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Alena Ventrallis
S0VER31GN
1476
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Posted - 2014.07.21 06:05:00 -
[31] - Quote
Velociraptor antirrhopus wrote:by the way, the "on some maps you can't engage the heavy outside his optimal" argument is bullshit
guess how it is on every other map (and there are a lot of them?) WE are inside YOUR optimal. It's only fair that some maps are designed for heavies, because the vast majority of other maps are NOT designed for them And as I said, there is nothing stopping you from equipping a rifle and negating that problem. If heavies were restricted to heavy weapons only you'd have a valid claim, but you don't. There is nothing stopping you calling in a lav to deal with open terrain. If heavies couldn't drive you'd have a valid complaint, but you don't.
Rattati has spoken. CalScout hitbox is fine. You're gun game is broken.
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Velociraptor antirrhopus
Kang Lo Directorate Gallente Federation
381
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Posted - 2014.07.21 06:17:00 -
[32] - Quote
Alena Ventrallis wrote:guess how it is on every other map (and there are a lot of them?) WE are inside YOUR optimal. It's only fair that some maps are designed for heavies, because the vast majority of other maps are NOT designed for them And as I said, there is nothing stopping you from equipping a rifle and negating that problem. If heavies were restricted to heavy weapons only you'd have a valid claim, but you don't. There is nothing stopping you calling in a lav to deal with open terrain. If heavies couldn't drive you'd have a valid complaint, but you don't.[/quote]
So let's nerf heavies because of LAV drivebys? Because changing the mechanics of exiting/entering LAVs totally isn't the solution here?
And we've been asking for the heavy weapon slot to be unable to carry light weapons for a long time now, CCP hasn't delivered. Maybe that's what you should be asking for because it'd be fine with me.
Oh and by the way? I'm scared to death of Scouts in city maps. So it's not like you don't have an option for that situation either.
You know the scary thing about em? They don't need power... lights, heat, nothing. That's their advantage.
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Alena Ventrallis
S0VER31GN
1476
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Posted - 2014.07.21 07:42:00 -
[33] - Quote
Velociraptor antirrhopus wrote:Alena Ventrallis wrote:Velociraptor antirhopus wrote:guess how it is on every other map (and there are a lot of them?) WE are inside YOUR optimal. It's only fair that some maps are designed for heavies, because the vast majority of other maps are NOT designed for them And as I said, there is nothing stopping you from equipping a rifle and negating that problem. If heavies were restricted to heavy weapons only you'd have a valid claim, but you don't. There is nothing stopping you calling in a lav to deal with open terrain. If heavies couldn't drive you'd have a valid complaint, but you don't. So let's nerf heavies because of LAV drivebys? Because changing the mechanics of exiting/entering LAVs totally isn't the solution here? And we've been asking for the heavy weapon slot to be unable to carry light weapons for a long time now, CCP hasn't delivered. Maybe that's what you should be asking for because it'd be fine with me. Oh and by the way? I'm scared to death of Scouts in city maps. So it's not like you don't have an option for that situation either. And if you would read my post on page 1, you would see that I don't blame heavies for things like LAV drive attack and maps forcing people into the hmg optimal. But that doesn't mean they aren't problems that need addressing.
Rattati has spoken. CalScout hitbox is fine. You're gun game is broken.
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Scar Scrilla
Escrow Removal and Acquisition Dark Taboo
295
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Posted - 2014.07.21 13:58:00 -
[34] - Quote
Shotgun and REs, end of discussion, end of most Heavies
"Si tacuisses, philosophus mansisses"
"Go and hack the letter(s)" - UN1TE
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Velociraptor antirrhopus
Kang Lo Directorate Gallente Federation
382
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Posted - 2014.07.21 14:10:00 -
[35] - Quote
Scar Scrilla wrote:Shotgun and REs, end of discussion, end of most Heavies
At least this guy gets it
You know the scary thing about em? They don't need power... lights, heat, nothing. That's their advantage.
