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421. "New" assault dropship - in Feedback/Requests [original thread]
Extending only one kind of weapons range is entirely wrong. Forge Guns used to have a kilometre range, but our maps are just far too small to accommodate for such ranges. If we got bigger maps, every weapon should have its range at least doubled e...
- by Kallas Hallytyr - at 2014.12.14 14:32:00
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422. Sticky:[Feedback] Hotfix Echo - in Feedback/Requests [original thread]
BL4CKST4R wrote: Vitantur Nothus wrote: BL4CKST4R wrote: Notice how when he move side to side his character slows down, instead of changing directions instantly. That is th only problem with strafing in dust. Strafing is a nice fps mecha...
- by Kallas Hallytyr - at 2014.12.14 14:29:00
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423. Sticky:[Feedback] Hotfix Echo - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: If you regulate the shields, the regeneration gap becomes even more pronounced. Agreed. When shield regeneration is done properly it far outstrips anything armour can achieve. But people are stuck in their HP>All ...
- by Kallas Hallytyr - at 2014.12.14 08:53:00
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424. Holiday spirit - in Feedback/Requests [original thread]
All explosive weapon should fire snowballs. EVE already did snowballs, so it's our turn!
- by Kallas Hallytyr - at 2014.12.14 08:46:00
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425. Sticky:[Feedback] Hotfix Echo - in Feedback/Requests [original thread]
Funkmaster Whale wrote: I'm honestly baffled that nerfing strafe speeds is something that's on the table. Effective strafing is the only way a low HP suit can outplay brick-tanked Sentinels. Last I checked this was an FPS not a turn-based RPG. ...
- by Kallas Hallytyr - at 2014.12.14 08:40:00
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426. Sticky:[Feedback] Hotfix Echo - in Feedback/Requests [original thread]
Hey fellas, just cross pollinating my thread, Small Missiles and ADS Skills: read it here. Also an older thread containing similar ideas implemented differently: Vehicle Skills and Turret Variations.
- by Kallas Hallytyr - at 2014.12.14 08:35:00
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427. ADS Turret Idea. - in Feedback/Requests [original thread]
Hey fellas, just cross pollinating my thread: read it here. Hope that's alright Crimson
- by Kallas Hallytyr - at 2014.12.14 08:32:00
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428. [Feedback Request] Small Missiles and ADS Skills - in Feedback/Requests [original thread]
Hi folks, It's me again, harping on about ADSs and small missile turrets. This time I have good reason though: CCP Rattati wrote: Vehicles Community proposed stats requested: Anti Infantry Small Missiles Anti Vehicle Small Missiles ...
- by Kallas Hallytyr - at 2014.12.14 08:31:00
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429. The ASCR Conundrum (I have no idea whats wrong with it) - in Feedback/Requests [original thread]
I love my AScR, even more now I have a STD version! I honestly don't give a hoot about the +20/-20 profile, it still rips people up. And when paired with my Flaylock it's even more beastly Not really sure what I'd suggest as a change, perhaps a...
- by Kallas Hallytyr - at 2014.12.14 07:47:00
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430. No turret = No seat.... perhaps change this? - in Feedback/Requests [original thread]
I'd love seat modules. Just having four seats in my solo ADS so I can more effectively hop my squadmates about without sacrificing a ton of survivability to fit the necessary turrets would be great. As much as it would be a pain for ground vehicl...
- by Kallas Hallytyr - at 2014.12.14 07:42:00
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431. "New" assault dropship - in Feedback/Requests [original thread]
Spkr4theDead wrote: Lightning35 Delta514 wrote: What if you take your ads, get rid of the passenger seats, use the side turrets as rocket pods, while keeping your front turret as is? This would act as your present day assault chopper. Contro...
- by Kallas Hallytyr - at 2014.12.14 07:40:00
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432. Minmatar Assault and Flaylock - in Feedback/Requests [original thread]
That would be so OP. <--- AScR/Flaylock Minmatar Assault player here.
- by Kallas Hallytyr - at 2014.12.14 07:36:00
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433. ADS Turret Idea. - in Feedback/Requests [original thread]
emm kay wrote: Kallas Hallytyr wrote: I'm actually in the process of writing up numbers for a turret like this and one for AV usage son, we call that a Rail turret. Well, more to the point, Hybrid AV is a railgun and Hybrid AP is a Bla...
- by Kallas Hallytyr - at 2014.12.14 04:01:00
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434. [Feedback] Objective Defense Bonus Points Are YES! - in Feedback/Requests [original thread]
Mobius Kaethis wrote: Kallas Hallytyr wrote: Hear, hear! Also, not sure if intentional or not, but the removal of the squad order WP bonus is also a good thing. Now the order is free for use as...y'know, something to be used to indicate the...
- by Kallas Hallytyr - at 2014.12.13 09:00:00
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435. ADS Turret Idea. - in Feedback/Requests [original thread]
I'm actually in the process of writing up numbers for a turret like this and one for AV usage
- by Kallas Hallytyr - at 2014.12.13 07:34:00
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436. [Feedback] Objective Defense Bonus Points Are YES! - in Feedback/Requests [original thread]
Hear, hear! Also, not sure if intentional or not, but the removal of the squad order WP bonus is also a good thing. Now the order is free for use as...y'know, something to be used to indicate the current objective non-verbally. Have been using th...
- by Kallas Hallytyr - at 2014.12.13 07:18:00
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437. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Mister Goo wrote: I like, maybe even change the PE further instead of placing only 1 mine for 800-1200 damage maybe have one drop spread out 3 mines totaling the 800-1200 damage to get better coverage for same damage profile. being able to cove...
- by Kallas Hallytyr - at 2014.12.13 07:00:00
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438. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
I've skimmed over the document so far and I agree with most of it. What I'd like to talk about are Proximity Explosives. In their current state, they are a very resources intensive deployable; unlike Hives and Links which drop and do their thing, ...
- by Kallas Hallytyr - at 2014.12.13 06:44:00
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439. FW: District Overview - in Feedback/Requests [original thread]
+1 FW should be about coordination, not just in EVE. With this change a dedicated FW player/squad/corp could actually support their EVE caps and vice versa. "We're going to hit X system, be ready." That would make FW so much more awesome.
- by Kallas Hallytyr - at 2014.12.13 00:39:00
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440. [Feedback] Crate and Key drops and Daily Missions - in Feedback/Requests [original thread]
Over three days of salvage and 30 missions (I think about 28 completed) I have 86 strongboxes. I have bought and salvaged zero keys. I don't mind promoting AUR,but seriously? I'd like key drop rates to equal box drop rates, even if keys drop les...
- by Kallas Hallytyr - at 2014.12.13 00:32:00
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