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Nguruthos IX
Hellstorm Inc League of Infamy
930
|
Posted - 2013.08.01 06:44:00 -
[31] - Quote
SoTah Pawp wrote:O wow - you made one good point. Grats. Now try doing that with your reasoning on why the FG is "Broken" rather then the map design is bad or how you're too awesome to use a sniper.
Because no amount or type of map design alterations would have any affect on the reasons and ways FG is broken.
And PS what is this about kdr? People care about that? silly straw men |
SoTah Pawp
Amarr Templars Amarr Empire
356
|
Posted - 2013.08.01 06:48:00 -
[32] - Quote
So - what do you guys want? No AoE for forge guns? Make it JUST AV? Maybe lower range so rail tanks can laugh at us more? How about we just get rid of the FG - not like heavies matter anyways. |
Bob Teller
Red Star. EoN.
52
|
Posted - 2013.08.01 06:51:00 -
[33] - Quote
dustwaffle wrote:Galvan Nized wrote:SoTah Pawp wrote:Lemme see if I understand this...
FG hasn't had anything done to it for nearly a year - and is now broken because people have figured out how to climb onto roofs?
This is funny. Forge Guns have gotten secret buffs that have really helped them. They No longer light up like Christmas trees when charging. Plus the reduction to rendering distance (and tying it oddly to some weapons with their high ranges). It took until the strange rendering changes that FGs realized they can hide on top of roofs and shoot at infantry or vehicles below them facing little counter. Infantry and vehicles cannot render them or do much if they can. Against infantry the FG has high splash so it's not too difficult to get kills with it. Now that said I don't feel there is anything wrong with the FGs, we just don't need unscalable towers or buildings. LOL 'secret buffs' I'm sure rendering changes affect all weapons the same. If the towers/buildings are 'unscalable', how did the forge gunner get up there? Couldn't the opposing team employ the same method? Aren't there any counters to this? But I digress, NERF FORGE GUNS!!!! THEY ARE CLEARLY OP!!!! You ever tried gettin on top of a tower wen a fg is waiting for you there?Dropships dont do well against a forgegun in case you didnt know |
ZeHealingHurts HurtingHeals
Seituoda Taskforce Command Caldari State
353
|
Posted - 2013.08.01 06:54:00 -
[34] - Quote
Nguruthos IX wrote:SoTah Pawp wrote:O wow - you made one good point. Grats. Now try doing that with your reasoning on why the FG is "Broken" rather then the map design is bad or how you're too awesome to use a sniper. Because no amount or type of map design alterations would have any affect on the reasons and ways FG is broken. And PS what is this about kdr? People care about that? silly straw men
AYE, DAWG! I'll have you know i'm made out of the finest straw you'll ever see!
It's so nice...and warm...and comfy. You can use me for some really good bedding.
He is the core gamer, the bastard child of the casual and hardcore gamer. He invests the former's effort and cries when he doesn't get the latter's results.
CrotchGrab 360 wrote:You're so philosophical. please adorn me with more pearls of wisdom. |
SoTah Pawp
Amarr Templars Amarr Empire
358
|
Posted - 2013.08.01 06:55:00 -
[35] - Quote
ZeHealingHurts HurtingHeals wrote:Nguruthos IX wrote:SoTah Pawp wrote:O wow - you made one good point. Grats. Now try doing that with your reasoning on why the FG is "Broken" rather then the map design is bad or how you're too awesome to use a sniper. Because no amount or type of map design alterations would have any affect on the reasons and ways FG is broken. And PS what is this about kdr? People care about that? silly straw men AYE, DAWG! I'll have you know i'm made out of the finest straw you'll ever see! It's so nice...and warm...and comfy. You can use me for some really good bedding.
He is the core gamer, the bastard child of the casual and hardcore gamer. He invests the former's effort and cries when he doesn't get the latter's results. CrotchGrab 360 wrote:You're so philosophical. please adorn me with more pearls of wisdom. You really wanted to post that Vid - eh? |
Rusty Shallows
Black Jackals
202
|
Posted - 2013.08.01 06:58:00 -
[36] - Quote
DJINN leukoplast wrote:Forge would have been nerfed 10x's over by now if it was a light weapon. But not too many spec into heavies vs light/medium, and even fewer spec into a forge vs HMG. Therefore even if it's clearly being abused and OP, the stats won't be large enough for CCP to consider for tweaks. HMGs were a minority weapon but that didn't stop CCP from nerfing them useless at 1.0. For the first several months of this year the FG sucked with the double whammy of bad-game-play and excessive balancing nerfs because during beta it was too good during a time.
