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Tharak Meuridiar
The Empyrean Agency
204
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Posted - 2013.07.31 02:08:00 -
[61] - Quote
I HATE this idea. Maybe this means something to a scout but as a heavy, that penalty is worthless. It's not like a blind man standing on another continent can't see us already. But sacrificing some if the little speed we have left. That means something.
Make armor plates stronger. Plain and simple. If they gave us more hp the penalty would be fine. |
J-Lewis
Edimmu Warfighters Gallente Federation
258
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Posted - 2013.07.31 08:08:00 -
[62] - Quote
Tharak Meuridiar wrote:I HATE this idea. Maybe this means something to a scout but as a heavy, that penalty is worthless. It's not like a blind man standing on another continent can't see us already. But sacrificing some if the little speed we have left. That means something.
Make armor plates stronger. Plain and simple. If they gave us more hp the penalty would be fine.
More like: give Amarr Heavies a bonus to armor plate HP.
If you just buff plates, it benefits shield suits as much as armor suits; so apply the buff indirectly and make bonuses to armor plate HP a staple of Amarr suits in general. Perhaps make Gallente get bonuses to armor plate speed. And so on and so on... |
Tharak Meuridiar
The Empyrean Agency
204
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Posted - 2013.08.01 06:33:00 -
[63] - Quote
J-Lewis wrote:Tharak Meuridiar wrote:I HATE this idea. Maybe this means something to a scout but as a heavy, that penalty is worthless. It's not like a blind man standing on another continent can't see us already. But sacrificing some if the little speed we have left. That means something.
Make armor plates stronger. Plain and simple. If they gave us more hp the penalty would be fine. More like: give Amarr Heavies a bonus to armor plate HP. If you just buff plates, it benefits shield suits as much as armor suits; so apply the buff indirectly and make bonuses to armor plate HP a staple of Amarr suits in general. Perhaps make Gallente get bonuses to armor plate speed. And so on and so on...
The impression I have is that they want hybrid tanking to be an option. If they don't want it to, all they need to do is make fitting and tanking work a bit more like EVE. Nobody but a complete newb double tanks in EVE because it costs too much powergrid and too many slots. |
J-Lewis
Edimmu Warfighters Gallente Federation
258
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Posted - 2013.08.01 06:45:00 -
[64] - Quote
Tharak Meuridiar wrote:J-Lewis wrote:Tharak Meuridiar wrote:I HATE this idea. Maybe this means something to a scout but as a heavy, that penalty is worthless. It's not like a blind man standing on another continent can't see us already. But sacrificing some if the little speed we have left. That means something.
Make armor plates stronger. Plain and simple. If they gave us more hp the penalty would be fine. More like: give Amarr Heavies a bonus to armor plate HP. If you just buff plates, it benefits shield suits as much as armor suits; so apply the buff indirectly and make bonuses to armor plate HP a staple of Amarr suits in general. Perhaps make Gallente get bonuses to armor plate speed. And so on and so on... The impression I have is that they want hybrid tanking to be an option. If they don't want it to, all they need to do is make fitting and tanking work a bit more like EVE. Nobody but a complete newb double tanks in EVE because it costs too much powergrid and too many slots.
That's the entire reason tanking works better in EVE than DUST. It's a combination of base stats, fitting, and bonuses.
I mean, EVE players still complain about Armor being worse than Shields, but that's only local active tanking armor vs local active tanking shields. There's a reason the 4070 (a new world record) man battle of 6-VDT that happened just a couple days ago was all armor doctrine. |
Arkena Wyrnspire
Turalyon Plus
2179
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Posted - 2013.08.01 09:04:00 -
[65] - Quote
Aero Yassavi wrote:You dB level is a pointless stat since everyone has a scan radius of 10 meters. Nobody is trying to sneak within 10 meters of someone's back. It needs to be substantially increased, I mean very substantially increased. Take the average distance that scouts tend to hid behind walls when sneaking into a base, and extend it to that. Now people are actually starting to get detected passively, except scouts with lower dB, and having shields increase your dB would actually be a penalty. QFT. The problem with this penalty is that passive scanning is also broken, so it wouldn't really matter. |
Rei Shepard
Spectre II
425
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Posted - 2013.08.01 10:34:00 -
[66] - Quote
Sgt Kirk wrote:lol a penalty for shields?
You're a brave man for suggesting this to CCP.
shields in Eve make your ship larger, easier to track guns onto them and get a lock quicker, get too big and large guns make very large holes in your ship very quickly.
It should be the same in Dust
Armor makes you slower, Shields make you easier to hit, right now shields have no penalty. |
Kekklian Noobatronic
Goonfeet Top Men.
269
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Posted - 2013.08.01 10:35:00 -
[67] - Quote
Detection in general needs a rework to become relevant. Right now it's lackluster. I mean, when someone can pump shotgun rounds in to you at point blank, and *not* appear on your map, there's a clear problem. |
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