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121. To all python pilots - in General Discussions [original thread]
Dropships need MWD's. That's pretty much all that needs to be said.
- by Kekklian Noobatronic - at 2013.08.16 11:08:00
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122. So I finally caved. - in General Discussions [original thread]
Played against a dude.. He brought out a Gunnlogi.. I managed to bring it down(it was a close fight, he was already wounded).. He brought out another, I got it low but he jewed me and recalled it in combat(so f*ing dumb). The he brought out a Char...
- by Kekklian Noobatronic - at 2013.08.16 11:06:00
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123. heads up for some armour and movement updates - in General Discussions [original thread]
Let's have Maths shal we? Two people, both with equivalent EHP take the same amount of damage.. One is a Shield tanker, one is Armor. Let's break it down and see who comes out ahead.. Shield Tanker: 450 Shield, 150 Armor The Shield Tanker has no...
- by Kekklian Noobatronic - at 2013.08.15 07:45:00
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124. Wow.... and Im not even a real tanker.... - in General Discussions [original thread]
True Adamance wrote: So I used to be of the mind set that AV was supposed to be the thing that balances infantry against Armour..... Its not. Being an Aver myself and new to tanks..... well there just isn't any point. I shouldn't even bother u...
- by Kekklian Noobatronic - at 2013.08.09 08:54:00
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125. Mass Drivers - Lets try basic math - in General Discussions [original thread]
Paran Tadec wrote: Lets take a look at the Duvolle AR, and the Freedom mass driver. Both are the prototype level V weapon in their catagory. At Operation V the Duvolle does 37.4 dmg, and the Freedom does 266.2 (127.6 splash). Add Prof 3, and ...
- by Kekklian Noobatronic - at 2013.08.08 15:56:00
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126. REASON WHY WE HAVE 2X SP AND NOT 3X - in General Discussions [original thread]
I bought a booster.. Started playing.. One match, double premades on the enemy team.. Second match, same thing.. Third match, all pubbies vs premades.. That's when I realized what an absolutely horrifying grind this would be.. That saddened me t...
- by Kekklian Noobatronic - at 2013.08.08 10:09:00
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127. Putting Together a AV vs HAV 'Think Tank' - in General Discussions [original thread]
AV here. Pretty much all I do nowadays. 14 Mil SP Heavy w/ Proto Forge (L4 Prof) ADV Amarr w/ Proto Swarm Launchers (L4 Prof) Proto Grenades Complex damage mods across the board And way too many confirmed tank kills to count.
- by Kekklian Noobatronic - at 2013.08.05 20:27:00
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128. So I don't sympathize with tanker QQ anymore. - in General Discussions [original thread]
The only difference between Milita AV and Standard is the number of shots you get. Rocket damage is the same, no matter what the level. You only get 1 more rocket per level. This whole "Militia AV shouldn't be able to kill me" argument is bullshi...
- by Kekklian Noobatronic - at 2013.08.05 11:36:00
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129. What do we want AV nade changes to be like in 1.5? - in General Discussions [original thread]
CoD isAIDS wrote: Delta 749 wrote: Kekklian Noobatronic wrote: Exmaple Core wrote: As we should all know by now, AV and vehicals are going to be changed in 1.5 and most likely 1.6 and will be changed completly. as evident in this post:...
- by Kekklian Noobatronic - at 2013.08.03 12:28:00
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130. What do we want AV nade changes to be like in 1.5? - in General Discussions [original thread]
Exmaple Core wrote: As we should all know by now, AV and vehicals are going to be changed in 1.5 and most likely 1.6 and will be changed completly. as evident in this post: CCP Wolfman wrote: We'll be taking a look at the plasma cannon along...
- by Kekklian Noobatronic - at 2013.08.03 08:48:00
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131. Is the forge gun the best weapon in dust? - in General Discussions [original thread]
Exmaple Core wrote: Im not saying that its OP, but i do think that it is the single, most devastating and overall most effective weapon in dust. You can kill anyone with it at all ranges, especially when your above them wich you can pretty much...
- by Kekklian Noobatronic - at 2013.08.03 08:34:00
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132. New Blog: What Dust needs to improve [part 1] - in General Discussions [original thread]
Some good thoughts in there. A bit short, but hell. I'm no writer, not sure I could do much better! Keep them coming!
- by Kekklian Noobatronic - at 2013.08.02 14:33:00
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133. AMARR assualt lvl 3 fittings - in General Discussions [original thread]
Tectonic Fusion wrote: Only use complex for shields and damage mods. Use enhanced regulators and enhanced armor. Get a proto smg and use an advanced Scrambler rifle. Don't forget complex Armor reppers. Those things are beast.
- by Kekklian Noobatronic - at 2013.08.02 10:47:00
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134. I don't know who is ruining Dust more.. - in General Discussions [original thread]
CCP, who has a distinct inability to balance guns and create non-exploitable map terrain, which inevitably lead to drastic imbalances... ..Or the Player base, who seem to go out of their way to abuse and exploit every single possible mechanic and...
- by Kekklian Noobatronic - at 2013.08.01 20:03:00
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135. If armor makes you slower Shields should make you more detectable - in General Discussions [original thread]
Detection in general needs a rework to become relevant. Right now it's lackluster. I mean, when someone can pump shotgun rounds in to you at point blank, and *not* appear on your map, there's a clear problem.
- by Kekklian Noobatronic - at 2013.08.01 10:35:00
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136. Pilot suits for vehicles?! Really? In that case... - in General Discussions [original thread]
ChromeBreaker wrote: Starshine Etherium wrote: it only makes sense to have an AV suit to counter. Why the hell should a madrugar get a buff? Full vehicle ballance pass for 1.4 / 1.5... including AV Chill out AV Balancing means nerfi...
- by Kekklian Noobatronic - at 2013.08.01 10:32:00
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137. Anyone I see an assault forge gun, it's top kills in the game - in General Discussions [original thread]
Nguruthos IX wrote: from infantry. CCP seems to balance weapons on some statistics that are blind to individual weapons possibly being OP, unless tons of people use them and register kills. So if there existed a dropsuit and gun which coul...
- by Kekklian Noobatronic - at 2013.08.01 07:08:00
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138. Tanking Tips - in General Discussions [original thread]
Good tips for new tankers. Wish more people had this kind of common sense.
- by Kekklian Noobatronic - at 2013.07.31 09:59:00
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139. Lol at tankers who use AV - in General Discussions [original thread]
dr dreams wrote: Anita Hardone wrote: OP mad cause bad. OP Mad cause AV jumps in when I'm about to blow up a tank solo tanking The reason I jump in while 2 tankers are going at it is twofold. 1) To screw over the friendly tanker. (almos...
- by Kekklian Noobatronic - at 2013.07.31 09:55:00
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140. Aim assist needs to be removed from console gaming... - in General Discussions [original thread]
JETSTORM1090 wrote: In the lastest dev blog I seen that they are reintroducing aim assist...then they continue to say "don't sneer its part of console gaming", well I am sick of people using the crutch that is auto-aim in competitive FPS, whate...
- by Kekklian Noobatronic - at 2013.07.31 09:50:00
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