Further CCP does monitor these forums. When people ***** they do listen. If you don't think they are aware then file a petition or submit a ticket from the site asking if they are aware of the discussion. |
ZeHealingHurts HurtingHeals
Seituoda Taskforce Command Caldari State
354
|
Posted - 2013.08.01 06:59:00 -
[37] - Quote
SoTah Pawp wrote:ZeHealingHurts HurtingHeals wrote:Nguruthos IX wrote:SoTah Pawp wrote:O wow - you made one good point. Grats. Now try doing that with your reasoning on why the FG is "Broken" rather then the map design is bad or how you're too awesome to use a sniper. Because no amount or type of map design alterations would have any affect on the reasons and ways FG is broken. And PS what is this about kdr? People care about that? silly straw men AYE, DAWG! I'll have you know i'm made out of the finest straw you never seen! It's so nice...and warm...and comfy. You can use me for some really good bedding. You really wanted to post that Vid - eh?
No, just had that ending bit pop into my head when I wrote that and I just knew I had to have it in there.
He is the core gamer, the bastard child of the casual and hardcore gamer. He invests the former's effort and cries when he doesn't get the latter's results.
CrotchGrab 360 wrote:You're so philosophical. please adorn me with more pearls of wisdom. |
Robocop Junior
The Surrogates Of War
106
|
Posted - 2013.08.01 07:00:00 -
[38] - Quote
FGs would be OP...if it weren't for MDs muahahahhaha! |
Nguruthos IX
Hellstorm Inc League of Infamy
930
|
Posted - 2013.08.01 07:03:00 -
[39] - Quote
Rusty Shallows wrote:DJINN leukoplast wrote:Forge would have been nerfed 10x's over by now if it was a light weapon. But not too many spec into heavies vs light/medium, and even fewer spec into a forge vs HMG. Therefore even if it's clearly being abused and OP, the stats won't be large enough for CCP to consider for tweaks. HMGs were a minority weapon but that didn't stop CCP from nerfing them useless at 1.0. For the first several months of this year the FG sucked with the double whammy of bad-game-play and excessive balancing nerfs because during beta it was too good during a time. Further CCP does monitor these forums. When people ***** they do listen. If you don't think they are aware then file a petition or submit a ticket from the site asking if they are aware of the discussion.
When HMGs were OP, everyone was using them.
It was more than half of every team and they tore things up. It was obvious. Hardly a minority weapon - at the time.
Did they nerf it too hard? Possibly |
Banned 4 Lyfe
Eyniletti Rangers Minmatar Republic
4
|
Posted - 2013.08.01 07:05:00 -
[40] - Quote
SoTah Pawp wrote:So - what do you guys want? No AoE for forge guns? Make it JUST AV? Maybe lower range so rail tanks can laugh at us more? How about we just get rid of the FG - not like heavies matter anyways.
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Kekklian Noobatronic
Goonfeet Top Men.
268
|
Posted - 2013.08.01 07:08:00 -
[41] - Quote
Nguruthos IX wrote:from infantry.
CCP seems to balance weapons on some statistics that are blind to individual weapons possibly being OP, unless tons of people use them and register kills.
So if there existed a dropsuit and gun which could literally not die, and literally kill anything by looking at it-- YET for whatever reason many people did not flock to it as FOTM -- it would never get a nerf. Because statistically it does not look OP. Just a few people using a totally broken weapon.
You forge gun nerf people need to QFT already. |
ladwar
Dead Six Initiative Lokun Listamenn
1016
|
Posted - 2013.08.01 07:12:00 -
[42] - Quote
SoTah Pawp wrote:Heathen Bastard wrote:
they got up there with a dropship. what's a dropship's big weakness? did you guess forge guns and having an enemy where their gunners can't shoot, above them? DINGDINGDING Winner!
so the fight is now who can get their forge gunners up high first.
Same problem with snipers - where's there QQ thread? snipers can't kill dropships.. in fact the assault dropship is good at killing them. its doesn't work the same way with FG. nice to know you only read the last line and made a post about that. |
SoTah Pawp
Amarr Templars Amarr Empire
362
|
Posted - 2013.08.01 07:14:00 -
[43] - Quote
ladwar wrote:SoTah Pawp wrote:Heathen Bastard wrote:
they got up there with a dropship. what's a dropship's big weakness? did you guess forge guns and having an enemy where their gunners can't shoot, above them? DINGDINGDING Winner!
so the fight is now who can get their forge gunners up high first.