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Benjamin Ciscko
Fatal Absolution General Tso's Alliance
2553
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Posted - 2014.07.21 15:13:00 -
[36] - Quote
Velociraptor antirrhopus wrote:by the way I've been trying out my GB-9 breach assault rifle on my advanced Gallogi with no equipment except a scanner and a compact hive, just slaying
and I literally have sprayed HMG users in the face, ran up to them and melee'd them to death
sorry to hear you guys are having so much trouble. Maybe you should try getting on my level? lolololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololol So you're so bad you can't kill a scout 10m in front of you with a 1200+ EHP monster that can unleash 910 DPS at prof. 5 with a boundless yet your so good you can melee a heavy to death after shooting him with a breach I think something's up.
Tanker/Logi
0 The number of 7ucks given
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Jack 3enimble
Vengeance Unbound Dark Taboo
46
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Posted - 2014.07.21 17:22:00 -
[37] - Quote
Khemlar Maktaar wrote:u Guys are full of **** the heavy is hard just cos u roflstomp people why being repped doesnt mean the heavy is good and btw i could kill a heavy being repped by 5 core repair tools in 2 seconds or 3 at most with most weapons its not hard heavies are slow and geared towards cqc is it any suprise there good at it?
You can kill 'em in 2 seconds with 5 core reptools on 'em? Is that after your entire team shot him so you can give him the last "F*ck you" round? i have trouble believing this.. |
Fox Gaden
Immortal Guides
3952
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Posted - 2014.07.21 17:35:00 -
[38] - Quote
Cat Merc wrote:X7 lion wrote:Cat Merc wrote:People respected heavies like people respected scouts.
Now that they're both easy to use, that respect is gone. i never got respect, then i found out im good with nk, still got no respect then every thing turned red & when i came too ever thing was stabbed When I ran with a scout that did a good job I was always showering praise on him. It's not easy, and I wanted him to feel good that he managed to kick ass in it. I went up against a Cal shotgun Scout this morning who I quickly developed a great respect for. He ended up going 54/14 and almost single handedly kept our team from getting near the point for the first 5 minutes of the Domination match.
His name was something like Endero Bos or something similar. I am Dyslexic so I am better at remembering the shape of the words than the individual letters. I think he was with Escrow Removal Service. The guy is up there with Lightning xVx and Fusion Commander when it comes to shotgun Scouts. I think I managed to kill him once or twice, but he must of got me seven or eight times.
And to the OP, Sentinels are not meant to be a Scout's hard Counter. The Assault is meant to be a Scout's hard counter. Maybe once they finish with the Assault buffs the Assaults will be able to fill this role. Sentinels are the hard counter to medium frame suits. Scouts are supposed to be the hard counter to Sentinels.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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headbust
SVER True Blood Dark Taboo
94
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Posted - 2014.07.21 17:44:00 -
[39] - Quote
Cat Merc wrote:X7 lion wrote:Cat Merc wrote:People respected heavies like people respected scouts.
Now that they're both easy to use, that respect is gone. i never got respect, then i found out im good with nk, still got no respect then every thing turned red & when i came too ever thing was stabbed When I ran with a scout that did a good job I was always showering praise on him. It's not easy, and I wanted him to feel good that he managed to kick ass in it. ahhhhh i remember those days as a pre 1.8 shotty scout good times,hard times, and finally THE SKILLED TIMES. back when u had to be good to run scout. now i agree with the cloak it is easier i been a scout since closed beta and i tell u wat this cloak was a mistake. everything scouts got in 1.8 short of the cloaks was good enough imo.
a scout = once you turn your back on me you'll never be able to look back
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Adipem Nothi
Nos Nothi
3112
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Posted - 2014.07.21 20:23:00 -
[40] - Quote
Velociraptor antirrhopus wrote: I remember when people RESPECTED the Sentinels.
It'll be a long time before that ever happens again.
Shoot scout with yes...
- Ripley Riley
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Deathonswift
SINISTER DEVELOPMENTS
12
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Posted - 2014.07.21 20:35:00 -
[41] - Quote
Atiim wrote:I remember when being a Sentinel required EFFORT. I remember when playing the game required effort.
Darkness shrouds as Fire purges. I am the Wraith.
