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401. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
Godin Thekiller wrote: And ADS's can't fly slightly slower and turn on dimes as a result? And no, I can comfortably go slow and still hover over a HAV in a ADS without it outrunning me. That is quite a silly thing. You either don't actually f...
- by Kallas Hallytyr - at 2015.02.12 03:35:00
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402. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
Godin Thekiller wrote: so you're saying that a ADS can't move not at full speed to be able to easily turn faster than the HAV can stop and go, and that you can't simply climb to avoid hills while still being able to aim, both actual ways to com...
- by Kallas Hallytyr - at 2015.02.12 02:34:00
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403. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
Godin Thekiller wrote: Kallas Hallytyr wrote: Trying to inject reason into this topic just meets with Godin's stonewall resistance to anything that doesn't immediately and utterly conform to his warped vision of the game. Most people who ...
- by Kallas Hallytyr - at 2015.02.12 00:12:00
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404. Suggestion to fix TTK - in Feedback/Requests [original thread]
WHY ARE WE SHOUTING?
- by Kallas Hallytyr - at 2015.02.11 08:13:00
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405. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
Trying to inject reason into this topic just meets with Godin's stonewall resistance to anything that doesn't immediately and utterly conform to his warped vision of the game.
- by Kallas Hallytyr - at 2015.02.11 06:53:00
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406. Armor Tanks - in Feedback/Requests [original thread]
Spkr4theDead wrote: Breakin Stuff wrote: sure, if the CPU cost of armor reps gets increased I'm absolutely copacetic with this change. So then what would be the point of increasing CPU in the first place? Modified PRO suits already have mo...
- by Kallas Hallytyr - at 2015.02.11 05:35:00
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407. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
Godin Thekiller wrote: And this is the problem. Why do I have to coordinate with others to fight one single pilot exactly? That's the thing, you don't . Despite what you keep claiming, it is entirely possible for an HAV, regardless of tur...
- by Kallas Hallytyr - at 2015.02.11 04:12:00
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408. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
killertojo, the redline expansion doesn't actually include the main enemy redline. The aerial redline extends out to the sides somewhat but where ADSs can go chasing a fleeing HAV, so can infantry and HAVs. The only real difference is the effect o...
- by Kallas Hallytyr - at 2015.02.09 16:07:00
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409. [Feedback] Dropships should instantly explode. - in Feedback/Requests [original thread]
Hull. We need vehicles to have hull like clones have a third 'health' for their bleed-out timers. Deal 200 damage (I think it's 200) past 0 armour? The vehicle explodes. Otherwise, the vehicle is on fire and takes 3-5 seconds to explode, giving p...
- by Kallas Hallytyr - at 2015.02.09 00:17:00
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410. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
Godin, you've been basically telling everyone that you're amazing and that we're all wrong. You 'counter' our points by saying that you've countered them, but the truth is that you're unwilling to have a conversation, let alone a debate. You've de...
- by Kallas Hallytyr - at 2015.02.08 09:51:00
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411. Flaylock: more splash and damage than the large missile. - in Feedback/Requests [original thread]
Spkr4theDead wrote: TooMany Names AlreadyTaken wrote: Logical that High-Explosive shells will do more splash damage than Armor-Piercing ones. It's a golf ball vs a man-sized missile. More like golf ball and head sized charges. And if yo...
- by Kallas Hallytyr - at 2015.02.06 00:34:00
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412. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
Godin Thekiller wrote: Also, it was originally designed to be not a gunship at all, rather, as I was pointing out, a DS with a turret being able to give temporary support to infantry, but leaving at the first sight of trouble (a HAV shooting at...
- by Kallas Hallytyr - at 2015.02.06 00:15:00
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413. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
Brought this over here: Godin Thekiller wrote: As for ADS's, it seems that you wnat them to be useful in some sort of wa, and since it isn't supported in its intended role, you think it's fine for it to stay as a Gunship, until it's fixed. Obv...
- by Kallas Hallytyr - at 2015.02.05 23:44:00
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414. T II DS's - in Feedback/Requests [original thread]
Godin Thekiller wrote: For FRDS, 4, seeing as the turrets are removed. I'm not sure how extraction would work however, seeing as they would have to be cloaked for it to be a true one (disappearing people wouldn't make sense). Seems reasonabl...
- by Kallas Hallytyr - at 2015.02.05 22:43:00
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415. T II DS's - in Feedback/Requests [original thread]
Godin Thekiller wrote: SUMMARY : Each DS would get a ship bonus and a passenger bonus Interesting notion. Godin Thekiller wrote: FRDS (Force Recon DS), made to do discreet dropoffs; it's the Black Ops Heli of New Eden. Ship Styling ...
- by Kallas Hallytyr - at 2015.02.05 21:55:00
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416. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
Godin Thekiller wrote: By your biased standards ADS being OP gunships while still being transport albeit not refined is okay. I give zero fucks about your standards. Your entire argument is "I like it being a floating HAV that is neigh impossib...
- by Kallas Hallytyr - at 2015.02.05 21:07:00
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417. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
Godin Thekiller wrote: I'm trying to have a balanced game. No, you're simply trying to nerf something that isn't, despite your 'refutations' (which are just you saying "No") isn't over performing. That Maddy fit takes a long time to die, a...
- by Kallas Hallytyr - at 2015.02.05 14:27:00
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418. Can I buy another hot chick to.... - in Feedback/Requests [original thread]
Well, I didn't really get the 'satire' of the OP, so I'll just leave it be.
- by Kallas Hallytyr - at 2015.02.05 13:45:00
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419. Can I buy another hot chick to.... - in Feedback/Requests [original thread]
True Adamance wrote: Kallas Hallytyr wrote: Yay, rampant sexism. I think that that should be monetised: every time some ******* talks like that, they have to buy 5000 aurum! I don't know if his desire to see two women make out is sexism a...
- by Kallas Hallytyr - at 2015.02.05 04:18:00
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420. Can I buy another hot chick to.... - in Feedback/Requests [original thread]
Yay, rampant sexism. I think that that should be monetised: every time some ******* talks like that, they have to buy 5000 aurum!
- by Kallas Hallytyr - at 2015.02.05 02:05:00
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