Same problem with snipers - where's there QQ thread? snipers can't kill dropships.. in fact the assault dropship is good at killing them. its doesn't work the same way with FG. nice to know you only read the last line and made a post about that. I think you're forgetting the commando suit. They even get an equipment slot. >_> |
Breakin Stuff
Goonfeet Top Men.
1059
|
Posted - 2013.08.01 07:17:00 -
[44] - Quote
there is too much stupid in this thread for me to truly fathom.
"OMG BIG GUNZ ON HIGH GROUND!!! WTF?????"
I do believe this is a historical thing as well as an in-game thing.
if you take and hold the high ground, you have the advantage.
If your enemy has the high ground, you remove them.
waah waah heavies on. oh look. proto sniper rifle, meet mister "fat and slow forgegun"
I thought you two would get along well. Remember, the heavy headshot hitbox is at least 50% bigger than an assault's.
But that would be too hard for the pro AR FTW crowd who doesn't want to use this thing we call "tactics" and "adaptation."
If you're getting your ass blown off in a dropsuit fitting, CHANGE YOUR FITTING AND DO SOMETHING ABOUT IT!
Or are you really that stupid and have that much tunnel-vision? |
Nguruthos IX
Hellstorm Inc League of Infamy
930
|
Posted - 2013.08.01 07:29:00 -
[45] - Quote
Breakin Stuff wrote:there is too much stupid in this thread for me to truly fathom.
"OMG BIG GUNZ ON HIGH GROUND!!! WTF?????"
I do believe this is a historical thing as well as an in-game thing.
if you take and hold the high ground, you have the advantage.
If your enemy has the high ground, you remove them.
waah waah heavies on. oh look. proto sniper rifle, meet mister "fat and slow forgegun"
I thought you two would get along well. Remember, the heavy headshot hitbox is at least 50% bigger than an assault's.
But that would be too hard for the pro AR FTW crowd who doesn't want to use this thing we call "tactics" and "adaptation."
If you're getting your ass blown off in a dropsuit fitting, CHANGE YOUR FITTING AND DO SOMETHING ABOUT IT!
Or are you really that stupid and have that much tunnel-vision?
When did I mention highground? Towers are irrelevant its the gun that's a problem.
nice strawman again, though. |
SoTah Pawp
Amarr Templars Amarr Empire
363
|
Posted - 2013.08.01 07:31:00 -
[46] - Quote
Nguruthos IX wrote:Breakin Stuff wrote:there is too much stupid in this thread for me to truly fathom.
"OMG BIG GUNZ ON HIGH GROUND!!! WTF?????"
I do believe this is a historical thing as well as an in-game thing.
if you take and hold the high ground, you have the advantage.
If your enemy has the high ground, you remove them.
waah waah heavies on. oh look. proto sniper rifle, meet mister "fat and slow forgegun"
I thought you two would get along well. Remember, the heavy headshot hitbox is at least 50% bigger than an assault's.
But that would be too hard for the pro AR FTW crowd who doesn't want to use this thing we call "tactics" and "adaptation."
If you're getting your ass blown off in a dropsuit fitting, CHANGE YOUR FITTING AND DO SOMETHING ABOUT IT!
Or are you really that stupid and have that much tunnel-vision? When did I mention highground? Towers are irrelevant its the gun that's a problem. nice strawman again, though. So you're saying if you saw a FGer, alone, in a 1v1 on the ground scenario - you would lose because the FG is broken?
Are you sure you're not just terrible? |
Nguruthos IX
Hellstorm Inc League of Infamy
930
|
Posted - 2013.08.01 07:38:00 -
[47] - Quote
SoTah Pawp wrote:So you're saying if you saw a FGer, alone, in a 1v1 on the ground scenario - you would lose because the FG is broken? Are you sure you're not just terrible?
So you're saying if you saw another man, alone, in the streets on a rainy night, you'd makeout with him?
Never said that and that's not what I'm saying. Keep trying. |
Breakin Stuff
Goonfeet Top Men.
1060
|
Posted - 2013.08.01 07:39:00 -
[48] - Quote
Nguruthos IX wrote:
When did I mention highground? Towers are irrelevant its the gun that's a problem.
nice strawman again, though.
yes, because slow fire weapons that are hard to aim are the biggest problem in DUST.