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Combat Clinic
EAT Yo FACE
6
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Posted - 2014.07.21 21:06:00 -
[42] - Quote
X7 lion wrote:Cat Merc wrote:People respected heavies like people respected scouts.
Now that they're both easy to use, that respect is gone. i never got respect, then i found out im good with nk, still got no respect then every thing turned red & when i came too ever thing was stabbed
I respected you noob remember that.... |
Velociraptor antirrhopus
Kang Lo Directorate Gallente Federation
386
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Posted - 2014.07.21 22:06:00 -
[43] - Quote
All of you are just crying little bitches seriously.
We will see what happens when the Assault class gets buffed. If HMGs are still a problem, THAT is the only thing that should decide a nerf, NOT you scout bitches crying that you're getting melted in our range.
You know the scary thing about em? They don't need power... lights, heat, nothing. That's their advantage.
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Kallas Hallytyr
Skullbreakers
680
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Posted - 2014.07.21 22:25:00 -
[44] - Quote
Velociraptor antirrhopus wrote:If HMGs are still a problem, THAT is the only thing that should decide a nerf, NOT you scout bitches crying that you're getting melted in our range. Scouts are OP enough as it is now with that cloak and those remotes. The HMG melts everything (except Am/GalSents) in optimal, not just scouts.
Trying being butthurt less when your crutch is shortened. Scouts are powerful, which is why there are still threads about balancing them properly. Stop crying that Sentinels/Heavies are receiving the same treatment.
Alt of Halla Murr.
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Velociraptor antirrhopus
Kang Lo Directorate Gallente Federation
386
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Posted - 2014.07.21 22:29:00 -
[45] - Quote
Kallas Hallytyr wrote:The HMG melts everything (except Am/GalSents) in optimal, not just scouts.
Trying being butthurt less when your crutch is shortened. Scouts are powerful, which is why there are still threads about balancing them properly. Stop crying that Sentinels/Heavies are receiving the same treatment.
You see? All you heavy QQers are capable of doing is lowering yourselves to insults and name calling. You're that pathetic.
The fads on this forum change faster than the seasons... When the new heavies first came out you were all clearly spoken out AGAINST a heavy nerf. Maybe you should've bit your tongues back then?
You know the scary thing about em? They don't need power... lights, heat, nothing. That's their advantage.
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Adipem Nothi
Nos Nothi
3117
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Posted - 2014.07.21 22:30:00 -
[46] - Quote
Velociraptor antirrhopus wrote: ... you scout bitches crying ...
Not sure why you're calling us out ... we're trying to get our suits fixed. Other than clutching that crutch and playing martyr, what you are doing?
You run the easiest gear in the game. No one is going to respect you for that.
Shoot scout with yes...
- Ripley Riley
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Velociraptor antirrhopus
Kang Lo Directorate Gallente Federation
386
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Posted - 2014.07.21 22:34:00 -
[47] - Quote
Velociraptor antirrhopus wrote:Scar Scrilla wrote:Shotgun and REs, end of discussion, end of most Heavies
At least this guy gets it
You know the scary thing about em? They don't need power... lights, heat, nothing. That's their advantage.
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Kallas Hallytyr
Skullbreakers
680
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Posted - 2014.07.21 22:43:00 -
[48] - Quote
Velociraptor antirrhopus wrote:All of you are just crying little bitches seriously.
Velociraptor antirrhopus wrote:You see? All you heavy QQers are capable of doing is lowering yourselves to insults and name calling. You're that pathetic.
Tell me more.
Alt of Halla Murr.
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Velociraptor antirrhopus
Kang Lo Directorate Gallente Federation
387
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Posted - 2014.07.21 22:48:00 -
[49] - Quote
Kallas Hallytyr wrote:Tell me more.
It's the crutch thing. Perhaps you should re-read the OP. I'm getting sick of being told I'm carrying around a crutch. **** all of you haters.
You know the scary thing about em? They don't need power... lights, heat, nothing. That's their advantage.
