.27 10:27:00
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63. Remote explosives - in Feedback/Requests [original thread]
Skipper Jones wrote: captainIreland wrote: Why can't I hack the frequency and take control of them the would be nice The same reason you can't hack Nanohives and Uplinks. For now. They've already announced intentions for players to be ...
- by Kekklian Noobatronic - at 2013.07.27 09:55:00
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64. Played 50 matches with the Heavy and the HMG - in Feedback/Requests [original thread]
Cat Merc wrote: Explosives are TOO effective on a heavy. Spam makes it worse. Either make it one grenade per soldier and no nanohive reffils, or give them resistance to explosives. I still think that it's weird. Light suits have small capaci...
- by Kekklian Noobatronic - at 2013.07.25 22:19:00
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65. [Feedback] Rampant Abuse of Vehicle Recall Mechanics - in Feedback/Requests [original thread]
That's right, I'm back on my horse pushing for recognition of this serious problem. CCP: What gives? You introduce a clearly broken mechanic, recognize it's broken in your weekly roundups, then continue to do nothing about it? The blatant abuse...
- by Kekklian Noobatronic - at 2013.07.25 17:40:00
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66. Decrease passive SP accumulation for those not logging in - in Feedback/Requests [original thread]
lrian Locust wrote: Just an idea: I'd like to see passive SP accumulation decrease once people don't log in for a certain amount of time. This has a few advantages: - Regular players get more of reward for playing, say, at least once a week ...
- by Kekklian Noobatronic - at 2013.07.24 11:16:00
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67. [Idea] Buff Gallente suit - in Feedback/Requests [original thread]
Cat Merc wrote: Kekklian Noobatronic wrote: Yea, by that logic Amarr suits need 6-10hp/sec inherent repair. Get real. Amarr suits are the dual tankers of Dust. So no, they don't. Also, look at the thread I linked, they already have the h...
- by Kekklian Noobatronic - at 2013.07.24 11:13:00
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68. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
SponkSponkSponk wrote: I've been thinking. I think armor isn't hard enough to skill into a good fit with. Consider shield extenders. 22hp, 33hp, 66hp at complex. It really encourages you to use complex extenders. Consider armor plates: 65hp, ...
- by Kekklian Noobatronic - at 2013.07.23 08:24:00
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69. [NERF] Logistics Suit - in Feedback/Requests [original thread]
It's NERF, or NOTHING!
- by Kekklian Noobatronic - at 2013.07.23 08:21:00
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70. [Idea] Buff Gallente suit - in Feedback/Requests [original thread]
Yea, by that logic Amarr suits need 6-10hp/sec inherent repair. Get real.
- by Kekklian Noobatronic - at 2013.07.22 09:42:00
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71. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
From a dev perspective, I'd probably hate to be roped in to a thread this long..
- by Kekklian Noobatronic - at 2013.07.22 09:29:00
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72. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
True Adamance wrote: DONT NO BODY FORGET ABOUT THE AMARR.. just because CCP cocked up the slot lay out does not means we aren't as dedicated armour tankers as you Gallenteans are. Amarr has far superior PG/CPU, so while Gallente people may ...
- by Kekklian Noobatronic - at 2013.07.16 09:27:00
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73. AV efficiency - in Feedback/Requests [original thread]
Mardugars are fine, buff gunlogi pg/cpu to match. Leave the rest alone. AV us fine, prices are fine, quit whining.
- by Kekklian Noobatronic - at 2013.07.10 15:20:00
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74. [WTF] Vehicle Recall used to repeatedly prevent vehicle loss (*Exploit?!*) - in Feedback/Requests [original thread]
Aizen Intiki wrote: All I can think of is that they should add a EWAR equipment that can keep it from being recalled, kinda like the Warp scrambler in EVE. Then, past a certain amount of HP left, say 45% or so, it can't be recalled. Peace, Ai...
- by Kekklian Noobatronic - at 2013.07.08 09:57:00
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75. [WTF] Vehicle Recall used to repeatedly prevent vehicle loss (*Exploit?!*) - in Feedback/Requests [original thread]
Seeing crazy amounts of this happening since 1.2; CCP, where you at with that fix?
- by Kekklian Noobatronic - at 2013.07.07 09:38:00
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76. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
Bbbump
- by Kekklian Noobatronic - at 2013.07.06 22:22:00
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77. Logistics - An Elegant Solution - in Feedback/Requests [original thread]
I continually hear arguments from the logis that provide support. Those aren't the ones causing the problems. It's the 'fake' Assault logis that are causing the bind were in. How do we some their flavor of the month outrageous fits?
- by Kekklian Noobatronic - at 2013.07.06 12:57:00
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78. Logistics - An Elegant Solution - in Feedback/Requests [original thread]
Aizen Intiki wrote: No. Just give them a damage reduction. Say, 20-30%. Then boost equipment's efficiency. Simple. Peace, Aizen Incoming or outgoing damage reduction? And are you saying, move the module bonus to equipment instead?
- by Kekklian Noobatronic - at 2013.07.06 11:14:00
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79. The heavy suit should get its shield and and armor hardened by 10% against damage? - in Feedback/Requests [original thread]
Laurent Cazaderon wrote: Hey there. Been discussing with Remnant about bonuses and stuff last week. And i brought up the idea of resistance to damage for the heavies. Turns out he doesnt like the idea much, nor do i tbh, because : 1) It's a t...
- by Kekklian Noobatronic - at 2013.07.06 11:10:00
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80. Logistics - An Elegant Solution - in Feedback/Requests [original thread]
BL4CKST4R wrote: Kekklian Noobatronic wrote: So, the current problem with Logistics is their insane tank. Their beefed up CPU/PG - which was intended to allow them to fit equipment - is being abused to allow them to fit complete racks of com...
- by Kekklian Noobatronic - at 2013.07.06 11:02:00
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