Clearly they are evil and need to be nerfed because OMG tactics are OP.
here's a tip cupcake:
use numbers and evidence when you howl that something is overpowered rather than leaning on the people who rant behind you just as incoherently.
It makes people take you more seriously. Forge guns are deadly because a few of us fatties spent months practicing killing people like you with it. And we use forge guns for anti-infantry because if the HMG were to approach the Assault rifle in efficiency you whiners who demand nerfs on everything in a rotation would **** kittens and cry till it got nerfed back to Uprising 1.0.
I have no respect for your words because there is nothing to respect here. no evidence, no numbers, nothing to test. just anecdotal stories about heavies in defilate raining death and pain from above and cries of WAAH WAAH NERF NERF!
Unless you use the assault forge and have skilled into it, and have thoroughly tested it, you don't have a lot of room to talk because if you had ever used it nothing in your OP would have been said.
When an assault forge gun tops the charts it's because there were three people in the tanks they kill. there's more than one ass in the jeeps, and there's multiple people who jump out of the burning dropship only to have the wreck fall on them.
What, you thought that the three names abruptly popping up on the kill feed were all what, spooning? standing in a straight line? no, they were all inside the same vehicle when it exploded. that's how the forge gun works. the warpoints come from tanks, dropships, LAVs and the occasional twit who can't figure out that running long distance across an open field is probably not a good idea.
Oh and hellstorm is a pathetic excuse for a DUST corp. No one cares about it except when they want to randomly punch someone in the face for the funzies. |
Rusty Shallows
Black Jackals
202
|
Posted - 2013.08.01 07:40:00 -
[49] - Quote
Nguruthos IX wrote:Rusty Shallows wrote:DJINN leukoplast wrote:Forge would have been nerfed 10x's over by now if it was a light weapon. But not too many spec into heavies vs light/medium, and even fewer spec into a forge vs HMG. Therefore even if it's clearly being abused and OP, the stats won't be large enough for CCP to consider for tweaks. HMGs were a minority weapon but that didn't stop CCP from nerfing them useless at 1.0. For the first several months of this year the FG sucked with the double whammy of bad-game-play and excessive balancing nerfs because during beta it was too good during a time. Further CCP does monitor these forums. When people ***** they do listen. If you don't think they are aware then file a petition or submit a ticket from the site asking if they are aware of the discussion. When HMGs were OP, everyone was using them. It was more than half of every team and they tore things up. It was obvious. Hardly a minority weapon - at the time. Did they nerf it too hard? Possibly I have never even seen half the team in heavy suits now or back then, in pubs or corp matches. It would be an interesting question to ask the Devs if they could pull up the server numbers.
Yes it was obviously a huge problem. Even with Heavy Weapons Sharpshooter was a 3x skill the few people who capped it were like some death dealing gods. Heaven forbid if they were in an HMG fire team with logi support. It only took one or two HMG people on the other team to feel how messed up it was. Where that translated in CCP knocking its range to like 15 meters, widening the dispersion, and shaving off damage was the classic definition of a nerf. Especially since a bunch of us knew it was going to be majorly balanced by the removal of HWS.
Getting back on topic I beleive CCP is aware of this and hopefully those who are discussing are taking into account both the statistics and the more coherent complaints on the forums. My preference is they just coat the roofs of all skyscrapers with grease so everything just slides right off. |
SoTah Pawp
Amarr Templars Amarr Empire
363
|
Posted - 2013.08.01 07:41:00 -
[50] - Quote
Nguruthos IX wrote:SoTah Pawp wrote:So you're saying if you saw a FGer, alone, in a 1v1 on the ground scenario - you would lose because the FG is broken? Are you sure you're not just terrible? So you're saying if you saw another man, alone, in the streets on a rainy night, you'd makeout with him? Never said that and that's not what I'm saying. Keep trying. But you just said high grounds isn't the problem - so then it must be ground level.
Care to explain or are you just going to get act more butt hurt at being called bad?
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Breakin Stuff
Goonfeet Top Men.
1060
|
Posted - 2013.08.01 07:44:00 -
[51] - Quote
SoTah Pawp wrote: But you just said high grounds isn't the problem - so then it must be ground level.
Care to explain or are you just going to get act more butt hurt at being called bad?
he's in Hellstorm. Nothing good comes from hellstorm.
Except a free target to punch in the face when you get bored. |
ladwar
Dead Six Initiative Lokun Listamenn
1017
|
Posted - 2013.08.01 07:44:00 -
[52] - Quote
SoTah Pawp wrote:ladwar wrote:SoTah Pawp wrote:Heathen Bastard wrote:
they got up there with a dropship. what's a dropship's big weakness? did you guess forge guns and having an enemy where their gunners can't shoot, above them? DINGDINGDING Winner!
so the fight is now who can get their forge gunners up high first.