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Kallas Hallytyr
Skullbreakers
680
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Posted - 2014.07.21 22:54:00 -
[50] - Quote
Velociraptor antirrhopus wrote:Kallas Hallytyr wrote:Tell me more. It's the crutch thing. Perhaps you should re-read the OP. I'm getting sick of being told I'm carrying around a crutch. **** all of you haters.
Considering that it is the easiest to use role and is incredibly simple to use, it does boil down to being a crutch, same as how the CalScout currently is just incredibly powerful and could be considered a crutch: tough to track (being a Scout), tough to see (Cloak), hard to kill (smallest hitbox and high HP potential) and has great EWar allowing it to see most people.
The difference with the Sentinel is large, but the Sentinel emphasizes one of the above aspects (being tough to kill) and then has the different aspect (having the most powerful gun within 35m.)
Sentinels are insanely potent right now, which is why it is a crutch. Whether you use it as a crutch is sort of irrelevant: stick with it when it is balanced, but defending it at this point just smacks of win-at-all-costs syndrome.
Alt of Halla Murr.
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Bojo The Mighty
Spaceman Drug Cartel-Uno
4295
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Posted - 2014.07.21 23:01:00 -
[51] - Quote
Velociraptor antirrhopus wrote:All of you are just crying little bitches seriously.
We will see what happens when the Assault class gets buffed. If HMGs are still a problem, THAT is the only thing that should decide a nerf, NOT you scout bitches crying that you're getting melted in our range. Scouts are OP enough as it is now with that cloak and those remotes. Hypocrite
Us scouts admitted our problem, convened with Rattati and have now solved our problem. FOTM scouts persist in their efforts for respec.
But here you are, whining that heavies are being balanced. Take your damn medicine.
Smell the burning flesh. Taste the tangy sulfur air. Volcano Season - Moltar's Haiku : SGC2C
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Deathonswift
SINISTER DEVELOPMENTS
14
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Posted - 2014.07.21 23:05:00 -
[52] - Quote
Look, as someone who has only played as an assault suit player since beta, I can't say what classes are a 'crutch'. Kallas, Velociraptor; you two appear to have more knowledge about heavy suit mechanics. So, instead of arguing whether or not it's a crutch, perhaps you guys could come up with some ways to return the use of some true skill into the usage of heavies? You don't have to, but it would be more productive than bickering.
Darkness shrouds as Fire purges. I am the Wraith.
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Velociraptor antirrhopus
Kang Lo Directorate Gallente Federation
390
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Posted - 2014.07.21 23:13:00 -
[53] - Quote
Deathonswift wrote:Look, as someone who has only played as an assault suit player since beta, I can't say what classes are a 'crutch'. Kallas, Velociraptor; you two appear to have more knowledge about heavy suit mechanics. So, instead of arguing whether or not it's a crutch, perhaps you guys could come up with some ways to return the use of some true skill into the usage of heavies? You don't have to, but it would be more productive than bickering.
We need our DPS, not only because it makes our reaction time against scouts with REs and shottys balanced as of right now regardless of what the scouts want you to think, but for other heavies as well. If you lower that DPS, it takes away our ability to hold back crowds of heavies even more than the new overheat mechanic. If anything, THAT will detract from the skill based aspect of HMGs.
A range nerf would solve all these people's problems and stop their QQ cold. I wouldn't be terribly disappointed with a range nerf because we don't really need much range.
Speak out against the heavy QQ
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Adipem Nothi
Nos Nothi
3125
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Posted - 2014.07.21 23:19:00 -
[54] - Quote
Velociraptor antirrhopus wrote:... the skill based aspect of HMGs.
Is this some kind of riddle?
Shoot scout with yes...
- Ripley Riley
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Bojo The Mighty
Spaceman Drug Cartel-Uno
4296
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Posted - 2014.07.21 23:26:00 -
[55] - Quote
Velociraptor antirrhopus wrote: We need our DPS, not only because it makes our reaction time against scouts with REs and shottys balanced as of right now regardless of what the scouts want you to think, but for other heavies as well. If you lower that DPS, it takes away our ability to hold back crowds of heavies even more than the new overheat mechanic. If anything, THAT will detract from the skill based aspect of HMGs.