Same problem with snipers - where's there QQ thread? snipers can't kill dropships.. in fact the assault dropship is good at killing them. its doesn't work the same way with FG. nice to know you only read the last line and made a post about that. I think you're forgetting the commando suit. They even get an equipment slot. >_> your using a very expensive suit that i'll just use starter fit to drain you isk you and take over your spot using a suit 10 times cheaper. but you are stretching it to pull the "sniper" card for. |
Nguruthos IX
Hellstorm Inc League of Infamy
930
|
Posted - 2013.08.01 07:45:00 -
[53] - Quote
Breakin Stuff wrote:SoTah Pawp wrote: But you just said high grounds isn't the problem - so then it must be ground level.
Care to explain or are you just going to get act more butt hurt at being called bad?
he's in Hellstorm. Nothing good comes from hellstorm. Except a free target to punch in the face when you get bored.
trollolol |
SoTah Pawp
Amarr Templars Amarr Empire
363
|
Posted - 2013.08.01 07:46:00 -
[54] - Quote
ladwar wrote:SoTah Pawp wrote:ladwar wrote:SoTah Pawp wrote:Heathen Bastard wrote:
they got up there with a dropship. what's a dropship's big weakness? did you guess forge guns and having an enemy where their gunners can't shoot, above them? DINGDINGDING Winner!
so the fight is now who can get their forge gunners up high first.
Same problem with snipers - where's there QQ thread? snipers can't kill dropships.. in fact the assault dropship is good at killing them. its doesn't work the same way with FG. nice to know you only read the last line and made a post about that. I think you're forgetting the commando suit. They even get an equipment slot. >_> your using a very expensive suit that i'll just use starter fit to drain you isk you and take over your spot using a suit 10 times cheaper. but you are stretching it to pull the "sniper" card for. maybe I am - but you cant deny commando suit with a sniper and swarms can do exactly what everyone here is crying that the FG does, and the Sniper/Swarms would be better at it - with extra ammo. |
Breakin Stuff
Goonfeet Top Men.
1060
|
Posted - 2013.08.01 07:48:00 -
[55] - Quote
quit telling them how to use tactics and thought sota they have to comprehend these things before they can use them. |
Powerh8er
DIOS EX. Top Men.
6
|
Posted - 2013.08.01 07:52:00 -
[56] - Quote
I'd really like to see a guy kill 30 pluss people with the forgegun, running around hitting bullseye with every shot... |
Breakin Stuff
Goonfeet Top Men.
1060
|
Posted - 2013.08.01 07:54:00 -
[57] - Quote
Powerh8er wrote:I'd really like to see a guy kill 30 pluss people with the forgegun, running around hitting bullseye with every shot...
I still top out at 20
but only when people are like "hey look! Breakin Stuff is here! everyone, INTO THE VEHICLES! LET'S DRIVE OVER HIM!!!" |
Nguruthos IX
Hellstorm Inc League of Infamy
930
|
Posted - 2013.08.01 07:56:00 -
[58] - Quote
Powerh8er wrote:I'd really like to see a guy kill 30 pluss people with the forgegun, running around hitting bullseye with every shot...
If you can't do it you're bad.
Also no need for towers. A slightly inclined hill is all you need to take advantage of the epic splash damage and 1 hit sniping from a FG.
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ladwar
Dead Six Initiative Lokun Listamenn
1017
|
Posted - 2013.08.01 07:56:00 -
[59] - Quote
SoTah Pawp wrote: maybe I am - but you cant deny commando suit with a sniper and swarms can do exactly what everyone here is crying that the FG does, and the Sniper/Swarms would be better at it - with extra ammo.
not really you would have to switch weapons to be AV and you can't OHK infantry and you have less HP with barely any modules and low recharge rate while a FG can do both without switching, more modules and higher HP base without limiting is AV to being effective only on armor. meaning your much more weaker to snipers and limited to SL for AV that you have to switch which is weaker to shields all at a higher ISK cost and much higher SP cost. |
Breakin Stuff
Goonfeet Top Men.
1060
|
Posted - 2013.08.01 08:01:00 -
[60] - Quote
someone can't figure out how to kill fatties.
I'm disappointed in you two. everyone else in DUST figured it out, why can't you? |
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