Balance HMG by shotgun scouts and other heavies.....let's disregard medium frames they don't matter, or scouts with any other weapon....
I don't mind an HMG having high DPS but you can't balance it by High DPS - Low HP and High DPS - High HP. You completely glance over the Medium DPS / Medium HP. I don't have a shotgun and I have low HP. Even at 40-50 meters an HMG scratches more HP off of me proportionally than I inflict with my weapon within it's optimal.
I agree that if anything nerf HMG range, and hard. Keep optimal crunch effective and damage fall off.
Smell the burning flesh. Taste the tangy sulfur air. Volcano Season - Moltar's Haiku : SGC2C
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843-Vika
BurgezzE.T.F General Tso's Alliance
106
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Posted - 2014.07.21 23:50:00 -
[56] - Quote
LudiKure ninda wrote:Heavy/Scout=Easy mode
See its idiots like this guy that make me want to go to his house and pimp smack him......how long have you been playing this game? A week? A month? it can't be longer then that.
Scout/heavy is not easy mode. As a scout since closed beta i have watched scouts and heavies get sh!tted on with almost every single update or patch or hotfix.
It was not until 1.8 that heavies got more then one variant and scouts got more then two variants......up until 1.8 you hardly saw a scout in game and you saw a few heavies but you mostly saw assault and logis.
A scout is easy mode......how is it easy mode when a scout a base of 200ehp to 300ehp at most ( not adding mods ).....and can die to every single gun in the game in 1-5 shots at most.......and if its a tanked scout at 600ehp then it has to give up any kind of eWAR or seppd it can gain just to be able survive a fire fight..
A heavy is easy mode......how is a drop suit that has close to no mobility easy mode........if it takes 5 minutes to run to an objective and can easily be found by anyone with decent scans ( passive or scanners ) be easy mode......yes heavies have the most eHP but tbh its supposed to have that because its a heavy suit.
If scout and heavy was easy mode then why is it that 100% o the game is not using them? The reason is because scouts and heavies are the hardest suits to have any real skill in.
Now to address a few things.....It wasn't until there was more options that you see more scouts and heavies and ofc you have the thousands of FOTM chasers that skilled into them as well but if you look at the stats you can see that out of all the people that have scouts and heavies who are the really skilled ones and who is the FOTM chasers
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Deathonswift
SINISTER DEVELOPMENTS
15
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Posted - 2014.07.22 00:24:00 -
[57] - Quote
How about "Brainless, idiotic heavies running with a pack of other mindless heavies is easy, but heavies running under their own coordination working with other skilled individuals, not relying on other heavies to help mow down the masses are our respectable individuals?" Who agrees?
(As someone who runs proto assault/all complex modules, any heavy that goes out, alone, to be mowed down by my ASCR is an idiot. But those heavies that you can tell are coordinating with their squadies, or individually, to be effective and obliterate me? I can respect those guys.)
Darkness shrouds as Fire purges. I am the Wraith.
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Velociraptor antirrhopus
Kang Lo Directorate Gallente Federation
393
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Posted - 2014.07.22 02:50:00 -
[58] - Quote
Finally, some posts that aren't full of hatred
Speak out against the heavy QQ
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Gavr1lo Pr1nc1p
Fatal Absolution General Tso's Alliance
1610
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Posted - 2014.07.22 02:59:00 -
[59] - Quote
Benjamin Ciscko wrote:I saw a heavy drop 30-2 in PC the other day git gud maybe? Thats cause they're so underpowered.
"Minmitar Scout" and "Masochist" are synonyms.
Kills-Archduke Ferd1nand
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Velociraptor antirrhopus
Kang Lo Directorate Gallente Federation
393
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Posted - 2014.07.22 03:01:00 -
[60] - Quote
Gavr1lo Pr1nc1p wrote:Benjamin Ciscko wrote:I saw a heavy drop 30-2 in PC the other day git gud maybe? Thats cause they're so underpowered.
No, it's because Skeletor Voltron isn't an ******* like you. He's actually good at this game, and he makes other heavies look like scrubs. But NO! Heavies are skill-less crutch wielding noobs.
Speak out against the heavy QQ
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